So I’ve played maybe two hours of automata , so far the crux of the plot is big sexy robot butt and sword fighting in the apocalypse! I am eager to get deeper into the story but I’m desperately trying to finish grinding out everything I need in monster hunter to be ready for the last update . I can’t believe the next update is raising the investigations lvl cap again , and you just know that the new monsters will be hidden behind lvl 250 or something ridiculous.
0
DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
Say what you will about BotW but ill be damned if it isn't a game that gets people talking!
multiplayer crash in Theatrhythm has now lead to every time i boot up the game, it loads a black screen instead of the title screen.
reddit suggests it's a problem with corrupted save data, which sucks because i have twelve hours of playtime into it.
if i have to start completely over i'm going to be Very Sad.
i had a summon with +70% item drop, and a different one with +80% XP gain! i had a lot of story mode progress! augh!!
My biggest worry and concern about BotW has been that I don't know if I could replay it and recapture the same magic. That first playthrough is amazing, always wondering what's over the next hill. Well, after 100 hours, I know what's over the hill:
-A shrine, with a singular puzzle that's not really as fulfilling as a full dungeon.
-A weapon that just breaks, so it's not inherently special or anything.
-An enemy camp, which I'll ignore because the resources I gain don't justify the resources I'll lose.
-A korok seed. Eh.
I loved every minute I played the game. But when I think about going back, and start thinking on all the individual mechanics, I start thinking... man I kind of don't want to really deal with all that crap. Honestly that's a problem with most games anyways, but maybe even more so with especially transformative ones like BotW. Sooner or later this magical land of mystery and wonder that is now your backyard becomes just that... a backyard. A backyard I now have to mow, and every time I think of mowing it, I think... ehh I don't know if I wanna, given some of the issues I have with the lawnmower.
I'm still excited for TotK, and I'm sure it'll recapture that magic at the start. I also hope they've tweaked the lawnmower so it's not such a chore to push around.
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
Playing Portal while I wait for Metroid Prime to come out. I'm sure it was talked about when it first came out, but this is a good port. I mean, one would think that a game that ran on 360 would be no problem for the Switch, but the recent Tales port shows that you can never assume anything with Switch ports.
Probably gonna delete my 360 and PS3 copies.
+1
Handsome CostanzaAsk me about 8bitdoRIP Iwata-sanRegistered Userregular
Digimon World: Next Order – $59.99 (available February 22)
Gigantosaurus: Dino Kart – $39.99 (available February 17)
Tales of Symphonia Remastered – $39.99 (available February 17)
Theatrhythm Final Bar Line – $49.99
Switch Download
4×4 Offroad Driver 2 – $12.99 (available February 17)
Akka Arrh – $19.99 (available February 21)
Animal Puzzle World – $8.99
Arcade Archives Magical Speed – $7.99
Axis Football 2023 – $19.99
Big Adventure: Trip To Europe – $11.99
Chess Maiden – $5.99
CyberHeroes Arena DX – $4.99 (available February 17)
Deep Space:Action Fire Sci-Fi Game 2023 Shooter Strike Simulator Alien Death Ultimate Games – $4.99
Detective Agency: Gray Tie Collector’s Edition – $14.99
Dr Smart Space Adventure – $14.99 (available February 17)
Dust & Neon – $29.99
Ein’s Sword – $3.00
Elderand – $19.99
Falling Elevator – Hyper Casual Demolish Escape Survival Game – $1.99
Geometric Sniper: Blood in Paris – $2.99
Hair Salon: Cool Stories – $3.99
Hopping Girl Kohane EX – $24.99
I am an Air Traffic Controller – AIRPORT HERO HANEDA – $49.99
Lucie’s Potager – $19.99
MLB The Show 23 Tech Test – free
Montezuma’s Revenge: 8-Bit Edition – $11.99
Mosaic Chronicles Deluxe – $12.99 (available February 17)
My Lovely Pets Collector’s Edition – $14.99
Ninja JaJaMaru: The Great Yokai Battle + Hell – $19.99 (available February 21)
Ninja JaJaMaru: The Lost RPGs – $12.99 (available February 21)
Non-Stop Space Probe – $1.99 (available February 17)
Parents vs Kids – $24.99
Piano: Learn and Play – $19.99 (available February 17)
