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[Xbox] Where MY opinion is the most important opinion. IMHO.

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Posts

  • dporowskidporowski Registered User regular
    This is the kind of game where it's got "Tammy & the T-Rex" in it. I mean the whole movie, playing real time, on a TV in your house. You can sit on the couch to watch it. I've gotten actual laughter out of one sequence in the tutorial, and the gameplay is "perfectly decent" so far, kinda old-school shooter style stuff.

    If you like the kind of game where someone thought it was a good idea to put the entirety of a horrible 80s movie in it, you'll probably be okay with this. It is very, very dumb, but nobody makes anything this dumb without knowing exactly what they're doing.

    el_vicio
  • el_vicioel_vicio Registered User regular
    It's the r-rated cut, even!

    ouxsemmi8rm9.png

  • ProhassProhass Registered User regular
    Prohass wrote: »
    I still don’t get why they’ didn’t just make a Rick and morty game. Must’ve been a licensing thing

    This isn't Roiland's company's first game, and there was a Rick and Morty VR game. So the answer is they already did, and he has a business not doing that over and over again.

    Like I get that but then the game looks basically exactly like Rick and morty in so many ways, like it seems like worst of both worlds, not quite Rick and morty enough to get Rick and morty fans instantly involved, but also Rick and morty enough to turn off people who don’t like Rick and morty

  • shoeboxjeddyshoeboxjeddy Registered User regular
    Prohass wrote: »
    Prohass wrote: »
    I still don’t get why they’ didn’t just make a Rick and morty game. Must’ve been a licensing thing

    This isn't Roiland's company's first game, and there was a Rick and Morty VR game. So the answer is they already did, and he has a business not doing that over and over again.

    Like I get that but then the game looks basically exactly like Rick and morty in so many ways, like it seems like worst of both worlds, not quite Rick and morty enough to get Rick and morty fans instantly involved, but also Rick and morty enough to turn off people who don’t like Rick and morty

    You're forgetting the most important way it's not like Rick and Morty: the Roiland company makes bank if the new IP works, instead of owing all the rights holders of the Rick and Morty IP. And speaking as someone who generally likes the show, it makes sense to me to make a new thing that they can take in whatever direction instead of being beholden to taking place during the show or having to follow show canon or taking pains to explain this is non-canon for some reason, etc etc. I haven't played the game, but the conceit is sound enough. FPS gameplay plus the humor his company focuses on. Either side of that equation could fall flat, but conceptually, it makes sense.

  • dporowskidporowski Registered User regular
    edited December 2022
    I feel like it's doing what it set out to do, so far pretty reasonably. You're just either gonna be down for a knife named Stabby, or you're not, you know? Spectacular it isn't, but I'm fine with games that are around AA-level, know what they want to do, then execute in a reasonably competent manner.

    dporowski on
    DemonStacey
  • DirtyDirty Registered User regular
    edited December 2022
    You're forgetting the most important way it's not like Rick and Morty: the Roiland company makes bank if the new IP works, instead of owing all the rights holders of the Rick and Morty IP. And speaking as someone who generally likes the show, it makes sense to me to make a new thing that they can take in whatever direction instead of being beholden to taking place during the show or having to follow show canon or taking pains to explain this is non-canon for some reason, etc etc.

    There's actually a scene in the Rick & Morty VR game where Morty decides to become vegan, then says something like "This is canon. Canon shit is happening ... in this VR game."

    I actually did a $1 resub to Game Pass to try this game out. I like R&M in general, and I enjoyed the Trover game. I figured this game would probably be divisive. I don't think a game needs universal acclaim in order for me to enjoy it.

    Dirty on
  • Crippl3Crippl3 oh noRegistered User regular
    Maybe they just wanted to make a game that wasn't rick and morty

    shoeboxjeddy
  • DemonStaceyDemonStacey TTODewback's Daughter In love with the TaySwayRegistered User regular
    'Not worth paying money directly' is still not a ringing endorsement.

    That is such an incredibly specific to an individual statement that it means basically nothing as a general statement l.

    The game also has a lot of positive reviews.

    It really just looks like, exactly as expected, if you are into the idea of playing through some Justin Roiland humor its a fun ride. If thats not appealing to you its not gonna be worth your time.

    But a lot of people will be into that concept while for others it would be torture.

  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    'Not worth paying money directly' is still not a ringing endorsement.

    That is such an incredibly specific to an individual statement that it means basically nothing as a general statement l.

    The game also has a lot of positive reviews.

    It really just looks like, exactly as expected, if you are into the idea of playing through some Justin Roiland humor its a fun ride. If thats not appealing to you its not gonna be worth your time.

