Does character ability ever improve to put you on par? No. Talents help a little but not enough. What the power scaling in the game comes from are Weapons and Artifacts, which kind of sucks! Not gonna lie about that. Weapons are easier and harder since, like, once you have some good ones, you can generally build them up and pass them around depending on teams. It's Artifacts that suck. You need to know what set(s) work for a character for set bonuses (either a good 4 piece set or two 2-pieces), you need to figure out the good main stats to try for and then you have to....keep doing artifact dungeons until you get the artifacts that meet those requirements. You can generally get a set easy enough for the bonus and use that to be a little better toward getting the more focused gear but it can be a real slog.
I usually shoot for an artifact to have two desirable sub-stats for the character it's intended for (double-crit or crit and atk% for DPS, EM or ER for supports, but stat%'s in general are at least more worth than flat stats, especially for the characters that scale off the lesser used stats) and hope they roll into those two. But if they haven't by +8, I just keep it until I get something better and then feed that +8 to whatever's better.
From what I recall, AR45 is the mark where the game was at its hardest. The difficulty jumps there, especially regarding the tier of artifact domains you unlock at that level. But that's also the point where you can start making your characters really strong, so it should only get easier from there. I don't recall the world levels after that being particularly problematic increases in difficulty.
I remember thinking that the Primo Geovishap was a poorly designed boss, just way too much health to deal with in a reasonable timeframe for a world boss. Now it goes down consistently in a cycle of bursts. I was honestly kinda shocked how much of a difference of an experience fighting it was when I was getting materials for Hu Tao.
0
surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
Does character ability ever start to catch up with the world bosses when you get higher WL? Or like, Fatui?
Not sure what you mean. You generally scale upward as the world bosses do, it's just more gear and skill improvements than just straight levels.
Just feeling like I'm having a hard time getting things done, and I'm only at level 6, and dreading gaining another.
which ones giving you trouble?
I was trying to do the first Raiden Shogun fight, and partly misunderstood the point, but also kept getting wrecked. But also just, lightning fatui, always. It always takes me forever to kill them.
"I will write your name in the ruin of them. I will paint you across history in the color of their blood."
Does character ability ever start to catch up with the world bosses when you get higher WL? Or like, Fatui?
Not sure what you mean. You generally scale upward as the world bosses do, it's just more gear and skill improvements than just straight levels.
Just feeling like I'm having a hard time getting things done, and I'm only at level 6, and dreading gaining another.
which ones giving you trouble?
I was trying to do the first Raiden Shogun fight, and partly misunderstood the point, but also kept getting wrecked. But also just, lightning fatui, always. It always takes me forever to kill them.
You need cryo for the electrohammer guys. Diona's burst brings them to their knees in one cast for example. Fatui can be real bastards if you aren't prepared or if you get the cryo fatui and it rains etc. Easiest way to deal with 3+ fatui group is to just go all-out right away, fire as many bursts it takes before they get their elemental armors up. Once they are all armored up it can be a painful slog if you are missing the required element, though since it is a resistance buff you can sort of get past it if you have enough resist shred.
Mirkel on
+4
surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
Does character ability ever start to catch up with the world bosses when you get higher WL? Or like, Fatui?
Not sure what you mean. You generally scale upward as the world bosses do, it's just more gear and skill improvements than just straight levels.
Just feeling like I'm having a hard time getting things done, and I'm only at level 6, and dreading gaining another.
which ones giving you trouble?
I was trying to do the first Raiden Shogun fight, and partly misunderstood the point, but also kept getting wrecked. But also just, lightning fatui, always. It always takes me forever to kill them.
ok lightning fatui are just stupid and despite the cue u would expect - that u hit them with a suitable reaction - its ONLY cryo that breaks their shield, everything else just tickles their nipples
i dont ever use a cryo character because i just play my idiot free to play moron squad of favonius idiots so i try and cc and burst them down before they shield up, which is kinda possible, but thats not ur party at fault theyre just a shit enemy design
raiden shogun is just whatever shes another bad boss
One thing that the game really fails to do is explain or suitably demonstrate the difference in different enemy shields. You fight enough abyss mages early on that you can start to get a handle on what elements are really effective at dealing with them and which ones are just kind of effective, and then for the fatui shields, you have to use the singular correct element or you're in for a slog if they get their shield up with a lot of health remaining.