Piczle Lines 2: Into the Puzzleverse – $14.99 (available February 22)
Prison Tycoon: Under New Management – $24.99
Prizma Puzzle Prime – $4.99
Puzzle by Nikoli S Hashiwokakero – $4.99
Red Bird Adventure: Classic Physics Puzzle – $9.99
Rise of Fox Hero – $4.99 (available February 17)
Rooftop Renegade – $17.99 (available February 17)
Seventh Lair – $7.99
Silver Fall: Ghoul Busters – $11.99
Sniper Strike 3D: Secret Elite Mission Warfare Ghost Squad – $4.99
Tama Cannon – $1.99 (available February 17)
The Legend of Gwen – $19.99
Twice Reborn: A Vampire Visual Novel – $14.99 (available February 22)
Verdict Guilty – $8.99
W.A.R.P. – $4.99
Can't decide if I want Deep Space: Action Fire Sci-Fi Game 2023 Shooter Strike Simulator Alien Death Ultimate Games, or Sniper Strike 3D: Secret Elite Mission Warfare Ghost Squad.
multiplayer crash in Theatrhythm has now lead to every time i boot up the game, it loads a black screen instead of the title screen.
reddit suggests it's a problem with corrupted save data, which sucks because i have twelve hours of playtime into it.
if i have to start completely over i'm going to be Very Sad.
i had a summon with +70% item drop, and a different one with +80% XP gain! i had a lot of story mode progress! augh!!
If you continue then you have more willpower than me. If I lose 20 minutes of time I usually quit the game forever.
3 Hopes crashed at the end of the tutorial stage.
I still haven't gotten up the urge to give it another shot.
Automata softlocked me once during its tutorial, and then as soon as it gave me actual control, fucked up the camera in an elevator shaft and game over'ed me from fall damage and a stray deer with the power of stunlock. I have also not gone back to that.
+4
ShadowfireVermont, in the middle of nowhereRegistered Userregular
That last part sounds like a very Yoko Taro thing.
People are right about the problems with BOTW, it's just the solutions... the solutions are bad.
See there is an always implication that "I didn't feel there was enough reward variety", for instance, is fixable in a straightforward and non-compromising way. It is not.
In terms of practical game development, the type of old-school 3D cinematic Zelda experience that some folks would prefer is not going to go well with how Nintendo is positioned as a developer. A game like that needs to have a lot more development DNA in common with like, God of War Ragnarok, to deliver a satisfying experience that would be competitive in today's market. Nintendo is not really good at this. The little voice acting they have in BotW is embarrassingly bad. The story and writing is fine for the game, but not good enough to be enjoyable if it was more heavily focused. The art is very very pretty and good as always, but is heavily showing its age already.
Strategically BotW is playing up Nintendo's core strengths of tight gameplay and building toybox style, unstructured play systems. So much discussion is focused on RPG reward curve here when it is not really important to the game at all. Much more of the appeal is about the insane shit that can happen when you statis things and hit them really hard with hammers. Zelda is not an Elder Scrolls-like game, it doesn't have a tight RPG reward curve with a lot of "number go up" shit, it's a toybox. It's gonna have a bigger overlap with Minecraft players; the dynamic, unpredictable interactivity in the engine is a huge part of what makes it work.
And this strategy - of building emergent toybox gameplay and exploration - has utterly obliterated every previous Zelda game in scale and popularity.
Anyway, there are a lot of reasons already brought up here as to why you can't just blend the past 20 years of 3D Zelda design into BOTW or its sequel. And while I'd be thrilled to have a new OOT-like with the production values and competence of God of War backing it up, that's very unlikely to happen and actually go well. I think we are on the better path here. I do worry about Tears being too much of the same but BOTW has already been a huge win for the series.
(Btw, ya'll are weird about downplaying weapons. They are absolutely a key exploration find, the damage differences are extremely significant and having high dps weapons on hand is really key to a tough fight. They do get more repetitive at end game but never stop being important.)