    But a lot of people will be into that concept while for others it would be torture.

    Bully for you. Tell me again how a game isn't worth paying money for and make it a positive!

  • DemonStaceyDemonStacey TTODewback's Daughter In love with the TaySwayRegistered User regular
    edited December 2022
    'Not worth paying money directly' is still not a ringing endorsement.

    That is such an incredibly specific to an individual statement that it means basically nothing as a general statement l.

    The game also has a lot of positive reviews.

    It really just looks like, exactly as expected, if you are into the idea of playing through some Justin Roiland humor its a fun ride. If thats not appealing to you its not gonna be worth your time.

    But a lot of people will be into that concept while for others it would be torture.

    Bully for you. Tell me again how a game isn't worth paying money for and make it a positive!

    I mean the cut-off point for what amount of dollars someone is willing to pay before its worth it is obviously an individual thing. Some folks aren't willing to pay full price for any game ever. Other will for any game that interests them.

    And for me at the very least if something isn't worth paying for... it absolutely isn't worth my free time at all. That means it straight up isn't enjoyable enough to bother playing even if its free. So if something is enjoyable enough I would want to play ot is absolutely worth money.

    So yea... thats very very individual..as anything involving money is.

    DemonStacey on
  • tastydonutstastydonuts Registered User regular
    edited December 2022
    MonsterVine – 4.5/5: "High On Life is easily one of the funniest games I’ve played in a while and is a great game to close the year out with."

    Neowin – 8.5/10: "High On Life is unique in the way it has mashed together ideas from many genres, and somehow ended up with an actually engaging and, more importantly, funny product. Squanch Games could have easily squandered things by slipping up its Doom-like combat or having humor that’s too cringy to even laugh at. Having played far too many serious and gritty shooters in recent times, this was a breath of fresh air to experience."

    GodisaGeek – 8/10: "High on Life is a deceptively smart game when it comes to the mechanics of gunplay and traversal, and while there’re a few niggles with movement, it’s ridiculously fun. Squanch Games has managed to capitalise on the mistakes Trover made, as well as find holes in the FPS genre to create an enjoyable shooter filled with gross humour that never failed to make me laugh. There’s not a ton to do outside of the main story, but that doesn’t mean that the writing or structure of it ever failed to give me something to like."

    Game Rant – 4/5: "High on Life is a fun first-person shooter game with a memorable and hilarious story as well as a couple of serious bugs that need addressing."

    Saving Content – 4/5: "The best way I could describe this game in a concise way that this is Chex Quest meets Halo with the writing of Rick and Morty. Now, if Justin Roiland’s voice and comedy doesn’t normally do anything for you, what you’ll find in High On Life isn’t going to change that. While the number of bugs and crashes weren’t that many or that big of a deal, it did impact my overall enjoyment. I was immersed in the world built here by Squanch Games, completing it in just a few sittings. High On Life is a great adventure with quality shooting and a filthy mouth to be one of the best and funniest games I’ve played all year."

    TechRaptor – 8/10: "Though High on Life takes a bit of time to get the ball rolling and lacks some enemy variety, it's a comical adventure with an excellent opening and finale, and promises plenty of other surprises in store for players."

    Worth Playing – 7.5/10: "Overall, High on Life is a solid first-person shooter/adventure game. The action is exciting, and the boss fights are frustrating in their difficulty but satisfying once you take down someone. The exploration portions make you want to return to each area to suss out secrets, and you'd just wish there were more environments to explore. All of this is done at a good length, but only if you're a fan of the humour. If you are a fan, add an extra point to the score. Even if you're not a fan of the humour, the adventure is worth experiencing at least once."

    Destructoid – 5.5/10: "As-is, High on Life is great weekend Game Pass pickup, and something to go into with caution if you’re a fan of Roiland’s work. I appreciate what Squanch Games is doing in the industry as a whole, but Trover Saves the Universe was a much better distillation of Roiland and company’s humor in a sounder package."

    But Why Tho? – 3/10: "Anyone who isn’t thrilled at the idea of having Roiland constantly chattering in their ear for a dozen hours straight will likely find the game’s incessant need to force itself on the player annoying. With the addition of uncompelling combat, frustrating exploration, and a lack of anything else to offer players, High on Life is one of the most annoying, derivative, and slogging experiences in years."

    Eurogamer – Avoid: "A miserable cocktail of ideas from other action-platformers and the worst parts of Rick and Morty."


