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The [Steam] Thread - I'm Eighteen and I Like It

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Posts

  • Alice LeywindAlice Leywind she/her Registered User regular
    I love that ya'll are talkin about star wars shit as I'm over her PUNCHING KELL DRAGONS TO DEATH AS KYLE MOTHERFUCKIN' KATARN in dark forces. Good game. There's a reverse engineered port of it now so you can play it with resolutions for adults and good mouse control.

    M A G I K A Z A M
  • RoyceSraphimRoyceSraphim Registered User regular
    Dark forces 1 and 2 are the light

    steam_sig.png
  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    edited February 2023
    From the makers of Ninja Gaiden comes Wanted: Dead, a cyberpunk shooty/slicey Ninja Gaiden with what appears to be Gears-of-War-y cover mechanics and Yazuka mini games, and gameplay firmly rooted in 2000's action-em-ups, all with a thick layer of 80's cheese (in both American cyberpunk and Japanese animation)

    https://youtu.be/Joup_OpoBl4

    I'm intrigued, but will wait for reviews. Some of the animation looks a little jerky/jittery, which isn't a dealbreaker by itself but makes me wonder if the controls aren't up to snuff. Bad controls absolutely are a deal breaker for these kinds of games.

    This bloody mfer hits this month.

    jungleroomx on
  • JazzJazz Registered User regular
    Damn, I'm putting that on my wish~

    ...aaaand it's already there. Good job, past me!

  • bloodatonementbloodatonement Registered User regular
    heenato wrote: »
    I love that ya'll are talkin about star wars shit as I'm over her PUNCHING KELL DRAGONS TO DEATH AS KYLE MOTHERFUCKIN' KATARN in dark forces. Good game. There's a reverse engineered port of it now so you can play it with resolutions for adults and good mouse control.

    There's also the first 6 levels recreated as a mod for Jedi Academy

    Zdy0pmg.jpg
    Steam ID: Good Life
  • RoyceSraphimRoyceSraphim Registered User regular
    From the makers of Ninja Gaiden comes Wanted: Dead, a cyberpunk shooty/slicey Ninja Gaiden with what appears to be Gears-of-War-y cover mechanics and Yazuka mini games, and gameplay firmly rooted in 2000's action-em-ups, all with a thick layer of 80's cheese (in both American cyberpunk and Japanese animation)

    https://youtu.be/Joup_OpoBl4

    I'm intrigued, but will wait for reviews. Some of the animation looks a little jerky/jittery, which isn't a dealbreaker by itself but makes me wonder if the controls aren't up to snuff. Bad controls absolutely are a deal breaker for these kinds of games.

    This bloody mfer hits this month.

    I saw a review, fun time mixing multiple styles and themes.

    Few bland minigames were the only complaint

    steam_sig.png
  • Alice LeywindAlice Leywind she/her Registered User regular
    heenato wrote: »
    I love that ya'll are talkin about star wars shit as I'm over her PUNCHING KELL DRAGONS TO DEATH AS KYLE MOTHERFUCKIN' KATARN in dark forces. Good game. There's a reverse engineered port of it now so you can play it with resolutions for adults and good mouse control.

    There's also the first 6 levels recreated as a mod for Jedi Academy
    ...But one of those is the god awful sewer level why would you want to recreate that

    M A G I K A Z A M
  • FremFrem Registered User regular
    Cantido wrote: »
    ED! wrote: »
    Took a detour from playing CONTROL to check out TUNIC and boy has a game seemingly loved by critics and consumers left me cold. The obtuseness in this game is off the charts and not at all what I recall from playing A LINK TO THE PAST in the 8th grade. That game was difficult because your small brain couldn't suss out some of the out of the box thinking required - this one is difficult because it is obscuring data seemingly by design. So far, nothing I've figured out past the first bell, which felt genuinely rewarding, feels satisfying as I'm not trying to pixel peep my way through a solution.

    That frustrating part is I know WHAT I'm meant to do (the manual mechanic is kind of cool in that, I presume, it gives you the direction/solution you need at the current moment of your playthrough) just that there isn't an obvious way to do it. Shame.

    I'm in love with it so far but when you're stuck, it sucks. I too have wandered around for hours because I forgot how to reach a dungeon or missed something in the manual.

    The cool part is that the manual USUALLY has most of the solution, if the solution is a mechanic that you’re missing. The less cool part is skimming right past that solution because you thought it was irrelevant to the current part of the game.

