Good solid Humble Choice this month. Yakuza 4 Remastered managed to then push me over the cliff into getting what was left of the Yakuza bundle... £8 for 5 and 6. So that's everything prior to LaD now.
I have a lot of Yakuza to play.
Also: Outer Worlds, Roadwarden, and Merchant of the Skies!
Between Outer Worlds and Outer Wilds, one of them looked interesting to me and the other didn't. Since I can't remember which is which, I'll buy neither until they appear in a bundle together five years from now. Then I'll not play the interesting one because I can't remember which to install...
I think that the internet has been for years on the path to creating what is essentially an electronic Necronomicon: A collection of blasphemous unrealities so perverse that to even glimpse at its contents, if but for a moment, is to irrevocably forfeit a portion of your sanity.
Xbox - PearlBlueS0ul, Steam
If you ever need to talk to someone, feel free to message me. Yes, that includes you.
0
KalnaurI See Rain . . .Centralia, WARegistered Userregular
Good solid Humble Choice this month. Yakuza 4 Remastered managed to then push me over the cliff into getting what was left of the Yakuza bundle... £8 for 5 and 6. So that's everything prior to LaD now.
I have a lot of Yakuza to play.
Also: Outer Worlds, Roadwarden, and Merchant of the Skies!
Between Outer Worlds and Outer Wilds, one of them looked interesting to me and the other didn't. Since I can't remember which is which, I'll buy neither until they appear in a bundle together five years from now. Then I'll not play the interesting one because I can't remember which to install...
I remember the difference only because of Parvati. I've never played either, but "Parvati lives on a world, not in the wilds." is how I remember it, in case I ever feel inclined to play the former.
Parvati is one of the few ace characters in . . . well, any media. At least one that identifies as such. Which is how I remember the character at all. And Worlds is an RPG while Wilds is more a puzzle/adventure game.
I make art things! deviantART:Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
I have the base Outer Worlds but not the DLC stuff that I guess makes the game better. The humble version includes that, I guess? I maybe should look into it. I never did finish the game.
The two things I know about Outer Worlds is Parvati as one of the rare out and about ace characters and the truly hilarious bug that initially stumped the devs where sometimes your companions on the ship would permanently "die" but were clearly still alive on the ship and they couldn't figure out the reason.
The reason? Ladders. If you started dialogue with a character while a different one was climbing a ladder they would keep climbing as long as you were in the dialogue window. Up, and up, and up, and literally going past the end of the ladder and out of the spaceship entirely. Then you close out the dialogue window, unaware of what you've just done, and the erstwhile climber of the stairway to heaven suddenly returns to earth at high velocity
The two things I know about Outer Worlds is Parvati as one of the rare out and about ace characters and the truly hilarious bug that initially stumped the devs where sometimes your companions on the ship would permanently "die" but were clearly still alive on the ship and they couldn't figure out the reason.
The reason? Ladders. If you started dialogue with a character while a different one was climbing a ladder they would keep climbing as long as you were in the dialogue window. Up, and up, and up, and literally going past the end of the ladder and out of the spaceship entirely. Then you close out the dialogue window, unaware of what you've just done, and the erstwhile climber of the stairway to heaven suddenly returns to earth at high velocity
And specifically this was allowing characters to be counted as dead for the purposes of quest-tracking and ending slides even on the normal game-mode with no permadeath, iirc because the spaceship didn't have the scripting that everywhere else in the game had that kept deaths from counting for that. 'cause like it's the spaceship, there's no way for them to die there, right?
Good solid Humble Choice this month. Yakuza 4 Remastered managed to then push me over the cliff into getting what was left of the Yakuza bundle... £8 for 5 and 6. So that's everything prior to LaD now.
I have a lot of Yakuza to play.
Also: Outer Worlds, Roadwarden, and Merchant of the Skies!
Between Outer Worlds and Outer Wilds, one of them looked interesting to me and the other didn't. Since I can't remember which is which, I'll buy neither until they appear in a bundle together five years from now. Then I'll not play the interesting one because I can't remember which to install...
Worlds is the RPG/FPS/retrofuturism one. Wilds is the other one, that is seemingly universally loved.
Good solid Humble Choice this month. Yakuza 4 Remastered managed to then push me over the cliff into getting what was left of the Yakuza bundle... £8 for 5 and 6. So that's everything prior to LaD now.
