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[JRPG]s Are Teambuilding Exercises

245

Posts

  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    I just can't imagine wanting to engage with SAO at all, I dunno

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  • PiptheFairPiptheFair Registered User regular
    Maddoc wrote: »
    I just can't imagine wanting to engage with SAO at all, I dunno

    I have heard that the parts of the franchise that do not involve kirito are apparently not completely awful

    still not gonna touch it, but there's something I guess?

    chocobolicious
  • Grey GhostGrey Ghost Registered User regular
    I just started playing Tales of Berseria and what the fuck is this combo system

    Dee KaeNaphtaliDaypigeonFig-D
  • chocoboliciouschocobolicious Registered User regular
    Owenashi wrote: »
    Anyone here tried the Sword Arts Online games? Trying out Fatal Bullet since it involves gunplay and lets you have your character and it's alright so far.

    As someone who has played every SAO game, mostly because they all try something weird and janky and that's entirely my jam, Fatal Bullet is probably the best they've ever done.

    Gameplay can be pretty fun, the story isn't too dumb, there is a minimum of sword Jesus and there are some pretty cool set pieces.


    Hollow Realization is second in line. The translation is pretty rough and the loop itself is kind of awkward. On the other hand it just has layers and layers of super obtuse and convoluted systems that make it really interesting to play it you're the type who likes to poke at systems that feel like they were designed via dartboard and way too much enthusiasm.

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  • turtleantturtleant Gunpla Dad is the best.Registered User regular
    Grey Ghost wrote: »
    I just started playing Tales of Berseria and what the fuck is this combo system

    Annoying

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    Dee Kaerhylith
  • cj iwakuracj iwakura The Rhythm Regent Chantry of NightmaresRegistered User regular
    I love Persona but I generally hate when the lead character’s death is game over.

    It’s dumb

    It makes sense in SMT, where demons are only held in check by the protagonist's will who they otherwise don't give a damn about, but it's very silly in Persona(and only in 3 onward).

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    DemonStacey
  • DemonStaceyDemonStacey TTODewback's Daughter In love with the TaySwayRegistered User regular
    edited November 22
    Moth 13 wrote: »
    SMT5's more limited save system is definitely hard to get used to after the SMT4 games, where you could both save anywhere and respawn at the spot you died.

    Yea with the ability to port back with a button press it really feels like the perfect balance of making exploring out feel dangerous but without being frustrating.

    My biggest personal issue is that since every game for the past decade autosaves constantly. So It's very hard to retrain my brain to save every single time I see a save point.

    The amount of times I have stopped at a save point, healed up, went in to look at demon set-ups and got distracted for way too long and then leave without saving only to die 3min later is... frankly far too many haha.

    DemonStacey on
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  • Andy JoeAndy Joe The AdirondacksRegistered User regular
    Moth 13 wrote: »
    SMT5's more limited save system is definitely hard to get used to after the SMT4 games, where you could both save anywhere and respawn at the spot you died.

    Yea with the ability to port back with a button press it really feels like the perfect balance of making exploring out feel dangerous but without being frustrating.

    My biggest personal issue is that since every game for the past decade autosaves constantly. So It's very hard to retrain my brain to save every single time I see a save point.

    The amount of times I have stopped at a save point, healed up, went in to look at demon set-ups and got distracted for way too long and then leave without saving only to die 3min later is... frankly far too many haha.

    I've never trusted auto saves. Being paranoid about manually saving whenever you can pays off when you go back to a game without auto-saves like this!

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  • LarsLars Registered User regular
    Grey Ghost wrote: »
    I just started playing Tales of Berseria and what the fuck is this combo system

    It's a bit more complicated and cumbersome than it needs to be (Arise refined it a lot), but if you play as Velvet you can basically just button mash as her Soul Break is basically "rip and tear" and wrecks things and gives you a weakness hitting attack.

    Other characters you have to plan out a little better (and can edit their combos any time on the pause screen) or switch characters if you want to hit weaknesses.

    You get those magic rocks that give you more combat options as you play the game (I think a lot of them come from killing the hunt monsters).

  • DemonStaceyDemonStacey TTODewback's Daughter In love with the TaySwayRegistered User regular
    Andy Joe wrote: »
    Moth 13 wrote: »
    SMT5's more limited save system is definitely hard to get used to after the SMT4 games, where you could both save anywhere and respawn at the spot you died.

    Yea with the ability to port back with a button press it really feels like the perfect balance of making exploring out feel dangerous but without being frustrating.

