NERFS
Celestial Alignment – Now only affects the casting player.
Stag Spirit Wildseed – Now gives a 3/2 weapon (down from 4/2).
Snowfall Guardian – Now has 5/5 base stats and no longer gains stats for each frozen minion.
Vile Library – No longer gives the base +1/+1 buff, only +1/+1 per Imp on board.
Kobold Illusionist – Now costs 5 mana (up from 4).
All of those cards (or in the case of Stag Spirit, all of the cards generating it – Spirit Poacher, Stag Charge, Wild Spirits and Ara'lon) will be disenchantable for their full crafting cost for the next 2 weeks (until August 30).
BUFFS
Relic Vault – Now costs 2 mana (down from 3).
Relic of Extinction – Now costs 1 mana (down from 2).
Bibliomite – Now has 5/4 stats (up from 4/4).
Magnifying Glaive – Now has 3/2 stats (up from 2/2).
Abyssal Depths – Now costs 3 mana (down from 4).
Battleworn Vanguard – Now has 2/2 stats (up from 2/1).
Irebound Brute – Now costs 7 mana (down from 8).
Legendary Invitation (The Countess) – Now costs 2 mana (down from 3).
Stand Against Darkness – Now costs 4 mana (down from 5).
Warhorse Trainer – Now gives your Silver Hand Recruits +2 Attack and Taunt (up from just +1 Attack).
Promotion – Now gives your Silver Hand Recruit +3/+3 and Taunt (up from just +3/+3).
Edwin, Defias Kingpin – Now is a 3 mana 3/3 (instead of a 4 mana 4/4).
Sprint – Now costs 5 mana (down from 6).
Silverleaf Poison – Now costs 1 mana (down from 2).
Halkias – Now also has Stealth.
Sanguine Depths – Now gives minion +2 Attack (up from +1 Attack).
Imbued Axe – Now gives your damaged minions +1/+2 and has Infuse (2) to make it +2/+2 (instead of +1/+1 and Infuse (3) to make it +2/+2).
Cruel Taskmaster – Now has 2/3 stats (up from 2/2).
Tidal Revenant – Now gives 8 Armor (up from 5).
Shield Shatter – Now deals 5 damage (up from 4 damage).
Slam – Now costs 1 mana (down from 2 mana).
Bash – Now costs 2 mana (down from 3 mana).
BeastehTHAT WOULD NOTKILL DRACULARegistered Userregular
struggling to see how those buffs will make warrior even remotely viable, your board still gets chain frozen/devolved and you die because you have no draw
There goes Neptulon's usefulness in Wild! (probably)
0
BeastehTHAT WOULD NOTKILL DRACULARegistered Userregular
tbh im utterly terrified of roguestone because the lambyseries deck was already a super powerful sleeper deck and it just got some absolutely massive buffs
rogue dominated metas are only slightly less toxic than priest dominated ones imo
+1
ObiFettUse the ForceAs You WishRegistered Userregular
edited August 2022
Does the change to Halkias do what I think it does? Does it create a secret for him to be resummoned with?
edit: nvm, they just gave him stealth, which is pretty good actually
Does the change to Halkias do what I think it does? Does it create a secret for him to be resummoned with?
edit: nvm, they just gave him stealth, which is pretty good actually
Yeah it took me a couple reads to understand what was going on there. I was so focused on the ultimately pointless wording change and what it might mean that I glossed right past the sneakily prepended keyword.
I can’t believe all the Paladin buffs this patch. Man if they are still terrible after all that…
I'm currently rank 2 with a control paladin. The class isn't terrible, just very underplayed.
It's great versus warlock, shaman, mage and Hunter.