Hey switch thread I am confused by the online service.
I am the head of a family membership that expires in about a month. I want to get the expansion pack so I can play Goldeneye and whatnot. I have some credit on Amazon where they have codes for both individual and family plans with the expansion. It says this is for new members only but I'm seeing conflicting information on if one of these will error out and not work at all or run concurrently. I'm fine with concurrently, that's not a huge deal. But I don't want to buy a code that just won't work you know?
Hey switch thread I am confused by the online service.
I am the head of a family membership that expires in about a month. I want to get the expansion pack so I can play Goldeneye and whatnot. I have some credit on Amazon where they have codes for both individual and family plans with the expansion. It says this is for new members only but I'm seeing conflicting information on if one of these will error out and not work at all or run concurrently. I'm fine with concurrently, that's not a huge deal. But I don't want to buy a code that just won't work you know?
How's this work?
My guess is that they don't let you do the thing where you can buy multiple cards and stock up on them like you can with Game Pass. So my suggestion would be to wait until it expires and then buy the code.
Please note: Nintendo Switch Online – Expansion Pack memberships are for NEW MEMBERS ONLY and cannot be added to an active Nintendo Switch Online membership or an active Nintendo Switch Online + Expansion Pack membership.
The phrasing is weird but it reads to me that if you have an active membership the code won't work. But if you have an inactive membership then it will.
Just to reiterate: this is stupid that you even have to do this. You should be able to use the code and immediately get access to everything but this is Nintendo and they're still 15 or so years behind online tech.
Oh from the FAQ:
What if I already have an active Nintendo Switch Online individual/family membership?
If you currently have an active Nintendo Switch Online individual or family membership, you can redeem a download code for a Nintendo Switch Online + Expansion Pack individual or family membership.
If you already have a Nintendo Switch Online membership and you redeem a download code for a Nintendo Switch Online + Expansion Pack membership, your individual/family memberships will not be combined but will run concurrently.
Playing Portal while I wait for Metroid Prime to come out. I'm sure it was talked about when it first came out, but this is a good port. I mean, one would think that a game that ran on 360 would be no problem for the Switch, but the recent Tales port shows that you can never assume anything with Switch ports.
Probably gonna delete my 360 and PS3 copies.
Didn't the metroid prime remake come out the day they announced it?
Playing Portal while I wait for Metroid Prime to come out. I'm sure it was talked about when it first came out, but this is a good port. I mean, one would think that a game that ran on 360 would be no problem for the Switch, but the recent Tales port shows that you can never assume anything with Switch ports.
Probably gonna delete my 360 and PS3 copies.
Didn't the metroid prime remake come out the day they announced it?
Hey switch thread I am confused by the online service.
I am the head of a family membership that expires in about a month. I want to get the expansion pack so I can play Goldeneye and whatnot. I have some credit on Amazon where they have codes for both individual and family plans with the expansion. It says this is for new members only but I'm seeing conflicting information on if one of these will error out and not work at all or run concurrently. I'm fine with concurrently, that's not a huge deal. But I don't want to buy a code that just won't work you know?
How's this work?
My guess is that they don't let you do the thing where you can buy multiple cards and stock up on them like you can with Game Pass. So my suggestion would be to wait until it expires and then buy the code.
Please note: Nintendo Switch Online – Expansion Pack memberships are for NEW MEMBERS ONLY and cannot be added to an active Nintendo Switch Online membership or an active Nintendo Switch Online + Expansion Pack membership.
The phrasing is weird but it reads to me that if you have an active membership the code won't work. But if you have an inactive membership then it will.
Just to reiterate: this is stupid that you even have to do this. You should be able to use the code and immediately get access to everything but this is Nintendo and they're still 15 or so years behind online tech.
Oh from the FAQ:
What if I already have an active Nintendo Switch Online individual/family membership?
If you currently have an active Nintendo Switch Online individual or family membership, you can redeem a download code for a Nintendo Switch Online + Expansion Pack individual or family membership.
If you already have a Nintendo Switch Online membership and you redeem a download code for a Nintendo Switch Online + Expansion Pack membership, your individual/family memberships will not be combined but will run concurrently.
