It has its rough points (side quests), but the core gameplay is still solid, the story is good, etc. I may be a bit biased, I really really like the game. I think it still holds up, even if it's not perfect.
DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
And to add to that I believe the Switch version has a lot of QoL updates yea?
I only played the Wii version which would certainly be a bit rough now. As it was their first go at a really big game like that and it certainly shows, bit was fantastic considering.
I used to love the Ys series but I just could not get through 8 and haven't even tried 9.
I played 9 after bouncing off 8 and it was fun. A lot of similar systems to 8 except with actual QoL improvements. 9 was even one of the three games I actually completed this year.
Also I imagine it would be even better for actual Ys veterans because the focal points of the story are directly linked to Adol's prior adventures
I used to love the Ys series but I just could not get through 8 and haven't even tried 9.
I played 9 after bouncing off 8 and it was fun. A lot of similar systems to 8 except with actual QoL improvements. 9 was even one of the three games I actually completed this year.
Also I imagine it would be even better for actual Ys veterans because the focal points of the story are directly linked to Adol's prior adventures
I felt the opposite. I was enjoying 8 for the most part, until I finished the story and it decided "Oh wait, we haven't gone 300% anime bullshit yet" and went from "how the fuck do we build a boat" to killing god in like two dungeons, but 9... I bounced off of real fucking hard for a shitload of reasons, from its arch-conservative bullshit to really poorly implemented traversal stuff, to some just plain asshole dungeon design. Wasn't a big fan of removing the natural exploration and monsters for random pockets of evil that you'd need to deliberate run into either.
I used to love the Ys series but I just could not get through 8 and haven't even tried 9.
I played 9 after bouncing off 8 and it was fun. A lot of similar systems to 8 except with actual QoL improvements. 9 was even one of the three games I actually completed this year.
Also I imagine it would be even better for actual Ys veterans because the focal points of the story are directly linked to Adol's prior adventures
I felt the opposite. I was enjoying 8 for the most part, until I finished the story and it decided "Oh wait, we haven't gone 300% anime bullshit yet" and went from "how the fuck do we build a boat" to killing god in like two dungeons, but 9... I bounced off of real fucking hard for a shitload of reasons, from its arch-conservative bullshit to really poorly implemented traversal stuff, to some just plain asshole dungeon design. Wasn't a big fan of removing the natural exploration and monsters for random pockets of evil that you'd need to deliberate run into either.
They didn't, it's just not right at the start of the game. But there is an open overworld map and it's big.
The first character you recruit's story is about how charity is actually bad and destroys society. Rich people EARNED their money through hard work, and if you want to help people in distress, don't give them money, or medicine, build public utilities, fight racism, etc. Open an etsy shop in their neighborhood so they can see how great you are and be inspired to stop being so poor and sick all the time.
Oh right, right. There's a character who's acting as a Robin Hood stealing from the rich and giving to the poor and the game's like "this won't really help anyone, because they'll just expect handouts now".
The story is surprisingly good so far as well. When it released I heard some things about how it glorified capitalism and said welfare makes people lazy, but that's not the impression I got from it. My understanding of events is that it readily acknowledges capitalism to be about cutthroat profits to the point one character is pushed by her sister to follow her own path because her kind nature helping at Big Rich Company as an heir is causing her to suffer under that system. As for the welfare, I took it as an indictment of poverty's existence more than anything. When given money the people in the shantytown, second class citizens in the city, used it for various things. Some bought medicine and food they couldn't otherwise afford while others gambled it away and complained there wasn't more. That's less a commentary on welfare laziness and more pointing out how people at rock bottom sometimes just give up and seek some form of pleasure in the vices because they're still human like anyone else, looking for comfort and happiness. Not everyone though, there's plenty of others who keep striving for a better life, whether for themselves or for others, like the chimneysweep kid you can meet on the roof and learn he's working to earn money for the shantytown. It doesn't glorify that either, it's readily pointed out how high the deck is stacked against these people to push them into jobs like that.
+2
Raijin QuickfootI'm your Huckleberry YOU'RE NO DAISYRegistered User, ClubPAregular
I should finish Lacrimosa of Dana one of these days
Oh right, right. There's a character who's acting as a Robin Hood stealing from the rich and giving to the poor and the game's like "this won't really help anyone, because they'll just expect handouts now".
It's admittable, not great.
My question on stuff like this is always "is the GAME saying this, or is a character in the game saying this" because that's an important distinction
Oh right, right. There's a character who's acting as a Robin Hood stealing from the rich and giving to the poor and the game's like "this won't really help anyone, because they'll just expect handouts now".
It's admittable, not great.
