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[Marvel Snap] THIS THREAD IS DEAD! POST IN THE NEW ONE!

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Posts

  • TGalahadTGalahad Registered User regular
    I feel like there’s gotta be a nice deck with Colleen Wing, Adam Warlock, Dracula and Infinaut that I can figure out here. Wing to help discard a key card for eventual Warlock-Infinaut play and Warlock to burn through deck draws.

    Jury out if I’ll actually crack this though.

    MNC Dover
  • chrono_travellerchrono_traveller Registered User regular
    sorry for the terrible picture quality, but apparently when Galactus is let out of the raft, bad things happen:
    orpicy1c61y8.png

    The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it. ~ Terry Pratchett
    MNC Dover
  • 21stCentury21stCentury Call me Pixel, or Pix for short! [They/Them]Registered User regular
    sorry for the terrible picture quality, but apparently when Galactus is let out of the raft, bad things happen:
    orpicy1c61y8.png

    Ah, of course the miniaturized lab was saved cause it was tiny

    chrono_travellerMNC Dover
  • DarkewolfeDarkewolfe Registered User regular
    Nothing I've unlocked in tier 3 so far has felt worth adding to my main two decks. Seems like there a loooot of trash/filler cards. It feels more stark than other card games since you only play 6-8 or so cards a game.

    What is this I don't even.
    MNC Doverinitiatefailure
  • KoopahTroopahKoopahTroopah The koopas, the troopas. Philadelphia, PARegistered User regular
    edited November 2022
    This swarm variant is dope as fuck but 1200 gold!?
    blt8cadfo2lw.png

    KoopahTroopah on
    The JudgeMNC Dover
  • 21stCentury21stCentury Call me Pixel, or Pix for short! [They/Them]Registered User regular
    This swarm variant is dope as fuck but 1200 gold!?
    blt8cadfo2lw.png

    That’s how they get you.

    MNC DoverKoopahTroopahDarkewolfechrono_travellerkimeAegis
  • The JudgeThe Judge The Terwilliger CurvesRegistered User regular
    I keep wondering why some are 700 and some are 1200 but Dope As Fuck might be the actual reasoning.

    Last pint: Focal Banger / The Alchemist - Untappd: TheJudge_PDX
    MNC DoverKoopahTroopahDoctor DetroitDarkewolfeZombie Gandhichrono_travellerkime
  • milskimilski Poyo! Registered User regular
    I just started out and I have A: lost about one game to rank 25 because 90% of them seem to be bots, and B: have literally never placed a unit on Danger Room without it being destroyed in 12+ attempts. Weird takeaways so far.

    I ate an engineer
    KoopahTroopahMNC Doverchrono_traveller
  • Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    milski wrote: »
    I just started out and I have A: lost about one game to rank 25 because 90% of them seem to be bots, and B: have literally never placed a unit on Danger Room without it being destroyed in 12+ attempts. Weird takeaways so far.

    FYI the code base for the Danger Room location was borrowed from XCOM.

    MNC Doverchrono_travellerObiFettkimeTGalahad
  • initiatefailureinitiatefailure Registered User regular
    milski wrote: »
    I just started out and I have A: lost about one game to rank 25 because 90% of them seem to be bots, and B: have literally never placed a unit on Danger Room without it being destroyed in 12+ attempts. Weird takeaways so far.

    FYI the code base for the Danger Room location was borrowed from XCOM.

    Also apparently bots know if they will get danger roomed

    KoopahTroopahMNC Dover
  • KoopahTroopahKoopahTroopah The koopas, the troopas. Philadelphia, PARegistered User regular
    edited November 2022
    Really loving being low rank again and plowing back to 50 with Zoo. It's nice to clear out all the dailies and this week's season quests with little to no Killmonger. :tongue:

    KoopahTroopah on
  • CoinageCoinage Heaviside LayerRegistered User regular
    edited November 2022
    https://www.reddit.com/r/MarvelSnap/comments/yrb1iz/tier_list_of_early_pool3_pulls_based_on_support/

    This might be helpful if you've also recently hit pool 3

    Also if you enjoy playing to frustrate you might like this Shang Chi/Enchantress deck https://www.reddit.com/r/MarvelSnap/comments/yrgidl/infinite_in_1_day_pool_2_control_deck_early_pool/

    Coinage on
  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    I took the plunge into pool 3 and have pulled the following:

    Drax, Hell Cow, Quake, Wave, Magik, Kingpin, and Leader

    So yeah....not too great overall. Magik is supposedly top tier, but I'm not sure where she goes yet. Maybe just into any late game deck?

