I should get around to actually playing/completing the original darkest dungeon
Its a pretty amazing bit of a game that fucking murders you for the temerity to not bring a god damn shovel. FUCK YOU COVE!!!
Second one is completely different other than having some of the same characters. Two completely opposite games entirely.
Oh, so the second game doesn’t hate you, the player, and want you to die miserable and alone?
That’s a step up.
No it still hates you and wants to murder you. It just does it in a more traditional rogue light, wasting 4 hours to get cheapo bullshit wiped versus DD1's waste 50 hours to slowly fight a losing war against all the god damn maps you have and have to tip your king in frustation.
Preacher on
I would like some money because these are artisanal nuggets of wisdom philistine.
I should find a fun let's play of that first game because while I liked it's whole shit I'm pretty sure I couldn't beat that game if doing so was my paid employment
Broke as fuck in the style of the times. Gratitude is all that can return on your generosity.
I should find a fun let's play of that first game because while I liked it's whole shit I'm pretty sure I couldn't beat that game if doing so was my paid employment
I found Admiral Bahroo's deathless bloodmoon playthrough to be quite entertaining, but you have to like Bahroo's general sense of humor and that can be hit or miss.
I would like some money because these are artisanal nuggets of wisdom philistine.
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
I should find a fun let's play of that first game because while I liked it's whole shit I'm pretty sure I couldn't beat that game if doing so was my paid employment
For a lark, look up what the last boss does to you.
Keep in mind if you are playing blind you will not expect it at all and each character can have multiples of tens in hours invested.
Humor can be dissected as a frog can, but dies in the process.
Like after a couple dozen hours I remember getting exactly one team to max level with high tier gear and trying out the titular Darkest Dungeon and within two skirmishes everything was a pile of burning shit, everybody dead or ruined, and that was that goodbye forever videogame
Broke as fuck in the style of the times. Gratitude is all that can return on your generosity.
Like after a couple dozen hours I remember getting exactly one team to max level with high tier gear and trying out the titular Darkest Dungeon and within two skirmishes everything was a pile of burning shit, everybody dead or ruined, and that was that goodbye forever videogame
It was like they took the memory of playing the original X-Com and having to go to Mars with squads of rookies because everyone else died, but forgot the part where even Rookies (if selected properly) in power armor and plasma rifles could be decent in the end game.
hey, I just remembered when I did secret satans on here a while back and someone sent me a "Dumbledore dies on page whatever" shirt that my younger sister then stole to wear to the Harry Potter book 7 launch event at the bookstore
i had darkest dungeon figured for like, an intense 12 or so hour game and then i looked up some stuff after i made zero progress in like three hours and it was like
"my first run was 70 hours long"
i bounced, i paid three bucks for it, no harm no foul
hey, I just remembered when I did secret satans on here a while back and someone sent me a "Dumbledore dies on page whatever" shirt that my younger sister then stole to wear to the Harry Potter book 7 launch event at the bookstore
My issue with Darkest Dungeon was how it was continually tuned, over and over again, to be towards their most hardcore players. As well, the continual nerfing of good strategies, even non-cheese ones that just relied on good synergy, killed my interest in finishing the game.
It’s too grindy, and the fact you will need I believe four fully ranked high end teams to finish it just made tap out.
Oh the other hand, the first…50 hours or so I put into that game I enjoyed.
+11
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BroloBroseidonLord of the BroceanRegistered Userregular
hey, I just remembered when I did secret satans on here a while back and someone sent me a "Dumbledore dies on page whatever" shirt that my younger sister then stole to wear to the Harry Potter book 7 launch event at the bookstore
that was an amazingly shitty thing to do
Not really since he died in Book 6
yeah, I mean, they were passing out bookmarks asking if you thought Snape was a bad guy for killing Dumbledore
hey, I just remembered when I did secret satans on here a while back and someone sent me a "Dumbledore dies on page whatever" shirt that my younger sister then stole to wear to the Harry Potter book 7 launch event at the bookstore
that was an amazingly shitty thing to do
Not really since he died in Book 6
I'd assume that if you're at a launch event for the final book in the series you probably read the one that came out two years earlier.