    My biggest personal issue is that since every game for the past decade autosaves constantly. So It's very hard to retrain my brain to save every single time I see a save point.

    The amount of times I have stopped at a save point, healed up, went in to look at demon set-ups and got distracted for way too long and then leave without saving only to die 3min later is... frankly far too many haha.

    I've never trusted auto saves. Being paranoid about manually saving whenever you can pays off when you go back to a game without auto-saves like this!

    Yea part of it is definitely just how much stuff you do at the save point. So I tell myself "ok lemme get all this stuff sorted before I save" and then do everything but save haha. So I am trying to slowly train myself to save first, and then if I remember save a second time after I finish buying/selling/fusing.

  • PoorochondriacPoorochondriac Ah, man Ah, jeezRegistered User regular
    There've been a couple of times now where I've saved my game, and then seen that it's been an hour since my last save.

    It feels like missing a flight that crashed, that sensation of "Holy shit the only thing between me and tragedy was dumb fucking luck"

    DemonStaceyAndy JoeMaddocnever dieRingoDrCongo
  • DragkoniasDragkonias Registered User regular
    That SMT/Persona feeling of losing 3 hours of progress to a lucky crit on your protagonist and turning the game off and not playing for a week.

    Diarmuid
  • MadicanMadican No face Registered User regular
    edited November 22
    Lucky crit or enemy spamming Mudo/Hama bullshit yeah

    Madican on
  • KyouguKyougu Registered User regular
    I know they're not exactly the same, but I can only handle so much anime nonsense so I'm thinking of getting either Tales of Arise or Scarlet Nexus to play.

    Thoughts?

    No access to gamepass btw, since it seems Scarlet is on that.

  • MadicanMadican No face Registered User regular
    Tales of Arise is better anime nonsense than Scarlet Nexus

    DemonStaceyBlackDragon480
  • DaypigeonDaypigeon Registered User regular
    Grey Ghost wrote: »
    I just started playing Tales of Berseria and what the fuck is this combo system
    i've been playing through with a friend and my advice is just pick an element for each face button and stick moves on it in ascending order of cost, that's flowed pretty naturally for velvet at least

    until you get ~16 moves this will continue to feel like nonsense. good luck!

  • DemonStaceyDemonStacey TTODewback's Daughter In love with the TaySwayRegistered User regular
    edited November 22
    Madican wrote: »
    Lucky crit or enemy spamming Mudo/Hama bullshit yeah

    One of the best changes they made was making the Mudo/Hama insta death only work on weaknesses.

    No more fear of every random mob with Light/Dark skills!

    DemonStacey on
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  • BaidolBaidol I will hold him off Escape while you canRegistered User regular
    Kyougu wrote: »
    I know they're not exactly the same, but I can only handle so much anime nonsense so I'm thinking of getting either Tales of Arise or Scarlet Nexus to play.

    Thoughts?

    No access to gamepass btw, since it seems Scarlet is on that.

    Any preferences on combat or other mechanics or is anime levels the main consideration?

    Steam Overwatch: Baidol#1957
  • MadicanMadican No face Registered User regular
    Madican wrote: »
    Lucky crit or enemy spamming Mudo/Hama bullshit yeah

    One of the best changes they made was making the Mudo/Hama insta death on work on weaknesses.

    No more fear of every random mob with Light/Dark skills!

    Oh thank fuck. Every time I saw those spells coming from a mob I would always tense up

    DemonStacey
  • cj iwakuracj iwakura The Rhythm Regent Chantry of NightmaresRegistered User regular
    Madican wrote: »
    Lucky crit or enemy spamming Mudo/Hama bullshit yeah

    One of the best changes they made was making the Mudo/Hama insta death on work on weaknesses.

    No more fear of every random mob with Light/Dark skills!

    I'm fascinated by all these new crazy skills, like healing + HP buffing, phys + status, element + phys, just don't know if they're very practical.

    ePITGr0.png
  • DemonStaceyDemonStacey TTODewback's Daughter In love with the TaySwayRegistered User regular
    cj iwakura wrote: »
    Madican wrote: »
    Lucky crit or enemy spamming Mudo/Hama bullshit yeah

    One of the best changes they made was making the Mudo/Hama insta death on work on weaknesses.

    No more fear of every random mob with Light/Dark skills!

    I'm fascinated by all these new crazy skills, like healing + HP buffing, phys + status, element + phys, just don't know if they're very practical.

    Some of them definitely are!