    Need a voice actor? Hire me at bengrayVO.com
    Legends of Runeterra: MNCdover #moc
    Switch ID: MNC Dover SW-1154-3107-1051
    Steam ID
    Twitch Page
  • initiatefailureinitiatefailure Registered User regular
    Really loving being low rank again and plowing back to 50 with Zoo. It's nice to clear out all the dailies and this week's season quests with little to no Killmonger. :tongue:

    I had a bot try to killmonger me the other day. Super rude. I won because it played it into an amor protected lane of my 1s but like still rude

    KoopahTroopah
  • UrQuanLord88UrQuanLord88 Registered User regular
    The Judge wrote: »
    I keep wondering why some are 700 and some are 1200 but Dope As Fuck might be the actual reasoning.

    i read that the 700 ones are common but the 1200 ones were locked behind a pass or something once

    Also apparently they are going to rework getting boosters from caches, thats nice.

    http://steamcommunity.com/id/urquanlord88
    urquanlord88.png
    Streaming 8PST on weeknights
  • CoinageCoinage Heaviside LayerRegistered User regular
    1200s can only be opened in the Mystery Variant spots on the seasonal track, from what I read. But yes I think the criteria for rarity is simply dopeness.

    KoopahTroopah
  • The JudgeThe Judge The Terwilliger CurvesRegistered User regular
    I like that you can sort your collection by 'Newness' so you can see your pull order in easier fashion than the unlock tree.

    Last pint: Focal Banger / The Alchemist - Untappd: TheJudge_PDX
  • KetarKetar Come on upstairs we're having a partyRegistered User regular
    MNC Dover wrote: »
    I took the plunge into pool 3 and have pulled the following:

    Drax, Hell Cow, Quake, Wave, Magik, Kingpin, and Leader

    So yeah....not too great overall. Magik is supposedly top tier, but I'm not sure where she goes yet. Maybe just into any late game deck?

    Magik goes into combo decks that want to play multiple 6 energy cards for their win con. I saw one the other day using Elektro, Wave and Magik to let them play way more high cost cards than you'd ever normally be able to.

    MNC Dover
  • CoinageCoinage Heaviside LayerRegistered User regular
    So if you Enchantress a card Mystique won't copy it. That makes sense but is also unexpected.

  • chrono_travellerchrono_traveller Registered User regular
    Hey guys, I got something really awesome in a pool 3 cache!
    Agatha Harkness boosters!

    :bawling:

    The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it. ~ Terry Pratchett
    MNC DoverKoopahTroopah
  • cloudeaglecloudeagle Registered User regular
    Fun from the crap ranks:

    Put a Sunspot on the leftmost location, which gave cards played there additional power. Opponent immediately loaded up there. I abandoned it and focused on the left location, building up a solid amount of power. Nobody played anything on the middle location, which was New York.

    Turn six, my opponent moved three cards from the left location to New York. That was a smart move, as the combined power beat the Hulk I played there. Unfortunately, the card they left behind on the left location didn't have enough power to beat my Sunspot.

    That was a bot, right? I hope it was a bot.

    Switch: 3947-4890-9293
  • ObiFettObiFett Use the Force As You WishRegistered User regular
    MNC Dover wrote: »
    I took the plunge into pool 3 and have pulled the following:

    Drax, Hell Cow, Quake, Wave, Magik, Kingpin, and Leader

    So yeah....not too great overall. Magik is supposedly top tier, but I'm not sure where she goes yet. Maybe just into any late game deck?

    Captain Marvel
    Viper
    Moon Knight

    For me so far. Can't complain too much as Captain Marvel fits right in with my move deck. The other two are "niche" according to that chart.

