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[Xbox] Where MY opinion is the most important opinion. IMHO.

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    SynthesisSynthesis Honda Today! Registered User regular
    edited September 2022
    Halo 3 was one of the very few games "me and the guys" waited in line for on launch date--I was already towards completing my undergraduate education. We barely played more than a few minutes of it before, even then, we agreed it was late enough to break off.

    EDIT: If it's not clear, I don't regret it at all--in fact, I wish I had done that a few more times while that was a thing.

    Synthesis on
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    Local H JayLocal H Jay Registered User regular
    Yeah I can distinctly remember when me and my friend went to go snag our copies on launch day. Good memories.

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    jclastjclast Registered User regular
    Jazz wrote: »
    Happy 15th birthday to Halo 3!

    Man I already feel old because next month is the big 4-0. I'm not ready for Halo 3 to be 15!

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    PreacherPreacher Registered User regular
    jclast wrote: »
    Jazz wrote: »
    Happy 15th birthday to Halo 3!

    Man I already feel old because next month is the big 4-0. I'm not ready for Halo 3 to be 15!

    Yeah I turned 40 this year, you don't feel old jclast, we are old.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
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    ShadowfireShadowfire Vermont, in the middle of nowhereRegistered User regular
    Synthesis wrote: »
    Halo 3 was one of the very few games "me and the guys" waited in line for on launch date--I was already towards completing my undergraduate education. We barely played more than a few minutes of it before, even then, we agreed it was late enough to break off.

    EDIT: If it's not clear, I don't regret it at all--in fact, I wish I had done that a few more times while that was a thing.

    Honestly those midnight launches were a lot of fun. We had pizza from a local shop in exchange for the dude who owned the place being first in (and by that I mean he left at 11 with his copy of the game, fuck em). I thought that was fair.

    We also had an army recruiter that projected Halo 2 on the wall for people to play which was cool at the time and that I regret now in hindsight.

    WiiU: Windrunner ; Guild Wars 2: Shadowfire.3940 ; PSN: Bradcopter
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    Local H JayLocal H Jay Registered User regular
    Yeah the era of 2006 onward midnight launched was something else. I remember the night both Assassin's Creed 2 and L4D2 came out and I walked out with both. Amazing games. And then I remember being let into a mall after dark to get my copy of Gears of War 2. I sunk so many hours into the first 3 Gears games...

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    bloodatonementbloodatonement Registered User regular
    Some of our glorious digital future sucks. I have to turn off wifi on the Xbox so my 7 year old can play Immortal Fenix without an Ubi account.

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    Steam ID: Good Life
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    Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    Downloaded a new X1 update and it made a change to how it shows my available library. Instead of separate 'blocks' it's all a single page with the list sorted with kind of tabs at the top with includes Game Pass and EA Play (both of which I'm not part of). Including Free Play Days games which made me wonder when I was so drunk that I'd tagged Dead Island and Hunting Simulator as part of GwG.

    It's meh. It kept my 'hidden' titles hidden so perhaps it can remember to just show me my owned titles like before.

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    JazzJazz Registered User regular
    Nitsua wrote: »
    15 years?? I still remember the night I went to GameStop and picked up the cat helmet edition. Even joined in on a multiplayer tournament at the store while we waited for midnight - I got trounced.

    I went with friends to a midnight launch, they were down on GameStop at the time so went to Game Crazy (not better, but what'cha gonna do). I actually didn't pick it up there as, having had to be late to the cat helmet pre-order, I'd had to order one online... from NewEgg of all places, I think (IIRC they weren't terrible then and were fairly beloved, how the mighty have fallen).

    Sadly due to various reasons, as with so much stuff I had back then, I no longer have the cat helmet. I do still have the game itself and the bonus discs though.

    Turns out one of my friends still has the saved recording of the first multiplayer match we played, a decade and a half later.

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    Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    I went to the midnight launch at Best Buy for LA Noire. They were giving away the codes to one of the DLCs. It was fine, but I later learned that the Season Pass or whatever would include all of the DLC. So I ended up with an extra, unneeded code.