My question on stuff like this is always "is the GAME saying this, or is a character in the game saying this" because that's an important distinction
It's the game. This is presented as the character doing the Robin Hooding as learning an important lesson at the end of their subplot
The story is surprisingly good so far as well. When it released I heard some things about how it glorified capitalism and said welfare makes people lazy, but that's not the impression I got from it. My understanding of events is that it readily acknowledges capitalism to be about cutthroat profits to the point one character is pushed by her sister to follow her own path because her kind nature helping at Big Rich Company as an heir is causing her to suffer under that system. As for the welfare, I took it as an indictment of poverty's existence more than anything. When given money the people in the shantytown, second class citizens in the city, used it for various things. Some bought medicine and food they couldn't otherwise afford while others gambled it away and complained there wasn't more. That's less a commentary on welfare laziness and more pointing out how people at rock bottom sometimes just give up and seek some form of pleasure in the vices because they're still human like anyone else, looking for comfort and happiness. Not everyone though, there's plenty of others who keep striving for a better life, whether for themselves or for others, like the chimneysweep kid you can meet on the roof and learn he's working to earn money for the shantytown. It doesn't glorify that either, it's readily pointed out how high the deck is stacked against these people to push them into jobs like that.
I think this could be a valid way to look at it as well. I haven't replayed the game since I beat it when it came out. I do remember interpreting it as wrongheaded at the time, and also it being not as in depth and complex as you're saying...but again it's been a while. Not saying you're wrong!
Oh right, right. There's a character who's acting as a Robin Hood stealing from the rich and giving to the poor and the game's like "this won't really help anyone, because they'll just expect handouts now".
It's admittable, not great.
My question on stuff like this is always "is the GAME saying this, or is a character in the game saying this" because that's an important distinction
That starts with her talking about how she didn't realize her corporation was super exploitive and working people into poverty and sickness in mines, so she started the Robin Hood thing, but then some dudes come walking past, literally bragging about how they're never going to work again, going to spend all their money on drinking and gambling, and how they wished they were getting even bigger 'handouts.' From there, she realizes she's wrong to support those people, so you go report that she'll stop. After all, only someone "callow and naive" could possibly think that giving the corporation's money to the poor people they exploited could possibly make anything better. We're just ignoring the whole bit about the corporation being largely responsible for their suffering.
Which leads to the conclusion (hour and 7 minutes, there's a dungeon and a half in between), she outright says "I thought using my powers (to give people money) would help them, but I realize now that doesn't help anybody." And all the poor people flock to her flower stall out of excitement for a new 'business' bringing color and meaning back to their dreary lives. Their words.
It's quite explicit, and every character would be fully within their rights to respond to it by saying "What the fuck is wrong with you, you spoiled, patronizing asshole? Fix our houses or buy us food to make up for the bullshit your business inflicted on us." But nah. She fixed slums by cutting welfare and picking some flowers.
I've never played an Ys game past I and II but I'm interested in increasingly convoluted reasons to keep going back to Adol every game twenty games later. Waiting for when they straight up just Assassin's Creed it.
I've never played an Ys game past I and II but I'm interested in increasingly convoluted reasons to keep going back to Adol every game twenty games later. Waiting for when they straight up just Assassin's Creed it.
The reason is that the games were called 'books 1 and 2' originally because the game is a series of journals about Adol's adventures being read after he supposedly dies. He left 100 travelogues he wrote in his old age about his life
I've never played an Ys game past I and II but I'm interested in increasingly convoluted reasons to keep going back to Adol every game twenty games later. Waiting for when they straight up just Assassin's Creed it.
The reason is that the games were called 'books 1 and 2' originally because the game is a series of journals about Adol's adventures being read after he supposedly dies. He left 100 travelogues he wrote in his old age about his life
You really have to wonder how much people believe those books, considering what he gets up to. I swear half the games end with him killing a god for some reason or another.
I've never played an Ys game past I and II but I'm interested in increasingly convoluted reasons to keep going back to Adol every game twenty games later. Waiting for when they straight up just Assassin's Creed it.
The reason is that the games were called 'books 1 and 2' originally because the game is a series of journals about Adol's adventures being read after he supposedly dies. He left 100 travelogues he wrote in his old age about his life
You really have to wonder how much people believe those books, considering what he gets up to. I swear half the games end with him killing a god for some reason or another.
Posts
Steam: https://steamcommunity.com/profiles/76561198004484595
Blizzard: Pailryder#1101
GoG: https://www.gog.com/u/pailryder
Is XC1 worth playing in this day and age?
Interestingly enough Bravely Defaualt back when it came out was legit the last game that I bought and disliked enough to just drop.