I have a lot of Yakuza to play.
Also: Outer Worlds, Roadwarden, and Merchant of the Skies!
Between Outer Worlds and Outer Wilds, one of them looked interesting to me and the other didn't. Since I can't remember which is which, I'll buy neither until they appear in a bundle together five years from now. Then I'll not play the interesting one because I can't remember which to install...
Worlds is the RPG/FPS/retrofuturism one. Wilds is the other one, that is seemingly universally loved.
Somehow, I have Outer Wilds on XBox One and I don't remember getting it.
Gnomes?
It was given away well before release as a Mixpot - a gift for watching a stream on Mixer, back when that was a thing, probably for E3. Back when that was also a thing. That's how I got it on Xbox as well. It was probably a couple of years before it came out or something, nobody knew what it was going to be then.
I’ve had the redneck rampage games bought on steam since forever and finally played them. And my god these are bad versions, there’s zero options and some aspects of the controls and menu are straight up broken. Absolutely nothing went into these to get them working on modern pcs
I’ve had the redneck rampage games bought on steam since forever and finally played them. And my god these are bad versions, there’s zero options and some aspects of the controls and menu are straight up broken. Absolutely nothing went into these to get them working on modern pcs
I started listing to a history of video games podcast. Today I was listening to an episode about Monkey Island. Decided to buy the games in steam, but they've changed the Monkey Island Collection (which used to go on sale for ~$7) to include the new game an now the bundles $27 on sale.
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
I posted a long time ago about being in the middle of a loooooong term Total Annihilation replay. Well I'm up to the last mission of Arm finally. Mission 25.
And I'm trying to decide if I go back and do Core 1-25, or I just go onto Core Contingency and play all of Arms missions first, before starting all the way over again from the beginning with Core.....
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
+2
-Loki-Don't pee in my mouth and tell me it's raining.Registered Userregular
Total Annihilation had a campaign?
0
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited July 2023
25 mission per side single player campaign, plus an expansion with another 25 missions per side, plus a bonus mission, PLUS another expansion with 100 missions.
It's got like 60 hours of single player content.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
25 mission per side single player campaign, plus an expansion with another 25 missions per side, plus a bonus mission, PLUS another expansion with 100 missions.
It's got like 60 hours of single player content.
Just a joke.
We had 3 computers at that point so with the Multiplayer Spawn install we just spent all our time playing multiplayer or practicing in skirmish.
The loooong matches as we slowly teched up and obliterated each other were a blast.
I was lamenting that I actually want to work and others think I'm crazy, and I should "just take the day off." I think @KoopahTroopah misunderstood me because I was just a bit frustrated. That being said, glowy feel-good games always help! Thanks!
Welp, not that surprised we got here, more surprised we beat celebrities and movie actors
We didn't... There's a particular website that's existed for several years at least. There's been a couple attempts to sue and the major sites have banned their content but the internet is forever.
Out of curiosity, has anyone played Everspace 2? I kinda wasn't too interested in the first one because it said it was sorta roguelike, which is not what I want out of my space shooty experience, but 2 is calling out Freelancer in its store page so now I'm pretty curious?
Thank you user @Spoit for the PISTOL WHIP game code; I didn't know what it was (I Googled the code I'm so out of the loop on how to do anything beyond PLAYING games). If anyone knows how to buy codes on STEAM I can throw ALYX someone's way given how I owe it for getting me to not box the OQ2 up and send it back to BB.
. . . speaking of VR games, definitely have sampled a pretty wide gamut over the last couple of days and I can safely say that VR is serious bidness (and not just VR hacked into games or wildly unimmersive porn). ALYX is for sure the best of the lot (I bought like ten VR titles on STEAM) but there have been some standouts that are just good VR games:
IEYTD (Part 1 at least) is absolutely what I was hoping it was, but wasn't sure: straight up escape room. I've only done the first two because I can't figure out how to stabalize pressure on a sub, but the two I played (over three hours so I doubt I'm going to be speedrunning this anytime soon) and beat - if this is the baseline for this franchise I can't wait to get to the sequel (and there's a third coming this year). The game says you should be sitting to play it, but it felt WAY better to play standing up and moving around - even in the first mission which is you sitting in a car. It and PISTOL WHIP (more on that below) are what I've decided are the showcase party games and I think it is going to be a hit with folks.
