Eh, reviewers have an early copy. I'll wait and see if the final version is this bad (aka day one patch). FWIW everyone bitched constantly about Arceus and it never really bothered me (wasn't perfect of course, but generally not terrible... draw distance was awful tho :P). We'll see I guess :P
Well, considering a quick google search reveals stories full of "the day one patch is already out and doesn't fix the issues" I don't think we should hold our breath.
Well that's a shame. But still, could be an *actual* day one patch on top of the early day one patch We'll see I guess. But I mean, at the same time, its Pokemon Company/Gamefreak. For as successful as they tend to be, technical proficiency has never been one of their strong suits (i.e. see Iwata massively compressing Gold and Silver so much that they were able to fit Kanto in there). Which is still weird with the buttloads of money they must make, but I don't pretend to understand. (this is to say, I'm literally never surprised when a Pokemon game fails to be technically impressive :P Honestly, how gorgeous New Pokemon Snap looked was kind of a miracle, but then that was Bandi Namco developing.)
For me, the main appeal of new pokemon games are the new pokemon.
I suppose if you've gone out and looked at the leaks of all the new pokemon before release you are no longer blinded by discovery and all the performance issues are seen from the start.
My terrible secret as the Pokémon thread’s OP is that I haven’t played a game since Sword and never will. I’m only in it for the designs, and really, the fan art made of said designs.
I've definitely been a casual pokemon player over the years (had the GBA games and the DS games) but I found Sword to be so aggressively un-fun (except for the stadium battles, those were boss) that it just killed any enthusiasm I had for the series going forward.
I'm glad all of you pokefans are looking forward to the new ones though!
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0
Warlock82Never pet a burning dogRegistered Userregular
I've definitely been a casual pokemon player over the years (had the GBA games and the DS games) but I found Sword to be so aggressively un-fun (except for the stadium battles, those were boss) that it just killed any enthusiasm I had for the series going forward.
I'm glad all of you pokefans are looking forward to the new ones though!
I've had enough ups and downs that I'm not gonna judge this based on Sword and Shield (because honestly I was very meh on those games too). Arceus was like the most fun I've had with Pokemon in a really long time and this is supposed to be borrowing elements from that, so I'm hopeful. We'll see I suppose.
There's a difference between slow performance and... that.
That's honestly enough for me to say that i'll give it a couple months, at least. Will be the first pokemon game I don't buy on launch day since Ruby/Sapphire.
I should also stress that this isn't the Cyberpunk launch - you can still get through the game and have fun.
But depending on your excitement level and/or tolerance for jank you might want to wait a little.
You are right, this actually looks a lot worse than cyberpunk's launch.
+3
Brainiac 8Don't call me Shirley...Registered Userregular
edited November 2022
I'm currently working through Shenmue II and just finished the first game a couple weeks ago. I've had these two games on my bucket list for a long time, but god are they awful games. Once I beat the second game, I'll never ever want to play them again.
I'd rather play a super janky Pokemon game than suffer through Shenmue ever again. They are so bad lol.
Now mind you, that's just my thoughts. Not trying to insult you Shenmue fans.
I should also stress that this isn't the Cyberpunk launch - you can still get through the game and have fun.
But depending on your excitement level and/or tolerance for jank you might want to wait a little.
You are right, this actually looks a lot worse than cyberpunk's launch.
Lol that game was not even on fire it was a smoldering heap. This is not close to that.
Yeah, we're talking getting flung into the upper atmosphere and cars randomly exploding with a small tap and stuff. Though the jank is strong in Scarlet/Violet it's still nowhere near the Cyberpunk garbage fire.
Yikes, ok that's a bit worse than I was expecting. Could also be an over-exaggeration, like, random bug and maybe it's not usually THIS bad. I guess we'll find out tomorrow :P
Well I ultimately don't remember Arceus' performance issues so that's a good sign for me. They are lucky as fuck it's Pokemon. Any other series and they'd be raked through the coals.
supposedly it only gets that bad in handheld mode, docked mode works more... baseline acceptably. Still a bad look for pokemon, a franchise that is famously handheld.
Pokemon is also like, the most money making franchise in the world ever, you'd think they would spend more money to optimize things. While I am very jank resistant, it's still sad there's that jank at all.
Apparently gamefreak/the Pokemon Company likes to bring in all new dev talent on each mainline game, though, so maybe they're losing out on utilizing more senior people that might know how to better optimize their shit. Who knows.
Pokemon is also like, the most money making franchise in the world ever, you'd think they would spend more money to optimize things. While I am very jank resistant, it's still sad there's that jank at all.
