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[JRPG]s Are Teambuilding Exercises

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Posts

  • KupiKupi Registered User regular
    Madican wrote: »
    ArcTangent wrote: »
    honestly i've played a lot of gachas just because the early game, where you're trying to bolt together a team out of random draws, can actually be pretty fun and intellectually stimulating. it's like doing one of those pokemon randomizer nuzlocke sorta things. i'd really love it if a game could nail down a way to get that experience in-game, so with all the faults of the blade gacha i'm glad there's experimenting

    Isn't that just a rogue-like?

    No

    To elaborate, roguelike design entails being highly run-based, and discarding the player's progress on whatever kind of defeat state you reach. This is only about applying randomization to the resources the player is afforded in an otherwise fixed-progression game, such as a JRPG like Xenoblade doling out the rare Blades in random fashion rather than hiding them in explicit (and therefore predictable and repeatable) locations.

    My favorite musical instrument is the air-raid siren.
    Andy Joe
  • DonnictonDonnicton Registered User regular
    honestly i've played a lot of gachas just because the early game, where you're trying to bolt together a team out of random draws, can actually be pretty fun and intellectually stimulating. it's like doing one of those pokemon randomizer nuzlocke sorta things. i'd really love it if a game could nail down a way to get that experience in-game, so with all the faults of the blade gacha i'm glad there's experimenting

    That aspect I liked, but I turned around on it when I hit hour 300 and never got Kos-Mos.


    I still don't have Kos-Mos.

  • ShadowfireShadowfire Vermont, in the middle of nowhereRegistered User regular
    I got her on my first rare blade attempt. And I think it sucks that you never did. The randomizing shit is garbage.

    WiiU: Windrunner ; Guild Wars 2: Shadowfire.3940 ; PSN: Bradcopter
  • MadicanMadican No face Registered User regular
    I got Kos-Mos by abusing cloud saves since it only rolls gacha result for each core at the moment of rolling, meaning by turning auto cloud save off, uploading file with a bunch of rare cores to roll into the cloud, then rolling in game I could essentially keep re-downloading the original file from the cloud to bypass the autosave until I rolled the Blade I wanted. Which was basically Kos-Mos.

    Andy Joe
  • TcheldorTcheldor Registered User regular
    Shadowfire wrote: »
    I got her on my first rare blade attempt. And I think it sucks that you never did. The randomizing shit is garbage.

    they should've just has a blade shop post game.

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  • akajaybayakajaybay Registered User regular
    Re:Xenoblade 2

    Oh no Poppi, what have they done to you?

    Still mostly enjoying this, but some of the design choices are just annoying. The Agate quests can die in a fire. Go mine spots in each zone in remote locations. there's 3 in each region, but only 1 of those 3 if going to be doable at the starting level, so enjoy making your way to one and finding out its wrong.
    Confusing routing. But mostly things like making every step of a quest findable out of order obscuring what the actual next leg of the side quest should be. The Lightening girl blade is similar but less obnoxious than Agate's since at least those are in towns mainly.

    I'm sure there's no way this pope, church, god etc are going to be the bad guys right?

    DemonStacey
  • PolaritiePolaritie Sleepy Registered User regular
    Actually, as far as rolling blades goes? I'd have made there be only the rare blades. You just only get cores from story events and sidequests. So if you 100% the sidequests you end up with all the rare blades, you just don't know what order you'll get them in.

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  • TcheldorTcheldor Registered User regular
    akajaybay wrote: »
    Re:Xenoblade 2

    Oh no Poppi, what have they done to you?

    Still mostly enjoying this, but some of the design choices are just annoying. The Agate quests can die in a fire. Go mine spots in each zone in remote locations. there's 3 in each region, but only 1 of those 3 if going to be doable at the starting level, so enjoy making your way to one and finding out its wrong.
    Confusing routing. But mostly things like making every step of a quest findable out of order obscuring what the actual next leg of the side quest should be. The Lightening girl blade is similar but less obnoxious than Agate's since at least those are in towns mainly.

    I'm sure there's no way this pope, church, god etc are going to be the bad guys right?

    Part of the issue is that the if you get certain blades early, their quests are really rough to do, and if you get them later, it's no problem.

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    Polaritie
  • PolaritiePolaritie Sleepy Registered User regular
    Tcheldor wrote: »
    akajaybay wrote: »
    Re:Xenoblade 2

    Oh no Poppi, what have they done to you?

    Still mostly enjoying this, but some of the design choices are just annoying. The Agate quests can die in a fire. Go mine spots in each zone in remote locations. there's 3 in each region, but only 1 of those 3 if going to be doable at the starting level, so enjoy making your way to one and finding out its wrong.
    Confusing routing. But mostly things like making every step of a quest findable out of order obscuring what the actual next leg of the side quest should be. The Lightening girl blade is similar but less obnoxious than Agate's since at least those are in towns mainly.

