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I remember she was hard, but I have no idea what team I ended up using to beat her.
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Just did the selective Summon for beating Act 3. The only 5 star character I didn't have yet from the list was Ervalen, who didn't show up in all 30 pulls. Ah well.
260 (with buff) eff res counter destina with cleanse on her s1 ee, brozet protecting her and hwa. Brozet is on holy sac and cr buff. Its busted up everything. The draw they actually didnt win against that comp either heh.
Assuming I don't pull one of them in the next couple of 10 pulls, buy Cerise or Diene? I pulled FTene already, those three were my only limited units I was missing apparently.
Also, if it's possible, could you free up a spot in the guild and toss me an invite? abotkin in game too.
@Shadowfire, whenever you have a chance, please and thank you!
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Kind of surprised that works on defense. SinAngie seems like a counter.
Cerise has been power crept by Piera and Ran. I use her now for the Light expo boss only. Diene just got EE, which really helps as most folks were using Emila instead. Her main downside is that she’s buff heavy and there are meta units that can punish that (Landy and Rimuru).
That all said, they are limited and could be buffed. Diene would probably be my choice due to her EE and just don’t use her against Rimuru or Landy.
Or Celine!
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Yeah im surprised to be honest. I mean I tried it out because people might lose some characters to it but its performed really well.
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@Shadowfire, thanks for the attempt, but I didn't see your message until this morning and yeah, I definitely forgot I needed to re-set my defenses.
Anyone have any links to guides or something about the new AI guild thing?
Guess I’m slow now 😂
I have Ran at 244, and I think he's my highest. Then behind that are Diene and Wanda at 234. I can get folks to the 200-220 range, but those are crazy numbers.
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The really crazy thing is that my speed is average for legend standards. There are several people I know on the ladder who have multiple builds with 24-25+ average per piece.
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Also, is there any reason to keep right side gear that rolls with flat stats (besides speed boots)? I finally started purging my equipment inventory since I kept bumping up against the 500 limit, but aside from knowing that flat (non-speed) stats are the least desirable subs, I'm having a hard time efficiently clearing stuff out. Mostly just manually checking everything and auto-chucking it if it has 2 or more flat stats.
Just transmit your extra Rams. They cant be used for anything.
As for gear with flat substats, not every piece can be perfect. Got a speed piece with a couple flat stats and a 4 speed? I'd still try to bring it to 9-12 and see what happens. But all my gear is shit so whatever!
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This redone event can at least let me save up Skystone for another banner down the road.
Edit: I just double checked and yeah an error pops up that says "Main story or Event limited hero" "locked cannot use". At least we can transmit them now. Before there was just extra Sols you couldnt get rid of after the first GG rerun heh.
Edit2: Oh and dont bother farming out the other copies you dont get stones for them either.
Unless the flat main stat rolled all into speed 18+ or has some massive gear score (like 15 speed, 15CC, 20%atk), it's just best to fodder it. I too constantly run up against the item limit and it's just the easiest way to make space. Especially if it's a purple piece.
The 2 QoL improvements I'd love to see, would be some sort of gear score built into the game (not likely to happen) and the ability to see items in your storage when equipping units. I have a hard time throwing thing into storage as I know I may just forget I have it when trying to equip someone.
What I use for gear at this point is 1) Min sub stat rolls, 2) +9 sub stat rolls 3) Purple vs Red.
1) For min substat rolls, you'll start to see combos of stuff worth rolling. If you get a 6% CD, 4% attack, 5% def purple piece for example, I'm not going to roll it. 4% attack is half of the starting 8% attack sub stat. Combined with 5% def vs 8% max, it'll just fodder it. However if you got 6% CD, 7% atk, 5% def, I might roll that one just to see. Which leads to...
2) +9 rolls. Generally speaking, if I get 2 rolls into 1 sub stat, I want that substat to be close to 20% (not speed or CC as they are different). So with the previous gear, if atk rolled 20%, 13% CD, 5% Def, I'd probably keep it and keep going. If it rolled 15% atk, 12% CD, 5% Def, I'd probably use it as fodder. This is for purples, which at this point I'm pickier with.
3) For purples I'm pickier as you don't get 1 make up roll. Red, if the atk rolled 15%, I know I could bump it above 20% with the 4th roll vs a purple is a new sub stat.
One last trick for gear. Equipped gear doesn't take up a spot. I grabbed 10 2* monsters and locked them. I then use them to equip + gear I want to keep leveling, but maybe I'm low on charms. Or I'm about to grind a side story and will get a bunch of fodder gear to level them more.
Also remember that EE counts as equipment for some stupid reason. So if you have 10 EE sitting around from poor rolls, go into the tower and use them as crafting material for 1 EE. Even if I don't use that unit, I'd rather have the space.
Thus I have a 72 gs lifesteal ring with ER mainstat which I wish I could find a use for :P.
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I'm also kind of excited for momo. Her sleep always seemed to hit at good times. And now it's a 50/50 and she gets more survival too lol.
Silk is the one I'm really interested in seeing people math out. She's a totally different character now.
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Piera is gone. Good riddance.
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Edit: There is a couple. And yeah his S2 just deleted them both.
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The other issue is that my main HWA killer, Khawazu boosts his own CR with AoE. Since he dispels first, he then shoots in front of DJB, erasing HWA's barrier and continuing to almost kill her. Maybe I could re-work him to slow him down, so that he doesn't shoot past DJB, but we'll see.
Where as with COQ, she boosts him up CR wise, his CR push helps offset her S2, and his S2 hits for 2k-ish for 2 units that have her barrier (granting him another turn).
I'm also not sure he's good into Piera/SSI. Again her CR boost tends to screw him. She'll boost ahead of him, detonating the bombs. Depending on the rest of the enemy comp though, if you take bruisers maybe they can ride out the damage.