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[Diablo] ... please move on to new thread ...

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  • eMoandereMoander Registered User regular
    I’m feeling very conflicted as I’m super excited about the beta tomorrow and getting to try out necro and Druid, but also I want to limit my playtime so I don’t spoil too much of the story and the characters are going to get wiped anyways, but omg June is feeling so far away and I want to play more and now I am considering freezing myself for the next two months

    Xbox: Travesty 0214 Switch: 3304-2356-9421 Honkai Star Rail: 600322115 Battlenet: Travesty #1822
  • HawkstoneHawkstone Registered User regular
    eMoander wrote: »
    I’m feeling very conflicted as I’m super excited about the beta tomorrow and getting to try out necro and Druid, but also I want to limit my playtime so I don’t spoil too much of the story and the characters are going to get wiped anyways, but omg June is feeling so far away and I want to play more and now I am considering freezing myself for the next two months

    If you didnt play the closed beta, getting one character to 20 for the puppy pack is definitely good enough to whet your beak without feeling like you saw too much.

    Inside of a dog...it's too dark to read.
  • SynthesisSynthesis Honda Today! Registered User regular
    Hawkstone wrote: »
    eMoander wrote: »
    I’m feeling very conflicted as I’m super excited about the beta tomorrow and getting to try out necro and Druid, but also I want to limit my playtime so I don’t spoil too much of the story and the characters are going to get wiped anyways, but omg June is feeling so far away and I want to play more and now I am considering freezing myself for the next two months

    If you didnt play the closed beta, getting one character to 20 for the puppy pack is definitely good enough to whet your beak without feeling like you saw too much.

    ...somehow I missed the whole "If you want the wolf pup backpack, you need to get a character to level 20." I only got my rogue Fiona to level 17 (I was busy that weekend, on top of playing other games). And suddenly, I'm much more conscious about not wanting to miss said backpack.

    (Fortunately it seems progress will only reset with the conclusion of the beta periods, and not between the closed beta and the open beta?)

  • NogginNoggin Registered User regular
    That’s right, no reset between betas

    Battletag: Noggin#1936
  • eMoandereMoander Registered User regular
    Hawkstone wrote: »
    eMoander wrote: »
    I’m feeling very conflicted as I’m super excited about the beta tomorrow and getting to try out necro and Druid, but also I want to limit my playtime so I don’t spoil too much of the story and the characters are going to get wiped anyways, but omg June is feeling so far away and I want to play more and now I am considering freezing myself for the next two months

    If you didnt play the closed beta, getting one character to 20 for the puppy pack is definitely good enough to whet your beak without feeling like you saw too much.

    I have the other three classes to 20 already, so only planning to do the new classes this weekend sorry probably should have given that context :)

    Xbox: Travesty 0214 Switch: 3304-2356-9421 Honkai Star Rail: 600322115 Battlenet: Travesty #1822
  • rahkeesh2000rahkeesh2000 Registered User regular
    eMoander wrote: »
    Hawkstone wrote: »
    eMoander wrote: »
    I’m feeling very conflicted as I’m super excited about the beta tomorrow and getting to try out necro and Druid, but also I want to limit my playtime so I don’t spoil too much of the story and the characters are going to get wiped anyways, but omg June is feeling so far away and I want to play more and now I am considering freezing myself for the next two months

    If you didnt play the closed beta, getting one character to 20 for the puppy pack is definitely good enough to whet your beak without feeling like you saw too much.

    I have the other three classes to 20 already, so only planning to do the new classes this weekend sorry probably should have given that context :)

    Better get everything to 20, just in case you are unsure which class to max first at release.

  • SaldonasSaldonas See you space cowboy...Registered User regular
    If it matters, I think they also have this contest going on for reaching level 25 in the beta and opting-in to it. https://diablo4.blizzard.com/en-us/betasweepstakes
    Hatred has returned. And now is your chance to cast your light and become legend. Sign up below and reach max level with any class in the Diablo IV Open Beta to enter for a chance to have your face painted into a colossal Diablo fresco inside the walls of the La chapelle des Jesuites in France, and to be glorified amongst the hallowed heroes of Sanctuary forever.

    Twitch: https://www.twitch.tv/carthuun
    Switch: SW-1493-0062-4053
  • KyanilisKyanilis Bellevue, WARegistered User regular
    New GeForce drivers for Diablo 4. Maybe they will help a little with the performance.