A crazy surprise game - that I am building out this VR kit for (power bank with carrying case, better head strap, etc.) - is this game called INTO THE RADIUS. It is a survival game that reminds me of METRO. The big gimmick is that everything is simulated in this game, particularly the weapons: there's a training range with a Moison Nagant and I legit spent 15 minutes figuring out how to properly load and fire this thing. I do not know how accurate the physics are in real life, but it certainly feels rewarding getting the smooth motion down to where you can fire, reload and fire again in a short time that would seem possibly reasonable in real game combat. I dunno it's hard to explain but it just feels more satisfying than hitting trigger to shoot and SQUARE to activate the properly animated, but automatic reload. This all extends to the game world itself, with you having to refill your spent magazines from ammo boxes (something else I struggled on, until I realized, you can't fill a magazine that isn't empty), storing and retrieving your weapons and utilities off your person (you can turn on your body, but - I dunno - the shadow looked really not good, but it helps for placing items and weapons if you're like me and have some spatial blindness in this VR thing). I only have about two hours in the thing, and that's just from the tutorial and running around the starting base learning how to shoot, but I can tell this is going to be one of those games I'm playing for a long time (I also hear a sequel is coming out based on the success of this one).
A game similar to ITR is BLADE AND SORCERY. This one I only did the tutorial and I can see it also being a long-term VR title for, but it is in EA and I'm going to wait to put too much time into it; right now the game is just a sandbox (and a ton of mods) with their progression mode coming at launch. I kind of don't want to spoil what the game has to offer (you get access to everything in the EA version) but what I did play was really really good - except for the climbing. The climbing in this is so bad - for me at least; there's just no real solid way to tell if you have grabbed something so if you let go of the other hand - down you go! Maybe it is me and will take getting used to, but there's quite a bit of "adventuring" in this title it looked like and losing progress because you feel from the tippy top of a structure sucks (I've never played the game, but it felt like I was in GET OVER IT VR when I fell during a climb). Everything else though was top notch. There was one point where you have to sneak kill something, and I'm waiting for a prompt or something to tell me how, until I remind myself that this is a physics based VR game - and grabbed the enemies head and drove my sword through their neck, at which point their friend came up - swinging like a maniac and I - instinctively - started blocking their blows with my sword and then, tossing my sword into the same hand my opponent had their sword, grabbed their sword arm and then drove my sword into their belly. My neighbors may have heard an audible "Fuck yeah!" Game is called BLANDE AND SORCERY, and so there's also magic that I didn't actually mess with. Tempted to get a few more hours into it though. . .
Finally, PISTOL WHIP. Shits all over BEATSABER and is exactly what I remember BEATSABER being - highly kinetic and rewarding. The BEATSABER I played in 2023 felt like an aging rocker compared to the first real stage - on Easy. And, worse more for BS (nice), it kind of has ALL the gameplay BS does and more. Like the game for sure has all the movement of BS (dodging, ducking, a bit of both combined), and has that mobile, but frenetic gameplay. But everything feels so much nice with PW and vibrant. The beat mechanic is straight up HIFIRUSH, but feels way more intuitive here. Like, when I think of "party VR", the VR you show people that's quick pick up and play and ANYONE can understand in like 2 minutes (I think that's how long the tutorial is, but somehow only 50% of people have achieved on STEAM), this is exactly the game I'm showing a person. It doesn't require complex controls, but still utilizes the complex movements that can be done with the human body, it's oozing with color and style, doesn't require much space or for the user to not be generally stationary (like a DDR pad) and has just enough movement to get the adrenaline going where, when you're done, you're like "Okay, that was a fun ride, but I need a minute to come off the overall high" of the activity. Like, ALYX, ITR, MYST and even BAS want to put YOU into a fantastic, but realistic world that feels like you are actually in. PW says "Fuck that, this is Polygon John Wick x The Matrix and you are hear to murder to fantastic beats in a fantastic vista."
