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[D&D 5E] The Crown of Charon - The Eviscerator

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Posts

  • MatevMatev Cero Miedo Registered User regular
    Go ahead and take the reroll Austin

    The Molydeus seems unperturbed by the flames, but does snarl as the axe bites into it's rubbery pseudoflesh. The backswing just slides out as the amorphous monster pulls away, Brygos' axe finding air.

    "Go down, kick ass, and set yourselves up as gods, that's our Prime Directive!"
    Hail Hydra
  • AustinP0027AustinP0027 Registered User regular
    Reroll with disadvantage?

  • MatevMatev Cero Miedo Registered User regular
    Nope, choose 1 and reroll it

    "Go down, kick ass, and set yourselves up as gods, that's our Prime Directive!"
    Hail Hydra
  • AustinP0027AustinP0027 Registered User regular
    edited June 2022
    Looking at char sheet more, I have reliable so anything under a 10 counts as a 10 since I am proficient.

    So that means I got a 21, because the 9 becomes a 10.
    Geth, roll 1d20+11 for Acrobatics

    Acrobatics:
    1d20+11 30 [1d20=19]

    AustinP0027 on
  • AustinP0027AustinP0027 Registered User regular
    edited June 2022
    Sy

    Sy thought for a minute he slipped and was falling into whatever it was that was below them, but somehow he recovered.

    He slid up onto the bone pile that Lorian and Brygos were already on, and found an opening to thrust his rapier at the Demon.



    Geth, roll 1d20+11 for Attack Hit
    Geth, roll 1d8+6 for Rapier Dmg
    Geth, roll 7d6 for Sneak Attack Dmg

    Attack Hit:
    1d20+11 31 [1d20=20]
    Rapier Dmg:
    1d8+6 9 [1d8=3]
    Sneak Attack Dmg:
    7d6 23 [7d6=5, 3, 5, 1, 5, 3, 1]

    AustinP0027 on
  • AustinP0027AustinP0027 Registered User regular

    Geth, roll 1d8 for Rapier Crit

    Rapier Crit:
    1d8 5 [1d8=5]

  • AustinP0027AustinP0027 Registered User regular
    I don't know rogues, so does Sneak Attack get it too?

    If so....

    Geth, roll 7d6 for Sneak Attack Dmg

    Sneak Attack Dmg:
    7d6 29 [7d6=3, 5, 1, 6, 6, 5, 3]

  • BursarBursar Hee Noooo! PDX areaRegistered User regular
    I don't know rogues, so does Sneak Attack get it too?

    If so....

    Geth, roll 7d6 for Sneak Attack Dmg


    Yes, the crit doubles everything.

    GNU Terry Pratchett
    PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
    Hit me up on BoardGameArena! User: Loaded D1
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  • AustinP0027AustinP0027 Registered User regular
    66 dmg.

    Rogues are fun!

  • MatevMatev Cero Miedo Registered User regular
    It's actually a bit more than that, remember.....

    ACTIVATE MUTATOR: KNEE DEEP IN THE DEAD

    https://www.youtube.com/watch?v=S7lvrg4yzAc

    Total Rogue Damage with Sneak Attack: 78 (14 Max Rapier plus 42 Max sneak attack plus 9 rapier plus 23 sneak attack)

    ***

    The Moldyeus is struck, rivulets of gore spreading in it's innards as several organs are pierced by Sy's sharp wit. Crimson liquid flows from it's mouth as a sigil glows on one of it's paws. It swings the improbably big axe at Sy

    Geth, roll 1d20+9 for Cold Iron Greataxe attack
    On hit, Sy will take 18 slashing damage and must make a DC 16 Constitution Save or be knocked into the muck.

    The sigil on the Molydeus' hand appears on the ground, larger, pulsing. With a crack of air rushing in all directions, a large monster appears.

    2hsy5vm4ij1q.png

    It immediately leaps at Brygos, clawing and biting with it's massive, bloated claws and gaping maw.