And it doesn't even feel like the "correct" element is consistent, since electro isn't nearly as good as cryo for dealing with hydro shields, except the fatui's.
the one good thing about fatui is with enough physical res shred you can often ignore the shields. Especially for me the fire guys since i never have water on my team.
the one good thing about fatui is with enough physical res shred you can often ignore the shields. Especially for me the fire guys since i never have water on my team.
My primary DPS right now is Childe, so I just sort of laugh at fire fatui
"I will write your name in the ruin of them. I will paint you across history in the color of their blood."
I have to assume that’s a translation error. Paimon wants to preserve the fruit, so turning it into juice doesn’t make sense anyways. I guess we’ll see when we get to the end.
I have to assume that’s a translation error. Paimon wants to preserve the fruit, so turning it into juice doesn’t make sense anyways. I guess we’ll see when we get to the end.
Maybe it's an extended joke about the Juicero? At the end of the event, you can spend 4 million mora to get a juicer of your own.
I read it mostly like, "Paimon is asking Alchemists to make machines and they can't, meanwhile the Traveler is tormenting her by acting like she's asking for the world" when really she's just asking the wrong people.
Because having more systems for guaranteeing we get what we want would reduce overall rolling/spending. What's really baffling to me is that the pity system is as generous as it already is.
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surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
this comment sponsored by me hitting c6 bennett (i will never use him hes a man and has shorts not jorts) c6 noelle c5 lisa c4 nigguang and still have literally never pulled an amber,,, the good hero,,, i just want to explode my bunny....
Because having more systems for guaranteeing we get what we want would reduce overall rolling/spending. What's really baffling to me is that the pity system is as generous as it already is.
"Because it's a gacha game designed to keep us playing every day and spend money" is the answer to a lot of "why" questions about the game.
+1
surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
Because having more systems for guaranteeing we get what we want would reduce overall rolling/spending. What's really baffling to me is that the pity system is as generous as it already is.
this is incorrect; i have infinite money and infinite desire for c6 amber. if they allowed a pity system with infinitesimal return they would make close to infinite money from me, justifying such a system immediately
its simple economy
surrealitycheck on
+4
AuralynxDarkness is a perspectiveWatching the ego workRegistered Userregular
I can't overstate how happy I am that
Albedo just comes out and admits he's some kind of golem.
It's been obvious, but especially coming off the most-recent story chapter it'd stopped being a secret worth keeping.
+1
surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
edited November 2021
i was screen sharing with a friend and when they saw i was playing amber lisa geo traveller noelle when i had so many "good" characters unlevelled they called me a "huge moron" and "i was letting down waifus everywhere"
but he was wrong... i am the one who was faithful...
also
hell yea
surrealitycheck on
+3
surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
edited November 2021
my friend who has just started has been screen sharing her wishes and i have watched her pull, in front of my eyes, 2 ambers
im being tormented
EDIT: shes now shooting the bunny foot in front of me repeatedly
surrealitycheck on
+2
BethrynUnhappiness is MandatoryRegistered Userregular
Well, my artifact luck since the patch has been total crap but getting 3 Rosarias with 30 wishes when she's the only 4* I want out of this banner is pretty nice. Still waiting to see if I get Eula or a Qiqi constellation, I'm around 77 pity right now so the verdict should be soon ready.
+2
BrodyThe WatchThe First ShoreRegistered Userregular
Does the game have a way to check your roll history?
"I will write your name in the ruin of them. I will paint you across history in the color of their blood."
Does the game have a way to check your roll history?
If you mean for rolling characters on the banners (and not the artifact stat rolls) then there's a little button on the bottom left of the banner screens. It only shows the past 6 months so you'll have to back it up if you want to keep it longer than that.
Does the game have a way to check your roll history?
If you mean for rolling characters on the banners (and not the artifact stat rolls) then there's a little button on the bottom left of the banner screens. It only shows the past 6 months so you'll have to back it up if you want to keep it longer than that.
It's better than nothing but surprisingly bad - only shows 6 wishes per page and doesn't show your pity count, which is what most people checking are interested in. So you get to click through pages and pages and then count manually where you are at.
Does the game have a way to check your roll history?