    (TA Review roundup)

    3m1ehp5ejdsb.png

    Just want to point out the general reviews for this game.

    tastydonuts on
    “I used to draw, hard to admit that I used to draw...”
    rahkeesh2000DemonStaceyeMoander
  • DemonStaceyDemonStacey TTODewback's Daughter In love with the TaySwayRegistered User regular
    edited December 2022
    Really it looks like the perfect kinda game to play through with the SO. Straightforward enough that she can probably play most of it herself while I can watch and get some laughs.

    Definitely will be grabbing it(is it digital only?) Right away.

    DemonStacey on
  • tastydonutstastydonuts Registered User regular
    There's a time-waster achievement on the list that I'm not too fond of. Like, the last time I did one that required me to keep my box on overnight. My power company sends out weekly power usage graphs (and other stats vs neighbors) which made me conscious of waste like that. But yeah, not about to hard idle my console for 15 hours in a video game strip club. idk. o_O

    That aside, I have plenty of other games on the stack... so I'm not sure if it's worth the detour, even if it's available as part of my Game Pass sub. Haven't played an FPS in a while though. idk.

    “I used to draw, hard to admit that I used to draw...”
  • shoeboxjeddyshoeboxjeddy Registered User regular
    There's a time-waster achievement on the list that I'm not too fond of. Like, the last time I did one that required me to keep my box on overnight. My power company sends out weekly power usage graphs (and other stats vs neighbors) which made me conscious of waste like that. But yeah, not about to hard idle my console for 15 hours in a video game strip club. idk. o_O

    That aside, I have plenty of other games on the stack... so I'm not sure if it's worth the detour, even if it's available as part of my Game Pass sub. Haven't played an FPS in a while though. idk.

    That achievement is a joke and the written requirement is apparently not accurate (on purpose). Note the phrase "very real" in the title.

    Carpy
  • tastydonutstastydonuts Registered User regular
    edited December 2022
    There's a time-waster achievement on the list that I'm not too fond of. Like, the last time I did one that required me to keep my box on overnight. My power company sends out weekly power usage graphs (and other stats vs neighbors) which made me conscious of waste like that. But yeah, not about to hard idle my console for 15 hours in a video game strip club. idk. o_O

    That aside, I have plenty of other games on the stack... so I'm not sure if it's worth the detour, even if it's available as part of my Game Pass sub. Haven't played an FPS in a while though. idk.

    That achievement is a joke and the written requirement is apparently not accurate (on purpose). Note the phrase "very real" in the title.

    The thing is, some achievement designers feel that clocking hours of play time doing things in a game does constitute a valid achievement task, so I take them at face value.

    tastydonuts on
    “I used to draw, hard to admit that I used to draw...”
  • tastydonutstastydonuts Registered User regular
    More importantly, apparently Gris is available on console now. While it is/was available on Game Pass PC, it seems to be purchase only for console. I wonder why. I really loved (and bought) the soundtrack back when it came out, so it should be interesting to actually be able to play the game behind it. :V

    afbpct4akier.png

    “I used to draw, hard to admit that I used to draw...”
    ArteenShadowfire
  • ArteenArteen Adept ValeRegistered User regular
    I was going crazy because I remember playing that game, but couldn't find any history of actually owning it. It must've been from PC Game Pass, and it didn't have achievements back then.

    It's a gorgeous game. I'm not about to spend $17 to replay it again, but if comes back to Game Pass I will.

    Elki
  • shoeboxjeddyshoeboxjeddy Registered User regular
    Yeah, I played Gris on PC Gamepass back before they removed it from there. Worth it if you like narrative/artistic platformers (it is VERY low on the challenge/execution side of the spectrum). If it ever shows up on console Gamepass, I could see making a run for the achievements.

  • TexiKenTexiKen Dammit! That fish really got me!Registered User regular
    edited December 2022
    Apparently on High on Life there's a full length commentary track for the movie Demon Wind from Roiland, Rich Evans, and Mike from RLM (and they do voices in the game). And the movie is in the game. So I guess this is how you get a game download, Morty.

    edit: full movie on youtube, below in spoiler

    TexiKen on
    el_vicio
  • Crippl3Crippl3 oh noRegistered User regular
    TexiKen wrote: »
    Apparently on High on Life there's a full length commentary track for the movie Demon Wind from Roiland, Rich Evans, and Mike from RLM (and they do voices in the game). And the movie is in the game. So I guess this is how you get a game download, Morty.

    edit: full movie on youtube, below in spoiler

    apparently
    Tammy & The T-Rex
    is in there too, the R-rated version and that movie rules

  • dporowskidporowski Registered User regular
    Crippl3 wrote: »
    TexiKen wrote: »
    Apparently on High on Life there's a full length commentary track for the movie Demon Wind from Roiland, Rich Evans, and Mike from RLM (and they do voices in the game). And the movie is in the game. So I guess this is how you get a game download, Morty.

    edit: full movie on youtube, below in spoiler

    apparently
    Tammy & The T-Rex
    is in there too, the R-rated version and that movie rules

    It is ABSOLUTELY in there. You can sit on the couch to watch it.