  • SmurphSmurph Registered User regular
    Who are the big Marvel names that don't have cards yet? I can think of:

    Annihilus
    Loki
    probably a bunch more cosmic characters
    probably a bunch more X-Men (Caliban? Shatterstar?)
    Master Mold
    Mole Man
    High Evelutionary

  • 21stCentury21stCentury Call me Pixel, or Pix for short! [They/Them]Registered User regular
    edited November 2022
    Smurph wrote: »
    Who are the big Marvel names that don't have cards yet? I can think of:

    Annihilus
    Loki
    probably a bunch more cosmic characters
    probably a bunch more X-Men (Caliban? Shatterstar?)
    Master Mold
    Mole Man
    High Evelutionary

    Theres an uncle Ben, but is there a x-men origins wolverine deadpool?

    Also are the Eternals in?

    21stCentury on
  • 21stCentury21stCentury Call me Pixel, or Pix for short! [They/Them]Registered User regular
    The one thing I would have done differently with this game: no vanilla cards. Vanilla cards are so boring. >: (

    MNC DoverSmurph
  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    The one thing I would have done differently with this game: no vanilla cards. Vanilla cards are so boring. >: (

    Or at the very least, make the vanilla cards reasonably stated. Like, The Thing is a 4/6 and the White Witch is a 4/6 draw a card. Outside of The Patriot, why even bother with vanilla cards?

    Need a voice actor? Hire me at bengrayVO.com
    Legends of Runeterra: MNCdover #moc
    Switch ID: MNC Dover SW-1154-3107-1051
    Steam ID
    Twitch Page
    The JudgeDarkewolfechrono_traveller
  • milskimilski Poyo! Registered User regular
    This article is always enlightening.

    Bad cards exist for a lot of reasons. The biggest one, for Marvel Snap, is making you feel smart by being able to cut bad cards for cards that are always or almost always going to be better. The tutorial literally has you remove Shocker from your deck to give you that little hit of power! So yeah, all the vanilla cards up to cost 4 have strictly better variants, because it means new players can make obvious power upgrades to their deck over time.

    Additionally, for Marvel Snap, it's very, very important for vanilla cards to exist in order to baseline power expectations. When almost every card generates power elsewhere or has situational boosts, having a baseline stat is super important for letting players know what is good for their energy and what isn't. Abomination being a 5/9 is important because it tells you that e.g. Gamora is powerful on her own, but White Tiger needs you to have built-in synergy.

    I ate an engineer
    Magell
  • 21stCentury21stCentury Call me Pixel, or Pix for short! [They/Them]Registered User regular
    milski wrote: »
    This article is always enlightening.

    Bad cards exist for a lot of reasons. The biggest one, for Marvel Snap, is making you feel smart by being able to cut bad cards for cards that are always or almost always going to be better. The tutorial literally has you remove Shocker from your deck to give you that little hit of power! So yeah, all the vanilla cards up to cost 4 have strictly better variants, because it means new players can make obvious power upgrades to their deck over time.

    Additionally, for Marvel Snap, it's very, very important for vanilla cards to exist in order to baseline power expectations. When almost every card generates power elsewhere or has situational boosts, having a baseline stat is super important for letting players know what is good for their energy and what isn't. Abomination being a 5/9 is important because it tells you that e.g. Gamora is powerful on her own, but White Tiger needs you to have built-in synergy.

    Bad cards being included is a design decision. were i the one making the decisions, i'd have opted not to have them. i'm not saying it's a bad design decision, just that it's one i would've made differently.

    MNC Dover
  • StupidStupid Newcastle, NSWRegistered User regular
    Advancement in this game is starting to feel weird. I'm sitting on 5000 credits (capped) and have nothing to spend them on. If I can't increase my collection level, then I cant earn more cards? Is this a "put money in the pot or stop moving forward" situation? Or am I missing an important Plot Hint?


    26904.png
  • 21stCentury21stCentury Call me Pixel, or Pix for short! [They/Them]Registered User regular
    edited November 2022
    also, i want to clarify: I don't dislike Vanilla cards cause they're bad. I dislike them cause they're boring. I much prefer a card with a weird downside over "you can play The Thing and you can play The Thing But with hand information and card draw. both are equivalent in raw power and energy cost".

    Like, IDK, maybe "The Thing" is so ugly when you play him, cards costing less than 4 (0-3) all move to a random other location.

    21stCentury on
  • DarkewolfeDarkewolfe Registered User regular
    milski wrote: »
    This article is always enlightening.