you'll probably catch some people in the crossfire but also, well, there's a reason that the shirt existed in the first place: the phrase (and variants of it) kind of went viral and was hard to avoid. (Also, given the leaks and without further context, the people spoiled by the shirt might assume that you mean that Dumbledore dies on page XX of Deathly Hallows)
but also yeah maybe ask for permission before taking your sibling's clothes
+1
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BroloBroseidonLord of the BroceanRegistered Userregular
Darkest Dungeon 2 leaves Early Access and also launches on Steam on May 8th
I dunno, I watched BarbarousKing give this thing an exhaustive shot back in EA and it did not seem great. Hopefully they've done some tweaking since then.
Darkest Dungeon 2 leaves Early Access and also launches on Steam on May 8th
I dunno, I watched BarbarousKing give this thing an exhaustive shot back in EA and it did not seem great. Hopefully they've done some tweaking since then.
Wow Duck I wouldn't take you for a Barb fan.
I would like some money because these are artisanal nuggets of wisdom philistine.
hey, I just remembered when I did secret satans on here a while back and someone sent me a "Dumbledore dies on page whatever" shirt that my younger sister then stole to wear to the Harry Potter book 7 launch event at the bookstore
that was an amazingly shitty thing to do
Not really since he died in Book 6
I'd assume that if you're at a launch event for the final book in the series you probably read the one that came out two years earlier.
you'll probably catch some people in the crossfire but also, well, there's a reason that the shirt existed in the first place: the phrase (and variants of it) kind of went viral and was hard to avoid. (Also, given the leaks and without further context, the people spoiled by the shirt might assume that you mean that Dumbledore dies on page XX of Deathly Hallows)
but also yeah maybe ask for permission before taking your sibling's clothes
I feel like I should step in here and say that by "steal" I mean she asked if she could borrow it and I thought it was funny
Dungeons of Aether is a dungeon crawler where you and your opponent take turns picking from a common dice pool to apply them to your stats. At least in the demo, attacks only ever did 1 damage, the size of your pools determines whether or not the attack will penetrate, how many of your abilities are available and who acts first (enemies don't deal damage if they die before their turn). The dice in the pool are coloured and will only contribute +1 to any pool of a different colour (except for 1s, which cannot be placed off colour).
Combined with abilities that manipulate opponent dice or give you pool bonuses on your next turn it means that you can use turns where neither of you are going through the other's defenses to prepare for the next turn. All in all, neat systems, feels less random than I remember Dicey Dungeon being.
Mr. Saitou is (or feels like) an RPG Maker game, where you're a Japanese salaryman who faints from overwork and wakes up in the hospital, where he's bothered by a little kid that draws him a picture of llamaworms, all named after him. You then go to sleep and wake up as a salaryworm doing a presentation to the worms in those pictures, getting chewed out by your boss. The demo includes office work, office gossip, the most annoying worm in the office (yes that guy) and an infestation of giant pigeons.
I have wishlisted this game so hard.
Instead of reading a poorly written review where the text and the score seem to be separated by a canyon, you could instead read this really good essay that Gamespot has up regarding discrimination against Trans people and how that relates to JKR and anything Harry Potter.
It is extremely funny to me that this made it to print with an opening line mentioning an "upcoming third fantastic beasts film" when that movie's been out for like a year
Instead of reading a poorly written review where the text and the score seem to be separated by a canyon, you could instead read this really good essay that Gamespot has up regarding discrimination against Trans people and how that relates to JKR and anything Harry Potter.
It is extremely funny to me that this made it to print with an opening line mentioning an "upcoming third fantastic beasts film" when that movie's been out for like a year
My coworker mentioned it had come out and I had completely forgotten it. He said he turned it off after 30 minutes and this was a guy who watches Troma movies.
