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Behold, [Elden Ring]! Don't Give Up Skeleton! (SPOILER WARNING!)

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Posts

  • IcemopperIcemopper Registered User regular
    Especially because that's one of the few spots I couldn't seem to account for them all, so I'd clear the zone and be on my way and WHAM! get smacked in the back of the head with a bunch of talons. Where the hell were they hiding?

  • MegaMan001MegaMan001 CRNA Rochester, MNRegistered User regular
    They just move so fucking fast and the little in and out fly thing throws all my movement off.

    I am in the business of saving lives.
    Icemopper
  • Alistair HuttonAlistair Hutton Dr EdinburghRegistered User regular
    Remember, you can always just run.

    Why get systematically murdered when you can just go fast.

    I have a thoughtful and infrequently updated blog about games http://whatithinkaboutwhenithinkaboutgames.wordpress.com/

    I made a game, it has penguins in it. It's pay what you like on Gumroad.

    Currently Ebaying Nothing at all but I might do in the future.
    ElvenshaeReynolds
  • MegaMan001MegaMan001 CRNA Rochester, MNRegistered User regular
    Remember, you can always just run.

    Why get systematically murdered when you can just go fast.

    Because past those assholes is a wall of lightning!

    I am in the business of saving lives.
  • Alistair HuttonAlistair Hutton Dr EdinburghRegistered User regular
    MegaMan001 wrote: »
    Remember, you can always just run.

    Why get systematically murdered when you can just go fast.

    Because past those assholes is a wall of lightning!

    If it sucks, hit da bricks.

    The problem is that you stopped running. I admit, this is by far the most challenging "just run" section of the game, you need to manage your stamina like it's the 1500m event in Daly Thompson's Decathlon but I promise you that patented Alistair Hutton "Just fucking run" approach will get you through this.

    I have a thoughtful and infrequently updated blog about games http://whatithinkaboutwhenithinkaboutgames.wordpress.com/

    I made a game, it has penguins in it. It's pay what you like on Gumroad.

    Currently Ebaying Nothing at all but I might do in the future.
    MegaMan001Reynoldsfurlion
  • IcemopperIcemopper Registered User regular
    Plus that wall of lightning is much more bark than it is bite.

  • BahamutZEROBahamutZERO Registered User regular
    edited December 2022
    More clap than it is zap

    BahamutZERO on
    BahamutZERO.gif
    IcemopperMr Fuzzbuttfurlion
  • Evil MultifariousEvil Multifarious Registered User regular
    edited December 2022
    Icemopper wrote: »
    Plus that wall of lightning is much more bark than it is spark.

    more talk than it is shock

    Evil Multifarious on
    Icemopper
  • CruorCruor Registered User regular
    Icemopper wrote: »
    Plus that wall of lightning is much more bark than it is spark.

    more talk than it is shock

    More conductive than destructive

    IcemopperEvil MultifariousKalnaurMr FuzzbuttElvenshaeMegaMan001WhelkfurlionOlivaw
  • Evil MultifariousEvil Multifarious Registered User regular
    More dialectic than electric

    ...okay I'm done. Fuck those birds though for real. The worst.

    KalnaurElvenshaeIcemopperAlistair HuttonfurlionOlivaw
  • Alistair HuttonAlistair Hutton Dr EdinburghRegistered User regular
    Wait, wait, I've got one

    More Lightening than Frightening.

    I have a thoughtful and infrequently updated blog about games http://whatithinkaboutwhenithinkaboutgames.wordpress.com/

    I made a game, it has penguins in it. It's pay what you like on Gumroad.

    Currently Ebaying Nothing at all but I might do in the future.
    Kalnaur
  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    Starting another playthrough, I haven't gotten the Frenzied Flame ending so I'm going heavy armored/greatshield/incantations.

    It's a stupid build and will likely require me to overlevel a bit but I've already done sensible builds.

  • cB557cB557 voOOP Registered User regular
    What'd be stupid about that build?

    ReynoldsMegaMan001
  • MegaMan001MegaMan001 CRNA Rochester, MNRegistered User regular
    cB557 wrote: »
    What'd be stupid about that build?

    That's exactly what I play

    I am in the business of saving lives.
  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    edited December 2022
    cB557 wrote: »
    What'd be stupid about that build?

