Oh wow! I found a Family of 3 Maushold in a raid Crystal.
With Technician, so their Population Bomb is even crazier.
They’re Tera Poison, which they can’t do a whole lot with, but I guess it’s a way to blunt Fighting attacks, if I don’t feel like changing the Tera type.
+6 252+ Atk Life Orb Iron Hands Drain Punch vs. 0 HP / 0 Def Steel Tera Type Garchomp: 2046-2410 (757.7 - 892.5%)
This is how much damage a level 100 Adamant Iron hands with perfect IVs, 252 attack EVs and a Life Orb does with a Belly Drum boosted Drain Punch vs a level 75 steel tera type Garchomp. As you can see, it would kill a normal Garchomp 7-8 times over, so pretty damn good damage!
But 5 star tera raids have a 20x HP multiplier, so that Garchomp's HP isn't 270, it's 5400. Which means instead of doing 757%~892%, you're doing around 37 to 44% depending on your damage roll.
Now what happens if 2 people land Screech, so the Garchomp is at -4 defense instead?
+6 252+ Atk Life Orb Iron Hands Drain Punch vs. -4 0 HP / 0 Def Steel Tera Type Garchomp: 6208-7308 (2299.2 - 2706.6%) -- guaranteed OHKO
There we go, now you're hitting that 2000% needed to guarantee the kill. And since no one actually brings Life Orb on a belly drum tera raid set:
+6 252+ Atk Black Belt Iron Hands Drain Punch vs. -4 0 HP / 0 Def Steel Tera Type Garchomp: 5730-6744 (2122.2 - 2497.7%) (with Black Belt)
+6 252+ Atk Iron Hands Drain Punch vs. -4 0 HP / 0 Def Steel Tera Type Garchomp: 4776-5622 (1768.8 - 2082.2%) (with a non damage item like Sitrus Berry)
In conclusion, defense drops are important if you want those high roll OHKO moments. This rarely happens in random terra raids, so take your ~40% drain punch damage and have fun
Edit: note that all these calcs were done on something that is weak to fighting attacks, if Drain Punch is doing neutral damage instead then OHKOing high def pokemon is a lot harder
I’ve been using the booster energy item, but is black belt better? Also been considering the punching glove to stop getting goo’d by Goomy and the like.
Personally I just run Sitrus Berry for safety or Muscle Band cause I'm lazy. Lum Berry might also be useful
Booster Energy is a waste cause of they way stat boosts in Pokemon work (basically there is a cap for how much each stat can be boosted to, and Belly Drum automatically raises you to this cap no matter what your current attack boost is), so I like having a defensive item or just Muscle Band for a generic boost.
Also I just lost 5 boxes of Sprigatito eggs cause my game crashed for the first time.
Gonna take this as a sign that shiny breeding is stupid, and doing all this work for a purple flower that doesn't even look that great compared to the normal version is a terrible idea.
+6 252+ Atk Life Orb Iron Hands Drain Punch vs. 0 HP / 0 Def Steel Tera Type Garchomp: 2046-2410 (757.7 - 892.5%)
This is how much damage a level 100 Adamant Iron hands with perfect IVs, 252 attack EVs and a Life Orb does with a Belly Drum boosted Drain Punch vs a level 75 steel tera type Garchomp. As you can see, it would kill a normal Garchomp 7-8 times over, so pretty damn good damage!
But 5 star tera raids have a 20x HP multiplier, so that Garchomp's HP isn't 270, it's 5400. Which means instead of doing 757%~892%, you're doing around 37 to 44% depending on your damage roll.
Now what happens if 2 people land Screech, so the Garchomp is at -4 defense instead?
+6 252+ Atk Life Orb Iron Hands Drain Punch vs. -4 0 HP / 0 Def Steel Tera Type Garchomp: 6208-7308 (2299.2 - 2706.6%) -- guaranteed OHKO
There we go, now you're hitting that 2000% needed to guarantee the kill. And since no one actually brings Life Orb on a belly drum tera raid set:
+6 252+ Atk Black Belt Iron Hands Drain Punch vs. -4 0 HP / 0 Def Steel Tera Type Garchomp: 5730-6744 (2122.2 - 2497.7%) (with Black Belt)
+6 252+ Atk Iron Hands Drain Punch vs. -4 0 HP / 0 Def Steel Tera Type Garchomp: 4776-5622 (1768.8 - 2082.2%) (with a non damage item like Sitrus Berry)
In conclusion, defense drops are important if you want those high roll OHKO moments. This rarely happens in random terra raids, so take your ~40% drain punch damage and have fun
Edit: note that all these calcs were done on something that is weak to fighting attacks, if Drain Punch is doing neutral damage instead then OHKOing high def pokemon is a lot harder
I’ve been using the booster energy item, but is black belt better? Also been considering the punching glove to stop getting goo’d by Goomy and the like.
