I’m convinced all the Switch 2 needs to be is the same thing but with a healthy spec bump. This isn’t a wheel they need to reinvent. I paid $350 for an OLED, which is great, but I would easily pay more for a Switch 2 that could run games at 1080x60 or thereabouts.
My biggest fear with the New Super Switch Boy XL U is that Nintendo Nintendo's themselves into some stupid gimmick again and it sucks.
I hope that the insane success of the Switch has shown them that they've struck gold with this design, and we just get an improved implementation with backwards compatibility. I don't know what APU manufacturer they're going with but system-wide DLSS or FSR2 would be a really good move to squeeze out a big performance bump with minimal quality drop. I know some games currently use FSR (Splatoon 3 and TotK) but it's the first version which kinda sucks.
Honestly, and I'm no hardware engineer so I have no concept of the feasibility, but a 'pro' dock that acted as an external GPU with upscaling tech that could push 1080p60 and upscale to 4k would be a slam dunk in my book. I'm fine with 720p30 in handheld.
What Nintendo does with the next console will be interesting.
If they want to maintain compatibility with Switch games, it pretty much has to be an ARM device, since the Switch runs Tegra. Moving to another architecture means breaking compatibility.
So is the next console truly "just" a switch 2 that keeps the same idea but with more powerful hardware? It almost has to be ARM then. If Nintendo goes in a completely different direction like they seem to tend to do, than it can be anything.
I'd put my money on it being a Switch 2 with a custom ARM solution, likely still built by nvidia. Whether that solution can take advantage of what nvidia does on the desktop/mobile GPU market is anyone's guess. Might see something resembling DLSS, otherwise I think it's a pretty straight hardware upgrade and little more.
Which I'm prefectly ok with. I like the switch formfactor and concept a lot. I just want a moar bettr piece of hardware.
The issue with system-wide DLSS would be backwards compatibility. DLSS requires the game to have a TAA implementation, which I think is pretty rare for current switch games as the switch GPU doesn't have a lot of spare compute power for TAA.
I do think updated hardware with an arm CPU and an nvidia gpu could work pretty well. The switch is under-powered but current generation mobile hardware can render good quality at 720p without ruining your power budget. Combine that with DLSS for upscaling to large displays and you'd have something comparable to medium settings PC gaming with a DLSS Balanced preset, which would be pretty nice.
The issue with system-wide DLSS would be backwards compatibility. DLSS requires the game to have a TAA implementation, which I think is pretty rare for current switch games as the switch GPU doesn't have a lot of spare compute power for TAA.
I do think updated hardware with an arm CPU and an nvidia gpu could work pretty well. The switch is under-powered but current generation mobile hardware can render good quality at 720p without ruining your power budget. Combine that with DLSS for upscaling to large displays and you'd have something comparable to medium settings PC gaming with a DLSS Balanced preset, which would be pretty nice.
Yeah I never meant to say we'd see a DLSS type thing on existing games. Just like in the PC space games would have had to be updated to support DLSS, or built from the start.
I’m convinced all the Switch 2 needs to be is the same thing but with a healthy spec bump. This isn’t a wheel they need to reinvent. I paid $350 for an OLED, which is great, but I would easily pay more for a Switch 2 that could run games at 1080x60 or thereabouts.
My biggest fear with the New Super Switch Boy XL U is that Nintendo Nintendo's themselves into some stupid gimmick again and it sucks.
I hope that the insane success of the Switch has shown them that they've struck gold with this design, and we just get an improved implementation with backwards compatibility. I don't know what APU manufacturer they're going with but system-wide DLSS or FSR2 would be a really good move to squeeze out a big performance bump with minimal quality drop. I know some games currently use FSR (Splatoon 3 and TotK) but it's the first version which kinda sucks.
Honestly, and I'm no hardware engineer so I have no concept of the feasibility, but a 'pro' dock that acted as an external GPU with upscaling tech that could push 1080p60 and upscale to 4k would be a slam dunk in my book. I'm fine with 720p30 in handheld.