    I'm sure there's no way this pope, church, god etc are going to be the bad guys right?

    Part of the issue is that the if you get certain blades early, their quests are really rough to do, and if you get them later, it's no problem.

    Inversely, the sooner you draw Ursula the better.

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  • JavenJaven Registered User regular
    I recently wondered if it was mere indolence that's kept me from changing my avatar for so long, considering it's from a medium-liked game from well over 20 years ago.

    Turns out, nope! Because I'm extremely excited for it to drop on PC/Switch tomorrow!

    NaphtaliAndy JoeBahamutZEROShadowfirekimeDemonStaceyDee Kaegavindel
  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    I'm just happy more people will maybe actually play Radical Dreamers.

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    BlackDragon480Dee Kae
  • BahamutZEROBahamutZERO Registered User regular
    @Munkus Beaver
    Square Enix has trademarked Tactics Ogre: Reborn in Japan

    Taking bets on disappointing mobile cash-in vs. remake vs. actual sequel

    BahamutZERO.gif
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  • DelzhandDelzhand Hard to miss. Registered User regular
    There's hope, I think - gacha games rely on a huge stable of known popular characters. While there have been a bunch of Tactics Ogre games, I don't think any of the characters really have broader appeal in the gaming world. Of course, they could just churn out Beach Ozma, Bridal Ravness, etc, White Day Catiua, etc, so who knows.

    Andy Joe
  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    @Munkus Beaver
    Square Enix has trademarked Tactics Ogre: Reborn in Japan

    Taking bets on disappointing mobile cash-in vs. remake vs. actual sequel

    Don’t do that

    Don’t give me hope

    Humor can be dissected as a frog can, but dies in the process.
    BlackDragon480MidniteBahamutZEROvagrant_windsDepressperadoZonugalLucedes
  • ArcTangentArcTangent Registered User regular
    I'm 100% fine with Tactics Ogre coming back, provided its not some mobile gacha bullshit, but Ogre Battle was really my jam. I would have loved to see the legion system introduced in 64 made into something... not horrible. It felt like it had real potential and there were a ton more RTS-like things they could've done with the engine, but alas.

    ztrEPtD.gif
  • BahamutZEROBahamutZERO Registered User regular
    thinking about it more, the "Reborn" subtitle implies remake pretty strongly, definitely not a sequel since there's no Queen song titled that.

    BahamutZERO.gif
    Depressperado
  • SCREECH OF THE FARGSCREECH OF THE FARG #1 PARROTHEAD margaritavilleRegistered User regular
    pachinko

    SYhhzZG.jpg?2?8605
  • chocoboliciouschocobolicious Registered User regular
    I'll take a gacha game. Rolling for my Christmas Alphonse or new years Cybil would be a joy.

    But just give me a nice 2dhd remake or a GBA upscale and I'd be fine with that too.

    steam_sig.png
  • silence1186silence1186 Character shields down! As a wingmanRegistered User regular
    @Munkus Beaver
    Square Enix has trademarked Tactics Ogre: Reborn in Japan

    Taking bets on disappointing mobile cash-in vs. remake vs. actual sequel

    Don’t do that

    Don’t give me hope

    @Munkus Beaver Have you given Triangle Strategy a shot? It has that old Tactics Ogre/Final Fantasy Tactics feel.

    Atari Soul
  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    I had not and have needed a new switch game so here I go

    Humor can be dissected as a frog can, but dies in the process.
    Andy JoeLucedesSatanic Jesus
  • BahamutZEROBahamutZERO Registered User regular
    edited April 2022
    Sakaguchi tweeted something in response to the Japanese tweet about the trademark filing that might have been a joke but implied Matsuno had been busy with something recently and maybe it was this, though he did not have any particular inside knowledge as to what.

    BahamutZERO on
    BahamutZERO.gif
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    I really need to play LUCT again sometime

    That PSP remake was real good

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  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    So is it true that the CC port isn't very good?

    And that it removed the accents?

    y3H3Fa4.png
  • ArcTangentArcTangent Registered User regular
    cj iwakura wrote: »
    So is it true that the CC port isn't very good?

    And that it removed the accents?

    It only removed some of them. Mojo's for example, but nobody really knows why.

    And, yeah, it apparently has a bunch of technical issues, like an uneven frame rate and input lagging.

    ztrEPtD.gif
  • JavenJaven Registered User regular
    cj iwakura wrote: »
    So is it true that the CC port isn't very good?

    And that it removed the accents?

    It's actually a very faithful port, in that it plays pretty much identically to how it runs on the ps1. Blemishes and all.