    Less stupid more “suboptimal”

    But it sounds like a riot to play

    jungleroomx on
  • ReynoldsReynolds Gone Fishin'Registered User regular
    That's the build I was using where I stopped playing because it was too easy.

    uyvfOQy.png
  • ElendilElendil Registered User regular
    it's basically what i used minus the heavy armor, but i also had to throw points in dex to run the godslayer sword

  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    edited December 2022
    Elendil wrote: »
    it's basically what i used minus the heavy armor, but i also had to throw points in dex to run the godslayer sword

    I mean I'm not even going to be using a weapon tho.

    Just straight up incantations.

    jungleroomx on
  • cB557cB557 voOOP Registered User regular
    Yeah I mean I've never done pure caster in this so I dunno how hard FP'll bottleneck you, but I'm pretty sure it's doable. Could do like a crucible cleric build.

    jungleroomx
  • MegaMan001MegaMan001 CRNA Rochester, MNRegistered User regular
    Did they forget to put a grace or a stake of Marika near Placidusax or what the fuck

    I am in the business of saving lives.
  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    edited December 2022
    cB557 wrote: »
    Yeah I mean I've never done pure caster in this so I dunno how hard FP'll bottleneck you, but I'm pretty sure it's doable. Could do like a crucible cleric build.

    Like I said, might have to overlevel a bit

    I need 30 str to use any Greatshields with Shield Bash, which I just hit so when I go to Stormveil I can just use the Manor shield and start doing quad stat leveling (Vig, End, Mnd, Fth). Add some regen to offset red flask requirements and load up on blues along with the Primal Glintstone Blade and Bestial Vitality. Again, suboptimal, but I think it's going to be a lot of fun.

    jungleroomx on
  • cB557cB557 voOOP Registered User regular
    MegaMan001 wrote: »
    Did they forget to put a grace or a stake of Marika near Placidusax or what the fuck
    The run I did for it wasn't short, but it wasn't long either, with just one group of enemies to kill. Is that the run you're doing?

  • cB557cB557 voOOP Registered User regular
    edited December 2022
    cB557 wrote: »
    Yeah I mean I've never done pure caster in this so I dunno how hard FP'll bottleneck you, but I'm pretty sure it's doable. Could do like a crucible cleric build.

    Like I said, might have to overlevel a bit

    I need 30 str to use any Greatshields with Shield Bash, which I just hit so when I go to Stormveil I can just use the Manor shield and start doing quad stat leveling (Vig, End, Mnd, Fth). Add some regen to offset red flask requirements and load up on blues along with the Primal Glintstone Blade and Bestial Vitality. Again, suboptimal, but I think it's going to be a lot of fun.
    If you want to shave off some strength requirements, maybe the golden beast crest shield, or the lordsworn's shield?

    e: oh whoops meant to edit this into that last post but just muscle memory hit post instead

    cB557 on
  • AvalonGuardAvalonGuard Registered User regular
    MegaMan001 wrote: »
    Did they forget to put a grace or a stake of Marika near Placidusax or what the fuck

    It's intentional. Lore reasons.
    There are no stakes of Marika in Raya Lucaria Academy. Why would you allow tributes to your ex-husband's wife to hang around?

    Crumbling Farum Azula exists in a time before Marika, thus, there aren't any stakes.

    At least, that's how it's generally accepted by the community.

    MegaMan001
  • MegaMan001MegaMan001 CRNA Rochester, MNRegistered User regular
    cB557 wrote: »
    MegaMan001 wrote: »
    Did they forget to put a grace or a stake of Marika near Placidusax or what the fuck
    The run I did for it wasn't short, but it wasn't long either, with just one group of enemies to kill. Is that the run you're doing?

    It's down an elevator, around the dragon temple, out the door and over that drop by the trees then you gotta jump from rock to rock and then lay down on the empty grave?

    I mean...it's pretty long compared to every other boss arena?

    I like that lore reason, @AvalonGuard , but it makes me not want to take the time to learn and beat him.

    I am in the business of saving lives.
  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    cB557 wrote: »
    cB557 wrote: »
    Yeah I mean I've never done pure caster in this so I dunno how hard FP'll bottleneck you, but I'm pretty sure it's doable. Could do like a crucible cleric build.

    Like I said, might have to overlevel a bit

    I need 30 str to use any Greatshields with Shield Bash, which I just hit so when I go to Stormveil I can just use the Manor shield and start doing quad stat leveling (Vig, End, Mnd, Fth). Add some regen to offset red flask requirements and load up on blues along with the Primal Glintstone Blade and Bestial Vitality. Again, suboptimal, but I think it's going to be a lot of fun.
    If you want to shave off some strength requirements, maybe the golden beast crest shield, or the lordsworn's shield?

    e: oh whoops meant to edit this into that last post but just muscle memory hit post instead

    Already at 29 str so I mean

    No turning back now!