### Buffy the vampire slayer
# Class: Paladin
# Format: Standard
# Year of the Hydra
#
# 2x (1) Knight of Anointment
# 2x (1) Sinful Sous Chef
# 2x (2) Battle Vicar
# 2x (2) City Tax
# 2x (2) Equality
# 2x (2) Flash of Light
# 2x (2) Wild Pyromancer
# 2x (3) Alliance Bannerman
# 1x (3) Brann Bronzebeard
# 2x (3) Muckborn Servant
# 1x (3) Prince Renathal
# 2x (3) Righteous Defense
# 2x (3) Stonehearth Vindicator
# 1x (4) Blademaster Samuro
# 2x (4) Buffet Biggun
# 1x (4) Cariel Roame
# 2x (4) School Teacher
# 1x (4) Theotar, the Mad Duke
# 1x (5) Famished Fool
# 1x (5) Taelan Fordring
# 1x (6) Kael'thas Sinstrider
# 1x (7) Mr. Smite
# 1x (7) Mutanus the Devourer
# 1x (7) The Leviathan
# 1x (8) Lightforged Cariel
# 1x (8) Varian, King of Stormwind
# 1x (10) Sire Denathrius
#
AAECAb7jAw776AOR7AOm7wPZ+QO/gASoigTgiwSwsgTp0ASY1AS42QSX7wS88AS+8AQNzOsD8PYDi/gDt4AE7p8E+aQE0KwElrcEktQEodQEgOIEv+IEzOIEAA==
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Alphagaia on
Wanna try my Mario Maker levels?
Shoot m to BITS (hold Y) [hard] C109-0000-014D-4E09 P-POWER Switch Palace 3838-0000-0122-9359 Raiding the Serpents Tomb 1A04-0000-0098-C11E I like to move it, move it FCE2-0000-00D7-9048
Move over Wallet Warrior, it's time for Pay to Palladin.
Wanna try my Mario Maker levels?
Shoot m to BITS (hold Y) [hard] C109-0000-014D-4E09 P-POWER Switch Palace 3838-0000-0122-9359 Raiding the Serpents Tomb 1A04-0000-0098-C11E I like to move it, move it FCE2-0000-00D7-9048
In any case, I feel like Sire Denathrius needs a nerf to hit minions only. He’d still be a one sided board clear and Reno, he just wouldn’t be an OTK that shows up in every darn deck.
Civics is not a consumer product that you can ignore because you don’t like the options presented.
I really strongly feel that the problem being described is not Denathrius. Like the argument here is "As long as Brann/Kael are in the format, you're not allowed to have flashy expensive battlecry cards". Enablers are more important than the most efficient thing they enable
WTF, Team 5 and HSReplay are in some sort of conspiracy to lower Druid win % or something. Autocomplete gave me this deck, HSReplay has it with a decent win rate. It's fucking trash and loses to everything that people are actually playing.
WTF, Team 5 and HSReplay are in some sort of conspiracy to lower Druid win % or something. Autocomplete gave me this deck, HSReplay has it with a decent win rate. It's fucking trash and loses to everything that people are actually playing.
Hsreplay isn't reliable just after a patch since the whole meta has suddenly shifted
Wanna try my Mario Maker levels?
Shoot m to BITS (hold Y) [hard] C109-0000-014D-4E09 P-POWER Switch Palace 3838-0000-0122-9359 Raiding the Serpents Tomb 1A04-0000-0098-C11E I like to move it, move it FCE2-0000-00D7-9048
WTF, Team 5 and HSReplay are in some sort of conspiracy to lower Druid win % or something. Autocomplete gave me this deck, HSReplay has it with a decent win rate. It's fucking trash and loses to everything that people are actually playing.
Hsreplay isn't reliable just after a patch since the whole meta has suddenly shifted
This was with post-patch stats reset.
0
GrobianWhat's on sale?Pliers!Registered Userregular
I came back from vacation and somehow wound up playing a bit of Arena, like in the old days. Turns out I'm now bad at it, what with not knowing any cards printed in the last 2 years or so? Still, I have so many free tickets that Hearthstone refuses to even tell me how many, so I'm just gonna keep burning them up.
Anyway, how can I change my card back for arena? It always takes the basic one. I'm pretty sure I could just set a random card back before? But that option is gone? And just favoriting every single card back (like the internet tells me) is tedious and also doesn't seem to work for Arena?