  • EnigmedicEnigmedic Registered User regular
    ED! wrote: »
    Took a detour from playing CONTROL to check out TUNIC and boy has a game seemingly loved by critics and consumers left me cold. The obtuseness in this game is off the charts and not at all what I recall from playing A LINK TO THE PAST in the 8th grade. That game was difficult because your small brain couldn't suss out some of the out of the box thinking required - this one is difficult because it is obscuring data seemingly by design. So far, nothing I've figured out past the first bell, which felt genuinely rewarding, feels satisfying as I'm not trying to pixel peep my way through a solution.

    That frustrating part is I know WHAT I'm meant to do (the manual mechanic is kind of cool in that, I presume, it gives you the direction/solution you need at the current moment of your playthrough) just that there isn't an obvious way to do it. Shame.

    I bounced off it pretty hard after the first bell too. It most certainly isn't lttp

  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    From the makers of Ninja Gaiden comes Wanted: Dead, a cyberpunk shooty/slicey Ninja Gaiden with what appears to be Gears-of-War-y cover mechanics and Yazuka mini games, and gameplay firmly rooted in 2000's action-em-ups, all with a thick layer of 80's cheese (in both American cyberpunk and Japanese animation)

    https://youtu.be/Joup_OpoBl4

    I'm intrigued, but will wait for reviews. Some of the animation looks a little jerky/jittery, which isn't a dealbreaker by itself but makes me wonder if the controls aren't up to snuff. Bad controls absolutely are a deal breaker for these kinds of games.

    This bloody mfer hits this month.

    I saw a review, fun time mixing multiple styles and themes.

    Few bland minigames were the only complaint

    I can deal with a few stupid minigames, if that's the only complaint.

  • KalnaurKalnaur I See Rain . . . Centralia, WARegistered User regular
    ED! wrote: »
    Took a detour from playing CONTROL to check out TUNIC and boy has a game seemingly loved by critics and consumers left me cold. The obtuseness in this game is off the charts and not at all what I recall from playing A LINK TO THE PAST in the 8th grade. That game was difficult because your small brain couldn't suss out some of the out of the box thinking required - this one is difficult because it is obscuring data seemingly by design. So far, nothing I've figured out past the first bell, which felt genuinely rewarding, feels satisfying as I'm not trying to pixel peep my way through a solution.

    That frustrating part is I know WHAT I'm meant to do (the manual mechanic is kind of cool in that, I presume, it gives you the direction/solution you need at the current moment of your playthrough) just that there isn't an obvious way to do it. Shame.

    Yeah, I've watched someone play it and realized that it is not LttP, it's more like . . . importing an obscure NES game and trying to piece together what the game is telling you in a totally different language and with different intent than you might have first guessed.

    Which, from what I gather, is exactly what the dev was trying to recreate, their importing Japanese games and having to suss out what the language and terms and intent behind everything is, and it awoke an abiding love in them for all things opaque and puzzle-shaped.

    I make art things! deviantART: Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
  • FencingsaxFencingsax It is difficult to get a man to understand, when his salary depends upon his not understanding GNU Terry PratchettRegistered User regular
    And I finished Portal 2

  • EnigmedicEnigmedic Registered User regular
    i will say they did nail what the game manual is supposed to look like. i just wish it was a physical game manual that you could look through completely, not just a piece of it at a time. i loved old game manuals.

  • Stabbity StyleStabbity Style He/Him | Warning: Mothership Reporting Kennewick, WARegistered User regular
    Ever wanted to get into fighting games but they're too fast for you? Don't have the reflexes to keep up? Well then, have I got the game for you!

    https://www.youtube.com/watch?v=YHJkGNhgtX4

    Your Only Move Is Hustle, was in an invite only beta for a bit but is finally out now, is a turn based multiplayer fighting game where you're doing all the fighting game stuff but now it's turn based. I think it's multiplayer only, but also, it's only $5 for a cool indie thing that's doing something rad and new.

    https://store.steampowered.com/app/2212330/Your_Only_Move_Is_HUSTLE/

    Stabbity_Style.png
  • bloodatonementbloodatonement Registered User regular
    Kalnaur wrote: »
    ED! wrote: »
    Took a detour from playing CONTROL to check out TUNIC and boy has a game seemingly loved by critics and consumers left me cold. The obtuseness in this game is off the charts and not at all what I recall from playing A LINK TO THE PAST in the 8th grade. That game was difficult because your small brain couldn't suss out some of the out of the box thinking required - this one is difficult because it is obscuring data seemingly by design. So far, nothing I've figured out past the first bell, which felt genuinely rewarding, feels satisfying as I'm not trying to pixel peep my way through a solution.