Personally I just run Sitrus Berry for safety or Muscle Band cause I'm lazy. Lum Berry might also be useful
Booster Energy is a waste cause of they way stat boosts in Pokemon work (basically there is a cap for how much each stat can be boosted to, and Belly Drum automatically raises you to this cap no matter what your current attack boost is), so I like having a defensive item or just Muscle Band for a generic boost.
Good, it was annoying me with the start of battle spam anyway.
Oh wow! I found a Family of 3 Maushold in a raid Crystal.
With Technician, so their Population Bomb is even crazier.
They’re Tera Poison, which they can’t do a whole lot with, but I guess it’s a way to blunt Fighting attacks, if I don’t feel like changing the Tera type.
Hmm, I have one of those as well. What lottery did I win?
Oh wow! I found a Family of 3 Maushold in a raid Crystal.
With Technician, so their Population Bomb is even crazier.
They’re Tera Poison, which they can’t do a whole lot with, but I guess it’s a way to blunt Fighting attacks, if I don’t feel like changing the Tera type.
Hmm, I have one of those as well. What lottery did I win?
Dunno about the chances of hidden abilities, but the Family of 3 Maushold is purportedly a 1:100 chance.
Edit: ah, apparently that’s only the case for Mausholds you evolve yourself, and the odds are different for ones you get from raids.
Oh wow! I found a Family of 3 Maushold in a raid Crystal.
With Technician, so their Population Bomb is even crazier.
They’re Tera Poison, which they can’t do a whole lot with, but I guess it’s a way to blunt Fighting attacks, if I don’t feel like changing the Tera type.
Pretty much everyone can learn Tera Blast for this purpose. It changes with the Tera type when you go crystal mode.
You know, I think they might need to just like, take sleep out of raids entirely. On account of how fucking stupid it is for your entire team to lose 50%+ of their moves.
Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
I'm starting to think I might have to shelve this for now because online raiding is a relentlessly miserable experience of the dumbest people on the planet giving no consideration to anything other than tera type, and then bringing out the shocked pikachu face when they learn that a psychic tera Corviknight will still OHKO their precious Meowscarada with a flying attack every single turn.
I get one chance to catch a Salamence from a violet host and everyone brings their fucking Dragonites to get OHKO'd by it's regular selection of STAB dragon attacks.
no judge would convict etc.
Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
I had my worst one last night against a Dragonite, the stream was just skipping the animations for all of its attacks, so what I saw was Dragonite just standing there while all my allies simply disappeared.
I solo 5/6* a lot with iron hands but it almost never is a one shot. Maybe some of the fighting weak ones but you really need a good combo of base type/raid Tera to get it. The average is probably a neutral Tera first attack does 1/3-1/2, shield goes up, you do a couple weaker punches, then Tera to break shield.
Really the thing with iron hands is drain punch let’s you not die as long as it’s doing at least neutral damage
Best way outside of raids is eating for Encounter: Normal and heading to the grassy area around the Team Star base in the north (the Lighthouse on the coast is the closest teleport point)
Hundreds of Chansey spawns that give a bit over 3k exp a kill
There is no real getting around people being goosey online. I just solo them on my Iron Fist/Azuramil/Ghodego when I need candy heh. You also get more currency items in raid and if you plan on making HT/IV/Bottle capped etc mons you will need a lot of money.
If you're having trouble with raids and need to level up the Iron Valiant cave in Area Zero (The one with the crop circles) will produce the highest level chanseys in the game that you can wallop for EXP with a ham sandwich.
the 3-4* raids give reasonable amounts of smaller candies.It's one of those things where you might need to put a large investment of your resources into a first mon, but now i've got like 300 L candies and 60 XLs.
Is First Impression a good move? It seems like it was previously, but 90 base power seems too low for a "can only be used on the first turn" restriction, when Lunge (an 80 base power attack with no restriction) exists.
What’s a good way to power level stuff to 100 for raids?
I'll say I was trying to level an Azumarill for the Charizard thing and just taking him through Area Zero while I did that story stuff he ended up level 94 (this was with lucky egg too). And that was largely just Let's Go battling. So that seems to be another decent place IMO.
BTW (I don't think I mentioned this yet?) noticed something interesting recently regarding the starters. While they pull the typical "take the starter that's weak to yours" thing again, once they hit stage 3 they pull an UNO reverse card and suddenly become a counter to you. If you pick grass, your rival has water/fighting which counters your dark. If you pick fire, your rival has grass/dark which counters your ghost. The only exception is water since ghost isn't super effective against fighting, but it's still decent damage (it's not resisted or anything). Maybe they knew everyone would hate Quaxly and cut him some slack :P
For those who wanted some Dachsbun content from earlier
I ran into this on ladder a few days ago, it's actually really annoying to deal with. They lead Armarogue + Indeedee and you think "ok, it's the standard Trick Room stuff," except the Armarogue is actually scarfed and they hard swap to Dachsbun + Lava Plume turn 1.