  • tastydonutstastydonuts Registered User regular
    Maybe I'll check out High on Life... lol

    Completed Gris. My experience with the game having been the soundtrack prior, I think that the soundtrack matches the game very well. The achievements all being secret with some weak descriptions made me think several of them were just straight broken though. So I had to look them up, though I guess in hindsight they were also fairly obvious. Either way, enjoyable.

    “I used to draw, hard to admit that I used to draw...”
  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    TexiKen wrote: »
    Apparently on High on Life there's a full length commentary track for the movie Demon Wind from Roiland, Rich Evans, and Mike from RLM (and they do voices in the game). And the movie is in the game. So I guess this is how you get a game download, Morty.

    I suppose the association with RLM explains why there was a Rick and Morty thing in their video from a couple of weeks ago.

    TexiKen
  • DemonStaceyDemonStacey TTODewback's Daughter In love with the TaySwayRegistered User regular
    I'm very excited for whatever Tim Robinson is voicing.

    Game is definitely gonna be a fun ride for.. well doing what the title suggests haha.

  • urahonkyurahonky Registered User regular
    I've been playing Eastward and I think I like it well enough but my goodness the talking is so overly verbose that it makes every cutscene drag on.

  • King RiptorKing Riptor Registered User regular
    I'm very excited for whatever Tim Robinson is voicing.

    Game is definitely gonna be a fun ride for.. well doing what the title suggests haha.

    Gonna be honest most of the gun stuff is funny but listening to the sister and that bounty hunter guy argue is annoying as shit and you can't skip it

    I have a podcast now. It's about video games and anime!Find it here.
  • SynthesisSynthesis Honda Today! Registered User regular
    TexiKen wrote: »
    Apparently on High on Life there's a full length commentary track for the movie Demon Wind from Roiland, Rich Evans, and Mike from RLM (and they do voices in the game). And the movie is in the game. So I guess this is how you get a game download, Morty.

    I suppose the association with RLM explains why there was a Rick and Morty thing in their video from a couple of weeks ago.

    I'm probably in the assured minority when I admit that I don't think I've ever liked Red Letter Media. Despite a residual fondness for the classic MST3K formula (I rewatched the two seasons on Netflix multiple times), a lot of film and television criticism is really not my sport to watch.

    Then again, I occasionally find extremely academic, leftist entries like The Important Cinema Club, Michael and US, and Chapo Trap House to be childishly obnoxious, so I may just be way too far on the academic side of these things. But specifically, I was introduced to RLM with their "skits" on the Star Wars prequel trilogy not long after I arrived in the United States and, in my university, they were without exaggeration treated as the greatest narratives composed by humans of the last several decades, modern day sonnets from Shakespeare and Dickens.

    I absolutely hated them. Not because I liked those films, but because the combination of the voice, the satirical brand and the whole "woman kidnapped in the basement" subplot was possibly the least entertaining thing I'd ever seen, even including those particular films. It may be that the particular formula doesn't translate well out of their particular American culture. Or maybe I just didn't like fun, as people assured me. Having actually read, rather listened to them, they certainly could present salient points, but having to endure those Star Wars bits more than once was enough to convince me never to listen to anything of theirs ever again. Then again, I avoid a lot of particularly scathing video treatise like that anyway.

    Not sure how I feel about Rick and Morty. I laughed at a few of their bits. But I missed the last two seasons, I think, and I'm not sure how well that particular improvised performance, combined with the very distinct voice talent, works in something that isn't a TV series.

    I definitely play to give it a try, since it seems generally accessible and not particularly challenging (and I find it amusing that cocaine has become the new weed in the media popular consciousness, because anyone who doesn't enjoy cannabis must be some sort of terrible unfunny straight-edge :lol: ). No idea if I'll like it though. It's sort of the opposite of games like A Plague Tale: Requiem where I dislike the actual gameplay formula, but the game is so beautifully rendered that I sort of force myself through it. Can't hurt to try.

    BRIAN BLESSED
  • DirtyDirty Registered User regular
    urahonky wrote: »
    I've been playing Eastward and I think I like it well enough but my goodness the talking is so overly verbose that it makes every cutscene drag on.