Apparently gamefreak/the Pokemon Company likes to bring in all new dev talent on each mainline game, though, so maybe they're losing out on utilizing more senior people that might know how to better optimize their shit. Who knows.
Yeah, they definitely shouldn't have problems affording it. Though sometimes throwing more cooks in the kitchen doesn't help at all (but it might behoove them to have a dedicated optimization team since it's always such an issue). At the same time they know people will buy these games either way so they may also be coming at it from that direction :P
It's so frustrating to read about the pokemon issues. This isn't the first time, and...are the people at Gamefreak just somehow completely incompetent when it comes to 3D? Do they not care enough to allocate the resources, because the game will sell either way?
at a minimum i think it's pretty explicit that the devs aren't given the time to properly get the games done. pokemon's in the position where it's a multi-field marketing blitz all at once. the games are going to come out at the same time as an anime season at the same time as a tcg product at the same time as toys at the same time as...
it doesn't matter if the game would need it, the game will not get delayed, because corporate mandates everything needs to hit at the same time
You know, I could have sworn that Arceus came out like, 2 years ago but the internet tells me that that game was out in January 2022, this calendar year.
So yeah, there's a not zero chance that Gamefreak built a bad engine/platform and are now stuck with it. You would have hoped that in the last 10 months between Arceus and now they would have improved the situation, not made it worse.
You know, I could have sworn that Arceus came out like, 2 years ago but the internet tells me that that game was out in January 2022, this calendar year.
So yeah, there's a not zero chance that Gamefreak built a bad engine/platform and are now stuck with it. You would have hoped that in the last 10 months between Arceus and now they would have improved the situation, not made it worse.
They should just snipe some Capcom devs and make them work their RE Engine magic.
0
Mr_Rose83 Blue Ridge Protects the HolyRegistered Userregular
Nintendo seriously needs to just license the BotW engine as a black box for open-world devs to use. I don’t see anything in either Arceus or S&V that looks more arduous, yet…
Nintendo seriously needs to just license the BotW engine as a black box for open-world devs to use. I don’t see anything in either Arceus or S&V that looks more arduous, yet…
BotW does have a lot of wide open mostly-unpopulated spaces, though. Not as many dense modern environments. And beyond that there's a frugal design philosophy in modeling and texturing characters that can have a huge influence on performance which the Pokemon Company might not be following as much as they could.
Nintendo seriously needs to just license the BotW engine as a black box for open-world devs to use. I don’t see anything in either Arceus or S&V that looks more arduous, yet…
BotW does have a lot of wide open mostly-unpopulated spaces, though. Not as many dense modern environments. And beyond that there's a frugal design philosophy in modeling and texturing characters that can have a huge influence on performance which the Pokemon Company might not be following as much as they could.
Ok, yeah, but hear me out: tactical use of elemental abilities to create or destroy cover with a naturalistic physics engine to back it up.
Brainiac 8Don't call me Shirley...Registered Userregular
Gamefreak just need to bring some of Monolith over to help with world building and the experience they have in open worlds and making the most of the hardware.
Gamefreak just need to bring some of Monolith over to help with world building and the experience they have in open worlds and making the most of the hardware.
Gamefreak just need to bring some of Monolith over to help with world building and the experience they have in open worlds and making the most of the hardware.
Next spinoff: Xenomon
Ah that's what the colonists needed on LV426, pokeballs
+2
cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
I'm not sure that is an argument not to try, though. Rather it's an argument that there should be more of this, from varying perspectives, to convey how different peoples' experiences can be.
I can't exactly call Milk (etc) a good game, but it is certainly intriguing, and disturbing.
You know, I could have sworn that Arceus came out like, 2 years ago but the internet tells me that that game was out in January 2022, this calendar year.
So yeah, there's a not zero chance that Gamefreak built a bad engine/platform and are now stuck with it. You would have hoped that in the last 10 months between Arceus and now they would have improved the situation, not made it worse.
that's my take, the underlying framework for the game is just not good and they don't want to switch right now. I'm thinking one more game on this and then the next style.
Tonight was a great night. My local shop did their first midnight game launch since covid so my son and I picked up our copies. This shop takes in trades and if you don't have the box for the Switch game for them to scan, they give like $3 credit and sell them for $9. And that's the story of how I now own the physical copy of Witcher 3 for less than ten bucks!