Despite the internet wanting to will this into existence, I just don't see it happening. The additional complexity and hardware cost are just not Nintendo's M/O.
Also that was exactly the confusion that happened with the WiiU announcement, even people who are relatively keyed in assumed it's an add-on to the Wii
I don't think they're going to touch that again, albeit this time it'd on purpose
el_vicio on
+1
Dr_KeenbeanDumb as a buttPlanet Express ShipRegistered Userregular
Also that was exactly the confusion that happened with the WiiU announcement, even people who are relatively keyed in assumed it's an add-on to the Wii
I don't think they're going to touch that again, albeit this time it'd on purpose
I definitely agree. It reeks of Wii U style confusion. Or worse a 32X kind of addon (though that really was more due to Sega of Japan's feud with Sega of America but whatever). It's just my personal wishlisting so I don't have to shell out another $360.
I'm actually kind of glad Nintendo isn't doing a 'pro' half-gen console. I still haven't bought a PS5 because I don't want to buy one and then a week later have the PS5 Pro announced.
I really think we'll get a Switch 2 announcement slated for early 2024 in August. At least I'm hoping.
I bet a teaser around that time and a more complete reveal in Oct/Nov and hey it's backwards compatible so please still buy 3 million copies of Zelda over the holidays.
I really think we'll get a Switch 2 announcement slated for early 2024 in August. At least I'm hoping.
I bet a teaser around that time and a more complete reveal in Oct/Nov and hey it's backwards compatible so please still buy 3 million copies of Zelda over the holidays.
"Also here are WW and TP, also backwards compatible"
As long as the new switch is strong enough that we start seeing GameCube games show up. Hell, I know they’re too big to be dropped in an app like N64 and the other consoles but just make them available for download to Online members, that’s be fine.
I really think we'll get a Switch 2 announcement slated for early 2024 in August. At least I'm hoping.
I bet a teaser around that time and a more complete reveal in Oct/Nov and hey it's backwards compatible so please still buy 3 million copies of Zelda over the holidays.
"Also here are WW and TP, also backwards compatible"
(I know, I know...just...I have to)
With OoT and MM remakes in HD. It's called Zelda 3D All-Stars and you have 48 hours to buy it before it's gone forever.
I really think we'll get a Switch 2 announcement slated for early 2024 in August. At least I'm hoping.
I bet a teaser around that time and a more complete reveal in Oct/Nov and hey it's backwards compatible so please still buy 3 million copies of Zelda over the holidays.
"Also here are WW and TP, also backwards compatible"
(I know, I know...just...I have to)
With OoT and MM remakes in HD. It's called Zelda 3D All-Stars and you have 48 hours to buy it before it's gone forever.
That is precisely what I want from a mid generation upgrade. Make it 100% about form factor. Sideways upgrades. Better screen, better battery, slimmer case, ect. But do not change the graphical capacity at all. I really don't want a repeat of the PS4 Pro. Things just overall degrade when you start creating graphical tiers like that. Hell, MS did it out of the gate this generation and they're already starting to get wobbly.
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
It's honestly ironic that Nintendo is the only one that didn't do an upgrade console, considering that was usually their whole thing.
I have to wonder if it's because of all the shortages and whatnot that it was never a financially viable move and they just sort of kicked the can down toward the successor console or what.
It's honestly ironic that Nintendo is the only one that didn't do an upgrade console, considering that was usually their whole thing.
I have to wonder if it's because of all the shortages and whatnot that it was never a financially viable move and they just sort of kicked the can down toward the successor console or what.
Maybe they found the results of New 3DS disappointing, but my guess is it was a cost saving move to put all their investment towards the next thing.
Nah. It does not have more juice, unlike all the other tiered, half-step consoles
yeah the OLED was simply a replacement for the old screen version because their supplier no longer made the old screens they needed.