I would like some money because these are artisanal nuggets of wisdom philistine.
hey, I just remembered when I did secret satans on here a while back and someone sent me a "Dumbledore dies on page whatever" shirt that my younger sister then stole to wear to the Harry Potter book 7 launch event at the bookstore
that was an amazingly shitty thing to do
Not really since he died in Book 6
I'd assume that if you're at a launch event for the final book in the series you probably read the one that came out two years earlier.
you'll probably catch some people in the crossfire but also, well, there's a reason that the shirt existed in the first place: the phrase (and variants of it) kind of went viral and was hard to avoid. (Also, given the leaks and without further context, the people spoiled by the shirt might assume that you mean that Dumbledore dies on page XX of Deathly Hallows)
but also yeah maybe ask for permission before taking your sibling's clothes
I feel like I should step in here and say that by "steal" I mean she asked if she could borrow it and I thought it was funny
I assumed that but also, well, I have enough siblings that I could absolutely see a case where a sibling "borrows" a shirt for a joke
...just make sure you don't stretch 'em and put them in the laundry basket when you're done, I guess
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FencingsaxIt is difficult to get a man to understand, when his salary depends upon his not understandingGNU Terry PratchettRegistered Userregular
There have been a couple of Darkest Dungeon likes with different aesthetics that don't quite think you're scum for wanting to play them.
Circus Electrique I find kind of nice, it has an actual narrative, but it is also steampunk, that takes place in alternate 1900 so fair warning.
once again the hard drive is the only honest bastion of games criticism
Now I understand that some people think I shouldn’t be talking about this at all. But as critics, our job is to answer the question of whether or not we find having a loaded gun pressed to our temples fun to experience and why. Whether or not we could die is obviously a very important question. So just as in virtually all cases, we’re choosing to expose and address the fact that I could have my brains blown out at any moment. We’re doing it here and we did it with Elden Ring as well, for example. (That one was a lot easier, because playing Elden Ring had no chance of killing me).
Instead of reading a poorly written review where the text and the score seem to be separated by a canyon, you could instead read this really good essay that Gamespot has up regarding discrimination against Trans people and how that relates to JKR and anything Harry Potter.
It is extremely funny to me that this made it to print with an opening line mentioning an "upcoming third fantastic beasts film" when that movie's been out for like a year
the fantastic beasts movies are very funny because clearly this franchise is still, apparently, extremely lucrative, and still those movies were bad enough that everyone was like "that's enough of that"
also extremely funny that the person most obviously responsible for how bad those movies are is JK Rowling herself
Instead of reading a poorly written review where the text and the score seem to be separated by a canyon, you could instead read this really good essay that Gamespot has up regarding discrimination against Trans people and how that relates to JKR and anything Harry Potter.
It is extremely funny to me that this made it to print with an opening line mentioning an "upcoming third fantastic beasts film" when that movie's been out for like a year
the fantastic beasts movies are very funny because clearly this franchise is still, apparently, extremely lucrative, and still those movies were bad enough that everyone was like "that's enough of that"
also extremely funny that the person most obviously responsible for how bad those movies are is JK Rowling herself
Probably because she had such pull. Like I imagine why Deathly hallows was two movies was her editorial pull, when that book and those movies direly needed editing.
Preacher on
I would like some money because these are artisanal nuggets of wisdom philistine.
Sometimes I imagine the pop-culture slights a teenager levied against strangers over 15 years ago, and boy does it steam my hams
Ohhhh, the at-worst-kinda-rude actions of a teenager I've never met, inflicted upon other people I've never met, ohhhh how very dare
Sometimes I'll imagine a teenager telling an old man to piss off, and I'm just like, "Teens??? Disrespecting ELDERS????" and I need to go have a lie down
this is probably going to be a spicy take, but very few bioware combat systems feel good. many of them feel novel to get you through the game, but would emphatically not hold up if you were going to play a game that was say, just them, without the other stuff bioware makes
Not spicy at all. I've had *fun* certainly, but you only have to start picking at things a little bit in say, ME2/ME3 to start revealing the serious flaws.
