The new forums will be named Coin Return (based on the most recent
vote)! You can check on the status and timeline of the transition to the new forums
here.
The Guiding Principles and New Rules
document is now in effect.
Muk is the genetic apex of [Pokémon]
Posts
If Featherdance is the main problem, you could slap a Clear Amulet on to solve that. I’m curious if that would hit hard enough for my Ceruledge to not be able to handle it, would definitely be dicey.
I'm thinking I can try my Garganacl here. I gave it a shot at level 83, and the bird seems incapable of taking him out, particularly after a couple of Iron Defenses. That, and he has Body Press, which doesn't care about Featherdance at all, and Salt Cure, which is just passive damage all fight long. MAin problem is that even Body Press seems to be doing chip damage after the barrier goes up. Hm.
It can learn fire punch by TM and Curse by mirror herb( so just get a haunter or whatever and have a picnic)
If you curse 2-3 times fire punch should just annihilate it and clear amulet should keep your stats ok
Salt Cure did consistent background damage (I think), and Body Press didn't care about Featherdance, while the defenses kept him safe from anything except repeated crits.
I ended up giving him a Covert Cloak, after one run ended due to Rock Slide flinching him four times in a row, lol.
That said, I'll consider teaching this guy Curse anyway. Having that sounds like a nice option if I feel like ever trying to actually deal direct damage with Salt Cure or another move.
That was probably the hardest raid I've done yet, just due to the nasty combo of STABs hidden behind a Tera type that encouraged the use of 'mons weak to those STABs. I caught the bird in question and may look for a team to use him in lol.
Did some shiny hunting too, got a Bagon, Noibat, 2 Iron Hands (my friend wanted one so I traded for a shiny Great Tusk) and a Garganacl (which I think was just a rando shiny, I wasn't using any food). The shiny sandwiches are cool. Been trying to do more raids to get herbs but I keep getting ability capsules and patches instead. I'm seriously swimming in them. Give me some damn herbs!
Also unlocked 6* raids so I'm ready for Charizard. Holy shit I hate randos. Why does the game limit me to one 6* in my world and force me to queue with people who suck? Bleh. I could do 5*s for a lower chance at herbs but it's impossible to tell which ones are 5* on the map (why not distinguish the icons?) so it's just random guessing. Kind of stupid. (I could probably queue for those but bleh I hate people...)
But seriously, fuck the raid coding. It's just bad. It's so broken. There's always major desyncs between the boss's HP (can't say how many times I saw it go from 0 HP to like, half), moves and events (like, shield is broken in HP bar but not on boss, boss getting several turns in a row.. sometimes getting literally no turns for several minutes, etc). Also, also, ran into a fun bug multiple times where I was trying to cheer and I think I happened to open the cheer menu at the same time something else was happening. Locked out all of my controls. Nothing worked, literally unable to participate in the raid. Only fix was if the boss did a move that caused a big text box to show on screen and hid the UI (like clearing debuffs, etc), once the UI came back my controls came back. Seriously, I was so frustrated by how broken things were. For the love of god Gamefreak, fix this shit. Also nerf your raid bosses because they are bullshit hard (literally why? This is a game for children...). Also fuck Yawn. (sorry, there was much raging last night at all kinds of bullshit involving raids)
3DS Friend Code: 0404-6826-4588 PM if you add.
I am in absolute shock at the sheer quickness of the shiny starter hunt. Considering my last major masuda hunt was a porygon that took over 5000 eggs.
That's a good call with smackdown. I seem to recall one of my pokes having that. The other problem is even though I'm a few levels higher, hex is sometimes doing a 1 hit KO on me.
Also, I don't know why I didn't realize it until now, but electric types really are defensive powerhouses.
Electric? Ground. Grass? Poison.
I suppose another way to do it would've been to bring in an Ice type (Iron Bundle probably) with Freeze-Dry.
Monotyping everything may shackle the design space a bit, but overall I was really impressed with how often all of the major battles had elements that screwed the most obvious counters.