    This was early days of Season Pass DLC so they were being far too coy about it and didn't explain what all was in it. I don't regret going to the BB, but I wouldn't have knowing what the Pass was going to have.

    The last game I ever pre-ordered was the Ultra Special edition of GTAIV. The one that came with the security deposit box and partial soundtrack disc. I'd tried to get the Super Ultra Mega Stupid expensive Special edition of GTAV, but was too late to pre-order. And then I walked in a GameStop Day 1 and they had one that the person who ordered it declined to pick up. So I have that sealed sitting somewhere.

    I don't really go to midnight launches or buy collectible editions as a rule.

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    JazzJazz Registered User regular
    edited September 2022
    I don't go to midnight launches any more because they basically don't exist any more, outside of things like FIFA or suchlike I guess. But definitely had some fun at a few of them... and worked my ass off at others!

    I did go to a 24-hour supermarket I frequent in 2013 for the new Tomb Raider (on 360 at the time). I was the only person there for it. But had a nice chat with one of the staff there as they waited for midnight to tick around so they could actually sell me it. And that game was so worth it.

    Jazz on
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    tastydonutstastydonuts Registered User regular
    edited September 2022
    Downloaded a new X1 update and it made a change to how it shows my available library. Instead of separate 'blocks' it's all a single page with the list sorted with kind of tabs at the top with includes Game Pass and EA Play (both of which I'm not part of). Including Free Play Days games which made me wonder when I was so drunk that I'd tagged Dead Island and Hunting Simulator as part of GwG.

    It's meh. It kept my 'hidden' titles hidden so perhaps it can remember to just show me my owned titles like before.

    I think it needed one more thing to make it neat/more useful. But having all games that you actually own instead of "lease" (Game Pass/EA/etc) under "Owned Games", with the Xbox Game Pass, etc stuff now cordoned off in their own areas was something I was looking for. They also added a filter to show you games that are ready to install or already installed too... but it's missing a storage filter.

    tastydonuts on
    “I used to draw, hard to admit that I used to draw...”
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    LBD_NytetraynLBD_Nytetrayn TorontoRegistered User regular
    I think it was for Christmas that year that a friend got us the Cat Helmet version of Halo 3.

    Never played it, given my previous aversion to FPS, but I'm glad to have it now, after Halo Infinite got me into it.

    qjWUWdm.gif1edr1cF.gifINPoYqL.png
    Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
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    SynthesisSynthesis Honda Today! Registered User regular
    edited September 2022
    It's a lovely Monday morning in the western hemisphere, and Monday afternoon/evening for where most people in the world live, so I thought it'd be fun and do something rather out of character by sharing something extremely overtly political.



    For a few years now, I've been a regular listener to the Michael and Us podcast, and was enjoying some of their earlier works that I had skipped on for a lack of interest, thereby stumbling onto this: their specific interview of the two hosts of the much-more-popular Talking Simpsons podcast about, because why not, the nature of freelance video game journalism amid the wider implosion of mass media journalism in the English speaking world (which is, understandably, 99% of their point of reference).

    Yeah, it's a post-Barack Obama era Michael Moore podcast interviewing a The Simpsons podcast about an at-the-time gone era of video game trade journalism. I swear there's something to it.

    So it seemed fitting considering the the very understandable sentiment in this thread (and everywhere else) of "Video gamers have ruined video games" (I'm being deliberately trite here, even in this thread the sentiment is so well established I don't think anyone could confuse it). I encourage anyone with an interest in that particular for of professional misery to give it a listen, as well as how the financial standing of that class of, well, "journalist" led to the "culture" of video gaming trade publications (and the bleeding effect into that overall hobby).

