Torque: Well our DPS isn't quite that good yet I think. Bow is off-tanked as you said and we get on staff first to interrupt the volleys, then they all loot the staff and go nuts on AE as we pull the Cosmic Infuser back into the AE pile and interrupt it as much as possible, then move to Blades. Meanwhile Axe is tanked on the far-side of the AE pile to benefit from that damage, without WW the melee
We've had issues with ppl on vacation the last 2 weeks though. I think next week will be the first week we have everyone all there again and make sure everyone is flasked/buffed to the gills for some real attempts.
What order do you recommend fighting the advisors in P3? They keep telling me Darkener, but he seems like one of the easier ones to avoid, and the one that casts conflag would be more of a problem? I suppose its bc he roams around while the others all can be safely off-tanked against walls?
JediNight on
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silence1186Character shields down!As a wingmanRegistered Userregular
edited August 2007
The add that gazes and follows, Buru style, should be taken down first, since he's a threat to everyone in your raid, whereas the rest of the adds can be controlled by a few people.
We use rolls for our signup system. Officers do a /roll to generate a number for people who sign up. Then we pick the highest rollers for each slot type (tank, healer, DPS) until the raid is full. There might come up a situation where we have to ignore someone's roll if the raid gets too heavily stacked in some direction, but that hasn't come up yet.
If two people get the same roll for the same slot (which just happened) we do another roll and tack that on as decimals.
If people signed up but didn't get in, they get a bonus of +25 to their roll the next time. (That number might get modified depending on how many active people we have in the guild.)
My guild usually runs a pair of Karazhans on Fridays (give or take depending on availability of tanks, healers and general interest).
Usually we just form up as one large raid of about 15-25, balance for tanks and healers, and then shift around DPS to some semblance of balance. There's usually a couple of people in the group who are just there to help out, and don't mind sitting out to make space. Often several are just there for one or two drops, and will work out a rotation where they duck in for a boss or two over the course of the run, or split the run into halves.
My main (rogue) is all but done with the zone (just looking for the cloak off Aran now), so usually I tank/heal on my feral druid, dps it up on my hunter (who made out like a bandit last week), or sit aside to make space.
Forar on
First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
We're doing lurker before hydross atm, the fight is easily controllable, we prolly would've had a kill tonight if it wasn't for a tank with heavy DC'itis (which is not fun just when an addphase starts). The only other problems we had was setting up healers to never have LoS issues, cleaves killing the occasional melee, and mages dieing to the burst damage of platform adds. None of it by itself enough to wipe you, but enough to not make a kill today.
Still progression today (It was our 3rd try, but had 9 new people in the raid) was something like
95% - 80% - 80% - 70% - 60% - 45% -tank DC -tankDC -tankDC (A lot of screaming)
SanderJK on
Steam: SanderJK Origin: SanderJK
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Nova_CI have the needThe need for speedRegistered Userregular
edited August 2007
How the hell am I supposed to deal with Shade of Aran?
I get fucking assassinated by him.
Case 1: He drops blizzard right on my position and immediately frostbolts me. I die.
Case 2: He sheeps then pyros. I immediately get hit with a fireball and die.
Case 3: He casts frostbolt on me, then fireballs me before I can even flash heal myself and I die.
I am unable to heal for huge sections of the battle because Blizzard covers half the room and during the time spent running across people start dying. Or I just catch the start of it, get slowed, and spend even MORE time evading. After 15+ wipes, I have absolutely NO idea what I should be doing. The people I run with took down Shade when I was unable to go, so I feel like the weakest link. But I don't know what to do.
as the blizzard spawns, a little blue cyclone will spawn somewhere in the room- if you see it, get 180 degrees away from it
you should have interrupts on frost and fire spells. If you don't have the classes for it, you should at the very least have the other healers healing you while you're being targeted
don't be afraid to keep a renew and a bubble refreshed on you
it can be an annoying fight, do you burn him so his life goes down faster than his mana, or do you wait for water elementals, then despawn/kill them, then eat a pyro, then kill him? Or what
How the hell am I supposed to deal with Shade of Aran?
I get fucking assassinated by him.