That's.... not true. The regular LCD model of switch is still sold.
... that's a fair point. Hmm. That might have been a false rumor, if it's not just the old stock that was left not selling because people'd rather get the shiny new OLED version, though it IS a fair bit cheaper so I'd have expected them to sell through the remaining stock by now.
I think the OLED model is essentially the final model of the Switch. It hammers out most of the minor issues with it. Still, the Joycons are not drift free.
You have to mod them yourself to get that. I am liking the larger screen.
I've replaced the sticks on one set of joycons myself before Nintendo started their free fix program, and returned another set to Nintendo for fixing.
It's not great, but I'm salty right now because my PS4 Dualshock controller just up and died and won't charge or turn on at all anymore. So at least Nintendo's controllers are better in that aspect, and the Pro Controller is a freaking tank.
I've sent a couple of joycons in for the free drift repair. My Skyward Sword joycons are still doing well after a couple of years.
I always hear that the Dualsense is the least reliable of the modern console controllers, but my launch controller is doing well after 2 1/2 years of regular use and a back button mod install.
Honestly, and I'm no hardware engineer so I have no concept of the feasibility, but a 'pro' dock that acted as an external GPU with upscaling tech that could push 1080p60 and upscale to 4k would be a slam dunk in my book. I'm fine with 720p30 in handheld.
I think you can get something close to that already.
Maximilian Dood was using something like that for TotK yesterday; I think it was one device that added anti-aliasing an output at 1080p, and another that upscaled it to 4k. Doesn't do anything about the framerate, but it did look pretty good. Probably cost a couple of limbs, though.
I don't see Nintendo making something like that anyway, they haven't tried to be competitive on hardware performance since the Gamecube. Ever since then they've gone for the much lower target of mass-use, with a price-performance point a lot closer together. They didn't go for HD with the Wii because HD TVs still weren't super widespread (yes they were available, but most families stuck with a TV for a decade or more).
In my dream world the next Switch would look a lot like the Steam Deck in terms of size and power. I'm okay with paying a bit more, and I like the idea that similar specs could lead to more cross-platform games.
yeah I'm torn on that idea. I have, own, and love the Steam Deck. It has received significantly more play time than my Switch in the last year. but when I travel, when space is tight, I much prefer a device the size of the switch. And while I did it for a couple of months, I don't keep my Steam deck in my every day carry bag anymore, the amount of time I play it is not a good trade off for the space it takes. If I *know* I'm going somwhere where I'm going to be playing games, the Deck often does find a spot in the bag. But as a "eh let me toss this in the bag in case I need it" There is no way the Deck makes the cut over the switch.
A Steam Deck is a device I can play on the couch while watching TV, on the deck, etc. It's good for road trips. But if I'm getting on a plane, it is Switch all the way.
Both devices are great, both have their places. And I'd love the deck to be smaller, not the switch to be bigger.
My case is a bit odd because ergonomically I just can't hold the switch and play it in handheld mode for very long, but I can use the steam deck without issues, so the switch is basically docked mode only for me, and the steam deck I only ever play in handheld.
Edit: What I mean to say here, is I wouldn't mind a somewhat bigger/steam deck sized device for a switch 2 as it would make it more usable for me personally.
I had joycon drift a couple years in on my early model switch, managed to fix it with just the drop of electrical contact cleaner into the housing trick, took a little while afterwards to fully clear up but eventually it was back to normal completely
My case is a bit odd because ergonomically I just can't hold the switch and play it in handheld mode for very long, but I can use the steam deck without issues, so the switch is basically docked mode only for me, and the steam deck I only ever play in handheld.
Edit: What I mean to say here, is I wouldn't mind a somewhat bigger/steam deck sized device for a switch 2 as it would make it more usable for me personally.
I think there's a way to make the ergonomics of the Switch better without making the device significantly bigger. The Joycon are very un-ergonomic.