    Disclaimers (yes, Luke Savage and Will Sloan, the hosts, are that overtly political) and some highlights/observations of my own, which you could easily just skip and listen to the podcast instead:
    • So, Michael and Us is advertised as a "hard left" (that is to say, radical, socialist, or even 21st century Marxist) podcast, and it's not a joke. Will and Luke are certainly dialectic materialists most of the time, and likely Marxist maybe up to the point of winky jokes about democratic centralism. They're also Canadian, though that is sometimes easy to forget, which by their own admission puts their lifetime political "midpoint" at somewhere to the left of the United States as self-described necessity among, well, Canadians (if you're like me, and not born an Anglophone, you'd be forgiven for thinking the distinction is pretty subtle). So they're still Anglophone podcasters, but I think it's reasonable to say they belong to an extreme left by "general American standard" (as someone who got a masters in history, I'll note that Luke has an amusing habit to put the adjective "Soviet" in front of basically anything pertaining to democratic centralism, even if it does not actually belong to the USSR's political history, i.e. "Soviet Yugoslavia", when he actually means "Socialist Yugoslavia"--he also pronounces it like a Canadian, rather than American, which is funny).
    • So that means they belong to the anti-liberal radical left, hence this "disclaimer". This particular episode was bookended by periods of extreme pessimism following the decline and collapse of the Bernie Sanders campaign in the 2020 Democratic Party Primaries in the US and the rise of then-Vice President Biden as the Democratic candidate against Donald Trump in the 2020 General Election; Will and Luke are part of the political commentariat who would be criticizing Sen. Sanders from the left, and they have; unsurprisingly, their feelings to the rest of a described "centrist liberal blob" are not kind, and for multiple months they were demonstrating an almost fatalistic pessimism about a repeat of the 2016 Democratic race that saw the selection of Sen. Clinton to succeed Pres. Obama, only to lose, "except even less competent." The Michael and Us podcast gets it name as a refutation of Michael Moore's filmography from two former fans in their early thirties (to see an example of their disenchantment, find one of the many episodes where they recall when Moore became obligated to stump from the Hillary Clinton campaign in 2016; again, a "critique from the left").
    • By their own admission, Luke and Will don't really know anything about "video games journalism", and only play a handful of video games (Luke was particularly proud of beating Sekiro, which I can't ever claim), so the have to defer to their guests as former insiders, against a context of the implosion of mass market journalism (which Luke and Will do have a history in; as journalists and political campaigners in the Toronto area).
    • It's necessary to establish whatever "video game journalism" is as a type of spin-off of "trade journalism" (in that it has much more in common with, say, the muscle car magazine, or the bodybuilding magazine, on a supermarket shelf, than The New Yorker or the Washington Post, etc. So even during it's "golden age", it exists as a paid-in-full arm of the entertainment industry that sometimes was allowed to demonstrate some degree of artistic and literary freedom, but was never held to any sort of formal standards that even the sorry state of news journalism today is regulated to obey (if it's not obvious, I have a B.A. in journalism, so that's something that confirms my own assumptions).
    • But even during that "golden age", in a period before magazine and small-market publications became completely unsustainable with the breakdown of American journalism, this particular type of freelancer-based trade journalism was still particularly grueling and not sustainable labor; like local news journalism, it became the domain of people who could afford to take on such a burden with very sparing recompense (so in other words, white middle-class people overwhelmingly, and mostly young men with names like Chris, Ryan or Will). After the implosion, even those positions largely ceased to exist, as the media migrated towards the internet, particularly Youtube.
    • The short-lived phenomenon of "Gamergate" is a demonstration of this: as dialect materialists of a sort, Luke and Will make the assumption that material conditions--livelihood, safety, labor, etc.--have a disproportionate determining affect on "the culture", and not the other way around, but they have to defer their guests about what Gamergate was, reflecting on its nature as a largely-American, entirely English-speaking phenomenon, that happened to coincide with another particular conservative/rightist political realignment and "reawakening" that you could see in plenty of parts of the world in the same decade, including places that never even heard of Gamergate. This brings me back to my own assumption: we, "as gamers", fall into the trap of overestimating the popularity of our hobby among the wider United States population, in turn giving rise to the theory of Gamergate having somehow become the origin point of a collection of new rightist thought--the Tea Party Movement, post-paleoconservative rightists, "Trumpism"--when it actually was just one of a number of possible "symptoms" if a greater rightward shift stemming in large part of the failures of global neoliberalism in the "western world" and the normalization of economic hardship and austerity. But by virtue of being enchanted with video games, their guests kind of have to go back and forth (the hosts of Talking Simpsons are also self identified as "democratic socialists", but by their own admission this is starting to get outside of their wheelhouse).
    • In my own thoughts, I think this is just another demonstration of the farcical assumption that "video game journalism"--the same thing I consumed in the 1990s, even as I was learning English in primary school--was ever actually held to "journalistic standard" as we tend to think of it as its most important politically. People didn't love Nintendo Power because it somehow aimed for objectivity, independence of analysis, or consumer advocacy in the entertainment space; they loved it because it was a published media arm of the Nintendo Corporation, gave great scoops for a hobby that they loved, and was (for the time) a slick, professionally crafted product.
    • To some extent, I think this was a "thing" largely in North America and Western Europe; at least where video games were enjoyed in East Asia, where I was living at the time, particularly in Japan where historical circumstances gave a much longer lifetime to magazine and newspaper journalism than in the United States (simply in terms of how many actually survived), this whole area was always treated as a largely or completely undisguised form of hobbyist or trade journalism without the pretense of "independence" or "objectivity". Like, I think everyone knew Famitsu could only survive while remaining in Sony and Nintendo's good graces; they could still offer an opinion, even a dissenting opinion, but it was never held to an "ethical" appraisal. That's just what I remember growing up, and no doubt now it's vastly declined from its own "Golden Age" (I mean, Famitsu Xbox doesn't exist anymore after all :D )