PoGo friend code: 7835 1672 4968
0
BeastehTHAT WOULD NOTKILL DRACULARegistered Userregular
edited August 2022
updated XL CTRL shaman list, dropped snowfall guardians because they suck ass now and dropped one primal dungeoneer because wildpaw cavern can whiff the elemental draw a lot more often with the new list
added 2x wildpaw cavern (because its an insane card) and a single school teacher
### Ctrl
# Class: Shaman
# Format: Standard
# Year of the Hydra
#
# 2x (1) Muck Pools
# 2x (1) Schooling
# 2x (2) Amalgam of the Deep
# 1x (2) Bolner Hammerbeak
# 1x (2) Firemancer Flurgl
# 2x (2) Sleetbreaker
# 1x (3) Brann Bronzebeard
# 2x (3) Brilliant Macaw
# 2x (3) Clownfish
# 1x (3) Cookie the Cook
# 1x (3) Primal Dungeoneer
# 2x (3) Primordial Wave
# 1x (3) Prince Renathal
# 2x (4) Crud Caretaker
# 1x (4) School Teacher
# 1x (4) Theotar, the Mad Duke
# 2x (4) Wildpaw Cavern
# 2x (5) Command of Neptulon
# 1x (5) Famished Fool
# 2x (5) Gorloc Ravager
# 1x (6) Kael'thas Sinstrider
# 1x (7) Glugg the Gulper
# 1x (7) Mutanus the Devourer
# 1x (8) Bru'kan of the Elements
# 2x (9) Insatiable Devourer
# 2x (10) Goldshire Gnoll
# 1x (10) Sire Denathrius
#
AAECAcy+BQ6o7gPj7gOm7wOG+gOkgQTDkQTptgSWtwTp0ASY1AS42QSX7wS88AS+8AQNxvkD04AElZIE25QE1bIE4LUEssEExc4Exs4EtdkEttkE9NwE4O0EAA==
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Beasteh on
0
GoodKingJayIIIThey wanna get mygold on the ceilingRegistered Userregular
Why does druid have to be good at literally everything?
So that's what keeps druids in check. Every time I see a druid I wonder how a class can have so many completely cracked effects going on and not be the top dog.
I've also had druid opponents play nothing into wild growth into guff into durdle into die to a board full of minions so this all makes sense.
Shoot m to BITS (hold Y) [hard] C109-0000-014D-4E09 P-POWER Switch Palace 3838-0000-0122-9359 Raiding the Serpents Tomb 1A04-0000-0098-C11E I like to move it, move it FCE2-0000-00D7-9048
I've taken the liberty to alter your deck after the buffs and nerfs. Would live to know what you think of it. Still not sure about the quest, but when it hits, it hits hard. I feel this package makes the most of it.
### Pageflipper
# Class: Demon Hunter
# Format: Standard
# Year of the Hydra
#
# 2x (1) Crimson Sigil Runner
# 1x (1) Final Showdown
# 2x (1) Fury (Rank 1)
# 2x (1) Relic of Extinction
# 2x (1) Sigil of Alacrity
# 2x (2) Chaos Strike
# 2x (2) Fel Barrage
# 1x (2) Multi-Strike
# 2x (2) Relic Vault
# 2x (2) Spectral Sight
# 2x (3) Abyssal Depths
# 2x (3) Aldrachi Warblades
# 1x (3) Brann Bronzebeard
# 1x (3) Prince Renathal
# 2x (3) Relic of Phantasms
# 2x (4) Flanking Maneuver
# 1x (4) School Teacher
# 1x (4) Theotar, the Mad Duke
# 2x (5) Need for Greed
# 1x (5) Queen Azshara
# 2x (5) Relic of Dimensions
# 2x (5) Topple the Idol
# 1x (6) Kurtrus, Demon-Render
# 1x (8) Artificer Xy'mox
# 1x (8) Jace Darkweaver
#
AAECAdO+BQr39gON9wOHiwSOsASWtwTbuQSY1AS42QSq3QSX7wQPwvEDifcDivcDyIAE+JQEg58Etp8Es6AEtKAE8rEEvsoEr94EsN4EquIEheUEAA==
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Alphagaia on
Wanna try my Mario Maker levels?
Shoot m to BITS (hold Y) [hard] C109-0000-014D-4E09 P-POWER Switch Palace 3838-0000-0122-9359 Raiding the Serpents Tomb 1A04-0000-0098-C11E I like to move it, move it FCE2-0000-00D7-9048
I've taken the liberty to alter your deck after the buffs and nerfs. Would live to know what you think of it. Still not sure about the quest, but when it hits, it hits hard. I feel this package makes the most of it.
