Super Mario Sunshine Appreciation!

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  • GimGim a tall glass of water Registered User regular
    edited June 2007
    Oh yes, I remember. One ability I severely missed from 64 was being able to go into water, dive a little bit, and then reheal once you reached the surface. A bit of an exploit, but I was sad to see that gone in Sunshine.

    Gim on
  • Smacky The FrogSmacky The Frog Registered User regular
    edited June 2007
    Well I beat it again. The last fight and the ending are ok by me, but damn if Bowser really needed a better voice actor. Jesus, I'm all for voice acting in nintendo games but that shit was horrendous.

    Smacky The Frog on
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  • LBD_NytetraynLBD_Nytetrayn TorontoRegistered User regular
    edited June 2007
    mausmalone wrote: »
    august wrote: »
    The camera in this game was fucking bullshit.

    meh? I never noticed any major problems with it. I occasionally had to move it, but no big deal.

    This game was so fucking hard for me until I finally realized that I could walk and shoot if I just didn't push R in all the way.

    The problem is when the camera either won't move where you need it, or moves itself back.
    I'm a little worried about Galaxy as well. From the videos we've seen, there seems to be little to no "real" platforming in the game. If Mario spends his time running around little planets that you can't fall off of, where's the danger in that? There's no camera control, so platforming bits like the ones in Sunshine seem like they would be impossible.

    Think I read at one point that the planets are going to get pretty damn big later on. I imagine those are where your pitfalls are likely to be.

    If it helps, imagine some parts where maybe you don't use a star to go from planet to planet, but it sends you to an asteroid field that you have to platform across to reach the next one. Not saying that's in there, but something like that is a possibility.
    Akatsuki wrote: »
    I'm pretty sure Nintendo will nail it. No camera control bugs me though, this is possibly the biggest problem with Wii's controller.

    Hard to say. Maybe holding a button while moving the remote, or using the control pad on the Wii remote will control the camera. But the video looks like there's some method...
    Kor wrote: »
    So, as great as SM64 and SMS were, and as great as SMG looks, I still really want a 3D Mario done retro-style. Brick ground, growth Mushrooms, fire flowers that you use the Wiimote to aim, it'd be the greatest thing ever.

    I'd be pleased if the fireball mechanics in Super Smash bros. worked more classic.

    two rapid fire shots, then nothing until those shots hit something, or bounce off screen.

    Agreed.

    On the first part, I think "Super Mario Bros. 3-D" would be cool, a sort of 3-D remake of the SMB3 game. Seems like a lot of possibilities, and raccoon tails are prime fodder for 3-D attacks.

    And on Smash, I want better fireballs as well.

    --

    Dammit all, this thread made me want to break out Super Mario 64 DS again, but now it somehow got lost. I don't get how this keeps happening to me. /_\

    As regards Galaxy, I hope they do something interesting with the story. I'm not saying it has to be deep, but different in the sort of ways that the Super Mario Land games were. I'd love to see the return of Tatanga, even tho Daisy is more his MO than Peach.

    LBD_Nytetrayn on
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    Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
  • LewiePLewieP Registered User regular
    edited September 2010
    Under normal circumstances, bumping a thread from 3 years ago would be a bit innapropriate.

    But these aren't normal circumstances.

    Willeth posted this on twitter last night:

    REAL LIFE FLUDD

    LewieP on
  • Shady3011Shady3011 Registered User regular
    edited September 2010
    That would be great if it wasn't old.

    Shady3011 on
  • jothkijothki Registered User regular
    edited September 2010
    First I've seen of it.

    jothki on
  • TheSonicRetardTheSonicRetard Registered User regular
    edited September 2010
    So that mario galaxy game really lacked platforming, huh?

    TheSonicRetard on
  • agoajagoaj Top Tier One FearRegistered User regular
    edited September 2010
    So that mario galaxy game really lacked platforming, huh?

    It's like the reverse of the past sonic game threads.

    agoaj on
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  • jothkijothki Registered User regular
    edited September 2010
    Too damn much platforming, not enough being a 3D game. Sunshine had the fundamentals down much better.

    jothki on
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