If you mean for rolling characters on the banners (and not the artifact stat rolls) then there's a little button on the bottom left of the banner screens. It only shows the past 6 months so you'll have to back it up if you want to keep it longer than that.
It's better than nothing but surprisingly bad - only shows 6 wishes per page and doesn't show your pity count, which is what most people checking are interested in. So you get to click through pages and pages and then count manually where you are at.
Posts
Just feeling like I'm having a hard time getting things done, and I'm only at level 6, and dreading gaining another.
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
WL 6/7 is kind of the tipping point there. world bosses can start to feel easier once you figure out the right teamcomp for each one.
but also if it really is a slog, just lower WL until you get some upgrades. the difference in rewards is not that major.
I usually shoot for an artifact to have two desirable sub-stats for the character it's intended for (double-crit or crit and atk% for DPS, EM or ER for supports, but stat%'s in general are at least more worth than flat stats, especially for the characters that scale off the lesser used stats) and hope they roll into those two. But if they haven't by +8, I just keep it until I get something better and then feed that +8 to whatever's better.
I remember thinking that the Primo Geovishap was a poorly designed boss, just way too much health to deal with in a reasonable timeframe for a world boss. Now it goes down consistently in a cycle of bursts. I was honestly kinda shocked how much of a difference of an experience fighting it was when I was getting materials for Hu Tao.
which ones giving you trouble?
I was trying to do the first Raiden Shogun fight, and partly misunderstood the point, but also kept getting wrecked. But also just, lightning fatui, always. It always takes me forever to kill them.
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
You need cryo for the electrohammer guys. Diona's burst brings them to their knees in one cast for example. Fatui can be real bastards if you aren't prepared or if you get the cryo fatui and it rains etc. Easiest way to deal with 3+ fatui group is to just go all-out right away, fire as many bursts it takes before they get their elemental armors up. Once they are all armored up it can be a painful slog if you are missing the required element, though since it is a resistance buff you can sort of get past it if you have enough resist shred.
ok lightning fatui are just stupid and despite the cue u would expect - that u hit them with a suitable reaction - its ONLY cryo that breaks their shield, everything else just tickles their nipples
i dont ever use a cryo character because i just play my idiot free to play moron squad of favonius idiots so i try and cc and burst them down before they shield up, which is kinda possible, but thats not ur party at fault theyre just a shit enemy design
raiden shogun is just whatever shes another bad boss
And it doesn't even feel like the "correct" element is consistent, since electro isn't nearly as good as cryo for dealing with hydro shields, except the fatui's.
My primary DPS right now is Childe, so I just sort of laugh at fire fatui
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
Is it possible to learn such a power?
Teach me your ways.
Cannot conceptualize at all the notion of a device that turns fruit into juice and dismisses it as malarkey.
"I can transmute it and give the fruit arms and legs. But turn it into juice? Now you're just talking nonsense."
Should be 60 primos.
Maybe it's an extended joke about the Juicero? At the end of the event, you can spend 4 million mora to get a juicer of your own.
so every x 4* u get the 4* u want or whatever
for reasons of course
I get gacha has to gacha. But I’m kind of baffled there’s no way to build targeted pity towards characters you want.
"Because it's a gacha game designed to keep us playing every day and spend money" is the answer to a lot of "why" questions about the game.
this is incorrect; i have infinite money and infinite desire for c6 amber. if they allowed a pity system with infinitesimal return they would make close to infinite money from me, justifying such a system immediately
its simple economy
It's been obvious, but especially coming off the most-recent story chapter it'd stopped being a secret worth keeping.
but he was wrong... i am the one who was faithful...
also
hell yea
im being tormented
EDIT: shes now shooting the bunny foot in front of me repeatedly
“I would like to have seen Monstadt.”
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
If you mean for rolling characters on the banners (and not the artifact stat rolls) then there's a little button on the bottom left of the banner screens. It only shows the past 6 months so you'll have to back it up if you want to keep it longer than that.
It's better than nothing but surprisingly bad - only shows 6 wishes per page and doesn't show your pity count, which is what most people checking are interested in. So you get to click through pages and pages and then count manually where you are at.
paimon.moe is yo friend. !
the new arti dungeon continues to troll me by giving me HP% Opulent Husks and DEF% HappyClams pieces.
I did this last month. And it was time consuming.