Like just as a couple of examples off hand: your secondary party members do half damage, because they want to promote the player feeling like the big awesome guy. Which is a pretty ham handed way of achieving that, and has a lot of werid and gross knock on effects (That is, you were best taking party members who could support/supply abilites, rather than damage. Sorry Garrus, but you're fired)
In a game where everything is about Mass and the manipulation thereof to justify powers, shields/armor/purple shields act as... a fancy Yes/No switch Are You Allowed To Use Your Cool Shit. Lazy as all hell, also, boring game design (Especially when you could have built a system that made them act as resistance and justified it as lorewise shields/etc adding mass agaisnt biotic/tech abilites).
If you wanted to do max damage as Solider, you did NOT take the +dmg Bullettime ability. You took the one that slowed time down *even further*, because this actually gave an even higher damage multiplier. (Which could then be stacked with a bunch of other stuff the Solider did to easily crack skulls).
There was a lot of silly shit like that.
Bethseda is another one where I always give people saying they're good games a side eye. They're *terrible* games. They're fantastic worlds and places to explore, but actual gameplay in your Skyblivions is absolutely terribly designed on a number of levels. (A proud tradition starfairer seems to be keeping up).
Sometimes I imagine the pop-culture slights a teenager levied against strangers over 15 years ago, and boy does it steam my hams
Ohhhh, the at-worst-kinda-rude actions of a teenager I've never met, inflicted upon other people I've never met, ohhhh how very dare
Sometimes I'll imagine a teenager telling an old man to piss off, and I'm just like, "Teens??? Disrespecting ELDERS????" and I need to go have a lie down
pooro's about to summon 2 she-bears on some dumbass hooligans
this is probably going to be a spicy take, but very few bioware combat systems feel good. many of them feel novel to get you through the game, but would emphatically not hold up if you were going to play a game that was say, just them, without the other stuff bioware makes
Not spicy at all. I've had *fun* certainly, but you only have to start picking at things a little bit in say, ME2/ME3 to start revealing the serious flaws.
Like just as a couple of examples off hand: your secondary party members do half damage, because they want to promote the player feeling like the big awesome guy. Which is a pretty ham handed way of achieving that, and has a lot of werid and gross knock on effects (That is, you were best taking party members who could support/supply abilites, rather than damage. Sorry Garrus, but you're fired)
In a game where everything is about Mass and the manipulation thereof to justify powers, shields/armor/purple shields act as... a fancy Yes/No switch Are You Allowed To Use Your Cool Shit. Lazy as all hell, also, boring game design (Especially when you could have built a system that made them act as resistance and justified it as lorewise shields/etc adding mass agaisnt biotic/tech abilites).
If you wanted to do max damage as Solider, you did NOT take the +dmg Bullettime ability. You took the one that slowed time down *even further*, because this actually gave an even higher damage multiplier. (Which could then be stacked with a bunch of other stuff the Solider did to easily crack skulls).
There was a lot of silly shit like that.
Bethseda is another one where I always give people saying they're good games a side eye. They're *terrible* games. They're fantastic worlds and places to explore, but actual gameplay in your Skyblivions is absolutely terribly designed on a number of levels. (A proud tradition starfairer seems to be keeping up).
amusingly in ME 3, and even in the remaster. Garrus is the real hero. You can build it so he basically fires forever and erases enemies.
I just found it funny because of power synergy I never used Garrus, but on my most recent insanity run it was god damn ridiculous.
I would like some money because these are artisanal nuggets of wisdom philistine.
Dungeons of Aether is a dungeon crawler where you and your opponent take turns picking from a common dice pool to apply them to your stats. At least in the demo, attacks only ever did 1 damage, the size of your pools determines whether or not the attack will penetrate, how many of your abilities are available and who acts first (enemies don't deal damage if they die before their turn). The dice in the pool are coloured and will only contribute +1 to any pool of a different colour (except for 1s, which cannot be placed off colour).
Combined with abilities that manipulate opponent dice or give you pool bonuses on your next turn it means that you can use turns where neither of you are going through the other's defenses to prepare for the next turn. All in all, neat systems, feels less random than I remember Dicey Dungeon being.
