Hmm. I bet there's some marginal edge to letting Greasefang reanimate Parhelion and killing her with the trigger on the stack, because then it'll bounce to hand and they need another discard spell to reanimate it again.
Six turns later:
Opponent slams down greasefang, says "GG", hovers over their graveyard, hovers over their hand, concedes.
I ate an engineer
+11
admanbunionize your workplaceSeattle, WARegistered Userregular
oh ya you always want to trap the Parhelion in their hand.
On the one hand, Body Dropper seems like the kind of card that should absolutely be great.
On the other hand in a dozen drafts of New Capenna, I've seen it trigger all of once, and I've never seen it activated (although there was one situation in which an opponent should have activated it for marginal edge in not getting another creature perpetually -0/-3'd in Alchemy draft, they did not activate it.)
On the one hand, Body Dropper seems like the kind of card that should absolutely be great.
On the other hand in a dozen drafts of New Capenna, I've seen it trigger all of once, and I've never seen it activated (although there was one situation in which an opponent should have activated it for marginal edge in not getting another creature perpetually -0/-3'd in Alchemy draft, they did not activate it.)
With enough blitz, triggers just happen. Game 6 for me was T1 Goldhound (another "seems good on first read" underperformer), T2 Dropper, T3 Dropper plus Court Official saccing Hound and getting to swing for 3. The next turn I sac'd Official to Casualty Dig Up the Body, getting back the Goldhound and one of my Goons that I milled. Got both Droppers up to 5/5 that game before one went into a Mysterious Limo but by then it was too late.
We did a little 4-player Forgotten Realms Commander draft (friend's packs, so she got to keep all the cards) and of course that was the pack I opened a fucking extended art Ancient Copper Dragon in, not any of my own boosters.
WotC is holding a 30th Anniversary event in Las Vegas the last weekend in October.
We've partnered with ReedPop (the people behind PAX events), and together we'll be pulling out all the stops for this kickoff event with something for everyone. Magic 30 will feature:
A Modern tournament that feeds into a Top 8 Beta draft. Yes, Limited Edition Beta.
The return of The Command Zone dedicated play area plus a few Commander aficionados stopping by in Gavin Verhey, Jimmy Wong, and Josh Lee Kwai
Unfinity events hosted by none other than Mark Rosewater
Some of the most talented cosplayers in Magic, including Olivia Gobert-Hicks and Taalia Vess (with more coming!)
Parties Friday and Saturday night (ticketed, but included in the VIP all-access pass)
Magic World Championship XXVIII
An exclusive Secret Lair
Panels, interviews, and special content featuring the very people who make Magic: The Gathering
Mystery Booster drafts
Tickets for the celebration will go on sale in July, with a range of ticket options, including virtual tickets for those who can't make the trip starting at $30 and single-day general admission starting at $75 (please note pricing is exclusive of applicable service fees and sales tax). Weekend passes, VIP, and Commander-specific tickets will be available as well. More specific details around ticket packages will be announced in July, along with more information about events, panels, special guests, and exclusives you can only get at Magic 30.
They're also running 4 more of these weekend-long events in 2023:
We're bringing the gathering back in a big way all throughout 2023, with four multiday celebrations of all that is Magic: The Gathering. Our first post-Vegas stop will be Charlotte, North Carolina in February, which will also play host to the first Pro Tour of 2023!
It's weird, but as a draft card it's a very interesting piece of fixing; it does very different things for the draft than a cycle of gainlands or whatever and is higher powered than Evolving Wilds or Rupture Spire as fixing for any deck.
Because it's a reprint draft-focused set that is based around 3 colour draft archetypes, and creating a big catch-all dual land makes a lot of room in the common slot for cards more interesting than "10 gates"
No, I mean why the whole circle stuff on the card bit. It just feels very un-set I guess. Or conspiracy. Or...
And lol at this being a "draft" set at the prices it's going for. Nonsense.
Expensive Masters sets are always designed around draft and tend to have excellent draft environments.