Okay snagged the family+expansion pack and put the code in and it worked great. Pretty sure it just nullified my old one but that expired in under a month anyway so oh well. Thanks!
Brainiac 8Don't call me Shirley...Registered Userregular
Mega Man X really should be on the list.
I love the Legends series but neither of them are top 100 material. They are great fun and super charming, but even back then were janky to actually play.
I want a Yoshi game with a difficulty higher than fetus.
Trying to 100% the original Yoshi's Island is really goddamn hard.
True of all of them. Yoshi's Island DS deliberately hides collectibles in the gap between your two screens! What's wrong with those devs??
It's funny, I'm in the middle of a run through of all the Yoshi's Island games and what I have found is they are all pretty great. The original is the best, but none of them are stinkers that years of internet griping have led me to believe. The one main sin of Yoshi's Island DS is exactly what you mentioned. They loved to hide not just collectibles, but enemies in the gap between screens, which is so very jerky of them.
I want a Yoshi game with a difficulty higher than fetus.
Trying to 100% the original Yoshi's Island is really goddamn hard.
True of all of them. Yoshi's Island DS deliberately hides collectibles in the gap between your two screens! What's wrong with those devs??
It's funny, I'm in the middle of a run through of all the Yoshi's Island games and what I have found is they are all pretty great. The original is the best, but none of them are stinkers that years of internet griping have led me to believe. The one main sin of Yoshi's Island DS is exactly what you mentioned. They loved to hide not just collectibles, but enemies in the gap between screens, which is so very jerky of them.
The main sin of the Island direct sequels is that all of them are just me too's. None of them as willing to try different things as Yoshi's Story was. So we got the unique and creative Yoshi's Island, the very different paced and different feeling Yoshi's Story... then Yoshi's Island copy and pasted two more times in DS and New Yoshi's Island.
I love the Legends series but neither of them are top 100 material. They are great fun and super charming, but even back then were janky to actually play.
Eh, they never felt janky to me. But that's subjectivity for you.
I want a Yoshi game with a difficulty higher than fetus.
Trying to 100% the original Yoshi's Island is really goddamn hard.
True of all of them. Yoshi's Island DS deliberately hides collectibles in the gap between your two screens! What's wrong with those devs??
It's funny, I'm in the middle of a run through of all the Yoshi's Island games and what I have found is they are all pretty great. The original is the best, but none of them are stinkers that years of internet griping have led me to believe. The one main sin of Yoshi's Island DS is exactly what you mentioned. They loved to hide not just collectibles, but enemies in the gap between screens, which is so very jerky of them.
The main sin of the Island direct sequels is that all of them are just me too's. None of them as willing to try different things as Yoshi's Story was. So we got the unique and creative Yoshi's Island, the very different paced and different feeling Yoshi's Story... then Yoshi's Island copy and pasted two more times in DS and New Yoshi's Island.
Of the two, at least DS felt like it tried to be a sequel. New just felt like it was trying to be the original to the point it retconned the original's ending just so it could do it over again.
Thank goodness Nintendo discovered arts and crafts.
Oh, and to the original point: I did 100% YI on the SNES, but the new levels in the GBA version were too much for me. I tapped out.
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
I'm not saying it's a good list (since it's not), but if I was making a list of the top 100 games to play right now, it would lean more towards newer games, because games are just flat out better than they were 30-40 years ago. Now if my criteria was also weighing a game's historical significance, then those older games are more likely to make the list.
Like, I wouldn't put the original Legend of Zelda in my top 100, as I don't find it fun to play anymore, along with 98% of the NES library. It wouldn't make the "fun" list, but it would make the "significant" list.
I'm going to assume everyone here knows about, or is subbed to, the Sakurai channel on YT. If not, you're in for a treat.
Each video is a bite-sized (3-5 minutes) look at some aspect of game design. Today's episode was on frame rates and understanding them for measurements. Give it a look see:
I'm the first in line to shout at nintendo releasing shoddy ports and emulators
so I'll come here to comment that the GB/C/A emulators on switch are world class top quality gorgeous accurate perfect programs.