    Bad cards exist for a lot of reasons. The biggest one, for Marvel Snap, is making you feel smart by being able to cut bad cards for cards that are always or almost always going to be better. The tutorial literally has you remove Shocker from your deck to give you that little hit of power! So yeah, all the vanilla cards up to cost 4 have strictly better variants, because it means new players can make obvious power upgrades to their deck over time.

    Additionally, for Marvel Snap, it's very, very important for vanilla cards to exist in order to baseline power expectations. When almost every card generates power elsewhere or has situational boosts, having a baseline stat is super important for letting players know what is good for their energy and what isn't. Abomination being a 5/9 is important because it tells you that e.g. Gamora is powerful on her own, but White Tiger needs you to have built-in synergy.

    Bad cards have a purpose, for sure. But in other games bad cards exist in these quantities for a variety of reasons. There's *too many* bad cards in this game considering how few uses there are for cards.

    What is this I don't even.
  • DarkewolfeDarkewolfe Registered User regular
    Stupid wrote: »
    Advancement in this game is starting to feel weird. I'm sitting on 5000 credits (capped) and have nothing to spend them on. If I can't increase my collection level, then I cant earn more cards? Is this a "put money in the pot or stop moving forward" situation? Or am I missing an important Plot Hint?

    How do you have 5000 credits with nothing to spend them on? Unless you barely play and mostly only get the daily reward you should be awash in upgradeable cards.

    What is this I don't even.
    MNC Doverchrono_traveller
  • MuffinatronMuffinatron Registered User regular
    Have to say the Pool 3 experience is rough. I'm glad they'll be bringing in those collection tokeny things for buying specific cards through the store eventually... but until then its quite frustrating playing against such insanely powerful decks without really having the tools to do anything about it.

    At the same time the getting cards through your collection instead of having to buy packs is a refreshing take on monetisation. So I don't know if the problem is necessarily the pool system or matchmaking...

    Maybe they should've split pool 3 up into more sub-pools to reduce the RNG variance on pulls and matchmake a bit more effectively among people with similar tools to create the powerful synergy decks you need to compete with end-game players.
    MNC Dover wrote: »
    I took the plunge into pool 3 and have pulled the following:

    Drax, Hell Cow, Quake, Wave, Magik, Kingpin, and Leader

    So yeah....not too great overall. Magik is supposedly top tier, but I'm not sure where she goes yet. Maybe just into any late game deck?

    You could potentially use Hell Cow in a discard deck but you'll probably need more support than what you have from Pool 2.

    PSN: Holy-Promethium
    MNC Dover
  • scherbchenscherbchen Asgard (it is dead)Registered User regular
    Smurph wrote: »
    Who are the big Marvel names that don't have cards yet? I can think of:

    Annihilus
    Loki
    probably a bunch more cosmic characters
    probably a bunch more X-Men (Caliban? Shatterstar?)
    Master Mold
    Mole Man
    High Evelutionary

    Freya
    Stiltman!
    Kitty Pride
    She-Hulk
    Banshee
    Phoenix?
    Moira MacTaggert?
    Beta Ray
    Kate Bishop
    Legion
    War Machine
    Blink!
    Pyro
    Shatterstar!
    Cuckoos
    Shard
    Blob
    Frog
    Caliban
    Cannonball
    MODOK

    there are so many! and then you have variants of almost all of them! And a literal fuckton of secondary characters

    Smurph
  • milskimilski Poyo! Registered User regular
    I think the game would have been massively less successful if they replaced all the vanilla cards with weird complicated ones. Having simple cards to start out with is kinda the point of an introduction.

    I ate an engineer
    Magell
  • StupidStupid Newcastle, NSWRegistered User regular
    edited November 2022
    Darkewolfe wrote: »
    Stupid wrote: »
    Advancement in this game is starting to feel weird. I'm sitting on 5000 credits (capped) and have nothing to spend them on. If I can't increase my collection level, then I cant earn more cards? Is this a "put money in the pot or stop moving forward" situation? Or am I missing an important Plot Hint?