As far as why circle on the card: You need to make a decision before the game starts so these aren't just 5C lands. Additionally, you might draft multiple of these and want them in different color pairs. There is no way to prove that the copy you drew is your UW land and not your WB land without putting some sort of mark on the land itself.
i mean there's no aspect of the costs of MTG that you can justify. it's all horrible capitalism top to bottom. i understand the revulsion when one hits the sweet spot of "this one's too far" for your own standards but this is a horrible, horrible exploitative hobby on par with the worst gacha games you've seen, and the only thing that makes it tolerable is when all your friends agree you can just proxy
Oh, I won't argue there. But a normal draft isn't an unreasonable price for an evening's entertainment either. I can't really justify this... although I'll certainly be watching the prices of singles. There's some very nice new arts on the borderless commons and such.
The secondary market is the main thing that separates TCGs from gacha games I guess... although I'd really only apply that to formats that are more casual since lol at the price of Modern decks. (Meanwhile, you can put together fun Commander decks really easily and the precons lately are great starting points if you like the theme of them)
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
That's literally just vampiric tutor.
Humor can be dissected as a frog can, but dies in the process.
Nope, Imperial Seal is strictly worse, being a sorcery instead of an instant. Granted, "strictly worse than the single best tutor in the entire game" isn't a bad spot to be.
Yeah, between like 1.7k and 1.8k for a while. It's from Portal Three Kingdoms, which is why it's so rare, and also, why it's a sorcery. (Because P3K was intended to be a learn-to-play set, there's only Sorceries for the spells - everything that can be cast at instant speed has explicit rules text on it telling you the exact time it can be cast. Thus, there are a few cards that are just sorcery versions of other cards)
+1
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
Nope, Imperial Seal is strictly worse, being a sorcery instead of an instant. Granted, "strictly worse than the single best tutor in the entire game" isn't a bad spot to be.
Eh, it depends on how far you're going. Diabolic Tutor is quite a lot worse than Demonic Tutor.
Nope, Imperial Seal is strictly worse, being a sorcery instead of an instant. Granted, "strictly worse than the single best tutor in the entire game" isn't a bad spot to be.
Eh, it depends on how far you're going. Diabolic Tutor is quite a lot worse than Demonic Tutor.
Nope, Imperial Seal is strictly worse, being a sorcery instead of an instant. Granted, "strictly worse than the single best tutor in the entire game" isn't a bad spot to be.
Eh, it depends on how far you're going. Diabolic Tutor is quite a lot worse than Demonic Tutor.
Rhystic Tutor enters the chat.
hmm... seems like it's not quite as cool in commander
All of the Rhystic cards are terrible except Rhystic Study, which is also exactly opposite how the other Rhystic cards work ("pay on your spells or I get stuff" vs "pay on my spells to counter my stuff")
I think Rhystic Scrying could have some play since it’s “draw 3, and your opponent can pay to help you fill your graveyard”. A bit too expensive though.
Rhystic Deluge is actually funny as fuck in commander.
Oh yeah, I can see that being useful. Everyone once in a blue moon I get to use Crystal Shard against someone else's stuff (normally it's a way to replay things like Coiling Oracle).
Rhystic Scrying is awful though. Green gets to just straight draw 3 for that price. Green.
Rhystic Deluge is actually funny as fuck in commander.
Oh yeah, I can see that being useful. Everyone once in a blue moon I get to use Crystal Shard against someone else's stuff (normally it's a way to replay things like Coiling Oracle).
Rhystic Scrying is awful though. Green gets to just straight draw 3 for that price. Green.
Oh no disagreement, Masque block was (for the most part) insanely slow and Prophecy was bizarrely underpowered for the last set of the block. It’s awful now but I think it could have seen play if reanimater decks weren’t jank at the time.
0
turtleantGunpla Dadis the best.Registered Userregular
sometimes I miss the little sword and shield drawings on power/toughness.