Mr. Saitou is (or feels like) an RPG Maker game, where you're a Japanese salaryman who faints from overwork and wakes up in the hospital, where he's bothered by a little kid that draws him a picture of llamaworms, all named after him. You then go to sleep and wake up as a salaryworm doing a presentation to the worms in those pictures, getting chewed out by your boss. The demo includes office work, office gossip, the most annoying worm in the office (yes that guy) and an infestation of giant pigeons.
I have wishlisted this game so hard.
Oh neat, I didn’t realize Dungeons of AETHER had a thing.
For anybody that doesn’t know, Rivals of Aether is a pixel-graphics 2D platform fighter. Through making the game and its characters they made this neat idea for a world of anthropomorphic animals aligned to the worlds of the 4 elements. They also did Creatures of Aether which is a competitive card game.
So now Dungeons is a game to take that world and put new characters in, and a new game style.
Sometimes I imagine the pop-culture slights a teenager levied against strangers over 15 years ago, and boy does it steam my hams
Ohhhh, the at-worst-kinda-rude actions of a teenager I've never met, inflicted upon other people I've never met, ohhhh how very dare
Sometimes I'll imagine a teenager telling an old man to piss off, and I'm just like, "Teens??? Disrespecting ELDERS????" and I need to go have a lie down
Man, you must love Catcher in the Rye , huh?
"Simple, real stupidity beats artificial intelligence every time." -Mustrum Ridcully in Terry Pratchett's Hogfather p. 142 (HarperPrism 1996)
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webguy20I spend too much time on the InternetRegistered Userregular
Man, Meet Your Maker has been super fun so far. Really like running through people's death traps.
This looks cool as hell. Hows it play?
It’s hard for me to describe because what it reminds me of is on the tip of my tongue. But it’s essentially a Mario Maker where you go into a quick dungeon to get a maguffin, then have to escape.
You can only get hit once by a trap or an enemy, in which case you die and can immediately try again. You start with a very satisfying grappling hook and a double jump for movement. Destroying traps and enemies gives you resources for your base, so there’s an incentive to risk death to not only bypass stuff but destroy it.
Also, once you grab the maguffin, the person can build traps that only deploy at that moment, so getting out can be challenging even if you’ve cleared the map.
You can also coop with a friend which I’m gonna try tonight.
The other half of the game is building your own levels that players try to get through, and those sessions are recorded so you can watch later to see people either succeed or win. You can also build with a friend.
Man, Meet Your Maker has been super fun so far. Really like running through people's death traps.
This looks cool as hell. Hows it play?
It’s hard for me to describe because what it reminds me of is on the tip of my tongue. But it’s essentially a Mario Maker where you go into a quick dungeon to get a maguffin, then have to escape.
You can only get hit once by a trap or an enemy, in which case you die and can immediately try again. You start with a very satisfying grappling hook and a double jump for movement. Destroying traps and enemies gives you resources for your base, so there’s an incentive to risk death to not only bypass stuff but destroy it.
Also, once you grab the maguffin, the person can build traps that only deploy at that moment, so getting out can be challenging even if you’ve cleared the map.
You can also coop with a friend which I’m gonna try tonight.
The other half of the game is building your own levels that players try to get through, and those sessions are recorded so you can watch later to see people either succeed or win. You can also build with a friend.
It reminds me of a game years ago where you were a paranoid home owner and had to design a labyrinthine home full of traps and stuff, then if you could clear it it got uploaded and other players were thief and had to break in. I want to say it was too down perspective?
it's a gameplay conceit that has been kicking around for a while in games like the Castle Doctrine or ubisoft's Mighty Quest For Epic Loot but meet your maker seems like the first one that's hit upon making playing the levels actually fun. which seems like an important component of making those games work.