Case 1: He drops blizzard right on my position and immediately frostbolts me. I die.
Case 2: He sheeps then pyros. I immediately get hit with a fireball and die.
Case 3: He casts frostbolt on me, then fireballs me before I can even flash heal myself and I die.
I am unable to heal for huge sections of the battle because Blizzard covers half the room and during the time spent running across people start dying. Or I just catch the start of it, get slowed, and spend even MORE time evading. After 15+ wipes, I have absolutely NO idea what I should be doing. The people I run with took down Shade when I was unable to go, so I feel like the weakest link. But I don't know what to do.
What's your HP when raid-buffed? If you're a priest, you wanna have about 7500HP or so if you can. Also, when sheep wears off, shield yourself and it'll help with the Pyroblast.
Just go all out DPS, it doesn't take that much to take him down before he drinks and pyros.
Blizzard is really easy to avoid as long as you're alert. Keeps your healers spread out around the room so that where ever blizzard starts, you'll always have at least one healer outside of it who can carry on healing while the others re-position.
A resto druid is especially great because they can still spam HoTs while running. Other than that, just don't fucking move when he's casting flame wreath.
Rami on
Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
How the hell am I supposed to deal with Shade of Aran?
I get fucking assassinated by him.
Case 1: He drops blizzard right on my position and immediately frostbolts me. I die.
Case 2: He sheeps then pyros. I immediately get hit with a fireball and die.
Case 3: He casts frostbolt on me, then fireballs me before I can even flash heal myself and I die.
I am unable to heal for huge sections of the battle because Blizzard covers half the room and during the time spent running across people start dying. Or I just catch the start of it, get slowed, and spend even MORE time evading. After 15+ wipes, I have absolutely NO idea what I should be doing. The people I run with took down Shade when I was unable to go, so I feel like the weakest link. But I don't know what to do.
What's your HP when raid-buffed? If you're a priest, you wanna have about 7500HP or so if you can. Also, when sheep wears off, shield yourself and it'll help with the Pyroblast.
After the pyro, drink a health potion or Healthstone so you survive the next fireball/frostbolt.
How the hell am I supposed to deal with Shade of Aran?
I get fucking assassinated by him.
Case 1: He drops blizzard right on my position and immediately frostbolts me. I die.
Case 2: He sheeps then pyros. I immediately get hit with a fireball and die.
Case 3: He casts frostbolt on me, then fireballs me before I can even flash heal myself and I die.
I am unable to heal for huge sections of the battle because Blizzard covers half the room and during the time spent running across people start dying. Or I just catch the start of it, get slowed, and spend even MORE time evading. After 15+ wipes, I have absolutely NO idea what I should be doing. The people I run with took down Shade when I was unable to go, so I feel like the weakest link. But I don't know what to do.
What's your HP when raid-buffed? If you're a priest, you wanna have about 7500HP or so if you can. Also, when sheep wears off, shield yourself and it'll help with the Pyroblast.
After the pyro, drink a health potion or Healthstone so you survive the next fireball/frostbolt.
Also, if his raid has any druids, they should be in his group for the sole purpose of Barkskin+Tranquility after the Pyroblast.
From time to time, yes, but unless you're in greens, you should easily have enough stam to take a full arcane channel from him + a little more.
If you're having trouble with Shade, just don't bring any tanks to the fight -- just lots and lots of DPS + as many healers as you need to stop people from dying.
As for blizzard -- you should never be hurt by it. If you are, you're doing something wrong.
Do people really get pyroed by Aran? Almost every raid composition I can think of should have enough interrupts socked away to keep his mana up there.
You don't have a choice as he sheeps the entire raid, drinks his mana back to full, and pops sheep with pyroblast. If you have a treeform druid they're immune to poly, so you can set up the barkskin / tranquility heal nicely that way, but honestly I haven't had to use it for our raid for a while - just mass apply lifebloom afterwards.
The only way sheep / pyro screws you is if the water elementals are up.
Yes, if you go the slow way (stop DPS at 40% health and then stop arcane tree) and he runs outta mana and then sheeps, everyone needs to save their healthstone for that.