I'm "kupiyupaekio" on Discord.
Yeah they go a bit hard on the raid bosses having a lot of different counters. It's kind of annoying. There's been a handful where you just have to settle for not-super-effective damage because the boss covers like 5 different types and they all 1-2 hit destroy anything that actually counters the boss. (it's frankly kind of bullshit the bosses can use more than four moves)
This however was cool. Because yeah, especially with the gym's tera pokemon they tend to counter the typical counters for that type. Unlike the raids it's not to bullshit degrees though :P (honestly I'd have less issues with the raids doing it even if the damn things weren't jank and broken as hell) It's just enough to not make them a cakewalk. Though it doesn't help that there's no level indicators on anything so a good chunk of time I still vastly outleveled the gyms, etc
For the most part the recommendations are garbage. They try to pick things "around your level" (I use that loosely) even if there is lower level content you haven't done yet. It's really stupid. I had one recommend a titan that I couldn't even access yet without other upgrades -_-
(that said I don't remember what level that gym is compared to the poison base but it's probably fine... there may be lower level stuff for you to do still though)
I feel like the general rule of thumb is that the lower it is on the map, the lower level it is, with a couple exceptions (like the psychic gym or fighting star base)
It's a Kilowattrel with the Competitive ability. Which boosts the user's Special Attack sharply every time they get a stat lowered. Aaaand the NPC allies love to bring out mons with Intimidate, or various attacks that can potentailly lower stats. So unless I make my pokemon spam Clear Smog (it's Tera Ground, BTW, so it resists Poison damage), it's just gonna go into one-shot range super quick.
Having a pokemon with Unaware is helpful for stuff like this. Not that the premiere pokemon that gets it, Skeledirge, is particularly notable against a Kilowattrel with Tera Ground, it would probably get the job done. Unless it has Tera Blast or something.
Also still on the great search for literally any raid boss to drop herba mystica again... haven't seen it in like a week...
Random side note, was fighting a 6* Avalugg with them after the Charizard runs failed and one time when he went to clear our buffs the text box just said "Avalugg" - that's it, nothing else. Gamefreak, fix your god damn game.
There's also Clodsire, which has Water attacks... but I of course used up all my ability patches (one on Skeledirge, 1 on Pawmot), so he can't be Unaware for this. I'll try my Skeledirge later.
I should really build a Blissey... Honestly while I'm off work this next week I wanna try to build up more raid counters than just Iron Hands, Azurmarill and Purrserker (who is way too damn fragile)
Unaware Skeledirge did it. Torch Song, Overheat, Hex (I was hoping an ally would land an ailment), and Slack Off.
With an Ability Shield item to prevent Unaware from being wiped out halfway through the fight.
I think eviolite chansey is generally better but for raids I’m sure either does the same job. Chansey is just… soooo beefy
Glad to hear it!
I'm pretty sure that when the enemies null your ability, that effect only lasts for one turn. So an alternative solution to using an ability shield is to use Protect on that one turn. That does run the potential risk of them clearing your ability immediately before doing an attack though, but usually that doesn't happen.
When I had a Competitive Annihilape, I restarted five times until I got NPCs without Intimidate
Between Flutter Mane and Iron Hands, I've now got a couple of solid Tera Raid killers. Probably gonna do a bunch more this weekend and hope for a couple Ditto raids so I can start doing some proper breeding.
Currently I have a shiny Haunter, Dreepy, and Azumarill. Charizard is back and caught one. Need to start building a proper team. I have a perfect ditto but it's in sword/shield so dunno when that'll come over, but with how easy shinies are to get it feels like I'd rather make a competitive team shiny and bottle cap 'em up rather than breed them. There's no real difference, right?
So much loot. Like so much loot.
I mean, there's nothing wrong with it of course, but now I'm wondering if Spain (which IIRC Paldea is primarily inspired by) is known for female bodybuilding or something.
Bombordier does that with rocky payload.