    Dee KaeDonnictoncj iwakura
  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    Well, it feels silly to buy the game again since I still have the original PS1 version from the day it came out, but I feel obligated to support Radical Dreamers, so I'll be the switch beta tester.

    y3H3Fa4.png
  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular


    Feels bad man.

    Also the way they enhanced it looks worse than what you can do with filters in an emulator in multiple places.

    // Steam: VWinds // PSN: vagrant_winds //
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  • OctirinOctirin Registered User regular
    It's already possible and very easy to replace the backgrounds in the remaster so there's no technical hurdle for a community based version. Plus square enix tackled the hard work of making videos/fonts/music replaceable, which is really nice. The performance is disappointing though.

    The previously existing mod AI upscale didn't use any special training or manual touch-ups for the background, it was gigapixel with smoothing cranked all the way up to compensate for the limited palette and dithering. So the potential for something better is pretty good.

  • bloodyroarxxbloodyroarxx Casa GrandeRegistered User regular
    edited April 2022
    Kingdom Hearts 4 announced with GAMEPLAY!

    No platforms mentioned but they are moving it to UE5 from 4 since it will be an easy transition

    bloodyroarxx on
    Andy Joevagrant_windskimeKamarshoeboxjeddy
  • WeedLordVegetaWeedLordVegeta Registered User regular
    That's not real gameplay lol

    vagrant_windsshoeboxjeddyturtleantKwoaruLucedes
  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    Yeah it's clearly a tech demo but hey, it looks cool.

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  • WeedLordVegetaWeedLordVegeta Registered User regular
    That trailer is like 7 different ways of nomura saying he's still sore about not making versus xiii/15

    BlackDragon480vagrant_windsBahamutZEROturtleantOpty
  • BlackDragon480BlackDragon480 Bluster Kerfuffle Master of Windy ImportRegistered User regular
    cj iwakura wrote: »
    Well, it feels silly to buy the game again since I still have the original PS1 version from the day it came out, but I feel obligated to support Radical Dreamers, so I'll be the switch beta tester.

    Same, though I went Series X.

    I might even check my storage unit see if I can find the original strat guide I have (I'm a hard copy whore and have been a guide and artbook whale for decades. Last count is I have over 110 between the 2 types).

    No matter where you go...there you are.
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  • akajaybayakajaybay Registered User regular
    edited April 2022
    Re: Xenoblade 2
    Oh no, what did they do to Poppi again?

    Nearing the end I think. Getting into the weird Xeno stuff.
    I may have made a mistake by not using a specific character as a blade more along the way. We'll see. My overleveling has caught up to the plot levels so it's back to needing a bit of care.

    Update: Finished up XC2. Overall I enjoyed it despite some frustrating design choices. Biggest peeves was the bad directions with the map and compass, the gacha blade system, and then less annoying than I thought it would be but there a bit, the more over the top outfits and stuff like Tora being a creep. But there's actually quite a few good designs in the mix as well and characters I liked. So it was tolerable. Wish they had some more easily acquired/used alternate outfits apart from the accessory slot ones. But the one for Mythra was good.

    Was gonna leave Torna Golden Country for a bit later but got curious and dipped right into it. Liking the combat changes quite a bit actually and the visuals seems like a nice improvement. Was also quickly reminded I had Mythra in an alternate outfit most of XC2.

    akajaybay on
  • Andy JoeAndy Joe We claim the land for the highlord! The AdirondacksRegistered User regular
    Huh, XC3 got moved up to July 29:

    https://youtu.be/Rt9pfN-2S0k

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  • WeedLordVegetaWeedLordVegeta Registered User regular
    'Oh god someone get xc3 out so monolith can do support work on breath of the wild 2'

    PeewiturtleantMidnite
  • DemonStaceyDemonStacey TTODewback's Daughter In love with the TaySwayRegistered User regular
    edited April 2022
    The best news ever. Fills in the empty summer and helps lessen the overkill of games in the fall.

    DemonStacey on
  • Andy JoeAndy Joe We claim the land for the highlord! The AdirondacksRegistered User regular
    'Oh god someone get xc3 out so monolith can do support work on breath of the wild 2'

    The most common speculation I've seen is that Nintendo's shuffling it around with Splatoon 3.

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  • MadicanMadican No face Registered User regular
    'Oh god someone get xc3 out so monolith can do support work on breath of the wild 2'

    Hey I'm down for sooner, provided the quality doesn't suffer for it. Then again it's not like it's easy to tell with a JRPG unless it's just incredibly egregious

  • simulacrumsimulacrum She/herRegistered User regular
    Supposedly the games mostly done they're just trying to pad out the release calendar

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