    Like charge for healing + overheal? Fantastic! You can take other non healing actions without losing the buff. And then when you do need a heal BOOM! big heal! Plus no longer wasted on a full HP member!

    Rakunda/Tarunda on attack skills? Oh hell yea! Don't need to take a turn off to get debuffs going!

    the whole taunt line-up? Completely changes the way I build my party/play.

    Basically I am loving all the new skills. Really allows for all sorts of new ways to build a team and all sorts of stuff to look forward to.

    Definitely the most fun I've had team building in SMT.

  • never dienever die Registered User regular
    I love the ability to change your weaknesses and abilities of your demons and protagonist in SMTV.

    Really missing the save anywhere and pay to revive ability from IV though.

  • FremFrem Registered User regular
    Baidol wrote: »
    Kyougu wrote: »
    I know they're not exactly the same, but I can only handle so much anime nonsense so I'm thinking of getting either Tales of Arise or Scarlet Nexus to play.

    Thoughts?

    No access to gamepass btw, since it seems Scarlet is on that.

    Any preferences on combat or other mechanics or is anime levels the main consideration?

    Having played the Arise demo and about an hour of Scarlet on Game Pass, the combat in Arise is a lot more fluid. Good mouth-feel and all that. I do enjoy the telekinetic combat moves in Scarlet. But Arise feels like a much higher budget game; the structure of Scarlet Nexus in combination with the stiffer combat and story board cutscenes reminds me of the "HD remaster of a PSP game" ports that used to be a thing.

    Also, Scarlet Nexus starts on the anime nonsense about thirty seconds in, with child soldiers screaming in agony as they get plugged into the matrix. This is followed shortly by flower aliens and girls giggling about cute boys in their squadron.

    DemonStaceyMadican
  • cj iwakuracj iwakura The Rhythm Regent Chantry of NightmaresRegistered User regular
    edited November 22
    never die wrote: »
    I love the ability to change your weaknesses and abilities of your demons and protagonist in SMTV.

    Really missing the save anywhere and pay to revive ability from IV though.

    I love the Miracle/Essence system... to an extent. I hate having to wait until I have enough points to purchase stuff that used to progress over time, like extra skill slots and party spaces. Not to mention to buff the spells, I miss when that was doable(and super broken) via fusion in IV, not a massive point sink.


    Like every SMT update throughout the years, it has major pros and cons, and no game has a perfect system yet.

    I guess that's fine, every game still has its niche, like Raidou 2 still having the pinnacle of the negotiation system(thanks to demon partners making it basically impossible).

    As weak as the co-op system was in SJ, I like that it rewarded you for being firmly on one side or another. I wouldn't mind a return to that, in some form. Exclusive gear is always nice too(hi Imagine).

    cj iwakura on
    ePITGr0.png
  • ArcTangentArcTangent Registered User regular
    edited November 22
    Daypigeon wrote: »
    Grey Ghost wrote: »
    I just started playing Tales of Berseria and what the fuck is this combo system
    i've been playing through with a friend and my advice is just pick an element for each face button and stick moves on it in ascending order of cost, that's flowed pretty naturally for velvet at least

    until you get ~16 moves this will continue to feel like nonsense. good luck!

    Yeah, that's more or less how I had shit set up. eg X was Beast moves, O was amorphous, etc. Reconfigure when you reach a new area and stop seeing snakes but start seeing birds.
    Dragkonias wrote: »
    That SMT/Persona feeling of losing 3 hours of progress to a lucky crit on your protagonist and turning the game off and not playing for a week.

    I never played the P3 extra story bit because after sitting through like 30 minutes of unskippable cutscenes, it drops you into a scripted fight. The script being that once you're under 30% HP or so, the enemy stops attacking and lets you auto-win. Except that it only skips its turn if it's a new turn. So if you're at ~40% HP, and it gets a critical hit, oops, now you're at 10% HP, it's taking another turn where it's going to attack you again, and game over. Enjoy your unskippable cutscenes, asshole.

    This is also more or less what turned me off of Xillia completely. There was some town cutscene or NPC in a particularly big town that I couldn't find. Spent like 45 minutes looking all the fuck over for it with the only clue being "explore the town to progress!" so I left the town, saw one of the Tales Slenderman monsters, though "Oh, a rare. Let's fight it." And the fucking thing insta-shot my entire time in its first attack. Game over. Enjoy the title screen. That's what you get for daring to take five steps outside a town.