    How do you have 5000 credits with nothing to spend them on? Unless you barely play and mostly only get the daily reward you should be awash in upgradeable cards.
    Maybe? I mean, I play until I complete the "missions" and then I stop because I am not motivated to play for no reason. Usually 30 to 45 minutes a session, pretty much every day. I've completed the season pass track for all season I've played (three so far, and there's only 50 levels there). I'd say that's more than "barely play[ing]" but maybe my definition of "barely" is different from yours.

    I guess I could just start buying all of the "fast upgrade" boosters packs but that would just upgrade cards I never use, so seems kinda silly.

    EDIT - And literally 5 minutes after posting this I was awarded boosters from winning a game, which let me upgrade something and gain a new card. Must just have been a blip.

    Stupid on

    26904.png
  • 21stCentury21stCentury Call me Pixel, or Pix for short! [They/Them]Registered User regular
    milski wrote: »
    I think the game would have been massively less successful if they replaced all the vanilla cards with weird complicated ones. Having simple cards to start out with is kinda the point of an introduction.

    That's a fair point, i do remember stuff like special tutorial MTG cards in Arena.

    I suppose what annoys me most is that some cool characters like Shocker, Cyclops, The Thing, Abomination and Hulk are boring.

    Misty Knight I don't know enough to really say anything about and Wasp being a 0-cost card is interesting and flavorful enough.

    MNC DoverBloodsheed
  • 21stCentury21stCentury Call me Pixel, or Pix for short! [They/Them]Registered User regular
    Stupid wrote: »
    Darkewolfe wrote: »
    Stupid wrote: »
    Advancement in this game is starting to feel weird. I'm sitting on 5000 credits (capped) and have nothing to spend them on. If I can't increase my collection level, then I cant earn more cards? Is this a "put money in the pot or stop moving forward" situation? Or am I missing an important Plot Hint?

    How do you have 5000 credits with nothing to spend them on? Unless you barely play and mostly only get the daily reward you should be awash in upgradeable cards.
    Maybe? I mean, I play until I complete the "missions" and then I stop because I am not motivated to play for no reason. Usually 30 to 45 minutes a session, pretty much every day. I've completed the season pass track for all season I've played (three so far, and there's only 50 levels there). I'd say that's more than "barely play[ing]" but maybe my definition of "barely" is different from yours.

    I guess I could just start buying all of the "fast upgrade" boosters packs but that would just upgrade cards I never use, so seems kinda silly.

    There's your problem.

    You're expected to upgrade every card you have in order to increase your collection level and get more cards. I don't know if you have all the cards already or not but if you do, i think you're at the point where you're just expected to sink credits into upgrading cards you don't care for.

  • StupidStupid Newcastle, NSWRegistered User regular
    Stupid wrote: »
    Darkewolfe wrote: »
    Stupid wrote: »
    Advancement in this game is starting to feel weird. I'm sitting on 5000 credits (capped) and have nothing to spend them on. If I can't increase my collection level, then I cant earn more cards? Is this a "put money in the pot or stop moving forward" situation? Or am I missing an important Plot Hint?

    How do you have 5000 credits with nothing to spend them on? Unless you barely play and mostly only get the daily reward you should be awash in upgradeable cards.
    Maybe? I mean, I play until I complete the "missions" and then I stop because I am not motivated to play for no reason. Usually 30 to 45 minutes a session, pretty much every day. I've completed the season pass track for all season I've played (three so far, and there's only 50 levels there). I'd say that's more than "barely play[ing]" but maybe my definition of "barely" is different from yours.

    I guess I could just start buying all of the "fast upgrade" boosters packs but that would just upgrade cards I never use, so seems kinda silly.

    There's your problem.

    You're expected to upgrade every card you have in order to increase your collection level and get more cards. I don't know if you have all the cards already or not but if you do, i think you're at the point where you're just expected to sink credits into upgrading cards you don't care for.
    Can't upgrade without boosters and I didn't have those. There was literally no way for me to upgrade OTHER than buying the "fast upgrades" in the shop.

    (Until the game decided to give me boosters as a game-win reward which unlocked the logjam.)


    26904.png
  • ObiFettObiFett Use the Force As You WishRegistered User regular
    edited November 2022
    Multiple Man + Hulkbuster Armor gets pretty absurd with Shuri's Lab

    20s all over the board

    ObiFett on
    MNC DoverInquisitor77Doctor DetroitSmurphchrono_traveller
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