Although going the fast way (health is always lower than mana and by at least 10% or so) is a lot, lot easier, if you have the DPS for it. Having lots of interrupts (rogues / shamans / mages) helps equally.
Do people really get pyroed by Aran? Almost every raid composition I can think of should have enough interrupts socked away to keep his mana up there.
You don't have a choice as he sheeps the entire raid....
I understand how the encounter works. But he'll only sheep everyone and drink/pyro when his mana gets low. Our raid interrupts his fireballs and frostbolts and takes the arcane missiles, and he's never run out of mana before we can kill him.
Eat it You Nasty Pig. on
hold your head high soldier, it ain't over yet
that's why we call it the struggle, you're supposed to sweat
Do people really get pyroed by Aran? Almost every raid composition I can think of should have enough interrupts socked away to keep his mana up there.
I once brought a raid into there that had 4 mages, 3 paladins, 1 warrior, 1 druid, and 1 hunter.
5 interrupts, you lucky dog. I did aran with one warrior, two mages, and no other class that could interrupt - now that was fun. He ran out of mana twice I think...
Do people really get pyroed by Aran? Almost every raid composition I can think of should have enough interrupts socked away to keep his mana up there.
I once brought a raid into there that had 4 mages, 3 paladins, 1 warrior, 1 druid, and 1 hunter.
5 interrupts, you lucky dog. I did aran with one warrior, two mages, and no other class that could interrupt - now that was fun. He ran out of mana twice I think...
Doesnt he enrage if he runs out of mana twice?
Edit: You've wasted enough of my time. Let these games be finished!
Samoris on
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Nova_CI have the needThe need for speedRegistered Userregular
edited August 2007
The way we were doing it is interrupting arcane missiles only. Bring him down to 45%, then let him run out of mana. Raid buffed, my health is 8500. 9500 if I have a warrior in my group. What happens if you interrupt all three of his spells?
The way we were doing it is interrupting arcane missiles only. Bring him down to 45%, then let him run out of mana. Raid buffed, my health is 8500. 9500 if I have a warrior in my group. What happens if you interrupt all three of his spells?
Do people really get pyroed by Aran? Almost every raid composition I can think of should have enough interrupts socked away to keep his mana up there.
I once brought a raid into there that had 4 mages, 3 paladins, 1 warrior, 1 druid, and 1 hunter.
5 interrupts, you lucky dog. I did aran with one warrior, two mages, and no other class that could interrupt - now that was fun. He ran out of mana twice I think...
Doesnt he enrage if he runs out of mana twice?
Edit: You've wasted enough of my time. Let these games be finished!
No, he enrages after 12 minutes. We actually managed to get there when someone moved during flame wreath, killing half the raid - the only DPS left was a lock and a feral druid who bought it soon after.
The way we were doing it is interrupting arcane missiles only. Bring him down to 45%, then let him run out of mana. Raid buffed, my health is 8500. 9500 if I have a warrior in my group. What happens if you interrupt all three of his spells?
Interesting.
What we do is interrupt the frostbolts and fireballs only (as the mana cost for the arcane missiles is paid upfront), thus keeping his mana high for as long as possible.
If we have enough fears on hand we usually fear/banish the adds, but if the dps is high enough we sometimes murder one or two (or all) just to make life easier. After a nerf a patch or two ago, they really do have shit for HP.
If the dps is on the ball and/or we don't lose anyone, we can usually get him down before he sheeps/drinks/pyros everyone. Last week I think he drank at 1%, so after that we just popped our healthstones and finished him off.
Forar on
First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
Do people really get pyroed by Aran? Almost every raid composition I can think of should have enough interrupts socked away to keep his mana up there.
I once brought a raid into there that had 4 mages, 3 paladins, 1 warrior, 1 druid, and 1 hunter.
5 interrupts, you lucky dog. I did aran with one warrior, two mages, and no other class that could interrupt - now that was fun. He ran out of mana twice I think...
We did it with our ONLY interrupt being a mage. It took us too many tries, but we finally got him down.
In your FACE, Team Stacked, with your taking both a Shaman AND a Warrior!
How the hell am I supposed to deal with Shade of Aran?
I get fucking assassinated by him.