    So yeah, listen to the podcast. You can take the academic out of graduate school symposiums, but you can never take grad school symposium out of the academic.

    On a side note, I've actually been downloading old scans of Famitsu Xbox issues and I wish I could find a good way to share them in this thread.

    Synthesis on
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    DemonStaceyDemonStacey TTODewback's Daughter In love with the TaySwayRegistered User regular
    Well I've done it. I've officially played the XSX that I bought back in April or whatever!

    Probably not the best showing of a game with Saints Row..

    I gotta say I do love the boot-up sound.

    Not as hot on the UI yet but that could grow on me since it's so new.

    Had a bit of a weird scenario where it required me to log in to my account on my PC before I could log in on my XSX which concerned me at first because it was not clear at all what was going on but all seems fine now?

    And gosh do I miss this controller. Its just so much comfier for my hands.

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    SynthesisSynthesis Honda Today! Registered User regular
    Well I've done it. I've officially played the XSX that I bought back in April or whatever!

    Probably not the best showing of a game with Saints Row..

    I gotta say I do love the boot-up sound.

    Not as hot on the UI yet but that could grow on me since it's so new.

    Had a bit of a weird scenario where it required me to log in to my account on my PC before I could log in on my XSX which concerned me at first because it was not clear at all what was going on but all seems fine now?

    And gosh do I miss this controller. Its just so much comfier for my hands.

    I think "most" of us used the phone app setup process. Which was actually seamless and very slick provided...
    1. You had the Xbox phone app installed.
    2. You had an existing Xbox account with up-to-date security, two-step authentication enabled, etc.
    3. You had an existing Xbox console (to prove the account was working).

    Skipping any of those steps, unsurprisingly, makes the process a good bit less slick. Though, as I've seen online, you can absolutely set it up while never having been an Xbox customer before (and it'd be very stupid, and possibly not legal, for Microsoft to prevent you from otherwise).

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    shadowaneshadowane Registered User regular
    Did Microsoft change something with Quick Resume recently or is it a bad sign for my xbox that no game uses it anymore? No matter what I do, when I exit the game, if any game is played after it, quick resume doesn't work. I don't get any errors or anything, it just doesn't happen. I tried clearing out my old quick resume games and nothing changed. Is this just another sign that something is wrong with my series X?