. . .that's the games. The one sore spot I have: the software. The software freaking sucks. Like, I wish I could hack this unit so that it could just boot straight into STEAM instead of having to deal with META's bullshit. It is so bad how much better a UX experience STEAM delivers than a multinational R&D company like META. Having said that, SteamVR is great and the only issue I have, even streaming over wireless a floor below, is that I can't use bluetooth headphones; dunno what it is but it just wrecks audio creating an noticeable delay only when using SVR. Sucks as the software works exactly as you expect it to and freaking flawlessly. There's a number of things about VALVE that are annoying, but god damn them managing to stay private and be consumer focused (usually) is something else as from what I understand, SteamVR is just something they developed because they knew the close garden VR devices would lock users out. Honeslty, without SteamVR I would absolutely have returned this thing and I honestly just consider this a SteamVR device (I was actually looking at legit "PCVR" but I guess the OQ2 is a premium PCVR experience despite the hoops and some of these other devices are wildly expensive).
Out of curiosity, has anyone played Everspace 2? I kinda wasn't too interested in the first one because it said it was sorta roguelike, which is not what I want out of my space shooty experience, but 2 is calling out Freelancer in its store page so now I'm pretty curious?
Yes! It is an excellent game and one space game I was disappointed to learn didn't have VR support. It is not a roguelike at all, it is a full campaign with endgame loot ARPG. It can also be deceptively difficult, however the progression and loot-grind are really well done if you ask me. It is also a very good looking game.
I started listing to a history of video games podcast. Today I was listening to an episode about Monkey Island. Decided to buy the games in steam, but they've changed the Monkey Island Collection (which used to go on sale for ~$7) to include the new game an now the bundles $27 on sale.
Does that bundle include MI 1-4, the Telltale one(s), and the new one? By all accounts, the new one is very good, so it might be a good value.
I started listing to a history of video games podcast. Today I was listening to an episode about Monkey Island. Decided to buy the games in steam, but they've changed the Monkey Island Collection (which used to go on sale for ~$7) to include the new game an now the bundles $27 on sale.
Does that bundle include MI 1-4, the Telltale one(s), and the new one? By all accounts, the new one is very good, so it might be a good value.
No TT games.
Previous Monkey Island Collection: MI 1-4
Current bundle:MI 1-4 and new Return to MI
I have Return on Game pass (and what I've played of it has been fun) so it's no added value, just added cost. I'm not saying they shouldn't have a bundle that includes Return, I just want the classics bundle back. Probably just pick up the first game for now. Thinking I might run it on the TV with the kids and do a family play through.
edit: balls Fanatical had 1&2 on sale for $3 but it ended yesterday
Out of curiosity, has anyone played Everspace 2? I kinda wasn't too interested in the first one because it said it was sorta roguelike, which is not what I want out of my space shooty experience, but 2 is calling out Freelancer in its store page so now I'm pretty curious?
All I've read is that the story goes a bit deeper into the origin, but I believe it's still a roguelike. I can try do dig in a bit more
Posts
Between Outer Worlds and Outer Wilds, one of them looked interesting to me and the other didn't. Since I can't remember which is which, I'll buy neither until they appear in a bundle together five years from now. Then I'll not play the interesting one because I can't remember which to install...
If you ever need to talk to someone, feel free to message me. Yes, that includes you.
I remember the difference only because of Parvati. I've never played either, but "Parvati lives on a world, not in the wilds." is how I remember it, in case I ever feel inclined to play the former.
Parvati is one of the few ace characters in . . . well, any media. At least one that identifies as such. Which is how I remember the character at all. And Worlds is an RPG while Wilds is more a puzzle/adventure game.
The reason? Ladders. If you started dialogue with a character while a different one was climbing a ladder they would keep climbing as long as you were in the dialogue window. Up, and up, and up, and literally going past the end of the ladder and out of the spaceship entirely. Then you close out the dialogue window, unaware of what you've just done, and the erstwhile climber of the stairway to heaven suddenly returns to earth at high velocity
Worlds is the RPG/FPS/retrofuturism one. Wilds is the other one, that is seemingly universally loved.
Steam | XBL
I couldn't get into it.
Goodreads
SF&F Reviews blog
Gnomes?
It was given away well before release as a Mixpot - a gift for watching a stream on Mixer, back when that was a thing, probably for E3. Back when that was also a thing. That's how I got it on Xbox as well. It was probably a couple of years before it came out or something, nobody knew what it was going to be then.