Case 1: He drops blizzard right on my position and immediately frostbolts me. I die.
Case 2: He sheeps then pyros. I immediately get hit with a fireball and die.
Case 3: He casts frostbolt on me, then fireballs me before I can even flash heal myself and I die.
I am unable to heal for huge sections of the battle because Blizzard covers half the room and during the time spent running across people start dying. Or I just catch the start of it, get slowed, and spend even MORE time evading. After 15+ wipes, I have absolutely NO idea what I should be doing. The people I run with took down Shade when I was unable to go, so I feel like the weakest link. But I don't know what to do.
What's your HP when raid-buffed? If you're a priest, you wanna have about 7500HP or so if you can. Also, when sheep wears off, shield yourself and it'll help with the Pyroblast.
Please to be having Target of Target up. As soon as he selects a person to attack, start winding up a big heal to toss their way. It will go off right after the spell hits, and everyone wins. Note, this also works on yourself.
EDIT: My grammar skills seem to have abandoned me this morning.
How the hell am I supposed to deal with Shade of Aran?
I get fucking assassinated by him.
Case 1: He drops blizzard right on my position and immediately frostbolts me. I die.
Case 2: He sheeps then pyros. I immediately get hit with a fireball and die.
Case 3: He casts frostbolt on me, then fireballs me before I can even flash heal myself and I die.
I am unable to heal for huge sections of the battle because Blizzard covers half the room and during the time spent running across people start dying. Or I just catch the start of it, get slowed, and spend even MORE time evading. After 15+ wipes, I have absolutely NO idea what I should be doing. The people I run with took down Shade when I was unable to go, so I feel like the weakest link. But I don't know what to do.
What's your HP when raid-buffed? If you're a priest, you wanna have about 7500HP or so if you can. Also, when sheep wears off, shield yourself and it'll help with the Pyroblast.
Please to be having Target of Target up. As soon as he selects a person to attack, start winding up a big heal to toss their way. It will go off right after the spell hits, and everyone wins. Note, this also works on yourself.
EDIT: My grammar skills seem to have abandoned me this morning.
My suggestion is to make a macro such as this:
#showtooltip Your Big Heal
/cast [help] [target=targettarget,help]Your Big Heal; Your Big Heal
That will let you use that heal as normal (the first [help]), but if you're not targetting somebody you can heal, will instead try to heal your target's target (so you can, say, target Aran and cast this on whoever he's fireballing). A second Your Big Heal is there to allow the other default functionality when you're trying to heal with no target, which is to make your cursor glowy and cast the spell on the next thing you click on.
You should be able to use this macro in any situation.
How the hell am I supposed to deal with Shade of Aran?
I get fucking assassinated by him.
Case 1: He drops blizzard right on my position and immediately frostbolts me. I die.
Case 2: He sheeps then pyros. I immediately get hit with a fireball and die.
Case 3: He casts frostbolt on me, then fireballs me before I can even flash heal myself and I die.
I am unable to heal for huge sections of the battle because Blizzard covers half the room and during the time spent running across people start dying. Or I just catch the start of it, get slowed, and spend even MORE time evading. After 15+ wipes, I have absolutely NO idea what I should be doing. The people I run with took down Shade when I was unable to go, so I feel like the weakest link. But I don't know what to do.
case1 - be running out of blizz. frostbolt is not instant, and should be controlled by your melee kicks & bases etc. PUMBLE U KNO.
case2 - he should be dead before this happens. he is running out of mana too quickly because your melee is not properly locking his fire & frost spells.
case3 - again, both of these should be kicked/pummeled.
conclusion: L2 run out of blizzard properly, but most of all it's your melee that's fucking you. the occaisonaly frostbolt or fireball will get through, but by and large your rogues and warriors need to get on the ball. they are your weakest link.
Immune to shadow / shadow tree interrupted? Just hold shift and click and it'll do the fire tree.
Viper007Bond on
[Sig removed for breaking the h-scroll. -Bogey]
0
PharezonStruggle is an illusion.Victory is in the Qun.Registered Userregular
edited August 2007
Our guild tried Aran for the first time yesterday (though some had already experienced him). We got him down to 13% on our first try and then had varying degrees of low percentage wipes. One special case where he was 1% and the shaman popped and earth shocked and it still didn't kill him. This same shaman forgot to use Blood Lust which would have probably killed him. There was much talk about Blood Lust after that.
