Howdy. I'm looking for a game that my remote co-workers and I can play together on Friday afternoons.
- We each have an Xbox One X and Xbox Live.
- It has to be co-op (we don't want to kill each other)
- It has to support at least 3 people
- It doesn't necessarily have to be a new game (a few years old is OK)
We haven't played together online in a few years. Many years ago we played through a few Halo games, a Gears of War, and a Lord of the Rings game (I recall we all liked this one), Borderlands (we didn't get too far in that because there was way too much downtime comparing weapons and upgrading our characters, etc). I don't think we'd want to do any racing.
I did some searching and some possibilities might be Division 2, Divinity 2, maybe Diablo 3 (but I fear the same downtime comparing gear and updating character stats).
Anything you would recommend?
Thanks!
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GROUNDED. Easily. Especially if you folks are at all interested in building shit up. With a crew, the building will become a game on to itself (one person does high level wood runs, one person does runs for Berry Leather, someone else could be dedicated solely to getting your "survival resource" production system going) as will the co-op dungeoneering (some of these locations would've been a lot less scary knowing you've got two other people watching your back).
You also all don't have to always be on at the same time (though you can only have THAT instance open by one person at once), and can tailor the game experience to your liking (though I'd suggest playing on the hardest difficulty, as the game will almost surely seem too easy with that many people).
. . .be aware that this is probably not a game for someone with Arachnophobia (or ANY bug-o-phobia honestly).
Gunner - The archetypal murder machine. Comes with a big gun, support is a shield that provides a bubble of protection (does not stop AOEs), and can lay down zip lines that all dwarves can move up/down on.
Scout - Good single target, generally poor AOE. Provides shootable flares (support), which light up a much larger area than the thrown one all dwarves have. Uses a grappling gun to move around the terrain. Very important for getting to minerals in high up places.
Driller - Main weapon is a flamethrower, support is a C4 charge that destroys a large chunk of terrain, and traversal is a pair of drills that let you rapidly shape the terrain. In general the best AOE in the game, but relatively poor single target.
Engineering - Main weapon is a shotgun, support is a turret, and traversal are platforms that you shoot out for your team to climb on.
It's also available on Gamepass, if any of your group has it.
*edit* All classes have 3 primary weapons, 3 secondary weapons, and 4 grenades to choose from. There are also weapon mods that you unlock after promoting the first time that can add unique effects. For example, one of my favorites is an upgrade to the Engineer's GL-40 grenade launcher which lets it shoot tactical nukes. You only get 5, but they wipe out a huge swath of enemies and leave a glowing radiation dot for a bit.
The game does have friendly fire, but there's a perk that makes you deal and take half damage from friendly fire. If everyone runs the perk, you're immune to FF. You get 3 passive and 2 active perk slots.
I mainly play on PC, but would gladly install and run a few games with you to walk you through some of the mechanics.
3rd person roguelike and it's really really fucking good! It's my Friday night game of choice with my friends, although one person in the group prefers deep rock galactic. I think DRG is okay, but RoR is my preference
https://youtu.be/iX0yvYtQmiU
Would it be fun for three people? Or do you need more? Also, would it suck for total newbs to come across other people online? We're more PvE than PvP.
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Looks fun, but not available for Xbox.
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This one looks really promising, thanks.
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This looks fun, and I like how whimsical it looks.
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This looks fun, too. There's not a lot of downtime upgrading weapons or characters is there? Also, is there a campaign?
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I've definitely seen groups of three, I don't think that would be a problem at all. Regarding PvP, I'm afraid I just don't know. I'd hope there's an opt in / opt out switch, but I can't say. Can anyone else speak to this?
https://www.youtube.com/watch?v=U8cnH1nNyrk
Or Doom and Doom II if you're more of the mind to help one another kill things. Same for the Quake Remaster. And Duke Nukem 3D. There's an absurd number of pre-2000 co-op shooters available on Xbox, and none of them require an Xbox Series as I recall. Overcooked and its sequel would fit the bill. Unforunately, Streets of Rage 4 co-op is local only for more than 2 players.
Sea of Thieves has a ship class specifically for 3 players, the Brigantine. There are advantages and disadvantages compared to 4 players; but regardless, it's still always-on PVP (even if during some times of day, it's unlikely you'll run into other players), so it can be potentially very unforgiving--death costs you nothing but progress, and there is no way to actively unlock gameplay advantages with time, effectively putting all players on even ground, but also making a well-coordinated enemy an extreme threat. Something to consider.
I'm on PC though, can't say how the console experience is. There's cross-play between PC/consoles too.
On the plus side, combat is turn based while adventuring is real time so if someone wanders off and gets attacked the rest of the party can run over to help as long as the player in combat doesn't end their turn.