    Eastward is a game that was in dire need of an editor. The sheer volume of dialog that was neither interesting nor important to the plot is astounding. After a while I just couldn't sit through it anymore.

  • urahonkyurahonky Registered User regular
    Dirty wrote: »
    urahonky wrote: »
    I've been playing Eastward and I think I like it well enough but my goodness the talking is so overly verbose that it makes every cutscene drag on.

    Eastward is a game that was in dire need of an editor. The sheer volume of dialog that was neither interesting nor important to the plot is astounding. After a while I just couldn't sit through it anymore.

    This is where I'm at on it. I just want to get to the puzzles and stuff. But there was a 20 minute cutscene of chatter that didn't go anywhere. I finally get to the combat area and there's more chatter that goes on another 15 minutes. I don't mind when dialogue progresses the plot or gives characterization but this stuff is just all filler. It's a 4 hour game stretched to 20 hours.

  • ElkiElki get busy Moderator, ClubPA mod
    Synthesis wrote: »
    TexiKen wrote: »
    Apparently on High on Life there's a full length commentary track for the movie Demon Wind from Roiland, Rich Evans, and Mike from RLM (and they do voices in the game). And the movie is in the game. So I guess this is how you get a game download, Morty.

    I suppose the association with RLM explains why there was a Rick and Morty thing in their video from a couple of weeks ago.

    I'm probably in the assured minority when I admit that I don't think I've ever liked Red Letter Media. Despite a residual fondness for the classic MST3K formula (I rewatched the two seasons on Netflix multiple times), a lot of film and television criticism is really not my sport to watch.

    Then again, I occasionally find extremely academic, leftist entries like The Important Cinema Club, Michael and US, and Chapo Trap House to be childishly obnoxious, so I may just be way too far on the academic side of these things. But specifically, I was introduced to RLM with their "skits" on the Star Wars prequel trilogy not long after I arrived in the United States and, in my university, they were without exaggeration treated as the greatest narratives composed by humans of the last several decades, modern day sonnets from Shakespeare and Dickens.

    I absolutely hated them. Not because I liked those films, but because the combination of the voice, the satirical brand and the whole "woman kidnapped in the basement" subplot was possibly the least entertaining thing I'd ever seen, even including those particular films. It may be that the particular formula doesn't translate well out of their particular American culture. Or maybe I just didn't like fun, as people assured me. Having actually read, rather listened to them, they certainly could present salient points, but having to endure those Star Wars bits more than once was enough to convince me never to listen to anything of theirs ever again. Then again, I avoid a lot of particularly scathing video treatise like that anyway.

    Not sure how I feel about Rick and Morty. I laughed at a few of their bits. But I missed the last two seasons, I think, and I'm not sure how well that particular improvised performance, combined with the very distinct voice talent, works in something that isn't a TV series.

    I definitely play to give it a try, since it seems generally accessible and not particularly challenging (and I find it amusing that cocaine has become the new weed in the media popular consciousness, because anyone who doesn't enjoy cannabis must be some sort of terrible unfunny straight-edge :lol: ). No idea if I'll like it though. It's sort of the opposite of games like A Plague Tale: Requiem where I dislike the actual gameplay formula, but the game is so beautifully rendered that I sort of force myself through it. Can't hurt to try.

    I’m playing A Plague Tale: Requiem right now. I’m to chapter 8, which feels like a halfway point. I’m enjoying the game (despite what I’ll say later), will most likely finish it, and it is gorgeous. One of the handful of “this feels like next gen” games I’ve played on the new consoles.

    But I wish it and other games would stop putting me into Uncharted-style sections where you run in a set path and press A as things collapse around you. We, as a society, should move past that. And worse, run at the camera. At that point just show me a cutscene.

    Stealth is a mixed bag. It can feel good at times, but the game is just too stingy with stealth tools to make it satisfying. It might not be realistic for stealth games to give you tools to know where enemies are as you move around, but without them a game like this just feels random. They give you one taste of that ability for a chapter and then take it away. There are story reasons for why that it is but maybe they should not have tied a basic stealth element to the story in that way.

    Surprisingly though, despite what I expected from initial impressions, the stealth tree is the one that is progressing way faster than the other ones. I’m at 4/5 of prudence skills and 1/5 in both other ones.

    smCQ5WE.jpg
    HedgethornBRIAN BLESSED
  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    Synthesis wrote: »
    TexiKen wrote: »
    Apparently on High on Life there's a full length commentary track for the movie Demon Wind from Roiland, Rich Evans, and Mike from RLM (and they do voices in the game). And the movie is in the game. So I guess this is how you get a game download, Morty.

    I suppose the association with RLM explains why there was a Rick and Morty thing in their video from a couple of weeks ago.