Steam | XBL
The gog versions might be better.
http://www.fallout3nexus.com/downloads/file.php?id=16534
Is it worth holding out for Kiwami 3, 4 and 5? Or just get the bundle and play the remasters?
Steam ID: Good Life
http://www.fallout3nexus.com/downloads/file.php?id=16534
Dead Space in a mall?
Dead Malls in Middle America
http://www.fallout3nexus.com/downloads/file.php?id=16534
American McGee's Dead Malls?
And I'm trying to decide if I go back and do Core 1-25, or I just go onto Core Contingency and play all of Arms missions first, before starting all the way over again from the beginning with Core.....
It's got like 60 hours of single player content.
A pity i cannot find the television commercial
http://www.fallout3nexus.com/downloads/file.php?id=16534
https://www.youtube.com/watch?v=-vlIQ21-fj0
https://www.youtube.com/watch?v=XzZnTSwOLgo
Just a joke.
We had 3 computers at that point so with the Multiplayer Spawn install we just spent all our time playing multiplayer or practicing in skirmish.
The loooong matches as we slowly teched up and obliterated each other were a blast.
Welp, not that surprised we got here, more surprised we beat celebrities and movie actors
http://www.fallout3nexus.com/downloads/file.php?id=16534
We didn't... There's a particular website that's existed for several years at least. There's been a couple attempts to sue and the major sites have banned their content but the internet is forever.
. . . speaking of VR games, definitely have sampled a pretty wide gamut over the last couple of days and I can safely say that VR is serious bidness (and not just VR hacked into games or wildly unimmersive porn). ALYX is for sure the best of the lot (I bought like ten VR titles on STEAM) but there have been some standouts that are just good VR games:
IEYTD (Part 1 at least) is absolutely what I was hoping it was, but wasn't sure: straight up escape room. I've only done the first two because I can't figure out how to stabalize pressure on a sub, but the two I played (over three hours so I doubt I'm going to be speedrunning this anytime soon) and beat - if this is the baseline for this franchise I can't wait to get to the sequel (and there's a third coming this year). The game says you should be sitting to play it, but it felt WAY better to play standing up and moving around - even in the first mission which is you sitting in a car. It and PISTOL WHIP (more on that below) are what I've decided are the showcase party games and I think it is going to be a hit with folks.
A crazy surprise game - that I am building out this VR kit for (power bank with carrying case, better head strap, etc.) - is this game called INTO THE RADIUS. It is a survival game that reminds me of METRO. The big gimmick is that everything is simulated in this game, particularly the weapons: there's a training range with a Moison Nagant and I legit spent 15 minutes figuring out how to properly load and fire this thing. I do not know how accurate the physics are in real life, but it certainly feels rewarding getting the smooth motion down to where you can fire, reload and fire again in a short time that would seem possibly reasonable in real game combat. I dunno it's hard to explain but it just feels more satisfying than hitting trigger to shoot and SQUARE to activate the properly animated, but automatic reload. This all extends to the game world itself, with you having to refill your spent magazines from ammo boxes (something else I struggled on, until I realized, you can't fill a magazine that isn't empty), storing and retrieving your weapons and utilities off your person (you can turn on your body, but - I dunno - the shadow looked really not good, but it helps for placing items and weapons if you're like me and have some spatial blindness in this VR thing). I only have about two hours in the thing, and that's just from the tutorial and running around the starting base learning how to shoot, but I can tell this is going to be one of those games I'm playing for a long time (I also hear a sequel is coming out based on the success of this one).
A game similar to ITR is BLADE AND SORCERY. This one I only did the tutorial and I can see it also being a long-term VR title for, but it is in EA and I'm going to wait to put too much time into it; right now the game is just a sandbox (and a ton of mods) with their progression mode coming at launch. I kind of don't want to spoil what the game has to offer (you get access to everything in the EA version) but what I did play was really really good - except for the climbing. The climbing in this is so bad - for me at least; there's just no real solid way to tell if you have grabbed something so if you let go of the other hand - down you go! Maybe it is me and will take getting used to, but there's quite a bit of "adventuring" in this title it looked like and losing progress because you feel from the tippy top of a structure sucks (I've never played the game, but it felt like I was in GET OVER IT VR when I fell during a climb). Everything else though was top notch. There was one point where you have to sneak kill something, and I'm waiting for a prompt or something to tell me how, until I remind myself that this is a physics based VR game - and grabbed the enemies head and drove my sword through their neck, at which point their friend came up - swinging like a maniac and I - instinctively - started blocking their blows with my sword and then, tossing my sword into the same hand my opponent had their sword, grabbed their sword arm and then drove my sword into their belly. My neighbors may have heard an audible "Fuck yeah!" Game is called BLANDE AND SORCERY, and so there's also magic that I didn't actually mess with. Tempted to get a few more hours into it though. . .