I DO wish they don't take too long to add more roms to the collections, because the current libraries are minuscule and their history of NSO emulation updates is kinda spotty.
Well, once the Switch 2 is out, and we're comfortable installing CFW on the old Switch, we should be able to inject any ROMs we want into their perfect emulator.
Posts
reddit suggests it's a problem with corrupted save data, which sucks because i have twelve hours of playtime into it.
if i have to start completely over i'm going to be Very Sad.
i had a summon with +70% item drop, and a different one with +80% XP gain! i had a lot of story mode progress! augh!!
-A shrine, with a singular puzzle that's not really as fulfilling as a full dungeon.
-A weapon that just breaks, so it's not inherently special or anything.
-An enemy camp, which I'll ignore because the resources I gain don't justify the resources I'll lose.
-A korok seed. Eh.
I loved every minute I played the game. But when I think about going back, and start thinking on all the individual mechanics, I start thinking... man I kind of don't want to really deal with all that crap. Honestly that's a problem with most games anyways, but maybe even more so with especially transformative ones like BotW. Sooner or later this magical land of mystery and wonder that is now your backyard becomes just that... a backyard. A backyard I now have to mow, and every time I think of mowing it, I think... ehh I don't know if I wanna, given some of the issues I have with the lawnmower.
I'm still excited for TotK, and I'm sure it'll recapture that magic at the start. I also hope they've tweaked the lawnmower so it's not such a chore to push around.
Probably gonna delete my 360 and PS3 copies.
Can't decide if I want Deep Space: Action Fire Sci-Fi Game 2023 Shooter Strike Simulator Alien Death Ultimate Games, or Sniper Strike 3D: Secret Elite Mission Warfare Ghost Squad.
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
Bummer, just got my copy today, excited to play
the cloud successfully uploaded the corrupted save data so there's no recourse
RIP 12 hours
3 Hopes crashed at the end of the tutorial stage.
I still haven't gotten up the urge to give it another shot.
Automata softlocked me once during its tutorial, and then as soon as it gave me actual control, fucked up the camera in an elevator shaft and game over'ed me from fall damage and a stray deer with the power of stunlock. I have also not gone back to that.
Banjo kazooie nuts and bolts erasure .
I mean, flashbacks to the fucking gummi ships?
See there is an always implication that "I didn't feel there was enough reward variety", for instance, is fixable in a straightforward and non-compromising way. It is not.
In terms of practical game development, the type of old-school 3D cinematic Zelda experience that some folks would prefer is not going to go well with how Nintendo is positioned as a developer. A game like that needs to have a lot more development DNA in common with like, God of War Ragnarok, to deliver a satisfying experience that would be competitive in today's market. Nintendo is not really good at this. The little voice acting they have in BotW is embarrassingly bad. The story and writing is fine for the game, but not good enough to be enjoyable if it was more heavily focused. The art is very very pretty and good as always, but is heavily showing its age already.
Strategically BotW is playing up Nintendo's core strengths of tight gameplay and building toybox style, unstructured play systems. So much discussion is focused on RPG reward curve here when it is not really important to the game at all. Much more of the appeal is about the insane shit that can happen when you statis things and hit them really hard with hammers. Zelda is not an Elder Scrolls-like game, it doesn't have a tight RPG reward curve with a lot of "number go up" shit, it's a toybox. It's gonna have a bigger overlap with Minecraft players; the dynamic, unpredictable interactivity in the engine is a huge part of what makes it work.
And this strategy - of building emergent toybox gameplay and exploration - has utterly obliterated every previous Zelda game in scale and popularity.
Anyway, there are a lot of reasons already brought up here as to why you can't just blend the past 20 years of 3D Zelda design into BOTW or its sequel. And while I'd be thrilled to have a new OOT-like with the production values and competence of God of War backing it up, that's very unlikely to happen and actually go well. I think we are on the better path here. I do worry about Tears being too much of the same but BOTW has already been a huge win for the series.
(Btw, ya'll are weird about downplaying weapons. They are absolutely a key exploration find, the damage differences are extremely significant and having high dps weapons on hand is really key to a tough fight. They do get more repetitive at end game but never stop being important.)