    I'm probably in the assured minority when I admit that I don't think I've ever liked Red Letter Media. Despite a residual fondness for the classic MST3K formula (I rewatched the two seasons on Netflix multiple times), a lot of film and television criticism is really not my sport to watch.

    Then again, I occasionally find extremely academic, leftist entries like The Important Cinema Club, Michael and US, and Chapo Trap House to be childishly obnoxious, so I may just be way too far on the academic side of these things. But specifically, I was introduced to RLM with their "skits" on the Star Wars prequel trilogy not long after I arrived in the United States and, in my university, they were without exaggeration treated as the greatest narratives composed by humans of the last several decades, modern day sonnets from Shakespeare and Dickens.

    I absolutely hated them. Not because I liked those films, but because the combination of the voice, the satirical brand and the whole "woman kidnapped in the basement" subplot was possibly the least entertaining thing I'd ever seen, even including those particular films. It may be that the particular formula doesn't translate well out of their particular American culture. Or maybe I just didn't like fun, as people assured me. Having actually read, rather listened to them, they certainly could present salient points, but having to endure those Star Wars bits more than once was enough to convince me never to listen to anything of theirs ever again. Then again, I avoid a lot of particularly scathing video treatise like that anyway.

    Not sure how I feel about Rick and Morty. I laughed at a few of their bits. But I missed the last two seasons, I think, and I'm not sure how well that particular improvised performance, combined with the very distinct voice talent, works in something that isn't a TV series.

    I definitely play to give it a try, since it seems generally accessible and not particularly challenging (and I find it amusing that cocaine has become the new weed in the media popular consciousness, because anyone who doesn't enjoy cannabis must be some sort of terrible unfunny straight-edge :lol: ). No idea if I'll like it though. It's sort of the opposite of games like A Plague Tale: Requiem where I dislike the actual gameplay formula, but the game is so beautifully rendered that I sort of force myself through it. Can't hurt to try.

    The Plinkett reviews are best when they remain 'on point'. They've generally cut way back on that kidnapped woman/psychopath stuff (which was mainly just in the Star Wars reviews. And I really didn't care for that stuff, either.)

    I watch them mainly for Best of the Worst and archived Pre-Recs of games I like or may like. Being closely associated with Rick and Morty makes me a bit wary, though.

  • tastydonutstastydonuts Registered User regular
    edited December 2022
    Elki wrote: »
    Synthesis wrote: »
    TexiKen wrote: »
    Apparently on High on Life there's a full length commentary track for the movie Demon Wind from Roiland, Rich Evans, and Mike from RLM (and they do voices in the game). And the movie is in the game. So I guess this is how you get a game download, Morty.

    I suppose the association with RLM explains why there was a Rick and Morty thing in their video from a couple of weeks ago.

    I'm probably in the assured minority when I admit that I don't think I've ever liked Red Letter Media. Despite a residual fondness for the classic MST3K formula (I rewatched the two seasons on Netflix multiple times), a lot of film and television criticism is really not my sport to watch.

    Then again, I occasionally find extremely academic, leftist entries like The Important Cinema Club, Michael and US, and Chapo Trap House to be childishly obnoxious, so I may just be way too far on the academic side of these things. But specifically, I was introduced to RLM with their "skits" on the Star Wars prequel trilogy not long after I arrived in the United States and, in my university, they were without exaggeration treated as the greatest narratives composed by humans of the last several decades, modern day sonnets from Shakespeare and Dickens.

    I absolutely hated them. Not because I liked those films, but because the combination of the voice, the satirical brand and the whole "woman kidnapped in the basement" subplot was possibly the least entertaining thing I'd ever seen, even including those particular films. It may be that the particular formula doesn't translate well out of their particular American culture. Or maybe I just didn't like fun, as people assured me. Having actually read, rather listened to them, they certainly could present salient points, but having to endure those Star Wars bits more than once was enough to convince me never to listen to anything of theirs ever again. Then again, I avoid a lot of particularly scathing video treatise like that anyway.

    Not sure how I feel about Rick and Morty. I laughed at a few of their bits. But I missed the last two seasons, I think, and I'm not sure how well that particular improvised performance, combined with the very distinct voice talent, works in something that isn't a TV series.

    I definitely play to give it a try, since it seems generally accessible and not particularly challenging (and I find it amusing that cocaine has become the new weed in the media popular consciousness, because anyone who doesn't enjoy cannabis must be some sort of terrible unfunny straight-edge :lol: ). No idea if I'll like it though. It's sort of the opposite of games like A Plague Tale: Requiem where I dislike the actual gameplay formula, but the game is so beautifully rendered that I sort of force myself through it. Can't hurt to try.