I don’t need an enormous improvement with the next Switch, just enough that I don’t feel like I’m compromising when I play games on it. Don’t get me wrong, Zelda is a great game and I’m having a lot of fun. But it’s painful to look at. It’s like I’m playing a good looking game through a filter. I don’t want to play a version of a game that’s being held back by the hardware.
My case is a bit odd because ergonomically I just can't hold the switch and play it in handheld mode for very long, but I can use the steam deck without issues, so the switch is basically docked mode only for me, and the steam deck I only ever play in handheld.
Edit: What I mean to say here, is I wouldn't mind a somewhat bigger/steam deck sized device for a switch 2 as it would make it more usable for me personally.
I think there's a way to make the ergonomics of the Switch better without making the device significantly bigger. The Joycon are very un-ergonomic.
I have pretty good sized hands and as I get older and my joints get stiffer I can't play my Switch in handheld for very long without a grip attached. I swore by my old Satisfye Zen Grip Pro for my v2 Switch, but had to change to something new for the OLED because the OLED is a fraction to large for the Satisfye. Went with the Skull & Co Gaming Neogrip as a substitute and it should be here in a few days.
My case is a bit odd because ergonomically I just can't hold the switch and play it in handheld mode for very long, but I can use the steam deck without issues, so the switch is basically docked mode only for me, and the steam deck I only ever play in handheld.
What's nice about the Switch is that if it's too small, you can add a grip, or swap the joycons out for a split pad pro. If someone finds the Deck too big, their only option is to learn to live with it.
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My biggest fear with the New Super Switch Boy XL U is that Nintendo Nintendo's themselves into some stupid gimmick again and it sucks.
I hope that the insane success of the Switch has shown them that they've struck gold with this design, and we just get an improved implementation with backwards compatibility. I don't know what APU manufacturer they're going with but system-wide DLSS or FSR2 would be a really good move to squeeze out a big performance bump with minimal quality drop. I know some games currently use FSR (Splatoon 3 and TotK) but it's the first version which kinda sucks.
Honestly, and I'm no hardware engineer so I have no concept of the feasibility, but a 'pro' dock that acted as an external GPU with upscaling tech that could push 1080p60 and upscale to 4k would be a slam dunk in my book. I'm fine with 720p30 in handheld.
3DS: 1650-8480-6786
Switch: SW-0653-8208-4705
If they want to maintain compatibility with Switch games, it pretty much has to be an ARM device, since the Switch runs Tegra. Moving to another architecture means breaking compatibility.
So is the next console truly "just" a switch 2 that keeps the same idea but with more powerful hardware? It almost has to be ARM then. If Nintendo goes in a completely different direction like they seem to tend to do, than it can be anything.
I'd put my money on it being a Switch 2 with a custom ARM solution, likely still built by nvidia. Whether that solution can take advantage of what nvidia does on the desktop/mobile GPU market is anyone's guess. Might see something resembling DLSS, otherwise I think it's a pretty straight hardware upgrade and little more.
Which I'm prefectly ok with. I like the switch formfactor and concept a lot. I just want a moar bettr piece of hardware.
I do think updated hardware with an arm CPU and an nvidia gpu could work pretty well. The switch is under-powered but current generation mobile hardware can render good quality at 720p without ruining your power budget. Combine that with DLSS for upscaling to large displays and you'd have something comparable to medium settings PC gaming with a DLSS Balanced preset, which would be pretty nice.
Yeah I never meant to say we'd see a DLSS type thing on existing games. Just like in the PC space games would have had to be updated to support DLSS, or built from the start.
Except all the times they didn't, which was most of the time.
Despite the internet wanting to will this into existence, I just don't see it happening. The additional complexity and hardware cost are just not Nintendo's M/O.
I don't think they're going to touch that again, albeit this time it'd on purpose
I definitely agree. It reeks of Wii U style confusion. Or worse a 32X kind of addon (though that really was more due to Sega of Japan's feud with Sega of America but whatever). It's just my personal wishlisting so I don't have to shell out another $360.