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    SynthesisSynthesis Honda Today! Registered User regular
    shadowane wrote: »
    Did Microsoft change something with Quick Resume recently or is it a bad sign for my xbox that no game uses it anymore? No matter what I do, when I exit the game, if any game is played after it, quick resume doesn't work. I don't get any errors or anything, it just doesn't happen. I tried clearing out my old quick resume games and nothing changed. Is this just another sign that something is wrong with my series X?

    Something's wrong (unfortunately). I've got a quick resume that's six months old from Ghostbusters--it's definitely still active. There are a number of games that don't support it, deliberately, but you can actually see that on the feature list anyway, so more likely something is wrong. You've done the obvious (hard reset via physical power switch)? We should rule that out before recommending a factory reset.

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    JusticeJustice Registered User regular
    Synthesis, you ought to give a shot at freelance video game journalism yourself. I'm serious. I kind of get the gist of the podcast you mention is (maybe?) that it's a somewhat hopeless endeavor, but, shit, with your energy and knowledge of the industry and its history, seems worth a shot. Get a goofy hat and YT it or whatever the kids like these days. (30 second TikTok video game steaming hot takes?)

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    SynthesisSynthesis Honda Today! Registered User regular
    edited September 2022
    Justice wrote: »
    Synthesis, you ought to give a shot at freelance video game journalism yourself. I'm serious. I kind of get the gist of the podcast you mention is (maybe?) that it's a somewhat hopeless endeavor, but, shit, with your energy and knowledge of the industry and its history, seems worth a shot. Get a goofy hat and YT it or whatever the kids like these days. (30 second TikTok video game steaming hot takes?)

    Yeah, but there's no money in it, as the podcast establishes. :D

    Joking aside, I'll take the kind compliment--but I really never considered freelance game journalism for more than a couple hours when I was a teenager before I came to the United States. It always struck me as something cool, and very fun--in actuality, it was probably neither, but it was very entertaining--but not something to be done for one's livelihood. Of course, speed forward 20 years, and a married couple I introduced years back have a Twitch channel, everyone and their mother has a Tiktok, and aside from a "professional" photography website, I have adamantly refused the siren's call of the side hustle, even if I thought I'd enjoy it. I post my own creative writing on a free website (and my master's thesis on a different free website). My own father has a Spanish-language Youtube channel where he just talks about whatever historical topic he's interested in ("The sinking of the German battleship Bismarck"), and probably gets twenty views per video, one of which is mine.

    I thought I might put my master's degree to work and make a Youtube channel where I...do what? Answer questions from a perspective a dialectic materialist analysis, like a good Marxist from Taiwan? Who the fuck would watch that. :D I honestly am not sure how I'd ever go about approaching it except for, as you said, wearing a goofy hat and giving a soundbite answer, which considering my long tendency to ramble, would be out of character itself.

    So instead, I just have some dumb parody-music videos I made ten years ago in grad school.

    https://www.youtube.com/watch?v=VtFxY8Qz2y8

    Synthesis on
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    shadowaneshadowane Registered User regular
    Synthesis wrote: »
    shadowane wrote: »
    Did Microsoft change something with Quick Resume recently or is it a bad sign for my xbox that no game uses it anymore? No matter what I do, when I exit the game, if any game is played after it, quick resume doesn't work. I don't get any errors or anything, it just doesn't happen. I tried clearing out my old quick resume games and nothing changed. Is this just another sign that something is wrong with my series X?

    Something's wrong (unfortunately). I've got a quick resume that's six months old from Ghostbusters--it's definitely still active. There are a number of games that don't support it, deliberately, but you can actually see that on the feature list anyway, so more likely something is wrong. You've done the obvious (hard reset via physical power switch)? We should rule that out before recommending a factory reset.

    Yeah I've even done the reset where it deletes all of your settings and just leaves save games. Nothing changed there. I think at this point, given this issue and the issue with the video settings, I should just try sending it in and having it "fixed" and see if that clears up all these issues. A month or two back I also had the whole thing freak out and claim nothing existed on it. I wonder if the hard disk is just having some issues or something.