    Geth, roll 2d20k1+7 for Hezrou Claw
    On hit, Brygos takes 11 slashing damage
    Geth, roll 2d20k1+7 for Hezrou Claw
    On hit, Brygos takes 11 slashing damage
    Geth, roll 2d20k1+7 for Hezrou Bite
    On hit, Brygos takes 15 piercing damage


    As Azara starts to react to the fight erupting, they find themselves tangled in the jellyfish tendrils and the unearthly smell of the Hezrou forcing them to retch.

    After resolving these, it will be Azara's turn, and they will need to make a DC 14 Consitution Saving throw and a DC 14 Dexterity Throw. Failing the Consitution save will cause the Poisoned status effect, failing the Dexterity save will inflict 10 lightning damage and dazed status.

    Cold Iron Greataxe attack:
    1d20+9 26 [1d20=17]
    Hezrou Claw:
    2d20k1+7 11 [2d20k1=[4], 1]
    Hezrou Claw:
    2d20k1+7 15 [2d20k1=[8], 7]
    Hezrou Bite:
    2d20k1+7 16 [2d20k1=[9], 5]

    "Go down, kick ass, and set yourselves up as gods, that's our Prime Directive!"
    Hail Hydra
  • MatevMatev Cero Miedo Registered User regular
    Initiative

    Lady Lorian
    Brygos
    Sy
    Half-Jellyfish Molydeus
    Hezrou
    Azara
    Thane

    @The Brayster 's turn once they've got a moment

    "Go down, kick ass, and set yourselves up as gods, that's our Prime Directive!"
    Hail Hydra
  • The BraysterThe Brayster UKRegistered User regular
    I'll start with the saves and work on from there.

    Geth, roll 1d20+1 for Constitution Saving Throw

    Geth, roll 1d20+10 for Dexterity Saving Throw

    Constitution Saving Throw:
    1d20+1 21 [1d20=20]
    Dexterity Saving Throw:
    1d20+10 27 [1d20=17]

    Steam: TheBrayster
    PSN: TheBrayster_92
  • The BraysterThe Brayster UKRegistered User regular
    Azara recoils momuntarily from the foulness. Noting where she had landed, however, she realized she didn't have time to get caught out and instead shifts herself just out of reach of danger.

    Azara gestures at the two creatures, and the tattoo on her shoulder begins to heat up.

    (Azara casts Blindness/Deafness at 3rd level, with an intent to blind both creatures)

    Blindness/Deafness
    You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw (Con 17). If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.

    At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.

    In the same motion, Azara begind beating her breastplate again once more.

    (Azara uses Bardic Inspiration on Sy)

    Bardic Inspiration
    As a bonus action, a creature (other than yourself) within 60 ft. that can hear you gains an inspiration die (1d10). For 10 minutes, the creature can add it to one ability check, attack roll, or saving throw. This can be added after seeing the roll, but before knowing the outcome.





    Steam: TheBrayster
    PSN: TheBrayster_92
  • fadingathedgesfadingathedges Registered User regular
    Thane raises his warhammer high and slams the butt into the ground, sending out a pulse of silver light. The brackish water seems to recoil, as if momentarily pressed and shrinking down away from it.

    Azara, Brygos, and Sy are Blessed. Add 1d4 to attack rolls and saving throws.

    @AustinP0027 if I read your rogue stuff correctly, you still have your Reaction, right? If so, I will use Voice of Authority on you. If not I will target Brygos instead.

    Make an attack!

  • AustinP0027AustinP0027 Registered User regular
    Saving throw came before the Bardic inspiration, so don't want to cheese it and add that.

    Geth, roll 1d20+3 for Con Save

    Con Save:
    1d20+3 7 [1d20=4]

  • AustinP0027AustinP0027 Registered User regular
    Sy is in the muck, so he wouldn't be in range to attack. Voice of Authority on Brygos.

    Also, Sy will use his reaction instead for Uncanny Dodge, to reduce the 18 to 9pts of dmg.

  • BursarBursar Hee Noooo! PDX areaRegistered User regular
    I would like to know if either / both of the enemies are Blinded so that my attack would have advantage.

    GNU Terry Pratchett
    PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
    Hit me up on BoardGameArena! User: Loaded D1
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  • MatevMatev Cero Miedo Registered User regular
    All right, let's collapse some waveforms!