This is where I settled:
### Fel Relic Quest
# Class: Demon Hunter
# Format: Standard
# Year of the Hydra
#
# 1x (1) Final Showdown
# 2x (1) Fury (Rank 1)
# 2x (1) Relic of Extinction
# 2x (1) Sigil of Alacrity
# 2x (2) Chaos Strike
# 2x (2) Fel Barrage
# 2x (2) Multi-Strike
# 2x (2) Relic Vault
# 2x (2) Sightless Watcher
# 2x (2) Spectral Sight
# 2x (3) Aldrachi Warblades
# 1x (3) Brann Bronzebeard
# 1x (3) Prince Renathal
# 2x (3) Relic of Phantasms
# 2x (4) Flanking Maneuver
# 2x (4) School Teacher
# 1x (4) Theotar, the Mad Duke
# 2x (5) Need for Greed
# 1x (5) Queen Azshara
# 2x (5) Relic of Dimensions
# 2x (5) Topple the Idol
# 1x (6) Kurtrus, Demon-Render
# 1x (8) Artificer Xy'mox
# 1x (8) Jace Darkweaver
#
AAECAdKLBQj39gON9wOHiwTbuQSY1AS42QSq3QSX7wQQwvEDifcDivcDyIAE+JQEgp8Eg58Etp8EtKAEjrAElrcEvsoEr94EsN4EquIEheUEAA==
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Sightless Watchers have been a huge boon to set up future turns, which is a big deal in this deck.
I dunno, I feel I like the draw your cheapest minions spell better, as it makes sure it will make your Brann cheaper and thins your decks.
Wanna try my Mario Maker levels?
Shoot m to BITS (hold Y) [hard] C109-0000-014D-4E09 P-POWER Switch Palace 3838-0000-0122-9359 Raiding the Serpents Tomb 1A04-0000-0098-C11E I like to move it, move it FCE2-0000-00D7-9048
ObiFettUse the ForceAs You WishRegistered Userregular
I don't disagree. I might try it out. Drawing two is also huge for the quest.
The only reason I like my sightless watchers is because the deck only loses to aggro. And I like being able to pull topples and other anti-aggro stuff while also putting a body on the board. It feels like it's shored up my bad matchups while not hurting my good ones.
Posts
Card changes since that page is long:
NERFS
Celestial Alignment – Now only affects the casting player.
Stag Spirit Wildseed – Now gives a 3/2 weapon (down from 4/2).
Snowfall Guardian – Now has 5/5 base stats and no longer gains stats for each frozen minion.
Vile Library – No longer gives the base +1/+1 buff, only +1/+1 per Imp on board.
Kobold Illusionist – Now costs 5 mana (up from 4).
All of those cards (or in the case of Stag Spirit, all of the cards generating it – Spirit Poacher, Stag Charge, Wild Spirits and Ara'lon) will be disenchantable for their full crafting cost for the next 2 weeks (until August 30).
BUFFS
Relic Vault – Now costs 2 mana (down from 3).
Relic of Extinction – Now costs 1 mana (down from 2).
Bibliomite – Now has 5/4 stats (up from 4/4).
Magnifying Glaive – Now has 3/2 stats (up from 2/2).
Abyssal Depths – Now costs 3 mana (down from 4).
Battleworn Vanguard – Now has 2/2 stats (up from 2/1).
Irebound Brute – Now costs 7 mana (down from 8).
Legendary Invitation (The Countess) – Now costs 2 mana (down from 3).
Stand Against Darkness – Now costs 4 mana (down from 5).
Warhorse Trainer – Now gives your Silver Hand Recruits +2 Attack and Taunt (up from just +1 Attack).
Promotion – Now gives your Silver Hand Recruit +3/+3 and Taunt (up from just +3/+3).
Edwin, Defias Kingpin – Now is a 3 mana 3/3 (instead of a 4 mana 4/4).
Sprint – Now costs 5 mana (down from 6).
Silverleaf Poison – Now costs 1 mana (down from 2).
Halkias – Now also has Stealth.
Sanguine Depths – Now gives minion +2 Attack (up from +1 Attack).
Imbued Axe – Now gives your damaged minions +1/+2 and has Infuse (2) to make it +2/+2 (instead of +1/+1 and Infuse (3) to make it +2/+2).
Cruel Taskmaster – Now has 2/3 stats (up from 2/2).
Tidal Revenant – Now gives 8 Armor (up from 5).
Shield Shatter – Now deals 5 damage (up from 4 damage).
Slam – Now costs 1 mana (down from 2 mana).
Bash – Now costs 2 mana (down from 3 mana).
rogue dominated metas are only slightly less toxic than priest dominated ones imo
edit: nvm, they just gave him stealth, which is pretty good actually
Big Priest will still be a thing. It might swing Big Rogue a little, but I still expect to see Nep out there.
I hope all those dude buffs make it not a dead card.
I'm currently rank 2 with a control paladin. The class isn't terrible, just very underplayed.