Our guild tried Aran for the first time yesterday (though some had already experienced him). We got him down to 13% on our first try and then had varying degrees of low percentage wipes. One special case where he was 1% and the shaman popped and earth shocked and it still didn't kill him. This same shaman forgot to use Blood Lust which would have probably killed him. There was much talk about Blood Lust after that.
Well, 1% is everything from 1.99% of his health to 0.01%
xzzy on
0
PharezonStruggle is an illusion.Victory is in the Qun.Registered Userregular
Our guild tried Aran for the first time yesterday (though some had already experienced him). We got him down to 13% on our first try and then had varying degrees of low percentage wipes. One special case where he was 1% and the shaman popped and earth shocked and it still didn't kill him. This same shaman forgot to use Blood Lust which would have probably killed him. There was much talk about Blood Lust after that.
Well, 1% is everything from 1.99% of his health to 0.01%
Posts
Will be making a serious attempt at Loot Reaver on Thursday and DLK on Monday.
Woot!
We've had issues with ppl on vacation the last 2 weeks though. I think next week will be the first week we have everyone all there again and make sure everyone is flasked/buffed to the gills for some real attempts.
What order do you recommend fighting the advisors in P3? They keep telling me Darkener, but he seems like one of the easier ones to avoid, and the one that casts conflag would be more of a problem? I suppose its bc he roams around while the others all can be safely off-tanked against walls?
If two people get the same roll for the same slot (which just happened) we do another roll and tack that on as decimals.
If people signed up but didn't get in, they get a bonus of +25 to their roll the next time. (That number might get modified depending on how many active people we have in the guild.)
Usually we just form up as one large raid of about 15-25, balance for tanks and healers, and then shift around DPS to some semblance of balance. There's usually a couple of people in the group who are just there to help out, and don't mind sitting out to make space. Often several are just there for one or two drops, and will work out a rotation where they duck in for a boss or two over the course of the run, or split the run into halves.
My main (rogue) is all but done with the zone (just looking for the cloak off Aran now), so usually I tank/heal on my feral druid, dps it up on my hunter (who made out like a bandit last week), or sit aside to make space.
Congrats. Enjoy Lurker. As long as all of your people can jump in the water then you'll find it a much easier fight.
Still progression today (It was our 3rd try, but had 9 new people in the raid) was something like
95% - 80% - 80% - 70% - 60% - 45% -tank DC -tankDC -tankDC (A lot of screaming)
I get fucking assassinated by him.
Case 1: He drops blizzard right on my position and immediately frostbolts me. I die.
Case 2: He sheeps then pyros. I immediately get hit with a fireball and die.
Case 3: He casts frostbolt on me, then fireballs me before I can even flash heal myself and I die.
I am unable to heal for huge sections of the battle because Blizzard covers half the room and during the time spent running across people start dying. Or I just catch the start of it, get slowed, and spend even MORE time evading. After 15+ wipes, I have absolutely NO idea what I should be doing. The people I run with took down Shade when I was unable to go, so I feel like the weakest link. But I don't know what to do.
you should have interrupts on frost and fire spells. If you don't have the classes for it, you should at the very least have the other healers healing you while you're being targeted
don't be afraid to keep a renew and a bubble refreshed on you
it can be an annoying fight, do you burn him so his life goes down faster than his mana, or do you wait for water elementals, then despawn/kill them, then eat a pyro, then kill him? Or what
Blizzard is really easy to avoid as long as you're alert. Keeps your healers spread out around the room so that where ever blizzard starts, you'll always have at least one healer outside of it who can carry on healing while the others re-position.
A resto druid is especially great because they can still spam HoTs while running. Other than that, just don't fucking move when he's casting flame wreath.
After the pyro, drink a health potion or Healthstone so you survive the next fireball/frostbolt.