  • IcemopperIcemopper Registered User regular
    Yeah that run to Placidusax is definitely the longest one in the game from my memory. It wasn't just longer than the others but many of those landings from the higher jumps caused a stagger so you paused each time.

    You can sprint past the enemies on the way there, but it still is a longer run.

    Now that I'm playing through Dark Souls though, those runs from safety to the boss seem way shorter.

    AvalonGuardjungleroomx
  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    Icemopper wrote: »
    Yeah that run to Placidusax is definitely the longest one in the game from my memory. It wasn't just longer than the others but many of those landings from the higher jumps caused a stagger so you paused each time.

    You can sprint past the enemies on the way there, but it still is a longer run.

    Now that I'm playing through Dark Souls though, those runs from safety to the boss seem way shorter.

    Yeah Dark Souls runs are fucking brutal.

    The one to the Gaping Dragon I remember fairly clearly as being shit.

  • ElendilElendil Registered User regular
    Icemopper wrote: »
    Yeah that run to Placidusax is definitely the longest one in the game from my memory. It wasn't just longer than the others but many of those landings from the higher jumps caused a stagger so you paused each time.

    You can sprint past the enemies on the way there, but it still is a longer run.

    Now that I'm playing through Dark Souls though, those runs from safety to the boss seem way shorter.

    Yeah Dark Souls runs are fucking brutal.

    The one to the Gaping Dragon I remember fairly clearly as being shit.
    i think you're misremembering, that one's pretty short

    seath, bed of chaos, artorias, and manus have absolutely dogshit runbacks

    ReynoldsBahamutZEROAvalonGuardFencingsaxMoridin889
  • KamarKamar Registered User regular
    As a general rule they got better about runs back with each game, except for Bloodborne which cranks them back up and has enemies significantly better at catching you than the ones in DeS or DS1.

  • ReynoldsReynolds Gone Fishin'Registered User regular
    cB557 wrote: »
    Yeah I mean I've never done pure caster in this so I dunno how hard FP'll bottleneck you, but I'm pretty sure it's doable. Could do like a crucible cleric build.

    Like I said, might have to overlevel a bit

    I need 30 str to use any Greatshields with Shield Bash, which I just hit so when I go to Stormveil I can just use the Manor shield and start doing quad stat leveling (Vig, End, Mnd, Fth). Add some regen to offset red flask requirements and load up on blues along with the Primal Glintstone Blade and Bestial Vitality. Again, suboptimal, but I think it's going to be a lot of fun.

    I recommend hurrying to Lux Ruins in Altus to grab Shield Crash. It is hilarious.

    uyvfOQy.png
    MegaMan001
  • ElendilElendil Registered User regular
    Kamar wrote: »
    As a general rule they got better about runs back with each game, except for Bloodborne which cranks them back up and has enemies significantly better at catching you than the ones in DeS or DS1.
    bloodborne has a couple bad ones (gascoigne, logarius, shadows of yharnam, witch of hemwick) but is largely not too bad. the most difficult bosses tend to be lenient.

    Dark Souls 2 and Demon's Souls are the twin nadirs of boss runbacks. for a game with teleportation and a million bonfires, i can't believe how consistently awful the runbacks in 2 are

    Evil Multifarious
  • KamarKamar Registered User regular
    edited December 2022
    Elendil wrote: »
    Kamar wrote: »
    As a general rule they got better about runs back with each game, except for Bloodborne which cranks them back up and has enemies significantly better at catching you than the ones in DeS or DS1.
    bloodborne has a couple bad ones (gascoigne, logarius, shadows of yharnam, witch of hemwick) but is largely not too bad. the most difficult bosses tend to be lenient.

    Dark Souls 2 and Demon's Souls are the twin nadirs of boss runbacks. for a game with teleportation and a million bonfires, i can't believe how consistently awful the runbacks in 2 are

    I feel like the only cruel ones that come to mind from DS2 are the challenge boss runs, where they're intentionally as cruel as possible, but most others have easy runs.

    Some might have their easy bonfires hidden in DS2, of course, but that's a different issue.