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    SynthesisSynthesis Honda Today! Registered User regular
    shadowane wrote: »
    Synthesis wrote: »
    shadowane wrote: »
    Did Microsoft change something with Quick Resume recently or is it a bad sign for my xbox that no game uses it anymore? No matter what I do, when I exit the game, if any game is played after it, quick resume doesn't work. I don't get any errors or anything, it just doesn't happen. I tried clearing out my old quick resume games and nothing changed. Is this just another sign that something is wrong with my series X?

    Something's wrong (unfortunately). I've got a quick resume that's six months old from Ghostbusters--it's definitely still active. There are a number of games that don't support it, deliberately, but you can actually see that on the feature list anyway, so more likely something is wrong. You've done the obvious (hard reset via physical power switch)? We should rule that out before recommending a factory reset.

    Yeah I've even done the reset where it deletes all of your settings and just leaves save games. Nothing changed there. I think at this point, given this issue and the issue with the video settings, I should just try sending it in and having it "fixed" and see if that clears up all these issues. A month or two back I also had the whole thing freak out and claim nothing existed on it. I wonder if the hard disk is just having some issues or something.

    Quick resume is literally just the console OS's virtualization functionality working with a pre-set partition on the Nvme storage, the same physical chip on a socket in the motherboard that everything else is stored on the drive. Contrary to popular opinion, Nvme (and solid state storage in general) do fail, even if it's "relatively" rare. This could be a symptom of that dying off, sadly (and with Sony dropping the feature from PS5, no current generation console supports relatively easy user-side internal storage replacement). So yeah, you may have to consult Microsoft, though at least you can clearly explain related symptoms.

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    Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    Doing anything on YouTube or similar requires some aort of gimmick, a captivating presentation, and hitting the algorithm just right. It's possible to catch just the right viewer who then links you and you slowly gain an audience that sticks around after the spike.

    But it really requires a passion and dedication to what you would do. And even then, there are still thousands of others doing it too.

    If you inyended to do it to earn a living, then you'd probably be more successful opening a restaurant.

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    ElkiElki get busy Moderator, ClubPA Mod Emeritus
    Sword and Fairy 7 seems to be the beginning of more Xbox releases from that publisher.

    https://youtu.be/K7IQHjJAZdw

    Sea Horizon, which looks like Darkest Dungeon in a less gloomy setting and a Sword and Fairy life-sim game. Also a horror game, but I’m a coward and stay away from those.

    https://www.eastasiasoft.com/games/Sea-Horizon
    https://www.eastasiasoft.com/games/Sword-and-Fairy-Inn-2
    https://www.eastasiasoft.com/games/The-Bridge-Curse-Road-to-Salvation

    The first two are definitely up my alley.

    smCQ5WE.jpg
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    PreacherPreacher Registered User regular
    I'm all for microsoft getting new devs on board. Even if I don't like the games, more selection is king.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
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    shoeboxjeddyshoeboxjeddy Registered User regular
    The credits are rolling in AI: The Somnium Files, so I'm sure I have this in the bag.
    https://youtu.be/vYgUPD2khtw
    Awwww shit.

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    SynthesisSynthesis Honda Today! Registered User regular
    On the subject of actual games, I cleared Hades for the first time. Goddamn, even by Rogue-like standards, you are at the mercy of literal RNG gods in that game.

    Also, I finally tried Wo Long the day that the demo was set to expire (I think), and I'm glad I did. What little I played was...really good! At least for that beginning, accessible (unlike Sekiro) and with a very pleasing art style (also unlike Sekiro). This might be the first Team Ninja game I've actually been excited about in years.

    https://www.youtube.com/watch?v=XUEjgPXxjhs

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    PreacherPreacher Registered User regular
    I hope they clean up the bugs, and maybe give you a bit more leniency in the parry window.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
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    tastydonutstastydonuts Registered User regular
    You thought the art style in Wo Long was pleasing? Interesting.