    Sy lands in the River Phlegethon! Sy takes 25 acid damage and is restrained!
    You'll need to see about making a DC 15 Strength Check at the start of your turn to escape Austin

    The demon's eyes begin to cloud as Azara's spell is cast

    Geth, roll 2d20k1+2 for Molydeus Blind save
    Geth, roll 2d20k1+5 for Hezrou Blind save

    Molydeus Blind save:
    2d20k1+2 9 [2d20k1=[7], 4]
    Hezrou Blind save:
    2d20k1+5 10 [2d20k1=[5], 3]

    "Go down, kick ass, and set yourselves up as gods, that's our Prime Directive!"
    Hail Hydra
  • BursarBursar Hee Noooo! PDX areaRegistered User regular
    Brygos
    Reaction: Attack the blinded ... actually, it looks like @fadingathedges gets to choose the attack target. But Brygos is in melee range of both, so I'm just going to roll and they can decide which one.

    Geth, roll 2d20k1+1d4+9 for Authorized Attack
    Geth, roll 1d12+4 Greataxe Damage

    Authorized Attack:
    2d20k1+1d4+9 23 [2d20k1=[10], 8] [1d4=4]
    Greataxe Damage:
    1d12+4 13 [1d12=9]

    GNU Terry Pratchett
    PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
    Hit me up on BoardGameArena! User: Loaded D1
    Spoilered until images are unborked. egc6gp2emz1v.png
  • AustinP0027AustinP0027 Registered User regular
    Everyones favorite rogue is going to start rolling up a backup character soon.

    Down to 14hp here

  • kimekime Queen of Blades Registered User regular
    Everyones favorite rogue is going to start rolling up a backup character soon.

    Down to 14hp here

    I'll heal you! You can heal people by stabbing them right? No? Oh :(

    Battle.net ID: kime#1822
    3DS Friend Code: 3110-5393-4113
    Steam profile
  • AustinP0027AustinP0027 Registered User regular
    It's back to you @kime

  • kimekime Queen of Blades Registered User regular
    edited June 2022
    Oh thanks!

    Lady Lorian

    On the surface of her mind, a little frustration bubbles up as her attacks failed to meaningfully connect with her enemy. But it fails to interrupt her concentration, deep in her Bladesong. She readies her blade again, and thrusts, this time aiming for it's tentacle-like legs. If it can't move, the monster will be easy prey.

    Geth roll 1d20+10 for Rapier attack
    Geth roll 1d8+5 for maybe Rapier damage

    Then, as before, she enchants her blade with thunder magic and attacks again, hoping that the vibrating blade will tear apart its legs, or at least weaken their structure

    Geth roll 1d20+10 for Booming Blade attack
    Geth roll 1d8+5 for maybe second Rapier attack damage
    Geth roll 2d8 for maybe Booming Blade thunder damage
    Geth roll 3d8 for maybe thunder damage if it moves

    @Bursar next, pending whether these attacks hit in case it changes anything you'd do.

    Edit: oooo yeah look at all those 1's. Geth we are just not good friends huh?

    Rapier attack:
    1d20+10 27 [1d20=17]
    maybe Rapier damage:
    1d8+5 10 [1d8=5]
    Booming Blade attack:
    1d20+10 27 [1d20=17]
    maybe second Rapier attack damage:
    1d8+5 6 [1d8=1]
    maybe Booming Blade thunder damage:
    2d8 9 [2d8=4, 5]
    maybe thunder damage if it moves:
    3d8 6 [3d8=1, 1, 4]

    kime on
    Battle.net ID: kime#1822
    3DS Friend Code: 3110-5393-4113
    Steam profile
  • MatevMatev Cero Miedo Registered User regular
    Well, we were actually needing to figure out which Demon was being attacked cause it is pertinent. Next person can make the decision. Also at the start of Kime's turn, Lady Lorian also needs to make Dex and Con saves cause these demons are nasty customers

    "Go down, kick ass, and set yourselves up as gods, that's our Prime Directive!"
    Hail Hydra
  • kimekime Queen of Blades Registered User regular
    edited June 2022
    Matev wrote: »
    Well, we were actually needing to figure out which Demon was being attacked cause it is pertinent. Next person can make the decision. Also at the start of Kime's turn, Lady Lorian also needs to make Dex and Con saves cause these demons are nasty customers

    I thought there was only one with weird tentacle legs? The first one that was here.