    Kamar on
  • ElendilElendil Registered User regular
    Kamar wrote: »
    Elendil wrote: »
    Kamar wrote: »
    As a general rule they got better about runs back with each game, except for Bloodborne which cranks them back up and has enemies significantly better at catching you than the ones in DeS or DS1.
    bloodborne has a couple bad ones (gascoigne, logarius, shadows of yharnam, witch of hemwick) but is largely not too bad. the most difficult bosses tend to be lenient.

    Dark Souls 2 and Demon's Souls are the twin nadirs of boss runbacks. for a game with teleportation and a million bonfires, i can't believe how consistently awful the runbacks in 2 are

    I feel like the only cruel ones in DS2 are the challenge boss runs, where they're intentionally as cruel as possible, but most others have easy runs.

    Some might have their easy bonfires hidden in DS2, of course, but that's a different issue.
    not counting the challenge areas:

    smelter demon (world historically bad)
    executioner chariot
    velstadt
    ancient dragon
    darklurker
    lost sinner
    duke's dear freja
    elana
    burnt ivory king
    flexile sentry (vanilla)

    i f i made a top 5 worst runback list, all five would be from 2, and i'd put a few more on a top 10

    ReynoldsBogartDanHibikifurlionEmperorSethFencingsax
  • KamarKamar Registered User regular
    Elendil wrote: »
    Kamar wrote: »
    Elendil wrote: »
    Kamar wrote: »
    As a general rule they got better about runs back with each game, except for Bloodborne which cranks them back up and has enemies significantly better at catching you than the ones in DeS or DS1.
    bloodborne has a couple bad ones (gascoigne, logarius, shadows of yharnam, witch of hemwick) but is largely not too bad. the most difficult bosses tend to be lenient.

    Dark Souls 2 and Demon's Souls are the twin nadirs of boss runbacks. for a game with teleportation and a million bonfires, i can't believe how consistently awful the runbacks in 2 are

    I feel like the only cruel ones in DS2 are the challenge boss runs, where they're intentionally as cruel as possible, but most others have easy runs.

    Some might have their easy bonfires hidden in DS2, of course, but that's a different issue.
    not counting the challenge areas:

    smelter demon (world historically bad)
    executioner chariot
    velstadt
    ancient dragon
    darklurker
    lost sinner
    duke's dear freja
    elana
    burnt ivory king
    flexile sentry (vanilla)

    i f i made a top 5 worst runback list, all five would be from 2, and i'd put a few more on a top 10

    Fair enough. Though of those I'd remove Velstadt, Duke's Dear Freja, Elana, and BIK. Velstadt is easy to just sprint to and the distance isn't too far, same for DDF if you carry a torch, Elana has a hidden bonfire for a quick run, and the whole thing is the fight for BIK even if the whole first half is stupid.

  • BahamutZEROBahamutZERO Registered User regular
    ancient dragon's also not meant to be a real boss IMO so sort of doesn't count

    BahamutZERO.gif
  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    edited December 2022
    Elendil wrote: »
    Icemopper wrote: »
    Yeah that run to Placidusax is definitely the longest one in the game from my memory. It wasn't just longer than the others but many of those landings from the higher jumps caused a stagger so you paused each time.

    You can sprint past the enemies on the way there, but it still is a longer run.

    Now that I'm playing through Dark Souls though, those runs from safety to the boss seem way shorter.

    Yeah Dark Souls runs are fucking brutal.

    The one to the Gaping Dragon I remember fairly clearly as being shit.
    i think you're misremembering, that one's pretty short

    seath, bed of chaos, artorias, and manus have absolutely dogshit runbacks

    I must be because I swear you did a lot of running in the sewers for that one.

    Bed of Chaos was miserable, and so was Manus. I don’t think Seath has ever killed me?

    jungleroomx on
  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    edited December 2022
    ancient dragon's also not meant to be a real boss IMO so sort of doesn't count

    He has the one of the items that lowers the defense of Vendrick tho, so he was designed to be fought.

    Hint: Give him a manicure

    jungleroomx on
  • BahamutZEROBahamutZERO Registered User regular
    there's more giant's thingies in the world than you actually need to make vendrick killable, they accounted for the possibility you'd fight the ancient dragon but they sure didn't make it like, a real fight

    BahamutZERO.gif
    cB557ReynoldsKalnaurOlivaw
  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    Elden Ring, lets gewwwwww

    zze03a4yvbkh.jpg

    ElvenshaeMegaMan001Cruorfurlionjimb213AvalonGuardEndless_SerpentsOlivaw
This discussion has been closed.