Posts
No it still hates you and wants to murder you. It just does it in a more traditional rogue light, wasting 4 hours to get cheapo bullshit wiped versus DD1's waste 50 hours to slowly fight a losing war against all the god damn maps you have and have to tip your king in frustation.
pleasepaypreacher.net
https://www.paypal.me/hobnailtaylor
Easier? No, more pornographic? Yes.
pleasepaypreacher.net
I found Admiral Bahroo's deathless bloodmoon playthrough to be quite entertaining, but you have to like Bahroo's general sense of humor and that can be hit or miss.
pleasepaypreacher.net
For a lark, look up what the last boss does to you.
Keep in mind if you are playing blind you will not expect it at all and each character can have multiples of tens in hours invested.
https://www.paypal.me/hobnailtaylor
It was like they took the memory of playing the original X-Com and having to go to Mars with squads of rookies because everyone else died, but forgot the part where even Rookies (if selected properly) in power armor and plasma rifles could be decent in the end game.
that was an amazingly shitty thing to do
"my first run was 70 hours long"
i bounced, i paid three bucks for it, no harm no foul
Not really since he died in Book 6
{Twitter, Everybody's doing it. }{Writing and Story Blog}
It’s too grindy, and the fact you will need I believe four fully ranked high end teams to finish it just made tap out.
Oh the other hand, the first…50 hours or so I put into that game I enjoyed.
you wouldn't steal a shirt
yeah, I mean, they were passing out bookmarks asking if you thought Snape was a bad guy for killing Dumbledore
I'd assume that if you're at a launch event for the final book in the series you probably read the one that came out two years earlier.
you'll probably catch some people in the crossfire but also, well, there's a reason that the shirt existed in the first place: the phrase (and variants of it) kind of went viral and was hard to avoid. (Also, given the leaks and without further context, the people spoiled by the shirt might assume that you mean that Dumbledore dies on page XX of Deathly Hallows)
but also yeah maybe ask for permission before taking your sibling's clothes
I dunno, I watched BarbarousKing give this thing an exhaustive shot back in EA and it did not seem great. Hopefully they've done some tweaking since then.
Wow Duck I wouldn't take you for a Barb fan.
pleasepaypreacher.net
I feel like I should step in here and say that by "steal" I mean she asked if she could borrow it and I thought it was funny
Dungeons of Aether is a dungeon crawler where you and your opponent take turns picking from a common dice pool to apply them to your stats. At least in the demo, attacks only ever did 1 damage, the size of your pools determines whether or not the attack will penetrate, how many of your abilities are available and who acts first (enemies don't deal damage if they die before their turn). The dice in the pool are coloured and will only contribute +1 to any pool of a different colour (except for 1s, which cannot be placed off colour).
Combined with abilities that manipulate opponent dice or give you pool bonuses on your next turn it means that you can use turns where neither of you are going through the other's defenses to prepare for the next turn. All in all, neat systems, feels less random than I remember Dicey Dungeon being.
Mr. Saitou is (or feels like) an RPG Maker game, where you're a Japanese salaryman who faints from overwork and wakes up in the hospital, where he's bothered by a little kid that draws him a picture of llamaworms, all named after him. You then go to sleep and wake up as a salaryworm doing a presentation to the worms in those pictures, getting chewed out by your boss. The demo includes office work, office gossip, the most annoying worm in the office (yes that guy) and an infestation of giant pigeons.
I have wishlisted this game so hard.
It is extremely funny to me that this made it to print with an opening line mentioning an "upcoming third fantastic beasts film" when that movie's been out for like a year
http://www.audioentropy.com/
My coworker mentioned it had come out and I had completely forgotten it. He said he turned it off after 30 minutes and this was a guy who watches Troma movies.
pleasepaypreacher.net
I assumed that but also, well, I have enough siblings that I could absolutely see a case where a sibling "borrows" a shirt for a joke
...just make sure you don't stretch 'em and put them in the laundry basket when you're done, I guess
Circus Electrique I find kind of nice, it has an actual narrative, but it is also steampunk, that takes place in alternate 1900 so fair warning.