It's great versus warlock, shaman, mage and Hunter.
### Buffy the vampire slayer
# Class: Paladin
# Format: Standard
# Year of the Hydra
#
# 2x (1) Knight of Anointment
# 2x (1) Sinful Sous Chef
# 2x (2) Battle Vicar
# 2x (2) City Tax
# 2x (2) Equality
# 2x (2) Flash of Light
# 2x (2) Wild Pyromancer
# 2x (3) Alliance Bannerman
# 1x (3) Brann Bronzebeard
# 2x (3) Muckborn Servant
# 1x (3) Prince Renathal
# 2x (3) Righteous Defense
# 2x (3) Stonehearth Vindicator
# 1x (4) Blademaster Samuro
# 2x (4) Buffet Biggun
# 1x (4) Cariel Roame
# 2x (4) School Teacher
# 1x (4) Theotar, the Mad Duke
# 1x (5) Famished Fool
# 1x (5) Taelan Fordring
# 1x (6) Kael'thas Sinstrider
# 1x (7) Mr. Smite
# 1x (7) Mutanus the Devourer
# 1x (7) The Leviathan
# 1x (8) Lightforged Cariel
# 1x (8) Varian, King of Stormwind
# 1x (10) Sire Denathrius
#
AAECAb7jAw776AOR7AOm7wPZ+QO/gASoigTgiwSwsgTp0ASY1AS42QSX7wS88AS+8AQNzOsD8PYDi/gDt4AE7p8E+aQE0KwElrcEktQEodQEgOIEv+IEzOIEAA==
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Shoot m to BITS (hold Y) [hard] C109-0000-014D-4E09
P-POWER Switch Palace 3838-0000-0122-9359
Raiding the Serpents Tomb 1A04-0000-0098-C11E
I like to move it, move it FCE2-0000-00D7-9048
See my profile here!
The cynic in me thinks it's by design to get people to buy packs
Shoot m to BITS (hold Y) [hard] C109-0000-014D-4E09
P-POWER Switch Palace 3838-0000-0122-9359
Raiding the Serpents Tomb 1A04-0000-0098-C11E
I like to move it, move it FCE2-0000-00D7-9048
See my profile here!
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Too evil for a Paladin.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Death Knights confirmed?
In any case, I feel like Sire Denathrius needs a nerf to hit minions only. He’d still be a one sided board clear and Reno, he just wouldn’t be an OTK that shows up in every darn deck.
Hsreplay isn't reliable just after a patch since the whole meta has suddenly shifted
Shoot m to BITS (hold Y) [hard] C109-0000-014D-4E09
P-POWER Switch Palace 3838-0000-0122-9359
Raiding the Serpents Tomb 1A04-0000-0098-C11E
I like to move it, move it FCE2-0000-00D7-9048
See my profile here!
Anyway, how can I change my card back for arena? It always takes the basic one. I'm pretty sure I could just set a random card back before? But that option is gone? And just favoriting every single card back (like the internet tells me) is tedious and also doesn't seem to work for Arena?
added 2x wildpaw cavern (because its an insane card) and a single school teacher
### Ctrl
# Class: Shaman
# Format: Standard
# Year of the Hydra
#
# 2x (1) Muck Pools
# 2x (1) Schooling
# 2x (2) Amalgam of the Deep
# 1x (2) Bolner Hammerbeak
# 1x (2) Firemancer Flurgl
# 2x (2) Sleetbreaker
# 1x (3) Brann Bronzebeard
# 2x (3) Brilliant Macaw
# 2x (3) Clownfish
# 1x (3) Cookie the Cook
# 1x (3) Primal Dungeoneer
# 2x (3) Primordial Wave
# 1x (3) Prince Renathal
# 2x (4) Crud Caretaker
# 1x (4) School Teacher
# 1x (4) Theotar, the Mad Duke
# 2x (4) Wildpaw Cavern
# 2x (5) Command of Neptulon
# 1x (5) Famished Fool
# 2x (5) Gorloc Ravager
# 1x (6) Kael'thas Sinstrider
# 1x (7) Glugg the Gulper
# 1x (7) Mutanus the Devourer
# 1x (8) Bru'kan of the Elements
# 2x (9) Insatiable Devourer
# 2x (10) Goldshire Gnoll
# 1x (10) Sire Denathrius
#
AAECAcy+BQ6o7gPj7gOm7wOG+gOkgQTDkQTptgSWtwTp0ASY1AS42QSX7wS88AS+8AQNxvkD04AElZIE25QE1bIE4LUEssEExc4Exs4EtdkEttkE9NwE4O0EAA==
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
I've also had druid opponents play nothing into wild growth into guff into durdle into die to a board full of minions so this all makes sense.
