The land is dying. Vicious storms and an unstoppable blight ravage the scattered remnants of humanity, while fearsome new machines prowl their borders. Life on Earth is hurtling towards another extinction, and no one knows why.
It's up to Aloy to uncover the secrets behind these threats and restore order and balance to the world. Along the way, she must reunite with old friends, forge alliances with warring new factions and unravel the legacy of the ancient past – all the while trying to stay one step ahead of a seemingly undefeatable new enemy.
As a mega-fan of Horizon Zero Dawn, I have been eagerly anticipating Aloy's second chapter - and now that it's here, I figured we needed a new thread for it. Let me use this opportunity to share a few resources:
"23 Things I Wish I Knew Before Starting HFW" (Kotaku) - Really nice starting resource and some really useful tips.
"Horizon Zero Dawn - The Story So Far" (YouTube: Suggestive Gaming) - I spent an hour watching this recap of the first game, the Frozen Wilds DLC, and the more recent Horizon comics before jumping into HFW; it's a beat-by-beat recap of plot points and lore, much of which I had actually forgotten. Worth a watch if you want to catch up (there are also shorter, 15-20 min recaps from sites like GameSpot and IGN on YouTube).
Lego Tallneck - Coming May 1, 2022 for $79.99. Give it to me.
"Machine Strike: All Pieces and How to Play" (PushSquare) - I haven't actually looked at this guide yet, but I will. Seems like a really thorough resource for HFW's in-game minigame.
Hope everyone has a blast returning to the wonderful world of Horizon and exploring the Forbidden West.
Posts
I played a few hours today but plan to dive way in starting Monday. Feels great so far - and looks absolutely amazing.
And once again…holy shit the mocap on the faces
Also yes give me that Lego tallneck
John Carpenter continues living his best life as a retiree who games like a loon. And remains a man of exquisite taste.
First off, that side quest was very fun. Was a nice little mini-setpiece dungeon type thing with some story.
The motion capture is goddamn incredible. I don't know how they achieved this. Some of these characters look like real people.
I turned on "always show climbing nodes" or whatever in the menu and I'm not turning it off. I like it better this way, Aloy always has the focus on anyways.
this game has Warhammer
. . .because that is what it is feeling like. The weapon wheel for example. I thought "Alright this is fantastic," then saw that the split elemental weapons and was like, "What the fuck!" and finally (after unlocking some weapon mods and upgrading) landed on "How many times have you ONLY needed Tearshot Arrows and wasted a single slot for them! You don't have six weapon slots - you have six options to now mix and match crowd control for a variety of enemy encounters." The traversal is still dog shit, they've double-downed on that stupid fade to black when saving (used to only be for Quicksave, now it's for Manual saves too) and Aloy stopping dead in her tracks to drink feels dumb (instead of just slow jogging), but everything else is coming together. I can see some people not liking how they've gone full RPG-mode but this is just such a leap over the first game that I think these criticisms are going to fade into the background after - well not after 10 hours because somehow I've already logged that amount of time and have 4% completion, but maybe the 20th or 30th hour.
(*No. That distinction belongs to The Witcha 2. But this is a close second. . .second.)
Varl shaved. What The Fuck.
Like the first page is the last page, upside down. Maybe I got the ultra rare collectors misprint?
xbl - HowYouGetAnts
steam - WeAreAllGeth
Edit: installing now. 2 disc install projected to take over an hour aaaaaaaaa
-Indiana Solo, runner of blades
MORE CHALLENGERS! BRING THEM TO ME!
SniperGuyGaming on PSN / SniperGuy710 on Xbone Live
This was my exact thought when I played Machine Strike. They added basic Warhammer to Horizon.
Horizon 2077?
Steam | XBL
Fuckin' got em
In less fun bug news, I may have hit one for side mission progression? Apparently I should have gotten an early one from a conversation with Petra, but she hasn't said a thing about it and the area I'm supposed to go to to do it is locked off.
Edit: Nevermind, it was waiting for story progression
Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
I have a bow with Tear ammo, but to unlock it I need a hard to get component from a machine that requires Tear ammo to knock it off.
Everyone knows that the Yeet is a traditional hunting method.