    [Edit: Ohh from the Reaction attack, right! I misunderstood what you meant and thought you meant me :P ]

    Geth roll 1d20+4 for Con save
    Geth roll 1d20+4 for Dex save

    Edit: another 1!

    Con save:
    1d20+4 13 [1d20=9]
    Dex save:
    1d20+4 5 [1d20=1]

    kime on
    Battle.net ID: kime#1822
    3DS Friend Code: 3110-5393-4113
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  • BursarBursar Hee Noooo! PDX areaRegistered User regular
    Matev wrote: »
    Well, we were actually needing to figure out which Demon was being attacked cause it is pertinent. Next person can make the decision. Also at the start of Kime's turn, Lady Lorian also needs to make Dex and Con saves cause these demons are nasty customers

    Well, since it's been a couple of days, can we assume Brygos's Authorized attack was at the Moldyeus, since that probably had everyone's attention at the time.

    GNU Terry Pratchett
    PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
    Hit me up on BoardGameArena! User: Loaded D1
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  • MatevMatev Cero Miedo Registered User regular
    The Molydeus' serpent hisses as the demon is struck, the mass rearing and moving violently. The jellyfish tendrils sting Lorian as the Hezrou's stench makes her gag.

    Lady Lorian is Dazed! She may only take movement, 1 action, or bonus action for this round!
    Lady Lorian is Poisoned! All of her rolls have disadvantage for this round!

    Go ahead and reassess your turn/reroll as necessary Kime


    A mass bursts out of the Phlegethon, first one head, then 2, then 3..... 6 shimmering heads emerge and breath a cloud of screaming wraiths upon the party still engaged with the demons!


    xhc0pd6sfv09.png



    https://youtu.be/YVzp6ksgKwM?t=43


    Geth, roll 1d20-1 for Six-Headed Magnetic Spirit-Touched Warforged Siege Hydra initiative
    Brygos, Thane, and Lorian need to roll a Con save!


    The thing's entire form seems to hum like an otherworldly choir.

    Six-Headed Magnetic Spirit-Touched Warforged Siege Hydra initiative:
    1d20-1 5 [1d20=6]

    "Go down, kick ass, and set yourselves up as gods, that's our Prime Directive!"
    Hail Hydra
  • BursarBursar Hee Noooo! PDX areaRegistered User regular
    Geth roll 1d20+11 for Brygos Con Save

    Brygos Con Save:
    1d20+11 14 [1d20=3]

    GNU Terry Pratchett
    PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
    Hit me up on BoardGameArena! User: Loaded D1
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  • kimekime Queen of Blades Registered User regular
    Geth roll 1d20+4 for Con save

    Con save:
    1d20+4 20 [1d20=16]

    Battle.net ID: kime#1822
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  • kimekime Queen of Blades Registered User regular
    edited June 2022
    Geth roll 1d20+10 for Rapier disadvantage attack (compared with the 27 I got the first time)
    Geth roll 1d20+10 for the second one with Booming Blade (compared with 27 again actually)

    So just take the lower of these rolls or 27 for each of my attacks. Everything else I rolled was just damage.

    Edit: these are both lower, so yeah, these would be my attacks

    Rapier disadvantage attack (compared with the 27 I got the first time):
    1d20+10 24 [1d20=14]
    the second one with Booming Blade (compared with 27 again actually):
    1d20+10 13 [1d20=3]

    kime on
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  • AustinP0027AustinP0027 Registered User regular
    Is it back to me and is the jellyfish demon still alive?

    May not matter if I can't escape this restrained

  • BursarBursar Hee Noooo! PDX areaRegistered User regular
    I believe it's my go after kime, but I need to know what the results of my Con save are. If attacks will be at disadvantage or something else, it'll affect my rolls.