There’s an endless mode that is randomized, but it does not work like the previous games.
Switch Friend Code: 3102-5341-0358
Nintendo Network ID: PhysiMarc
just make sure you keep playing after you hit the credits. the end of "route A" is not the end of the game
I am the head of a family membership that expires in about a month. I want to get the expansion pack so I can play Goldeneye and whatnot. I have some credit on Amazon where they have codes for both individual and family plans with the expansion. It says this is for new members only but I'm seeing conflicting information on if one of these will error out and not work at all or run concurrently. I'm fine with concurrently, that's not a huge deal. But I don't want to buy a code that just won't work you know?
How's this work?
SniperGuyGaming on PSN / SniperGuy710 on Xbone Live
My guess is that they don't let you do the thing where you can buy multiple cards and stock up on them like you can with Game Pass. So my suggestion would be to wait until it expires and then buy the code.
The phrasing is weird but it reads to me that if you have an active membership the code won't work. But if you have an inactive membership then it will.
Just to reiterate: this is stupid that you even have to do this. You should be able to use the code and immediately get access to everything but this is Nintendo and they're still 15 or so years behind online tech.
Oh from the FAQ:
Didn't the metroid prime remake come out the day they announced it?
It's not out physically yet
Okay snagged the family+expansion pack and put the code in and it worked great. Pretty sure it just nullified my old one but that expired in under a month anyway so oh well. Thanks!
SniperGuyGaming on PSN / SniperGuy710 on Xbone Live
No Mega Man Legends?
Not even Mega Man X?
I refute this list.
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
Trying to 100% the original Yoshi's Island is really goddamn hard.
True of all of them. Yoshi's Island DS deliberately hides collectibles in the gap between your two screens! What's wrong with those devs??
Recency Bias - The List
I love the Legends series but neither of them are top 100 material. They are great fun and super charming, but even back then were janky to actually play.
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Steam - http://steamcommunity.com/id/BRAINIAC8/
Add me!
It's funny, I'm in the middle of a run through of all the Yoshi's Island games and what I have found is they are all pretty great. The original is the best, but none of them are stinkers that years of internet griping have led me to believe. The one main sin of Yoshi's Island DS is exactly what you mentioned. They loved to hide not just collectibles, but enemies in the gap between screens, which is so very jerky of them.
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Steam - http://steamcommunity.com/id/BRAINIAC8/
Add me!
The main sin of the Island direct sequels is that all of them are just me too's. None of them as willing to try different things as Yoshi's Story was. So we got the unique and creative Yoshi's Island, the very different paced and different feeling Yoshi's Story... then Yoshi's Island copy and pasted two more times in DS and New Yoshi's Island.
Eh, they never felt janky to me. But that's subjectivity for you.
Of the two, at least DS felt like it tried to be a sequel. New just felt like it was trying to be the original to the point it retconned the original's ending just so it could do it over again.
Thank goodness Nintendo discovered arts and crafts.
Oh, and to the original point: I did 100% YI on the SNES, but the new levels in the GBA version were too much for me. I tapped out.
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
I'm not saying it's a good list (since it's not), but if I was making a list of the top 100 games to play right now, it would lean more towards newer games, because games are just flat out better than they were 30-40 years ago. Now if my criteria was also weighing a game's historical significance, then those older games are more likely to make the list.
Like, I wouldn't put the original Legend of Zelda in my top 100, as I don't find it fun to play anymore, along with 98% of the NES library. It wouldn't make the "fun" list, but it would make the "significant" list.
Each video is a bite-sized (3-5 minutes) look at some aspect of game design. Today's episode was on frame rates and understanding them for measurements. Give it a look see:
A video he did not too long ago showed footage of the N64 alpha for Smash Bros. Fascinating stuff.
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
so I'll come here to comment that the GB/C/A emulators on switch are world class top quality gorgeous accurate perfect programs.
I DO wish they don't take too long to add more roms to the collections, because the current libraries are minuscule and their history of NSO emulation updates is kinda spotty.