Steam: https://steamcommunity.com/id/TheZombiePenguin
Stream: https://www.twitch.tv/thezombiepenguin/
Switch: 0293 6817 9891
SniperGuyGaming on PSN / SniperGuy710 on Xbone Live
Got the new tool and immediately forgot how to use it
Lol
Also LOL at "yeah I lost all the cool shit I had between games" but only because you always, always, always have to rebuild your equipment loadout.
-Indiana Solo, runner of blades
The OG Hunter Bow arrows do some great tearing, actually, especially if you slot a Tear Coil on it.
Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
Also the thunderjaw starts armoured and then gets SUPER armoured. They are legit terrifying once you piss them off. If you’re curious just like in Zero Dawn, kill enough of a machine and you then get armoured variants turning up. Some of them are brutal in this game.
Can't wait until I get to kill one of the (big machines that show up in the opening area)
-Indiana Solo, runner of blades
And I was so excited to not have to spend so much time slowly looking around in focus mode having seen a preview where the focus was used like a pinging thing instead of "slow to a halt because you can easily miss any number of things if you don't stop and move at 1/10 speed and look everywhere" mode. Turns out the pinging is completely useless, particularly if you turn handhold highlights on in the menu.
I think I might need to set Forbidden West aside and give the gameplay a break after just 100%ing Zero Dawn this past week (ended up getting the ng+/ultra hard achievements by just blasting through the main quest line and ignoring everything else). It could just be I'm burned out on the gameplay, which, while having some aesthetic and nominal changes, are largely the same (I'm sure it opens up later when you have access to more skills). Which isn't an inherently bad thing, but it's just a lot!
Sure is purdy though! And while I can definitely notice the difference in resolution and detail in resolution mode, once you move that 30fps motion blur camera even slightly, all that detail is meaningless. Good for looking at the pretty things, but imo useless in gameplay. Performance mode, 100%, is the way to go.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
I heard it in a couple places but I couldn't figure out what it was trying to tell me.
I was standing right under a climbing spot at least once though.
-Indiana Solo, runner of blades
This is not fun. Who the fuck thought it okay to count resources used every fight and not give them back on a reload of the checkpoint? Fucking farcical.
Edit: Melee only. I will lose hours of progress if I don’t finish this
Edit2: Did it by being a gloriously cheap bastard and fucking him over on a ledge with a rock that blocked forward cannon shots. Just jump stabbed it slowly to death in a little loop.
Why the fuck did the game count ammo and things crafted during the fight against me? That was some bullshit and I cannot recall it ever doing that before.
He can team up with Burch and revive her old "Hey Ash, whatcha playing?" show.
Carpenter can play the Ash part, and Burch can be the foil this time. He can even remaster the synth score.
I've clearly forgotten how to play this game on a console unfortunately. I am incredibly awkward moving, switching weapons, and my aiming would make even baby Aloy shake her head. The verticality is interesting but I'm not sold on it yet--we'll see, it's still early.
The machines seem much more deadly this time around--or maybe it's because they're assuming you have half a clue going into the game. I'm sure if I was just off the back side of Zero Dawn with a controller I wouldn't feel this awkward.
Overall, I'm quite satisfied so far, so here's hoping I don't end up fucked like Aegeri did because that sounds like a bug.
Now that I am through it, I see the funny side of running around whacking a mechanical tyrannosaurus with a stick until it died.
But the game definitely doesn’t do that normally as I found when I tried to blow up two snap jaws at once.
I do think the equipment curve is much harsher too. Stronger robots faster AND equipment scales more slowly and is harder to upgrade.
I played HZD on the PS4 when it came out, with a controller. Than played it again this year on PC with KBAM. It's been...a transition to going back to controller for PS5. I miss the precision the PC offered.
Same. KBAM just feels right, because I've been a PC gamer all my life. The controller feels like I'm playing with my feet.
I ended up having to reset after I literally played the fight all the way through. Hasn’t happened since or ever before.
Also is literally everybody thirsty for Aloy? Jesus.
I'm definitely finding myself having to pay a lot more attention to inflicting status ailments much earlier in the game than I did in HZD, when I really only cared about it in Ultra Hard or in the DLC.
Non-story spoilers
I'd almost say the game needs a series of Mass Effect romance options.
Story progression question: