Hot Wheels was announced for like November. Very strange situation. Darkest Dungeon returns after being absent a while, Outer Wilds style.
0
minor incidentexpert in a dying fieldnjRegistered Userregular
edited January 26
Folks, if you have any interest in Sam Barlow, FMV games, narrative detective adventures, or the COINTELPRO, Telling Lies is a masterpiece. Play it before it leaves Gamepass.
Immortality is definitely a bigger, more ambitious, towering piece of work, but Telling Lies is clever, concise, efficient, and razor sharp.
minor incident on
if you're gonna try to walk on water make sure you wear your comfortable shoes
The only Arkane games I've actually beaten are Dishonored (minus the last DLC chapter) and The Fantastic Journey of Magic Boy and His Mighty Boot (Dark Messiah) but I do hope Redfall does well for them. I'd hate for "a studio that produces primarily single player experiences dies after the parent company asks them to make a multiplayer flop" to happen to them.
You should play Prey.
I plan to. I was doing an Arkane marathon because I own all of their games but hadn't beaten any outside of Dark Messiah.
Bowed out of Arx Fatalis pretty quick. Too old and clunky for me and I don't have nostalgia for it to push me forward.
Did a low Chaos run of Dishonored because I appreciated having the option. It was more of a puzzle game as I tried to play without being detected as well as not killing anyone. Then I took and completed a side quest that ended in a duel, ruining the no kill run. Started the Daud DLC but I found the mission quality to be kind of inconsistent so I lost interest. I want to complete those last two missions just so I can say I did, but I'm also kind of over it. I might just look up a speed run so I can see how I can quickly complete them. May skip some objectives but I'm not as concerned with that anymore. From what I understand, everything you need to know about the Brigmore Witches is explained in Dishonored 2.
Prey is next, but I'm taking a break from the Arkane games for a bit. I did start Prey a few years back but the beginning of the game past the narrative intro didn't grab me and I think I got hooked on something else at the time.
Folks, if you have any interest in Sam Barlow, FMV games, narrative detective adventures, or the COINTELPRO, Telling Lies a masterpiece. Play it before it leaves Gamepass.
Immortality is definitely a bigger, more ambitious, towering piece of work, but Telling Lies is clever, concise, efficient, and razor sharp.
A true masterpiece of meticulously dismantling the delusions of a Certain Type of Person Who Sucks
Really peeling back every possible layer of a shitty onion and going, "None of this is tenable, there is nothing to save here, worldviews and behaviors like this have no pathway to improving the world and can ONLY hurt people, trust absolutely nobody who thinks like this," just wildly and unflinchingly effective character work, gosh what a thing. One of my favorite villains in all of gaming is in Telling Lies.
And man are they delivered some satisfying bits of comeuppance.
People Make Games interview valve employees to find out "Hey? What's the company actually fuckin' like?"
A friend of mine worked for Valve for a good while, and while I’m not comfortable sharing any specific anecdotes, one recurring theme is that the hiring process is fucking bonkers in the worst possible way.
I played and finished Prey but I was sold a bill of goods where I'd be smacking every doubled up object for fear of mimics and then it turns out that actually I'd never have to wonder if something is a mimic because the instant I stepped into the room they'd all break camouflage and run at me
+1
BroloBroseidonLord of the BroceanRegistered Userregular
Folks, if you have any interest in Sam Barlow, FMV games, narrative detective adventures, or the COINTELPRO, Telling Lies a masterpiece. Play it before it leaves Gamepass.
Immortality is definitely a bigger, more ambitious, towering piece of work, but Telling Lies is clever, concise, efficient, and razor sharp.
A true masterpiece of meticulously dismantling the delusions of a Certain Type of Person Who Sucks
Really peeling back every possible layer of a shitty onion and going, "None of this is tenable, there is nothing to save here, worldviews and behaviors like this have no pathway to improving the world and can ONLY hurt people, trust absolutely nobody who thinks like this," just wildly and unflinchingly effective character work, gosh what a thing. One of my favorite villains in all of gaming is in Telling Lies.
And man are they delivered some satisfying bits of comeuppance.
Been playing Inscryption lately, I have to make a post because I just got really close to beating
the moon. I beat the trapper for the first time on that same run, got through the first two stages, and then got within TWO POINTS of beating the moon! And I realized later that I could have beaten it if I had just played some cards in a different order, or understood its behavior better. Argh!
I did appreciate that the opponent got all annoyed because I had a totem that made my squirrels stinky, which made the moon's power go down, and he had to comment on it. 'Stinky squirrels are affecting the moon?? That doesn't even make sense!!'
The style/vibe and meta stuff of this game is pretty cool, but I don't think I really like playing the actual card game all that much. I need a term to describe that type of 'rogue-lite' where there's this branching but then re-merging path, and different sometimes random things happen, and you can't go back. I am not really into that style, it just feels like randomness plays a very big role in how well you do. I much prefer the traditional roguelike style where you have the full run of a dungeon of whatever and can do things as you want to, and come back to areas and all that. I'll probably keep playing this though.
+3
MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
Been playing Inscryption lately, I have to make a post because I just got really close to beating
the moon. I beat the trapper for the first time on that same run, got through the first two stages, and then got within TWO POINTS of beating the moon! And I realized later that I could have beaten it if I had just played some cards in a different order, or understood its behavior better. Argh!
I did appreciate that the opponent got all annoyed because I had a totem that made my squirrels stinky, which made the moon's power go down, and he had to comment on it. 'Stinky squirrels are affecting the moon?? That doesn't even make sense!!'
The style/vibe and meta stuff of this game is pretty cool, but I don't think I really like playing the actual card game all that much. I need a term to describe that type of 'rogue-lite' where there's this branching but then re-merging path, and different sometimes random things happen, and you can't go back. I am not really into that style, it just feels like randomness plays a very big role in how well you do. I much prefer the traditional roguelike style where you have the full run of a dungeon of whatever and can do things as you want to, and come back to areas and all that. I'll probably keep playing this though.
I hope the 30fps ray tracing mode is decent. I feel like dead space is a game id be fine with going for 30fps with more pretties for the atmosphere, but it depends on how well the frame rate is implemented. Ive played some 30fps games where it really feels jittery and awful, and others that smooth it out and its not noticeable
I hope the 30fps ray tracing mode is decent. I feel like dead space is a game id be fine with going for 30fps with more pretties for the atmosphere, but it depends on how well the frame rate is implemented. Ive played some 30fps games where it really feels jittery and awful, and others that smooth it out and its not noticeable
I must have broken eyes, outside of like massive FPS dips I don't really see the difference on most frame rate stuff.
I would like some money because these are artisanal nuggets of wisdom philistine.
I'm the opposite, I'm hyper sensitive to framerates and frame drops. More so with first person games because I get motion sickness pretty easily and unstable framerates from that perspective trigger a queasy feeling.
I'll still notice it and get irritated by it in other games, but something like Elden Ring on console is super playable for me while Rage 2 made me sick almost immediately.
Does Telling Lies have a 'Jump to start/end' option like Immortality? I'm on controller and it doesn't seem like it.
It does not, but I remember reading that someone found a key command (maybe a glitch?) to instantly rewind to the start of a clip.
Fake edit: found it. Just note, I haven’t actually tried it, but here you go:
“Press play on a clip. As the screen fades to black to show the clip immediately hold left trigger (rewind) until the video appears. When the video loads, quickly release the trigger and press it again immediately and hold for 2 seconds and release it again. When you release this time, it should be paused. Hit the play button and it should jump to the beginning.”
minor incident on
if you're gonna try to walk on water make sure you wear your comfortable shoes
I was watching some folks play Hi-Fi Rush earlier and it looks like it kicks ass but there's one thing that would not leave me alone
When you're doing dialogue you have a little talking head sprite, and your talking sprite:
is just this fucking picture of Ross
Crippl3 on
+5
BroloBroseidonLord of the BroceanRegistered Userregular
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited January 26
Hi Fi Rush looks fucking luscious next time my hands are on an upswing I'll give it a go. I am in love with these visuals and I really liked crypt of the necrodancer, the whole idea sounds like my jam.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
I hope the 30fps ray tracing mode is decent. I feel like dead space is a game id be fine with going for 30fps with more pretties for the atmosphere, but it depends on how well the frame rate is implemented. Ive played some 30fps games where it really feels jittery and awful, and others that smooth it out and its not noticeable
I must have broken eyes, outside of like massive FPS dips I don't really see the difference on most frame rate stuff.
The issue is not only is there like a hard technical difference between 30 and 60, there’s more subtle differences in how they’re executed, from art to like smoothing stuff. A 30fps game can look fine or atrocious depending on how smoothly it’s achieved.
Also 60fps for shooters is kind of mandatory for me, I’m fine with third person games, depending on the gameplay, being a well done and smooth 30, but shooters kind of need to be 60 now for me
Prohass on
+1
MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
Played through the first boss of Hi-Fi Rush tonight, it is pretty cool so far
Lot to keep track of with fighting on the beat, but I'm getting the hang of it and figuring out combos I like
Played through the first boss of Hi-Fi Rush tonight, it is pretty cool so far
Lot to keep track of with fighting on the beat, but I'm getting the hang of it and figuring out combos I like
I am absolute dog shit at staying on beat, but the combat, exploration and just general cartoony charm is great. Chai is the quintessential doofus hero and the game really really leans into that.
Preacher on
I would like some money because these are artisanal nuggets of wisdom philistine.
I'm playing through Disco Elysium for the first time, really enjoying it.
I found Cuno's pig head and told him I like it, then pointed at my head and said something like "get a load of this pig head, it's shit"
And both Kim and Cuno went "uh, what the fuck?"
And the brain spider told me good job, you really confused the hell out of them.
+36
Kevin CristI make the devil hit his kneesand say the 'our father'Registered Userregular
Getting near the end of FF7 Remake and it's been a great time. I've been focusing on the highest attack power weapons and just brute forcing fights by being overleveled.
Chapter 17
I knew by internet osmosis that you fight (a version) of Jenova and liked that you could a bit of her theme while running around Hojo's lab.
I was not expecting everything after Hojo to be basicly a boss rush. Flying sword eel into Jenova into Rufus and his doggo, then Big Tank into other Big Tank while you're on a motorcycle.
I left the crew standing next to the funky portal until later.
I loved the battle in the lobby at the end, for me it exemplified a lot of what I loved about FF7Remakes combat, especially actual physical objects like pillars that you can hide behind/that get destroyed in attacks. I hope they double down on that kind of stuff in the next game, with like changing arenas as the battle evolves and unique environmental stuff for the big fights
Posts
Coming soon:
- Hi-Fi Rush (Cloud, PC, and Xbox Series X|S) - Today
- GoldenEye 007 (Cloud and Console) – January 27
- Roboquest (Game Preview) (Console) – January 30 (already on PC Game Pass)
- Age of Empires II: Definitive Edition (Cloud and Console) – January 31 (already on PC Game Pass)
- Inkulinati (Game Preview) (Cloud, Console, and PC) – January 31
- JoJo’s Bizarre Adventure All-Star Battle R (Cloud, Console, and PC) – January 31
- Darkest Dungeon (Cloud, Console, and PC) – February 2
- Grid Legends (Cloud) EA Play – February 2
- Hot Wheels Unleashed – Game of the Year Edition (Cloud, Console, and PC) – February 7
Leaving January 31st:- Donut County (Cloud, Console, and PC)
- Taiko no Tatsujin: The Drum Master (Console and PC)
- Telling Lies (Cloud, Console, and PC)
- Worms WMD (Cloud, Console, and PC)
Taiko no Tasujin feels like it was on Game Pass for like 6 months?Immortality is definitely a bigger, more ambitious, towering piece of work, but Telling Lies is clever, concise, efficient, and razor sharp.
I plan to. I was doing an Arkane marathon because I own all of their games but hadn't beaten any outside of Dark Messiah.
Bowed out of Arx Fatalis pretty quick. Too old and clunky for me and I don't have nostalgia for it to push me forward.
Did a low Chaos run of Dishonored because I appreciated having the option. It was more of a puzzle game as I tried to play without being detected as well as not killing anyone. Then I took and completed a side quest that ended in a duel, ruining the no kill run. Started the Daud DLC but I found the mission quality to be kind of inconsistent so I lost interest. I want to complete those last two missions just so I can say I did, but I'm also kind of over it. I might just look up a speed run so I can see how I can quickly complete them. May skip some objectives but I'm not as concerned with that anymore. From what I understand, everything you need to know about the Brigmore Witches is explained in Dishonored 2.
Prey is next, but I'm taking a break from the Arkane games for a bit. I did start Prey a few years back but the beginning of the game past the narrative intro didn't grab me and I think I got hooked on something else at the time.
sacrificed on the alatar of BURD POWER, yes.
Steam: https://steamcommunity.com/id/TheZombiePenguin
Stream: https://www.twitch.tv/thezombiepenguin/
Switch: 0293 6817 9891
A true masterpiece of meticulously dismantling the delusions of a Certain Type of Person Who Sucks
Really peeling back every possible layer of a shitty onion and going, "None of this is tenable, there is nothing to save here, worldviews and behaviors like this have no pathway to improving the world and can ONLY hurt people, trust absolutely nobody who thinks like this," just wildly and unflinchingly effective character work, gosh what a thing. One of my favorite villains in all of gaming is in Telling Lies.
And man are they delivered some satisfying bits of comeuppance.
Dammit, i'm really, really curious now.
Steam: https://steamcommunity.com/id/TheZombiePenguin
Stream: https://www.twitch.tv/thezombiepenguin/
Switch: 0293 6817 9891
god he sucks SO MUCH
I did appreciate that the opponent got all annoyed because I had a totem that made my squirrels stinky, which made the moon's power go down, and he had to comment on it. 'Stinky squirrels are affecting the moon?? That doesn't even make sense!!'
The style/vibe and meta stuff of this game is pretty cool, but I don't think I really like playing the actual card game all that much. I need a term to describe that type of 'rogue-lite' where there's this branching but then re-merging path, and different sometimes random things happen, and you can't go back. I am not really into that style, it just feels like randomness plays a very big role in how well you do. I much prefer the traditional roguelike style where you have the full run of a dungeon of whatever and can do things as you want to, and come back to areas and all that. I'll probably keep playing this though.
I look forward to your continued impressions
which one?
This one?
Check out my site, the Bismuth Heart | My Twitter
well it's not much of a secret if you tell us about it, dinguses
pleasepaypreacher.net
Checkmate.
no no check mate. New Zealand is on all the maps, even the forbidden ones.
pleasepaypreacher.net
You've gotta hold maps of the southern hemisphere upside down for em to work
I must have broken eyes, outside of like massive FPS dips I don't really see the difference on most frame rate stuff.
pleasepaypreacher.net
I'll still notice it and get irritated by it in other games, but something like Elden Ring on console is super playable for me while Rage 2 made me sick almost immediately.
Is new Zealand one of those places they still spell it cheque?
I own a copy of Lord of the rings
It does not, but I remember reading that someone found a key command (maybe a glitch?) to instantly rewind to the start of a clip.
Fake edit: found it. Just note, I haven’t actually tried it, but here you go:
“Press play on a clip. As the screen fades to black to show the clip immediately hold left trigger (rewind) until the video appears. When the video loads, quickly release the trigger and press it again immediately and hold for 2 seconds and release it again. When you release this time, it should be paused. Hit the play button and it should jump to the beginning.”
When you're doing dialogue you have a little talking head sprite, and your talking sprite:
is just this fucking picture of Ross
What guy?
The issue is not only is there like a hard technical difference between 30 and 60, there’s more subtle differences in how they’re executed, from art to like smoothing stuff. A 30fps game can look fine or atrocious depending on how smoothly it’s achieved.
Also 60fps for shooters is kind of mandatory for me, I’m fine with third person games, depending on the gameplay, being a well done and smooth 30, but shooters kind of need to be 60 now for me
Lot to keep track of with fighting on the beat, but I'm getting the hang of it and figuring out combos I like
I am absolute dog shit at staying on beat, but the combat, exploration and just general cartoony charm is great. Chai is the quintessential doofus hero and the game really really leans into that.
pleasepaypreacher.net
The presentation and animation and writing is fantastic from what I’ve been watching in streams
I found Cuno's pig head and told him I like it, then pointed at my head and said something like "get a load of this pig head, it's shit"
And both Kim and Cuno went "uh, what the fuck?"
And the brain spider told me good job, you really confused the hell out of them.
Chapter 17
I was not expecting everything after Hojo to be basicly a boss rush. Flying sword eel into Jenova into Rufus and his doggo, then Big Tank into other Big Tank while you're on a motorcycle.
I left the crew standing next to the funky portal until later.
Steam: YOU FACE JARAXXUS| Twitch.tv: CainLoveless
TheYuffie DLC is also fantastic in my opinion