Shoot m to BITS (hold Y) [hard] C109-0000-014D-4E09
P-POWER Switch Palace 3838-0000-0122-9359
Raiding the Serpents Tomb 1A04-0000-0098-C11E
I like to move it, move it FCE2-0000-00D7-9048
See my profile here!
I tried that for a bit and it gets eaten alive by Spooky Mage, which seems to be the most common opponent I'm facing at my ranks.
Anything short of that gets chewed up and spit out.
### Pageflipper
# Class: Demon Hunter
# Format: Standard
# Year of the Hydra
#
# 2x (1) Crimson Sigil Runner
# 1x (1) Final Showdown
# 2x (1) Fury (Rank 1)
# 2x (1) Relic of Extinction
# 2x (1) Sigil of Alacrity
# 2x (2) Chaos Strike
# 2x (2) Fel Barrage
# 1x (2) Multi-Strike
# 2x (2) Relic Vault
# 2x (2) Spectral Sight
# 2x (3) Abyssal Depths
# 2x (3) Aldrachi Warblades
# 1x (3) Brann Bronzebeard
# 1x (3) Prince Renathal
# 2x (3) Relic of Phantasms
# 2x (4) Flanking Maneuver
# 1x (4) School Teacher
# 1x (4) Theotar, the Mad Duke
# 2x (5) Need for Greed
# 1x (5) Queen Azshara
# 2x (5) Relic of Dimensions
# 2x (5) Topple the Idol
# 1x (6) Kurtrus, Demon-Render
# 1x (8) Artificer Xy'mox
# 1x (8) Jace Darkweaver
#
AAECAdO+BQr39gON9wOHiwSOsASWtwTbuQSY1AS42QSq3QSX7wQPwvEDifcDivcDyIAE+JQEg58Etp8Es6AEtKAE8rEEvsoEr94EsN4EquIEheUEAA==
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Shoot m to BITS (hold Y) [hard] C109-0000-014D-4E09
P-POWER Switch Palace 3838-0000-0122-9359
Raiding the Serpents Tomb 1A04-0000-0098-C11E
I like to move it, move it FCE2-0000-00D7-9048
See my profile here!
This is where I settled:
### Fel Relic Quest
# Class: Demon Hunter
# Format: Standard
# Year of the Hydra
#
# 1x (1) Final Showdown
# 2x (1) Fury (Rank 1)
# 2x (1) Relic of Extinction
# 2x (1) Sigil of Alacrity
# 2x (2) Chaos Strike
# 2x (2) Fel Barrage
# 2x (2) Multi-Strike
# 2x (2) Relic Vault
# 2x (2) Sightless Watcher
# 2x (2) Spectral Sight
# 2x (3) Aldrachi Warblades
# 1x (3) Brann Bronzebeard
# 1x (3) Prince Renathal
# 2x (3) Relic of Phantasms
# 2x (4) Flanking Maneuver
# 2x (4) School Teacher
# 1x (4) Theotar, the Mad Duke
# 2x (5) Need for Greed
# 1x (5) Queen Azshara
# 2x (5) Relic of Dimensions
# 2x (5) Topple the Idol
# 1x (6) Kurtrus, Demon-Render
# 1x (8) Artificer Xy'mox
# 1x (8) Jace Darkweaver
#
AAECAdKLBQj39gON9wOHiwTbuQSY1AS42QSq3QSX7wQQwvEDifcDivcDyIAE+JQEgp8Eg58Etp8EtKAEjrAElrcEvsoEr94EsN4EquIEheUEAA==
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Sightless Watchers have been a huge boon to set up future turns, which is a big deal in this deck.
Shoot m to BITS (hold Y) [hard] C109-0000-014D-4E09
P-POWER Switch Palace 3838-0000-0122-9359
Raiding the Serpents Tomb 1A04-0000-0098-C11E
I like to move it, move it FCE2-0000-00D7-9048
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The only reason I like my sightless watchers is because the deck only loses to aggro. And I like being able to pull topples and other anti-aggro stuff while also putting a body on the board. It feels like it's shored up my bad matchups while not hurting my good ones.