  • KyanilisKyanilis Bellevue, WARegistered User regular
    And oh wow they confirmed that drop rates are, in fact, higher than they'll be at launch.

  • PreacherPreacher Registered User regular
    Makes sense based on like D3 you would never get that many legendaries that early. I imagine leveling is also accelerated.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • TalithTalith 変態という名の紳士 Miami, FLRegistered User regular
    Wonder if it differs per person because I play with someone that legit gets a legendary every 10 minutes playing while I got maybe one per 2 hours played when you average in the 3 I got off the world boss. He has to go back to town often to sit down and ponder his new loot while he complains about the freedom the peasants have to keep mindlessly grinding away.

    7244qyoka3pp.gif
  • Kane Red RobeKane Red Robe Master of Magic ArcanusRegistered User regular
    I noticed the Kadala analogue was just handing out legendaries, I think I bought 5 items and got 3 legendaries.

  • fortyforty Registered User regular
    So that actually implicitly increases the difficulty at launch as well.

  • FiskebentFiskebent DenmarkRegistered User regular
    Have they teased any of the unique level items? I'd be interested in seeing how they compare to the legendaries.

    steam_sig.png
  • ForarForar #432 Toronto, Ontario, CanadaRegistered User regular
    I don't think I've seen anything official, but some stuff has been data mined (either way it'd be highly subject to change, of course).

    First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
  • NogginNoggin Registered User regular
    Some people reported finding the butcher’s cleaver, here’s a post of one: https://www.reddit.com/r/diablo4/comments/11uyk8c/just_dropped_a_unique_item_for_the_butcher_the/?utm_source=share&utm_medium=ios_app&utm_name=iossmf

    There were some teased in a dev blog, but I think they was a long while ago now and there’s no guarantee those items still exist.

    Battletag: Noggin#1936
  • fortyforty Registered User regular
    I have to imagine the big D2 fans who hated D3 are not happy with the (functionally) 6 skill limit in D4. I was actually kind of surprised to see they went that way since I had been reading about the more freeform skill tree and all that and wasn't expecting the skill bar to look basically identical to D3's.

  • SmrtnikSmrtnik job boli zub Registered User regular
    forty wrote: »
    So that actually implicitly increases the difficulty at launch as well.
    Keep in mind the beta had level 27 enemies in since areas and the characters were capped at 25.

    steam_sig.png
  • Jubal77Jubal77 Registered User regular
    The "unique" items
    forty wrote: »
    I have to imagine the big D2 fans who hated D3 are not happy with the (functionally) 6 skill limit in D4. I was actually kind of surprised to see they went that way since I had been reading about the more freeform skill tree and all that and wasn't expecting the skill bar to look basically identical to D3's.

    I dont really agree. I mean in D2 most of the builds were not all that complex. As a D2 fan who wasnt happy with how D3 ended up I was reasonably happy with the extend of the systems they put in. They have the grindy stuff in there, the variety in there and the chase items by the looks of it. I think that is the big list for us old fellers.

  • fortyforty Registered User regular
    Jubal77 wrote: »
    The "unique" items
    forty wrote: »
    I have to imagine the big D2 fans who hated D3 are not happy with the (functionally) 6 skill limit in D4. I was actually kind of surprised to see they went that way since I had been reading about the more freeform skill tree and all that and wasn't expecting the skill bar to look basically identical to D3's.

    I dont really agree. I mean in D2 most of the builds were not all that complex.
    They still tended to use significantly more than 6 skills.

  • HappylilElfHappylilElf Registered User regular
    When does the open beta start tomorrow?

  • fortyforty Registered User regular
    When does the open beta start tomorrow?
    Supposed to be 9AM Pacific time

  • fortyforty Registered User regular


    Looks like the devs might be doing something about the Barbarian feedback from the beta.

  • HappylilElfHappylilElf Registered User regular
    Probably a good idea. I was playing with a bud who went with sorcerer and by the end I'd kinda just given up on hitting anything other than bosses.

  • Jubal77Jubal77 Registered User regular
    edited March 2023
    Yeah that is definitely warranted. Glad they are buffing as it was really noticable.

    forty wrote: »
    Jubal77 wrote: »
    The "unique" items
    forty wrote: »
    I have to imagine the big D2 fans who hated D3 are not happy with the (functionally) 6 skill limit in D4. I was actually kind of surprised to see they went that way since I had been reading about the more freeform skill tree and all that and wasn't expecting the skill bar to look basically identical to D3's.