    That frustrating part is I know WHAT I'm meant to do (the manual mechanic is kind of cool in that, I presume, it gives you the direction/solution you need at the current moment of your playthrough) just that there isn't an obvious way to do it. Shame.

    Yeah, I've watched someone play it and realized that it is not LttP, it's more like . . . importing an obscure NES game and trying to piece together what the game is telling you in a totally different language and with different intent than you might have first guessed.

    Which, from what I gather, is exactly what the dev was trying to recreate, their importing Japanese games and having to suss out what the language and terms and intent behind everything is, and it awoke an abiding love in them for all things opaque and puzzle-shaped.

    My take had been that you are a younger sibling playing a game your old assuming already beat/mastered.

    I totally get every the frustration level that come from the design, but for me it clicked and I loved that game so much. I think that at it's core it's a solid LoZ clone, but the manual mechanic can obscure that fairly significantly. I wonder what the reaction to the game would be if it that has been left out.

    Zdy0pmg.jpg
    Steam ID: Good Life
  • tsmvengytsmvengy Registered User regular
    heenato wrote: »
    I love that ya'll are talkin about star wars shit as I'm over her PUNCHING KELL DRAGONS TO DEATH AS KYLE MOTHERFUCKIN' KATARN in dark forces. Good game. There's a reverse engineered port of it now so you can play it with resolutions for adults and good mouse control.

    So many hours sunk into that game when I was 11/12 years old. For some reason I used to get really lost in the final level.

    steam_sig.png
  • KalnaurKalnaur I See Rain . . . Centralia, WARegistered User regular
    Kalnaur wrote: »
    ED! wrote: »
    Took a detour from playing CONTROL to check out TUNIC and boy has a game seemingly loved by critics and consumers left me cold. The obtuseness in this game is off the charts and not at all what I recall from playing A LINK TO THE PAST in the 8th grade. That game was difficult because your small brain couldn't suss out some of the out of the box thinking required - this one is difficult because it is obscuring data seemingly by design. So far, nothing I've figured out past the first bell, which felt genuinely rewarding, feels satisfying as I'm not trying to pixel peep my way through a solution.

    That frustrating part is I know WHAT I'm meant to do (the manual mechanic is kind of cool in that, I presume, it gives you the direction/solution you need at the current moment of your playthrough) just that there isn't an obvious way to do it. Shame.

    Yeah, I've watched someone play it and realized that it is not LttP, it's more like . . . importing an obscure NES game and trying to piece together what the game is telling you in a totally different language and with different intent than you might have first guessed.

    Which, from what I gather, is exactly what the dev was trying to recreate, their importing Japanese games and having to suss out what the language and terms and intent behind everything is, and it awoke an abiding love in them for all things opaque and puzzle-shaped.

    My take had been that you are a younger sibling playing a game your old assuming already beat/mastered.

    I totally get every the frustration level that come from the design, but for me it clicked and I loved that game so much. I think that at it's core it's a solid LoZ clone, but the manual mechanic can obscure that fairly significantly. I wonder what the reaction to the game would be if it that has been left out.

    I mean, having watched a full playthrough of the game but still wanting to play it myself I think it will be interesting knowing how many things right from the beginning. Like already having the knowledge, does the game still hold up gameplay-wise, or is the gameplay too simple if the trick of "you start not knowing" is taken away? I guess I'll find out eventually. I want to get it on the Switch, because I think the kid will want to watch it being played.

    I make art things! deviantART: Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
  • JazzJazz Registered User regular
    edited February 2023
    Titanfall 2 is already great, it's pretty well known, but dear lord it runs nicely on the Steam Deck. About an hour into single-player so far and it's never, ever dropped below 60fps at any point. And that's at high settings.

    Jazz on
  • emnmnmeemnmnme Registered User regular
    Jazz wrote: »
    Titanfall 2 is already great, it's pretty well known, but dear lord it runs nicely on the Steam Deck. About an hour into single-player so far and it's never, ever dropped below 60fps at any point. And that's at high settings.

    The Deck was blessed by BT.