Posts
Hmm. I bet there's some marginal edge to letting Greasefang reanimate Parhelion and killing her with the trigger on the stack, because then it'll bounce to hand and they need another discard spell to reanimate it again.
Six turns later:
Opponent slams down greasefang, says "GG", hovers over their graveyard, hovers over their hand, concedes.
That sounds like a double entendre.
Just straight 2-color aggro. Get in there and mess 'em up. Managed to get both Body Droppers on line in one game and it was sick.
AC:NH Chris from Glosta SW-5173-3598-2899 DA-4749-1014-4697
On the other hand in a dozen drafts of New Capenna, I've seen it trigger all of once, and I've never seen it activated (although there was one situation in which an opponent should have activated it for marginal edge in not getting another creature perpetually -0/-3'd in Alchemy draft, they did not activate it.)
With enough blitz, triggers just happen. Game 6 for me was T1 Goldhound (another "seems good on first read" underperformer), T2 Dropper, T3 Dropper plus Court Official saccing Hound and getting to swing for 3. The next turn I sac'd Official to Casualty Dig Up the Body, getting back the Goldhound and one of my Goons that I milled. Got both Droppers up to 5/5 that game before one went into a Mysterious Limo but by then it was too late.
AC:NH Chris from Glosta SW-5173-3598-2899 DA-4749-1014-4697
Grumble grumble gripe grump.
WotC is holding a 30th Anniversary event in Las Vegas the last weekend in October.
They're also running 4 more of these weekend-long events in 2023:
AC:NH Chris from Glosta SW-5173-3598-2899 DA-4749-1014-4697
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
It's weird, but as a draft card it's a very interesting piece of fixing; it does very different things for the draft than a cycle of gainlands or whatever and is higher powered than Evolving Wilds or Rupture Spire as fixing for any deck.
Because it's a reprint draft-focused set that is based around 3 colour draft archetypes, and creating a big catch-all dual land makes a lot of room in the common slot for cards more interesting than "10 gates"
And lol at this being a "draft" set at the prices it's going for. Nonsense.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Expensive Masters sets are always designed around draft and tend to have excellent draft environments.
As far as why circle on the card: You need to make a decision before the game starts so these aren't just 5C lands. Additionally, you might draft multiple of these and want them in different color pairs. There is no way to prove that the copy you drew is your UW land and not your WB land without putting some sort of mark on the land itself.
Some very nice reprints being shown off though. For commander, I mean. Teferi's Protection, Dockside Extortionist...
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
The secondary market is the main thing that separates TCGs from gacha games I guess... although I'd really only apply that to formats that are more casual since lol at the price of Modern decks. (Meanwhile, you can put together fun Commander decks really easily and the precons lately are great starting points if you like the theme of them)
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
That's a spicy meatball
Also the flavor text on the borderless one.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Nope, Imperial Seal is strictly worse, being a sorcery instead of an instant. Granted, "strictly worse than the single best tutor in the entire game" isn't a bad spot to be.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Vamp is an instant.
AC:NH Chris from Glosta SW-5173-3598-2899 DA-4749-1014-4697
I own this fucking card and I thought it was sorc speed, rip
Eh, it depends on how far you're going. Diabolic Tutor is quite a lot worse than Demonic Tutor.
Rhystic Tutor enters the chat.
hmm... seems like it's not quite as cool in commander
Oh yeah, I can see that being useful. Everyone once in a blue moon I get to use Crystal Shard against someone else's stuff (normally it's a way to replay things like Coiling Oracle).
Rhystic Scrying is awful though. Green gets to just straight draw 3 for that price. Green.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Oh no disagreement, Masque block was (for the most part) insanely slow and Prophecy was bizarrely underpowered for the last set of the block. It’s awful now but I think it could have seen play if reanimater decks weren’t jank at the time.
I just think they're neat
TBF if there were one card MaRo could erase from existence I'm pretty sure Harmonize is in the Top 5 of that list.
AC:NH Chris from Glosta SW-5173-3598-2899 DA-4749-1014-4697