Finally, PISTOL WHIP. Shits all over BEATSABER and is exactly what I remember BEATSABER being - highly kinetic and rewarding. The BEATSABER I played in 2023 felt like an aging rocker compared to the first real stage - on Easy. And, worse more for BS (nice), it kind of has ALL the gameplay BS does and more. Like the game for sure has all the movement of BS (dodging, ducking, a bit of both combined), and has that mobile, but frenetic gameplay. But everything feels so much nice with PW and vibrant. The beat mechanic is straight up HIFIRUSH, but feels way more intuitive here. Like, when I think of "party VR", the VR you show people that's quick pick up and play and ANYONE can understand in like 2 minutes (I think that's how long the tutorial is, but somehow only 50% of people have achieved on STEAM), this is exactly the game I'm showing a person. It doesn't require complex controls, but still utilizes the complex movements that can be done with the human body, it's oozing with color and style, doesn't require much space or for the user to not be generally stationary (like a DDR pad) and has just enough movement to get the adrenaline going where, when you're done, you're like "Okay, that was a fun ride, but I need a minute to come off the overall high" of the activity. Like, ALYX, ITR, MYST and even BAS want to put YOU into a fantastic, but realistic world that feels like you are actually in. PW says "Fuck that, this is Polygon John Wick x The Matrix and you are hear to murder to fantastic beats in a fantastic vista."
. . .that's the games. The one sore spot I have: the software. The software freaking sucks. Like, I wish I could hack this unit so that it could just boot straight into STEAM instead of having to deal with META's bullshit. It is so bad how much better a UX experience STEAM delivers than a multinational R&D company like META. Having said that, SteamVR is great and the only issue I have, even streaming over wireless a floor below, is that I can't use bluetooth headphones; dunno what it is but it just wrecks audio creating an noticeable delay only when using SVR. Sucks as the software works exactly as you expect it to and freaking flawlessly. There's a number of things about VALVE that are annoying, but god damn them managing to stay private and be consumer focused (usually) is something else as from what I understand, SteamVR is just something they developed because they knew the close garden VR devices would lock users out. Honeslty, without SteamVR I would absolutely have returned this thing and I honestly just consider this a SteamVR device (I was actually looking at legit "PCVR" but I guess the OQ2 is a premium PCVR experience despite the hoops and some of these other devices are wildly expensive).
As an "elevator pitch" it totally is. But yes, other than similar narrative beats (that also impact the gameplay) that's where the similarities end.
Yes! It is an excellent game and one space game I was disappointed to learn didn't have VR support. It is not a roguelike at all, it is a full campaign with endgame loot ARPG. It can also be deceptively difficult, however the progression and loot-grind are really well done if you ask me. It is also a very good looking game.
Goal is to assemble the thing and leave the world.
Nothing fancy
http://www.fallout3nexus.com/downloads/file.php?id=16534
People seem to swear by the exercise games in VR but then you're all hot and sweaty with a big thing on your head. It's not fun.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
Does that bundle include MI 1-4, the Telltale one(s), and the new one? By all accounts, the new one is very good, so it might be a good value.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
the dark souls of game design
Previous Monkey Island Collection: MI 1-4
Current bundle:MI 1-4 and new Return to MI
I have Return on Game pass (and what I've played of it has been fun) so it's no added value, just added cost. I'm not saying they shouldn't have a bundle that includes Return, I just want the classics bundle back. Probably just pick up the first game for now. Thinking I might run it on the TV with the kids and do a family play through.
edit: balls Fanatical had 1&2 on sale for $3 but it ended yesterday
Steam ID: Good Life
All I've read is that the story goes a bit deeper into the origin, but I believe it's still a roguelike. I can try do dig in a bit more