  • emnmnmeemnmnme Registered User regular
    Let's all thank timers for keeping games interesting.
    https://www.youtube.com/watch?v=bkVKLPvXBUc

  • wunderbarwunderbar What Have I Done? Registered User regular
    Jazz wrote: »
    Titanfall 2 is already great, it's pretty well known, but dear lord it runs nicely on the Steam Deck. About an hour into single-player so far and it's never, ever dropped below 60fps at any point. And that's at high settings.

    Well, it is a 6+ year old game at this point.

    XBL: thewunderbar PSN: thewunderbar NNID: thewunderbar Steam: wunderbar87 Twitter: wunderbar
  • ThawmusThawmus +Jackface Registered User regular
    My thing with Titanfall 2 is that, getting into last year for the first time, you pretty much play the SP campaign and then you're done. But I wanted to play more. But I didn't want to play with people who were 6+ year veterans or whatever.

    Twitch: Thawmus83
  • JazzJazz Registered User regular
    wunderbar wrote: »
    Jazz wrote: »
    Titanfall 2 is already great, it's pretty well known, but dear lord it runs nicely on the Steam Deck. About an hour into single-player so far and it's never, ever dropped below 60fps at any point. And that's at high settings.

    Well, it is a 6+ year old game at this point.

    Indeed, and a famously well-optimised one that managed this on a base Xbox One as well.

    It's still great.

    emnmnme wrote: »
    Jazz wrote: »
    Titanfall 2 is already great, it's pretty well known, but dear lord it runs nicely on the Steam Deck. About an hour into single-player so far and it's never, ever dropped below 60fps at any point. And that's at high settings.

    The Deck was blessed by BT.

    BT deserves at least a nomination and probably a win for "best sidekick in a video game ever".

  • JazzJazz Registered User regular
    edited February 2023
    Thawmus wrote: »
    My thing with Titanfall 2 is that, getting into last year for the first time, you pretty much play the SP campaign and then you're done. But I wanted to play more. But I didn't want to play with people who were 6+ year veterans or whatever.

    I'm seeing if I can rope a few friends into Frontier Defence (i.e. horde mode) on the Xbox. Played it with some a few years back and it was a riot.

    I'd totally be up for that for an FNG or something on Steam too.

    Jazz on
  • PMAversPMAvers Registered User regular
    emnmnme wrote: »
    Jazz wrote: »
    Titanfall 2 is already great, it's pretty well known, but dear lord it runs nicely on the Steam Deck. About an hour into single-player so far and it's never, ever dropped below 60fps at any point. And that's at high settings.

    The Deck was blessed by BT.

    The Deck knows that Titanfall 2 is it's cousin, since at it's core it's a heavily modified Source engine game.

    persona4celestia.jpg
    COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
  • DrovekDrovek Registered User regular
    Jazz wrote: »
    wunderbar wrote: »
    Jazz wrote: »
    Titanfall 2 is already great, it's pretty well known, but dear lord it runs nicely on the Steam Deck. About an hour into single-player so far and it's never, ever dropped below 60fps at any point. And that's at high settings.

    Well, it is a 6+ year old game at this point.

    Indeed, and a famously well-optimised one that managed this on a base Xbox One as well.

    It's still great.



    Not Titanfall 2 specifically, but you reminded me of this video:

    https://www.youtube.com/watch?v=WFIt8rckp7Q

    steam_sig.png( < . . .
  • RoyceSraphimRoyceSraphim Registered User regular
    PMAvers wrote: »
    emnmnme wrote: »
    Jazz wrote: »
    Titanfall 2 is already great, it's pretty well known, but dear lord it runs nicely on the Steam Deck. About an hour into single-player so far and it's never, ever dropped below 60fps at any point. And that's at high settings.

    The Deck was blessed by BT.

    The Deck knows that Titanfall 2 is it's cousin, since at it's core it's a heavily modified Source engine game.

    Deliverance bango chord plays in background

    steam_sig.png
  • DrezDrez Registered User regular
    Did Steam just update their interface?

    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
  • DrezDrez Registered User regular
    Nah, my computer was flipping out. I was getting the Steam Deck interface rather than the normal desktop interface and then I closed Steam and couldn't even reopen it even though there were no Steam tasks in memory. I rebooted and now everything is fine.

    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
  • cooljammer00cooljammer00 Hey Small Christmas-Man!Registered User regular
    Titanfall 2 is on Source so it should run well on the Deck.

    How is that Pizza Tower game? How Wario Land is it, actually?

    steam_sig.png

    3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
    Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
  • JazzJazz Registered User regular
    Drez wrote: »
    Nah, my computer was flipping out. I was getting the Steam Deck interface rather than the normal desktop interface and then I closed Steam and couldn't even reopen it even though there were no Steam tasks in memory. I rebooted and now everything is fine.