    I’m playing A Plague Tale: Requiem right now. I’m to chapter 8, which feels like a halfway point. I’m enjoying the game (despite what I’ll say later), will most likely finish it, and it is gorgeous. One of the handful of “this feels like next gen” games I’ve played on the new consoles.

    But I wish it and other games would stop putting me into Uncharted-style sections where you run in a set path and press A as things collapse around you. We, as a society, should move past that. And worse, run at the camera. At that point just show me a cutscene.

    Stealth is a mixed bag. It can feel good at times, but the game is just too stingy with stealth tools to make it satisfying. It might not be realistic for stealth games to give you tools to know where enemies are as you move around, but without them a game like this just feels random. They give you one taste of that ability for a chapter and then take it away. There are story reasons for why that it is but maybe they should not have tied a basic stealth element to the story in that way.

    Surprisingly though, despite what I expected from initial impressions, the stealth tree is the one that is progressing way faster than the other ones. I’m at 4/5 of prudence skills and 1/5 in both other ones.

    I said a lot about Plague Tale: Requiem a while ago... :V

    Just so you know, the progression in those trees are based solely on the percentage of kills made throughout a section (passing through a doorway/hole/etc. ends a section), and only in sections where the decision isn't made for you to kill/not kill everyone. So if you actually want to level those other trees you will have to gauge out what's 50%-ish of the enemies in a given section, etc. And there's no overt indicator other than how much bar you gain after the part is done. It's... not that good of a system.

    edit: by now there's probably a guide or two that tells you how many is too many if you're targeting a specific skill though.

    tastydonuts on
    “I used to draw, hard to admit that I used to draw...”
  • urahonkyurahonky Registered User regular
    Synthesis wrote: »
    I'm probably in the assured minority when I admit that I don't think I've ever liked Red Letter Media. Despite a residual fondness for the classic MST3K formula (I rewatched the two seasons on Netflix multiple times), a lot of film and television criticism is really not my sport to watch.

    Then again, I occasionally find extremely academic, leftist entries like The Important Cinema Club, Michael and US, and Chapo Trap House to be childishly obnoxious, so I may just be way too far on the academic side of these things. But specifically, I was introduced to RLM with their "skits" on the Star Wars prequel trilogy not long after I arrived in the United States and, in my university, they were without exaggeration treated as the greatest narratives composed by humans of the last several decades, modern day sonnets from Shakespeare and Dickens.

    I absolutely hated them. Not because I liked those films, but because the combination of the voice, the satirical brand and the whole "woman kidnapped in the basement" subplot was possibly the least entertaining thing I'd ever seen, even including those particular films. It may be that the particular formula doesn't translate well out of their particular American culture. Or maybe I just didn't like fun, as people assured me. Having actually read, rather listened to them, they certainly could present salient points, but having to endure those Star Wars bits more than once was enough to convince me never to listen to anything of theirs ever again. Then again, I avoid a lot of particularly scathing video treatise like that anyway.

    I'm a HUUUUUUGE fan of RLM and really don't enjoy the old Mr Plinkett videos. They were definitely a product of their time. I don't like gross humor and they definitely go all in on them for the Plinkett videos.

    Their other videos aren't nearly as obnoxious.

  • PreacherPreacher Registered User regular
    RLM gets up their own ass sometimes, but yeah their schtick stuff definitely pulls from their actual reviews and its one of those times where its like "can you just do reviews and not dumb bullshit with reviews?"

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • urahonkyurahonky Registered User regular
    Preacher wrote: »
    RLM gets up their own ass sometimes, but yeah their schtick stuff definitely pulls from their actual reviews and its one of those times where its like "can you just do reviews and not dumb bullshit with reviews?"

    I guess I don't ever see the "gets up their own ass" stuff because they always talk about how they're just a bunch of schlubby guys from Milwaukee reviewing movies.

    The Mr Plinkett stuff has some really good points about whatever movie they're talking about. I just wish they'd stick to that instead of gross jokes. But I'm in the minority on this when it comes to RLM viewers haha.

    Switching gears: I picked up Potion Crafter and holy cow it's my kind of game.

    shoeboxjeddy
  • shoeboxjeddyshoeboxjeddy Registered User regular
    RLM's whole thing is terrible Z grade movies and in fact they have made at least one themselves. All the dumb skits in their videos are them simultaneously making and sending up very bad movies. Even if you hate it, it should at least be understandable why they're compelled to do it.

    urahonky
  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    Every online server for all Pre-Rock Band 4 games made by Harmonix will be shut down in January.