    Did they disable the prompt to choose between automatically uploading local saves to the cloud or pull down the existing save on the Series consoles? Pretty sure you used to be able to-without deleting the local file-choose to overwrite your local save with that older cloud version. Or did they "idiot proof" it because people complained and because they understand the utility of the manual sync functionality? D:

    “I used to draw, hard to admit that I used to draw...”
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    CarpyCarpy Registered User regular
    Accessible is not how I'd describe my time with the Wo Long demo.

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    tastydonutstastydonuts Registered User regular
    edited September 2022
    The trick was to just hold block 90% of the time (yes, even when trying to deflect) and hope you don't get slid off a cliff by whatever you're blocking. :P

    tastydonuts on
    “I used to draw, hard to admit that I used to draw...”
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    SynthesisSynthesis Honda Today! Registered User regular
    I'm fairly certain "everything everywhere" is probably more accessible than Sekiro. ;)

    Really, though, I don't know if I was just lucky, but I found the game probably too easy as it was presented in the demo. Comparing third-person melee action games to FromSoftware's library is probably a bad way to set expectations anyway.
    You thought the art style in Wo Long was pleasing? Interesting.

    It would probably be more accurate to describe it as the technology in the environment (player models were okay-to-good; better than Sekiro certainly). I didn't see much of the actual art direction aside from the character designs, and the Chinese mythic fantasy world of the demo level; really, everything just being well-lit and pleasingly colored compared to all those FS games until Elden Ring was probably enough to please me. Starting the first Nioh game (from Koei Tecmo, I know) in a dark, boring, underground castle dungeon full of repeating rooms wasn't appealing to me personally.

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    PreacherPreacher Registered User regular
    Man hearing too easy certainly makes me feel like I'm bad at video games. Like I completed the demo, but easy wouldn't be what I called my time with it. And I didn't kill the one bird boss creature, I never even got close.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
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    CarpyCarpy Registered User regular
    The one kind of on the remains of a hilltop battlesite? Who likes to shoot lasers at you? I think I got lucky and found a badass yellow spear there that did like half it's health in a sneak attack. A couple attacks and a animal summon later and it keeled over.

    I gave up at the double tiger into water dragon-things into the fake invader part. Just too frustrating trying to find the parry timing or make the right jumps to skip them.

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    PreacherPreacher Registered User regular
    Carpy wrote: »
    The one kind of on the remains of a hilltop battlesite? Who likes to shoot lasers at you? I think I got lucky and found a badass yellow spear there that did like half it's health in a sneak attack. A couple attacks and a animal summon later and it keeled over.

    I gave up at the double tiger into water dragon-things into the fake invader part. Just too frustrating trying to find the parry timing or make the right jumps to skip them.

    yeah I just kept getting nuked by its lightning.

    I don't know if I really like the die and level up enemies and lose your own level system. Even with hard "you can't lose more than this" that feels like it could get frustrating real fast.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
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    SynthesisSynthesis Honda Today! Registered User regular
    Preacher wrote: »
    Man hearing too easy certainly makes me feel like I'm bad at video games. Like I completed the demo, but easy wouldn't be what I called my time with it. And I didn't kill the one bird boss creature, I never even got close.

    I don't think I should oversell my abilities despite me thinking Ninja Gaiden and its sequel are entirely manageable. As noted, I never finished Sekiro.

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    shoeboxjeddyshoeboxjeddy Registered User regular
    AI: The Somnium Files left branch of the flow chart: a mostly sensible detective story with an uncommonly high amount of loose ends and dropped plot points (and one completely ridiculous element).

    AI: The Somnium Files right branch of the flow chart (so far): complete madness. We're fully back in Zero Escape "here's some wiki articles the author thought were really interesting (and maybe they didn't read them very carefully)" territory.

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    Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    Anybody here have and played the Series edition of GTAV?

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    PreacherPreacher Registered User regular
    I have played the scariest fucking game out there. God damn grounded. Now I know why Rico said kill'em all.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
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    shoeboxjeddyshoeboxjeddy Registered User regular

    We have replaced the 360/ Xbox Originals games with... nothing. You are welcome.

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