    I dont really agree. I mean in D2 most of the builds were not all that complex.
    They still tended to use significantly more than 6 skills.

    I mean kind of but not really. The action buttons ended up being 1 or two buttons and that is the general feeling I got from D4. My general feeling from the first beta was just general happiness. I felt being able to choose what I wanted and invest into other abilities or even passives was great and felt really D2. Some builds you just spam an ability but may use a ton of others heh. Like Zoo druid casting my minions... but only thing after that cast was ravens and that is it heh.

    Jubal77 on
  • HoukHouk Nipples The EchidnaRegistered User regular
    One thing they can do to make barb feel more powerful right off the bat is increase the animation speed of whirlwind by like 300%

    I was watching Jeff Gerstmann play the beta and that animation is sooo sloooow, it makes the move look/feel like total garbo

  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    Welp, beta is preloading.

    No, do I get up at 3am and play like I'm 18 again or do I do the sensible thing and get some sleep.

  • KyanilisKyanilis Bellevue, WARegistered User regular
    Jubal77 wrote: »
    Yeah that is definitely warranted. Glad they are buffing as it was really noticable.

    forty wrote: »
    Jubal77 wrote: »
    The "unique" items
    forty wrote: »
    I have to imagine the big D2 fans who hated D3 are not happy with the (functionally) 6 skill limit in D4. I was actually kind of surprised to see they went that way since I had been reading about the more freeform skill tree and all that and wasn't expecting the skill bar to look basically identical to D3's.

    I dont really agree. I mean in D2 most of the builds were not all that complex.
    They still tended to use significantly more than 6 skills.

    I mean kind of but not really. The action buttons ended up being 1 or two buttons and that is the general feeling I got from D4. My general feeling from the first beta was just general happiness. I felt being able to choose what I wanted and invest into other abilities or even passives was great and felt really D2. Some builds you just spam an ability but may use a ton of others heh. Like Zoo druid casting my minions... but only thing after that cast was ravens and that is it heh.

    Yeah, I think the "there's only 6 buttons!!" issue is pretty overblown. Look at POE as another example, there's more than 6 buttons but most builds either don't use them all to begin with OR most of them are filled up with buffs/auras/etc and you really only use 2-3 buttons actively. Lets not pretend ARPGs generally have like 10 buttons you're actually using all the time.

    For D4 I do kind of agree that it would have been good to have your ultimate on its own dedicated button but not the end of the world, it does mean you can go with a build that doesn't use an ultimate at all which is fair. Though from what I saw there's basically always an ult worth taking.

  • fortyforty Registered User regular
    I played D2R for a little but lost interest in it pretty quickly since it's still mostly just D2. The only thing I played in my time with it was a Summon Necro. That "easy/beginner friendly" spec had me using...

    Raise Skeleton
    Raise Skeletal Mage
    At least 1 Golem spell
    Revive
    Corpse Explosion
    Amp Damage
    Decrepify

    And then conditionally:

    Bone Armor
    Attract (possibly others depending on group content)

  • Last SonLast Son Registered User regular
    Summoners are probably the most button intensive builds in just about any ARPG. Most builds in D2 would run less than that, usually 2 damage spells(one single target, one aoe), a movement skill, and maybe a defense or two.

  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    -Loki- wrote: »
    Welp, beta is preloading.

    No, do I get up at 3am and play like I'm 18 again or do I do the sensible thing and get some sleep.

    the good (or bad) news is that the beta doesn't unlock until 9am

    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    -Loki- wrote: »
    Welp, beta is preloading.

    No, do I get up at 3am and play like I'm 18 again or do I do the sensible thing and get some sleep.

    the good (or bad) news is that the beta doesn't unlock until 9am

    Sydney Australia is 3am.

  • Corporal CarlCorporal Carl Registered User regular
    edited March 2023
    I am curious how the necro will be, because D2 had the “you can only get a skeleton out of a slain enemy” system, while D3 had “here are 5?6? skeletons who appear out of nothing, and resummon themselves automatically, and the button is Command Skeletons, not Summon Skeletons, so the button is actually a targeting button”.

    And honestly, I liked the D3 version more; especially if you had a Flesh Golem, with its specialisation that he could poop out a corpse per second, meaning you always had a Corpse Explosion target.

    Because in D2 you actually had to kill a few enemies at the start to get your army rolling, and I’d rather be the commander at the back who cowers behind bone armor, throws debuffs and lets others do the killing (and laughs maniacally when blowing up corpses).