    The Steam Deck interface has been introduced as the new Big Picture Mode, so that's probably what happened there.

  • JazzJazz Registered User regular
    edited February 2023
    Can I just say, I've been sort of made fun of a little bit - or at least virtually frowned at - for a "this game runs super well on Steam Deck" post elsewhere on this forum (lessons learned), and I know I tend to say that about older (like in this case Titanfall 2) or relatively-undemanding-in-the-grand-scheme-of-things (e.g. ME:LE) games, but I love the magic of how it feels. Always did. Going back to playing Doom on the GBA, or the first home-console-on-the-go of the PC Engine GT (aka TurboExpress), or even when Skyrim came out on the Switch, those have always been kind of "holy shit" moments for me. And the Steam Deck delivers those constantly. Thank you guys in this thread for being understanding and often as enthusiastic about that sort of thing!

    Jazz on
  • This content has been removed.

  • cooljammer00cooljammer00 Hey Small Christmas-Man!Registered User regular
    Jazz wrote: »
    Can I just say, I've been sort of made fun of a little bit - or at least virtually frowned at - for a "this game runs super well on Steam Deck" post elsewhere on this forum (lessons learned), and I know I tend to say that about older (like in this case Titanfall 2) or relatively-undemanding-in-the-grand-scheme-of-things (e.g. ME:LE) games, but I love the magic of how it feels. Always did. Going back to playing Doom on the GBA, or the first home-console-on-the-go of the PC Engine GT (aka TurboExpress), or even when Skyrim came out on the Switch, those have always been kind of "holy shit" moments for me. And the Steam Deck delivers those constantly. Thank you guys in this thread for being understanding and often as enthusiastic about that sort of thing!

    Tell those people to fuck off.

    steam_sig.png

    3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
    Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
  • manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    I mentioned Wanted: Dead in the last thread. I really want to play it, even if its got some jank.

  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    I mentioned Wanted: Dead in the last thread. I really want to play it, even if its got some jank.

    Looks like a big ol nostalgia trip for the early oughts.

  • RoyceSraphimRoyceSraphim Registered User regular
    Huh, just got an anniversary gift from work, an unexpected surprise via check...

    Now to make the choice of debts or deck....

    my kin will never pay me back
    My blood obligations are out of whack

    My library and favors owed will rise
    A merry future I must surmise

    Student loan debts will someday see a final sunset
    But i can beat a chilean Art Neuvo dungeon crawler while pooping with my deck

    steam_sig.png
  • XeddicusXeddicus Registered User regular
    edited February 2023
    Jazz wrote: »
    Drez wrote: »
    Nah, my computer was flipping out. I was getting the Steam Deck interface rather than the normal desktop interface and then I closed Steam and couldn't even reopen it even though there were no Steam tasks in memory. I rebooted and now everything is fine.

    The Steam Deck interface has been introduced as the new Big Picture Mode, so that's probably what happened there.

    My friend chat windows like getting smaller font and either slowing down or freezing. So they broke something.

    Xeddicus on
  • rahkeesh2000rahkeesh2000 Registered User regular
    Xeddicus wrote: »
    Jazz wrote: »
    Drez wrote: »
    Nah, my computer was flipping out. I was getting the Steam Deck interface rather than the normal desktop interface and then I closed Steam and couldn't even reopen it even though there were no Steam tasks in memory. I rebooted and now everything is fine.

    The Steam Deck interface has been introduced as the new Big Picture Mode, so that's probably what happened there.

    My friend chat windows like getting smaller front and either slowing down or freezing. So they broke something.

    Skins were borked by the update so yeah, looks like a bunch of stuff changed under the hood.

    Also the new BPM runs horribly and doesn't integrate at all with NVIDIA gamestream... just one more nail in the coffin I guess.

  • cooljammer00cooljammer00 Hey Small Christmas-Man!Registered User regular
    I mentioned Wanted: Dead in the last thread. I really want to play it, even if its got some jank.

    Looks like a big ol nostalgia trip for the early oughts.

    If the new trend after Wanted Dead and Evil West is a throwback to that era of game, I'm okay with it. Hell, now they're just making X-likes for games of my youth. Did you like Advance Wars? Wargroove. Wario Land? Pizza Tower.

    steam_sig.png

    3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
    Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
This discussion has been closed.