    ArcTangent on
  • DemonStaceyDemonStacey TTODewback's Daughter In love with the TaySwayRegistered User regular
    cj iwakura wrote: »
    never die wrote: »
    I love the ability to change your weaknesses and abilities of your demons and protagonist in SMTV.

    Really missing the save anywhere and pay to revive ability from IV though.

    I love the Miracle/Essence system... to an extent. I hate having to wait until I have enough points to purchase stuff that used to progress over time, like extra skill slots and party spaces. Not to mention to buff the spells, I miss when that was doable(and super broken) via fusion in IV, not a massive point sink.


    Like every SMT update throughout the years, it has major pros and cons, and no game has a perfect system yet.

    I guess that's fine, every game still has its niche, like Raidou 2 still having the pinnacle of the negotiation system(thanks to demon partners making it basically impossible).

    As weak as the co-op system was in SJ, I like that it rewarded you for being firmly on one side or another. I wouldn't mind a return to that, in some form. Exclusive gear is always nice too(hi Imagine).

    I actually prefer this method here. I just love feelings of progression. And this has made me continuously have new stuff to look forward to and feel like I'm continuously added new levels to my character over time. That is exactly what I come to RPGs for.

    Don't give me too much too soon or easily! That's how you lose me.

  • ShadowfireShadowfire Vermont, in the middle of nowhereRegistered User regular
    Maddoc wrote: »
    I just can't imagine wanting to engage with SAO at all, I dunno

    I have really complicated feelings on SAO.
    Like... I really liked the first season stuff. It was dumb but it was fine, I was a big MMO fan so like, yeah, getting stuck in an MMO that's actually a death game, sure, it's fine. I liked the characters enough. But then they took Asuna from a badass fencer to a damsel stuck in a tower being assaulted repeatedly and.. I struggled through it, but I wasn't happy.

    But hey, ok, things got a bit better at the end there because she started punching people and cool. So now I'm invested again and Gun Gale was kinda neat! A new game, and dealing with the fallout of psychopaths from the original game that weren't taken care of properly and all. Kinda neat. Still dumb, but pretty alright.

    Get through all that, and hey, now we're just playing a game. Again, dumb. But it's just a bunch of buds playing a game together at that point, and it's pretty lighthearted fun. I enjoyed that a lot.

    So Alicization then goes up its own ass, and the latest I've been able to see, the place Kirito is being rehabbed/held is assaulted by *waves fingers* in a gunfight and.. what the fuck?


    I'm mad that I'm invested.

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  • DragkoniasDragkonias Registered User regular
    edited November 23
    The first half of SAO tricked me cause it was relatively restrained as far as those kind of shows go.

    But from what I see it not only dove headfirst it became like the shining example of everything I hate about that genre.

    Dragkonias on
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  • MadicanMadican No face Registered User regular
    Dragkonias wrote: »
    The first half of SAO tricked me cause it was relatively restrained as far as those kind of shows go.

    But from what I see it not only dove headfirst it became like the shining example of everything I hate about that genre.

    It basically defined the instances of everything you hate about the genre. It's pretty much the origin of the "new" wave of power fantasy isekai that are flooding us to this day.

  • DragkoniasDragkonias Registered User regular
    edited November 23
    Madican wrote: »
    Dragkonias wrote: »
    The first half of SAO tricked me cause it was relatively restrained as far as those kind of shows go.

    But from what I see it not only dove headfirst it became like the shining example of everything I hate about that genre.

    It basically defined the instances of everything you hate about the genre. It's pretty much the origin of the "new" wave of power fantasy isekai that are flooding us to this day.

    True but honestly most modern day isekai is basically just harem where the MC is the protagonist of a video game world.

    And I hated that genre way before.

    Dragkonias on
  • rhylithrhylith Registered User regular
    I've said it once and I'll say it again.

    SAO has such a cool digital sword swing sound effect that it tricked folks into thinking the whole show is good.

    Rhylith - <Shambler Milk> Horde Chogall
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  • EmperorSethEmperorSeth Registered User regular
    I never saw SAO, but the Abridged version is pretty good!

    You know what? Nanowrimo's cancelled on account of the world is stupid.
    chocobolicious
  • MadicanMadican No face Registered User regular
    The SAO Abridged is the canon version and nothing will change my mind

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  • turtleantturtleant Gunpla Dad is the best.Registered User regular
    I feel like isekai used to be mostly centered on girl protagonists and the shows were often good. Been watching Escaflowne with a friend recently and that show still kicks ass. She's been watching Inuasha and that show is a perfectly fine action comedy thing still.