Tranquility - It Saves Lives!®
that's why we call it the struggle, you're supposed to sweat
If you're having trouble with Shade, just don't bring any tanks to the fight -- just lots and lots of DPS + as many healers as you need to stop people from dying.
As for blizzard -- you should never be hurt by it. If you are, you're doing something wrong.
You don't have a choice as he sheeps the entire raid, drinks his mana back to full, and pops sheep with pyroblast. If you have a treeform druid they're immune to poly, so you can set up the barkskin / tranquility heal nicely that way, but honestly I haven't had to use it for our raid for a while - just mass apply lifebloom afterwards.
The only way sheep / pyro screws you is if the water elementals are up.
Although going the fast way (health is always lower than mana and by at least 10% or so) is a lot, lot easier, if you have the DPS for it. Having lots of interrupts (rogues / shamans / mages) helps equally.
I understand how the encounter works. But he'll only sheep everyone and drink/pyro when his mana gets low. Our raid interrupts his fireballs and frostbolts and takes the arcane missiles, and he's never run out of mana before we can kill him.
that's why we call it the struggle, you're supposed to sweat
I once brought a raid into there that had 4 mages, 3 paladins, 1 warrior, 1 druid, and 1 hunter.
5 interrupts, you lucky dog. I did aran with one warrior, two mages, and no other class that could interrupt - now that was fun. He ran out of mana twice I think...
Doesnt he enrage if he runs out of mana twice?
Edit: You've wasted enough of my time. Let these games be finished!
He's easier to kill?
No, he enrages after 12 minutes. We actually managed to get there when someone moved during flame wreath, killing half the raid - the only DPS left was a lock and a feral druid who bought it soon after.
Interesting.
What we do is interrupt the frostbolts and fireballs only (as the mana cost for the arcane missiles is paid upfront), thus keeping his mana high for as long as possible.
If we have enough fears on hand we usually fear/banish the adds, but if the dps is high enough we sometimes murder one or two (or all) just to make life easier. After a nerf a patch or two ago, they really do have shit for HP.
If the dps is on the ball and/or we don't lose anyone, we can usually get him down before he sheeps/drinks/pyros everyone. Last week I think he drank at 1%, so after that we just popped our healthstones and finished him off.
Last night we had a hunter who walked around clockwise inside the blizzard. :P
Well, Tuesday we got Crone, and I got excited.
Then she didn't drop legacy. Fuck you Karazhan. I'm done with you forever. I'll just get my 2h Sword of Kael'thas and call it a day.
We did it with our ONLY interrupt being a mage. It took us too many tries, but we finally got him down.
In your FACE, Team Stacked, with your taking both a Shaman AND a Warrior!
Please to be having Target of Target up. As soon as he selects a person to attack, start winding up a big heal to toss their way. It will go off right after the spell hits, and everyone wins. Note, this also works on yourself.
EDIT: My grammar skills seem to have abandoned me this morning.
My suggestion is to make a macro such as this:
That will let you use that heal as normal (the first [help]), but if you're not targetting somebody you can heal, will instead try to heal your target's target (so you can, say, target Aran and cast this on whoever he's fireballing). A second Your Big Heal is there to allow the other default functionality when you're trying to heal with no target, which is to make your cursor glowy and cast the spell on the next thing you click on.
You should be able to use this macro in any situation.
case1 - be running out of blizz. frostbolt is not instant, and should be controlled by your melee kicks & bases etc. PUMBLE U KNO.
case2 - he should be dead before this happens. he is running out of mana too quickly because your melee is not properly locking his fire & frost spells.
case3 - again, both of these should be kicked/pummeled.
conclusion: L2 run out of blizzard properly, but most of all it's your melee that's fucking you. the occaisonaly frostbolt or fireball will get through, but by and large your rogues and warriors need to get on the ball. they are your weakest link.
Use "#showtooltip" only, i.e. no spell name after it. It makes it spiffy (the icon / text changes depending on what spell is to be cast).
I have a lot of macros like this:
Immune to shadow / shadow tree interrupted? Just hold shift and click and it'll do the fire tree.
Well, 1% is everything from 1.99% of his health to 0.01%
Ok he had 4000 health left.
Still, 20% on the second try and it was the first time on Aran for lots of people.