Honestly, I've played games for far too long to let a little jank bother me. That said, while I categorically do not want higher graphical fidelity in Pokemon (especially models-wise, given that any slight improvement in models will cause an exponential amount of resources dedicated to it - Pokemon kind of has a lot of characters and a lot of pokemon), some better optimization so that the game could move faster would seem appropriate. This is a long game with a lot of content, so poor optimization delaying menus and animations and such is *keenly* felt.
Still, I expect I will have a blast with this game.
Gamefreak just need to bring some of Monolith over to help with world building and the experience they have in open worlds and making the most of the hardware.
This is a really good point because those developers over at Monolith Soft make some ridiculous magic out of their engines on the Switch.
Honestly, I've played games for far too long to let a little jank bother me. That said, while I categorically do not want higher graphical fidelity in Pokemon (especially models-wise, given that any slight improvement in models will cause an exponential amount of resources dedicated to it
I mean, Pokémon is one of the biggest media franchises in history. If anyone could afford the cost of updating all those models, it's them.
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Well that's a shame. But still, could be an *actual* day one patch on top of the early day one patch
My terrible secret as the Pokémon thread’s OP is that I haven’t played a game since Sword and never will. I’m only in it for the designs, and really, the fan art made of said designs.
Hope you all have…
f
…
…
fun though!
I'm glad all of you pokefans are looking forward to the new ones though!
I've had enough ups and downs that I'm not gonna judge this based on Sword and Shield (because honestly I was very meh on those games too). Arceus was like the most fun I've had with Pokemon in a really long time and this is supposed to be borrowing elements from that, so I'm hopeful. We'll see I suppose.
https://forums.penny-arcade.com/discussion/243438/pokemon-as-a-concept-is-rockman#latest
Edit: Whoops wrong link
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yiiiiiiiikes.
There's a difference between slow performance and... that.
That's honestly enough for me to say that i'll give it a couple months, at least. Will be the first pokemon game I don't buy on launch day since Ruby/Sapphire.
But depending on your excitement level and/or tolerance for jank you might want to wait a little.
You are right, this actually looks a lot worse than cyberpunk's launch.
I'd rather play a super janky Pokemon game than suffer through Shenmue ever again. They are so bad lol.
Now mind you, that's just my thoughts. Not trying to insult you Shenmue fans.
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Lol that game was not even on fire it was a smoldering heap. This is not close to that.
Yeah, we're talking getting flung into the upper atmosphere and cars randomly exploding with a small tap and stuff. Though the jank is strong in Scarlet/Violet it's still nowhere near the Cyberpunk garbage fire.
Edit: stuff like this:
Yeah, Scarlet/Violet isn't nearly as bad. (Start at 9:25)
Yikes, ok that's a bit worse than I was expecting. Could also be an over-exaggeration, like, random bug and maybe it's not usually THIS bad. I guess we'll find out tomorrow :P
Apparently gamefreak/the Pokemon Company likes to bring in all new dev talent on each mainline game, though, so maybe they're losing out on utilizing more senior people that might know how to better optimize their shit. Who knows.
Yeah, they definitely shouldn't have problems affording it. Though sometimes throwing more cooks in the kitchen doesn't help at all (but it might behoove them to have a dedicated optimization team since it's always such an issue). At the same time they know people will buy these games either way so they may also be coming at it from that direction :P
it doesn't matter if the game would need it, the game will not get delayed, because corporate mandates everything needs to hit at the same time
So yeah, there's a not zero chance that Gamefreak built a bad engine/platform and are now stuck with it. You would have hoped that in the last 10 months between Arceus and now they would have improved the situation, not made it worse.
They should just snipe some Capcom devs and make them work their RE Engine magic.
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BotW does have a lot of wide open mostly-unpopulated spaces, though. Not as many dense modern environments. And beyond that there's a frugal design philosophy in modeling and texturing characters that can have a huge influence on performance which the Pokemon Company might not be following as much as they could.
Nintendo Network ID: AzraelRose
DropBox invite link - get 500MB extra free.
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Steam - http://steamcommunity.com/id/BRAINIAC8/
Add me!
Next spinoff: Xenomon
Ah that's what the colonists needed on LV426, pokeballs
I can't exactly call Milk (etc) a good game, but it is certainly intriguing, and disturbing.
that's my take, the underlying framework for the game is just not good and they don't want to switch right now. I'm thinking one more game on this and then the next style.
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Still, I expect I will have a blast with this game.
This is a really good point because those developers over at Monolith Soft make some ridiculous magic out of their engines on the Switch.
I mean, Pokémon is one of the biggest media franchises in history. If anyone could afford the cost of updating all those models, it's them.