I think the earlier was mostly for single Daschbun. It, along with other Pokemon that benefit from being hit with certain types, are much easier to find use for in doubles.
First Impression has the same speed priority as Extreme Speed, so it's amazing as a revenge killing move.
Ohhhh!
OK, so you'd probably pair it with another Bug move for sustained presence, or maybe U-Turn to get out and swap into something with a more sustained presence.
As an example with a spoiler pokemon:
Slither Wing could probably run First Impression, U Turn, Close Combat, and Flare Blitz, to hit hard and then run out. Giving it a Booster Energy would also be useful for a revenge-killer, since it can come in, boost ATK, then First Impression.
Alternatively, it could run First Impression, Bulk Up, Leech Life, and Close Combat, as a sort of "kill the sweeper and then set up" set. Major problem there is Ghost types; they resist Bug and dodge Fighting. So maybe not. Maybe a set-up Slither Wing is better off with Bulk Up, Leech Life, Close Combat, and Flare Blitz, with support to get in and set up.
Posts
With Technician, so their Population Bomb is even crazier.
They’re Tera Poison, which they can’t do a whole lot with, but I guess it’s a way to blunt Fighting attacks, if I don’t feel like changing the Tera type.
Personally I just run Sitrus Berry for safety or Muscle Band cause I'm lazy. Lum Berry might also be useful
Booster Energy is a waste cause of they way stat boosts in Pokemon work (basically there is a cap for how much each stat can be boosted to, and Belly Drum automatically raises you to this cap no matter what your current attack boost is), so I like having a defensive item or just Muscle Band for a generic boost.
Gonna take this as a sign that shiny breeding is stupid, and doing all this work for a purple flower that doesn't even look that great compared to the normal version is a terrible idea.
Good, it was annoying me with the start of battle spam anyway.
Twitch: akThera
Steam: Thera
Hmm, I have one of those as well. What lottery did I win?
Twitch: akThera
Steam: Thera
Dunno about the chances of hidden abilities, but the Family of 3 Maushold is purportedly a 1:100 chance.
Edit: ah, apparently that’s only the case for Mausholds you evolve yourself, and the odds are different for ones you get from raids.
I know people on their 20th+ Shiny dunsparce going for the 3 segment
Why is the smaller family and the fewer segments rarer? Visually I think I’d prefer the longer Dudunsparce as a shiny.
The languages in Mr. Salvatore's class suggest as-yet unnamed Pokemon regional equivalents of China, Germany, and Italy.
If they ever do a not-China Pokemon region, I sincerely hope a starter has a final form of not-Winnie the Pooh.
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
It's the longer Dudunsparce that's rarer
3-segment refers to 3 middle segments. Doesn't count head and tail
Pretty much everyone can learn Tera Blast for this purpose. It changes with the Tera type when you go crystal mode.
I get one chance to catch a Salamence from a violet host and everyone brings their fucking Dragonites to get OHKO'd by it's regular selection of STAB dragon attacks.
no judge would convict etc.
Really the thing with iron hands is drain punch let’s you not die as long as it’s doing at least neutral damage
Twitch: akThera
Steam: Thera
Hundreds of Chansey spawns that give a bit over 3k exp a kill
But 5* raids give out decent candy and you can get herba from them. They are much more OHKO able too.
Steam: pazython
Jesus, he really is a salaryman. Live to work.
I'll say I was trying to level an Azumarill for the Charizard thing and just taking him through Area Zero while I did that story stuff he ended up level 94 (this was with lucky egg too). And that was largely just Let's Go battling. So that seems to be another decent place IMO.
BTW (I don't think I mentioned this yet?) noticed something interesting recently regarding the starters. While they pull the typical "take the starter that's weak to yours" thing again, once they hit stage 3 they pull an UNO reverse card and suddenly become a counter to you. If you pick grass, your rival has water/fighting which counters your dark. If you pick fire, your rival has grass/dark which counters your ghost. The only exception is water since ghost isn't super effective against fighting, but it's still decent damage (it's not resisted or anything). Maybe they knew everyone would hate Quaxly and cut him some slack :P
For those who wanted some Dachsbun content from earlier
I ran into this on ladder a few days ago, it's actually really annoying to deal with. They lead Armarogue + Indeedee and you think "ok, it's the standard Trick Room stuff," except the Armarogue is actually scarfed and they hard swap to Dachsbun + Lava Plume turn 1.
Ohhhh!
OK, so you'd probably pair it with another Bug move for sustained presence, or maybe U-Turn to get out and swap into something with a more sustained presence.
As an example with a spoiler pokemon:
Alternatively, it could run First Impression, Bulk Up, Leech Life, and Close Combat, as a sort of "kill the sweeper and then set up" set. Major problem there is Ghost types; they resist Bug and dodge Fighting. So maybe not. Maybe a set-up Slither Wing is better off with Bulk Up, Leech Life, Close Combat, and Flare Blitz, with support to get in and set up.
So that spoiler pokemon is probably better off with a set-up set.