    Corporal Carl on
    PSN (PS4-Europe): Carolus-Billius
  • TarantioTarantio Registered User regular
    I was playing barbarian last weekend, with limited time, and I felt like it wasn't weak... until I hit a boss fight I couldn't finish with my far-from-optimal build. Around level 12, I think. I gave up on that dungeon because it was late.

    Then I was actually in the second story dungeon, the mine, when the beta ended, meaning I couldn't change zones but I could keep playing until I finished it.

    After dying to that boss a few times, unable to return to town, I was glad I was able to change my skills. Ground Stomp had been great in everything but boss fights, but was totally useless here, so I switched it to Challenging Shout (which I had an extra point in from gear) and finished that boss on the next try.

    I wonder if the Stagger system just makes a cooldown stun ability too useless in boss fights to have on your bar when playing solo. Stagger just does nothing unless you can apply enough of it.

  • el_vicioel_vicio Registered User regular
    I am curious how the necro will be, because D2 had the “you can only get a skeleton out of a slain enemy” system, while D3 had “here are 5?6? skeletons who appear out of nothing, and resummon themselves automatically, and the button is Command Skeletons, not Summon Skeletons, so the button is actually a targeting button”.

    And honestly, I liked the D3 version more; especially if you had a Flesh Golem, with its specialisation that he could poop out a corpse per second, meaning you always had a Corpse Explosion target.

    Because in D2 you actually had to kill a few enemies at the start to get your army rolling, and I’d rather be the commander at the back who cowers behind bone armor, throws debuffs and lets others do the killing (and laughs maniacally when blowing up corpses).

    I personally prefer D2's mechanics, the skeletons just felt more weighty because of it. D3 felt way more like a spreadsheet, so you had to have a fixed number, a constant, to calculate the build. At least that's what it felt like, and I never really felt like I had a skelly crew like I did in D2. I'm curious where they'll land in D4 as well

    ouxsemmi8rm9.png

  • FiskebentFiskebent DenmarkRegistered User regular
    -Loki- wrote: »
    -Loki- wrote: »
    Welp, beta is preloading.

    No, do I get up at 3am and play like I'm 18 again or do I do the sensible thing and get some sleep.

    the good (or bad) news is that the beta doesn't unlock until 9am

    Sydney Australia is 3am.

    Get up, log on. See that the queue is 2 hours long and go back to bed :)

    steam_sig.png
  • NosfNosf Registered User regular
    Re: Asmodan. What a pile of trash. The first time I played through I was laughing at how garbage a demon it was. Subsequent playthroughs just made me mad, it was so utterly inept and useless. Wish someone had edited that part of the story a bit, but whatever.

  • KoopahTroopahKoopahTroopah The koopas, the troopas. Philadelphia, PARegistered User regular
    edited March 2023
    Nosf wrote: »
    Re: Asmodan. What a pile of trash. The first time I played through I was laughing at how garbage a demon it was. Subsequent playthroughs just made me mad, it was so utterly inept and useless. Wish someone had edited that part of the story a bit, but whatever.
    Great Heroes of the Storm character though.
    4bdyas748j18.png

    KoopahTroopah on
  • NogginNoggin Registered User regular
    I am curious how the necro will be, because D2 had the “you can only get a skeleton out of a slain enemy” system, while D3 had “here are 5?6? skeletons who appear out of nothing, and resummon themselves automatically, and the button is Command Skeletons, not Summon Skeletons, so the button is actually a targeting button”.

    And honestly, I liked the D3 version more; especially if you had a Flesh Golem, with its specialisation that he could poop out a corpse per second, meaning you always had a Corpse Explosion target.

    Because in D2 you actually had to kill a few enemies at the start to get your army rolling, and I’d rather be the commander at the back who cowers behind bone armor, throws debuffs and lets others do the killing (and laughs maniacally when blowing up corpses).

    Necro post: https://news.blizzard.com/en-us/diablo4/23816542/diablo-iv-quarterly-update-june-2022

    It’s like a bit of both. You do have to summon them from corpses, but there will be means of generating corpses.

    Also, d2 summon necros really relied on their merc to get rolling because you couldn’t really have any non-corpse damage and expect your pets to still be good. In D4, you get all your summons from only two buttons, leaving 4 more skill slots for you to add your own damage and/or corpse generator of choice.

    Battletag: Noggin#1936
  • TarantioTarantio Registered User regular
    Only problem with the character design was that they stole it from Monsters Inc.

This discussion has been closed.