https://hard-drive.net/hd/reviews/review-this-loaded-gun-pressed-against-my-temple-is-a-flawed-9-10/
the fantastic beasts movies are very funny because clearly this franchise is still, apparently, extremely lucrative, and still those movies were bad enough that everyone was like "that's enough of that"
also extremely funny that the person most obviously responsible for how bad those movies are is JK Rowling herself
Probably because she had such pull. Like I imagine why Deathly hallows was two movies was her editorial pull, when that book and those movies direly needed editing.
pleasepaypreacher.net
Ohhhh, the at-worst-kinda-rude actions of a teenager I've never met, inflicted upon other people I've never met, ohhhh how very dare
Sometimes I'll imagine a teenager telling an old man to piss off, and I'm just like, "Teens??? Disrespecting ELDERS????" and I need to go have a lie down
Not spicy at all. I've had *fun* certainly, but you only have to start picking at things a little bit in say, ME2/ME3 to start revealing the serious flaws.
Like just as a couple of examples off hand: your secondary party members do half damage, because they want to promote the player feeling like the big awesome guy. Which is a pretty ham handed way of achieving that, and has a lot of werid and gross knock on effects (That is, you were best taking party members who could support/supply abilites, rather than damage. Sorry Garrus, but you're fired)
In a game where everything is about Mass and the manipulation thereof to justify powers, shields/armor/purple shields act as... a fancy Yes/No switch Are You Allowed To Use Your Cool Shit. Lazy as all hell, also, boring game design (Especially when you could have built a system that made them act as resistance and justified it as lorewise shields/etc adding mass agaisnt biotic/tech abilites).
If you wanted to do max damage as Solider, you did NOT take the +dmg Bullettime ability. You took the one that slowed time down *even further*, because this actually gave an even higher damage multiplier. (Which could then be stacked with a bunch of other stuff the Solider did to easily crack skulls).
There was a lot of silly shit like that.
Bethseda is another one where I always give people saying they're good games a side eye. They're *terrible* games. They're fantastic worlds and places to explore, but actual gameplay in your Skyblivions is absolutely terribly designed on a number of levels. (A proud tradition starfairer seems to be keeping up).
Steam: https://steamcommunity.com/id/TheZombiePenguin
Stream: https://www.twitch.tv/thezombiepenguin/
Switch: 0293 6817 9891
pooro's about to summon 2 she-bears on some dumbass hooligans
amusingly in ME 3, and even in the remaster. Garrus is the real hero. You can build it so he basically fires forever and erases enemies.
I just found it funny because of power synergy I never used Garrus, but on my most recent insanity run it was god damn ridiculous.
pleasepaypreacher.net
Oh neat, I didn’t realize Dungeons of AETHER had a thing.
For anybody that doesn’t know, Rivals of Aether is a pixel-graphics 2D platform fighter. Through making the game and its characters they made this neat idea for a world of anthropomorphic animals aligned to the worlds of the 4 elements. They also did Creatures of Aether which is a competitive card game.
So now Dungeons is a game to take that world and put new characters in, and a new game style.
Man, you must love Catcher in the Rye , huh?
This looks cool as hell. Hows it play?
Origin ID: Discgolfer27
Untappd ID: Discgolfer1981
It’s hard for me to describe because what it reminds me of is on the tip of my tongue. But it’s essentially a Mario Maker where you go into a quick dungeon to get a maguffin, then have to escape.
You can only get hit once by a trap or an enemy, in which case you die and can immediately try again. You start with a very satisfying grappling hook and a double jump for movement. Destroying traps and enemies gives you resources for your base, so there’s an incentive to risk death to not only bypass stuff but destroy it.
Also, once you grab the maguffin, the person can build traps that only deploy at that moment, so getting out can be challenging even if you’ve cleared the map.
You can also coop with a friend which I’m gonna try tonight.
The other half of the game is building your own levels that players try to get through, and those sessions are recorded so you can watch later to see people either succeed or win. You can also build with a friend.
It reminds me of a game years ago where you were a paranoid home owner and had to design a labyrinthine home full of traps and stuff, then if you could clear it it got uploaded and other players were thief and had to break in. I want to say it was too down perspective?
Origin ID: Discgolfer27
Untappd ID: Discgolfer1981