I'm actually kind of glad Nintendo isn't doing a 'pro' half-gen console. I still haven't bought a PS5 because I don't want to buy one and then a week later have the PS5 Pro announced.
3DS: 1650-8480-6786
Switch: SW-0653-8208-4705
Nah. It does not have more juice, unlike all the other tiered, half-step consoles
I bet a teaser around that time and a more complete reveal in Oct/Nov and hey it's backwards compatible so please still buy 3 million copies of Zelda over the holidays.
"Also here are WW and TP, also backwards compatible"
(I know, I know...just...I have to)
twitch.tv/Taramoor
@TaramoorPlays
Taramoor on Youtube
With OoT and MM remakes in HD. It's called Zelda 3D All-Stars and you have 48 hours to buy it before it's gone forever.
3DS: 1650-8480-6786
Switch: SW-0653-8208-4705
Don't do this to me
you can't
pls
yeah the OLED was simply a replacement for the old screen version because their supplier no longer made the old screens they needed.
That's.... not true. The regular LCD model of switch is still sold.
I have to wonder if it's because of all the shortages and whatnot that it was never a financially viable move and they just sort of kicked the can down toward the successor console or what.
3DS: 1650-8480-6786
Switch: SW-0653-8208-4705
Maybe they found the results of New 3DS disappointing, but my guess is it was a cost saving move to put all their investment towards the next thing.
... that's a fair point. Hmm. That might have been a false rumor, if it's not just the old stock that was left not selling because people'd rather get the shiny new OLED version, though it IS a fair bit cheaper so I'd have expected them to sell through the remaining stock by now.
You have to mod them yourself to get that. I am liking the larger screen.
It's not great, but I'm salty right now because my PS4 Dualshock controller just up and died and won't charge or turn on at all anymore. So at least Nintendo's controllers are better in that aspect, and the Pro Controller is a freaking tank.
I always hear that the Dualsense is the least reliable of the modern console controllers, but my launch controller is doing well after 2 1/2 years of regular use and a back button mod install.
Maximilian Dood was using something like that for TotK yesterday; I think it was one device that added anti-aliasing an output at 1080p, and another that upscaled it to 4k. Doesn't do anything about the framerate, but it did look pretty good. Probably cost a couple of limbs, though.
I don't see Nintendo making something like that anyway, they haven't tried to be competitive on hardware performance since the Gamecube. Ever since then they've gone for the much lower target of mass-use, with a price-performance point a lot closer together. They didn't go for HD with the Wii because HD TVs still weren't super widespread (yes they were available, but most families stuck with a TV for a decade or more).
I think something in the ballpark of PS4 with some kind of DLSS isn't totally unreasonable.
A Steam Deck is a device I can play on the couch while watching TV, on the deck, etc. It's good for road trips. But if I'm getting on a plane, it is Switch all the way.
Both devices are great, both have their places. And I'd love the deck to be smaller, not the switch to be bigger.
From personal experience, the inverse is equally shocking.
Edit: What I mean to say here, is I wouldn't mind a somewhat bigger/steam deck sized device for a switch 2 as it would make it more usable for me personally.
I think there's a way to make the ergonomics of the Switch better without making the device significantly bigger. The Joycon are very un-ergonomic.
I have pretty good sized hands and as I get older and my joints get stiffer I can't play my Switch in handheld for very long without a grip attached. I swore by my old Satisfye Zen Grip Pro for my v2 Switch, but had to change to something new for the OLED because the OLED is a fraction to large for the Satisfye. Went with the Skull & Co Gaming Neogrip as a substitute and it should be here in a few days.
What's nice about the Switch is that if it's too small, you can add a grip, or swap the joycons out for a split pad pro. If someone finds the Deck too big, their only option is to learn to live with it.