    Because Epic Games wants all their shit to be unified on their service. (Not that this stuff will return, just that Epic wants what EA has.) Also, I guess it's good to know that Rock Band Blitz servers will be unavailable in a month. As compared to simply being unavailable now like they have been for a couple of years.

    Jazz
  • SynthesisSynthesis Honda Today! Registered User regular
    edited December 2022
    Red Letter Media sucks*. Let's talk about something else.

    Labor news? Labor news.

    https://www.youtube.com/watch?v=PPExpmtdMEw

    Around three hundred workers in ZeniMax under Microsoft are moving towards an organization vote. I'm a regular reader at Jacobin, and while I'm not impressed by the invariable Amerocentricism of the, well, American organizers they interviewed ("What is this? Eastern Europe? Are we comparing ourselves to that shithole?"), you can be sure I'm going to follow this. Though there is zero mention of the Xbox division under which ZeniMax is part of beyond the slick introduction graphic (Jacobin readers don't play video games, teehee), the article correctly notes that Microsoft formally agreed with the Communications Workers of America to adopt a neutral stance. For Microsoft, realistically, this is an inevitable part of doing business (only compounded by their legal history with the United States over going to court with bundling an internet browser with every copy of their operating system, and the fact they don't enjoy a sympathetic cult of personality like the kind you'd find in Apple, a company that bundles an internet browser with every copy of their operating system and has for two decades). Their significant public profile is working in favor the organization attempt, and I'm hoping for the best here. For other companies, the preferred strategy would be to break the effort down before it got to this point.

    Since the approval of Disney's acquisition of two-thirds of all western media, I'm skeptical of what the largest governments are actually meaningfully capable of doing to prevent monopolies, so it's more encouraging to root a reversal of the disintegration of labor organization that happened under multiple decades of a highly competitive industry landscape prior to monopolization.

    That's been your labor news for the day.

    *No, that's not true. But it did grab attention.
    Every online server for all Pre-Rock Band 4 games made by Harmonix will be shut down in January.


    Because Epic Games wants all their shit to be unified on their service. (Not that this stuff will return, just that Epic wants what EA has.) Also, I guess it's good to know that Rock Band Blitz servers will be unavailable in a month. As compared to simply being unavailable now like they have been for a couple of years.

    Unless I'm missing the details, it sounds like the only reasonable decision is for there to be a unified service for this support (the alternative wouldn't be great)--except that it ought to extend to covering something so utterly dependent on company-side servers like Rock Band. Which it's not going to. So this is depressing in a different way. Maybe I'm mistaken, but even more so than automobile branding (a major reason for sunseting the digital distribution of Forza Motorsport and Horizon title, extended support of actual licensed music in a ticking time bomb. It's one of the reasons I only ever got into Guitar Hero 3 at the height of the genre's popularity (I'm sad that I missed the free giveaway of Aerosmith's Dream On, as it became clear servers were going to be the future of the content under contract.

    It makes perfect sense Epic wants that same unified distribution arrangement EA has behind Origin (I blame Steam, I suppose); it's not surprising these are the most immediate casualties. I'm way out of the genre now, but it feels like any music game that relies on high-profile licensed music (at least from the western hemisphere) is immediately in jeopardy like this, which just leaves certain beat or rhythm games with original soundtracks or that use music that otherwise is barely consumed in the Anglophone world. It's probably not going to lead to a golden age of a Pump it Up revival though.

    Synthesis on
  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    As far as it goes, it's not the worst thing. All the HMX servers being shut down are pre-X1 titles. If you haven't played it by now...

    The upside is that the DLC will still be available. For now. Because that's thousands of potential additional content gone if they wiped that out. But then, it is Epic, so who knows. Wouldn't surprise me they'd let the licenses expire and over time it just goes away. As with Fuser, I've already bought most of the wanted pre-RB4 content.

    But at any rate, the current shutdown should only affect online play and in-game stores (which also haven't worked for some time). And there were few online required achievements already and at least one of those have been unattainable for some time. Literally, if you hadn't played it by now... Personally, the only multiplayer achievements I recall missing at the moment were all for RB1 Band World Tour and that one stupidly was designed without online multiplayer. It requires in-person gameplay.

    But I'm only thinking about it from a Rock Band perspective. Dance Central and others are also going away, so it could be a bigger deal for those titles.

    Synthesis
  • SynthesisSynthesis Honda Today! Registered User regular
    BlackDragon480rahkeesh2000urahonkyNitsuaLocal H JayShadowfireChiselphaneBRIAN BLESSEDPreacherCarpy
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