I'm usually very good about knowing what I'm going to like. But that one I was wrong about!
It has its rough points (side quests), but the core gameplay is still solid, the story is good, etc. I may be a bit biased, I really really like the game. I think it still holds up, even if it's not perfect.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
I only played the Wii version which would certainly be a bit rough now. As it was their first go at a really big game like that and it certainly shows, bit was fantastic considering.
I ran through it recently before playing 2 before 3 dropped.
As for XC1, I played the Wii version after XC2 and had a blast. I imagine the Switch version is better streamlined.
Edit: Plus the Switch version has the post-game Bionis Shoulder exclusive to it.
Steam: pazython
The Switch version generally runs at 30FPS and sometimes drops below that.
Just don’t try to do all the side quests.
My Let's Play Channel: https://youtube.com/channel/UC2go70QLfwGq-hW4nvUqmog
Except the build a city sidequests absolutely do those because they gate a borderline critical skill for the main character
Why would you let him drive the boat?
Oh man 8 was my favorite and then 9 came along and stole that spot. Hoping the trend continues with 10!
Or would be, if there were any other survivors for most of those trips.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
~ Buckaroo Banzai
I played 9 after bouncing off 8 and it was fun. A lot of similar systems to 8 except with actual QoL improvements. 9 was even one of the three games I actually completed this year.
Also I imagine it would be even better for actual Ys veterans because the focal points of the story are directly linked to Adol's prior adventures
I felt the opposite. I was enjoying 8 for the most part, until I finished the story and it decided "Oh wait, we haven't gone 300% anime bullshit yet" and went from "how the fuck do we build a boat" to killing god in like two dungeons, but 9... I bounced off of real fucking hard for a shitload of reasons, from its arch-conservative bullshit to really poorly implemented traversal stuff, to some just plain asshole dungeon design. Wasn't a big fan of removing the natural exploration and monsters for random pockets of evil that you'd need to deliberate run into either.
They didn't, it's just not right at the start of the game. But there is an open overworld map and it's big.
The first character you recruit's story is about how charity is actually bad and destroys society. Rich people EARNED their money through hard work, and if you want to help people in distress, don't give them money, or medicine, build public utilities, fight racism, etc. Open an etsy shop in their neighborhood so they can see how great you are and be inspired to stop being so poor and sick all the time.
It's admittable, not great.
https://forums.penny-arcade.com/discussion/comment/44721072/#Comment_44721072
https://www.amazon.com/gp/registry/wishlist/1JI9WWSRW1YJI
My question on stuff like this is always "is the GAME saying this, or is a character in the game saying this" because that's an important distinction
It's the game. This is presented as the character doing the Robin Hooding as learning an important lesson at the end of their subplot
I think this could be a valid way to look at it as well. I haven't replayed the game since I beat it when it came out. I do remember interpreting it as wrongheaded at the time, and also it being not as in depth and complex as you're saying...but again it's been a while. Not saying you're wrong!
It's both.
About 10 minutes in is where shit really starts to go sideways.
That starts with her talking about how she didn't realize her corporation was super exploitive and working people into poverty and sickness in mines, so she started the Robin Hood thing, but then some dudes come walking past, literally bragging about how they're never going to work again, going to spend all their money on drinking and gambling, and how they wished they were getting even bigger 'handouts.' From there, she realizes she's wrong to support those people, so you go report that she'll stop. After all, only someone "callow and naive" could possibly think that giving the corporation's money to the poor people they exploited could possibly make anything better. We're just ignoring the whole bit about the corporation being largely responsible for their suffering.
Which leads to the conclusion (hour and 7 minutes, there's a dungeon and a half in between), she outright says "I thought using my powers (to give people money) would help them, but I realize now that doesn't help anybody." And all the poor people flock to her flower stall out of excitement for a new 'business' bringing color and meaning back to their dreary lives. Their words.
It's quite explicit, and every character would be fully within their rights to respond to it by saying "What the fuck is wrong with you, you spoiled, patronizing asshole? Fix our houses or buy us food to make up for the bullshit your business inflicted on us." But nah. She fixed slums by cutting welfare and picking some flowers.
Yeah it was pretty dumb.
That's kinda their thing tho?
1/2 > 4 > 3 > 5 > 8 > 6 > 7 > 9 is the chronological order.
Sorta wish they just slapped the journal number on them.
The reason is that the games were called 'books 1 and 2' originally because the game is a series of journals about Adol's adventures being read after he supposedly dies. He left 100 travelogues he wrote in his old age about his life
You really have to wonder how much people believe those books, considering what he gets up to. I swear half the games end with him killing a god for some reason or another.
Ys VIII in particular.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
"He was in how many shipwrecks?!"