    Idk if it was SAO's fault the genre turned into the shambling horror it is today, kinda feel like trends in modern anime were going to get there one way or another. But it is depressing something as simple as "person gets sent to another world" has been so thoroughly coopted by shitty dudes.

    Gundam, of all things, actually managed to make a good isekai a year or so back, so it's not like people can't. Antisocial dude power fantasy just sells I guess.

    X22wmuF.jpg
    StiltsShenl742
  • StiltsStilts Registered User regular
    turtleant wrote: »
    I feel like isekai used to be mostly centered on girl protagonists and the shows were often good. Been watching Escaflowne with a friend recently and that show still kicks ass. She's been watching Inuasha and that show is a perfectly fine action comedy thing still.

    Idk if it was SAO's fault the genre turned into the shambling horror it is today, kinda feel like trends in modern anime were going to get there one way or another. But it is depressing something as simple as "person gets sent to another world" has been so thoroughly coopted by shitty dudes.

    Gundam, of all things, actually managed to make a good isekai a year or so back, so it's not like people can't. Antisocial dude power fantasy just sells I guess.

    Magic Knight Rayearth: also an old-school shoujo isekai that’s great

    IKknkhU.gif
    Andy JoeDonnictonKyouguShenl742BlackDragon480StarZapperShadowfireLucedes
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    El Hazard was a male led isekai harem anime back in '95

    I'm sure there are others, it's just what immediately came to mind

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  • KyouguKyougu Registered User regular
    Stilts wrote: »
    turtleant wrote: »
    I feel like isekai used to be mostly centered on girl protagonists and the shows were often good. Been watching Escaflowne with a friend recently and that show still kicks ass. She's been watching Inuasha and that show is a perfectly fine action comedy thing still.

    Idk if it was SAO's fault the genre turned into the shambling horror it is today, kinda feel like trends in modern anime were going to get there one way or another. But it is depressing something as simple as "person gets sent to another world" has been so thoroughly coopted by shitty dudes.

    Gundam, of all things, actually managed to make a good isekai a year or so back, so it's not like people can't. Antisocial dude power fantasy just sells I guess.

    Magic Knight Rayearth: also an old-school shoujo isekai that’s great

    Was just thinking of that one.

    Did anyone ever play the JRPG on the Saturn based on it?

  • cj iwakuracj iwakura The Rhythm Regent Chantry of NightmaresRegistered User regular
    Kyougu wrote: »
    Stilts wrote: »
    turtleant wrote: »
    I feel like isekai used to be mostly centered on girl protagonists and the shows were often good. Been watching Escaflowne with a friend recently and that show still kicks ass. She's been watching Inuasha and that show is a perfectly fine action comedy thing still.

    Idk if it was SAO's fault the genre turned into the shambling horror it is today, kinda feel like trends in modern anime were going to get there one way or another. But it is depressing something as simple as "person gets sent to another world" has been so thoroughly coopted by shitty dudes.

    Gundam, of all things, actually managed to make a good isekai a year or so back, so it's not like people can't. Antisocial dude power fantasy just sells I guess.

    Magic Knight Rayearth: also an old-school shoujo isekai that’s great

    Was just thinking of that one.

    Did anyone ever play the JRPG on the Saturn based on it?

    Yep, I still own it. It's fantastic.

    ePITGr0.png
    BlackDragon480Shadowfirechocobolicious
  • turtleantturtleant Gunpla Dad is the best.Registered User regular
    Stilts wrote: »
    turtleant wrote: »
    I feel like isekai used to be mostly centered on girl protagonists and the shows were often good. Been watching Escaflowne with a friend recently and that show still kicks ass. She's been watching Inuasha and that show is a perfectly fine action comedy thing still.

    Idk if it was SAO's fault the genre turned into the shambling horror it is today, kinda feel like trends in modern anime were going to get there one way or another. But it is depressing something as simple as "person gets sent to another world" has been so thoroughly coopted by shitty dudes.

    Gundam, of all things, actually managed to make a good isekai a year or so back, so it's not like people can't. Antisocial dude power fantasy just sells I guess.

    Magic Knight Rayearth: also an old-school shoujo isekai that’s great

    That and Dunbine are on my short list of stuff I wanna watch.

    Love me some fantasy mecha.

    X22wmuF.jpg
  • rhylithrhylith Registered User regular


    Not sure the veracity of this site, but there’s rumblings of a chrono cross remake.

    Rhylith - <Shambler Milk> Horde Chogall
    kimecj iwakuraShadowfire
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