    And I think @Matev was waiting for @fadingathedges for Thane's Con save before telling us what the outcome is?

    GNU Terry Pratchett
    PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
    Hit me up on BoardGameArena! User: Loaded D1
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  • fadingathedgesfadingathedges Registered User regular
    Geth roll 1d20+9 for Con Save!

    Con Save!:
    1d20+9 25 [1d20=16]

  • MatevMatev Cero Miedo Registered User regular
    The wraiths swarm over the heroes engaged in melee, Brygos in particular finds himself pressed as the dead rip and tear at the corporeal form he possesses here.

    Brygos takes 33 Necrotic damage! Thane and Lorian take 16 Necrotic damage!

    Sickened by the Hezerou's foulness and limbs responding erratically after being stung by tentacles, Lorian's first attack still finds it's mark, the Molydeus howling and swaying unsteadily as her 2nd, magically empowered attack misses the mark when her sword arm seizes from the currents running through it.

    It's @Bursar 's turn next! Dex and Con saves please! Then we'll see if Sy can escape the Phlegethon

    "Go down, kick ass, and set yourselves up as gods, that's our Prime Directive!"
    Hail Hydra
  • BursarBursar Hee Noooo! PDX areaRegistered User regular
    Good gosh in the underworld!

    Geth roll 2d20k1+2 for Brygos Dex Save!
    Geth roll 1d20+11 for Brygos Con Save!

    Brygos Dex Save!:
    2d20k1+2 10 [2d20k1=[8], 3]
    Brygos Con Save!:
    1d20+11 24 [1d20=13]

    GNU Terry Pratchett
    PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
    Hit me up on BoardGameArena! User: Loaded D1
    Spoilered until images are unborked. egc6gp2emz1v.png
  • MatevMatev Cero Miedo Registered User regular
    Brygos screws up his face, and soldiers through the Hezrou's stench. The Molydeus' jellyfish stingers however, have no chill.

    Brygos is dazed! He may only take one of his Action, Movement, or Bonus action

    "Go down, kick ass, and set yourselves up as gods, that's our Prime Directive!"
    Hail Hydra
  • fadingathedgesfadingathedges Registered User regular
    Brygos remember you are Blessed so +1d4 to saves and attacks.

  • BursarBursar Hee Noooo! PDX areaRegistered User regular
    Oh! Would 4 more help with that dex save?
    Geth roll 1d4 for Dex Blessing

    Let's keep hacking away at the Molydeus. These tentacles are no joke!

    Geth roll 2d20k1+1d4+9 for Reckless Attack 1
    Geth roll 1d12+7 for Greataxe Damage 1
    Geth roll 2d20k1+1d4+9 for Reckless Attack 2
    Geth roll 1d12+7 for Greataxe Damage 2

    Dex Blessing:
    1d4 1 [1d4=1]
    Reckless Attack 1:
    2d20k1+1d4+9 26 [2d20k1=[16], 3] [1d4=1]
    Greataxe Damage 1:
    1d12+7 19 [1d12=12]
    Reckless Attack 2:
    2d20k1+1d4+9 19 [2d20k1=[9], 9] [1d4=1]
    Greataxe Damage 2:
    1d12+7 15 [1d12=8]

    GNU Terry Pratchett
    PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
    Hit me up on BoardGameArena! User: Loaded D1
    Spoilered until images are unborked. egc6gp2emz1v.png
  • BursarBursar Hee Noooo! PDX areaRegistered User regular
    edited June 2022
    Yikes, the D4 hates me.
    Good luck, @AustinP0027 .

    Bursar on
    GNU Terry Pratchett
    PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
    Hit me up on BoardGameArena! User: Loaded D1
    Spoilered until images are unborked. egc6gp2emz1v.png
  • MatevMatev Cero Miedo Registered User regular
    Brygos, enraged, chops at the Molydeus until it stops moving, it's mass nothing but a quivering pile of jelly and dead meat.

    Let's see that Strength check Austin. (Not a save!)

    "Go down, kick ass, and set yourselves up as gods, that's our Prime Directive!"
    Hail Hydra
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