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Posts

  • LarsLars Registered User regular
    What about DR2 to DR3?

    Or any game to DR4?

    Crippl3
  • PreacherPreacher Registered User regular
    I actually like dr3 and 4. Its me the guy who likes things.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
    Jacobkosh
  • Fig-DFig-D Tustin, CA, USRegistered User regular
    I dunno, I thought the first Dead Rising had some neat ideas, but the follow-ups didn't really expand the concepts enough for me to find them all that enjoyable. Outside of the third game, having terrible performance issues at launch, the whole series is just kind of mid to me.

    SteamID - Fig-D :: PSN - Fig-D
    Dixon
  • PreacherPreacher Registered User regular
    I mostly just like killing hordes of zombies and not having to deal with Andrew Lincoln over acting.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
    Magic PinkGR_Zombie
  • BaidolBaidol I will hold him off Escape while you canRegistered User regular
    I'm fortunate that my desire to 100% a game is tied to my enjoyment of it. On one (very) extreme, I'll talk to every NPC after plot beats because their text changes in a Trails game. On the other hand, I probably won't do the same with this mobile port of Various Daylife that I got a bundle with Octopath Traveler II that was hilariously cheaper than buying only Octopath.

    Steam Overwatch: Baidol#1957
  • JacobkoshJacobkosh Gamble a stamp. I can show you how to be a real man!Moderator mod
    DarkPrimus wrote: »
    Preacher wrote: »
    I kind of hate when games do that though, they know people will want to do it all and putting in shit you are supposed to skip over, or not do first time feels ass.

    Like that's why I ultimately hated the time gating in dead rising 1 and 2. It makes you have to do like a ground hog day perfect run, and once you've done that you're done there is no reason to ever touch that game again.

    Encouraging unrestricted entitlement is one of the main ways video games fuck people up imo

    But also: it seems like "choices that matter" is always gonna be at odds with "ability to do everything, everywhere, without restriction," and in a narrative driven game the former is pretty much always gonna be more interesting/satisfying than the latter

    I like a game that makes me want to play it again with different choices to see how things shake out

    But you know what I really like is a game that has choice but is strongly-written enough and gives me such a sense of attachment to the character and circumstances that when I beat it, I feel no compulsion to play it again differently, because I have been given such a satisfying sense of conclusion by the experience I had

    That basically never happens to me.

    Or rather, I do get attached (very attached, even) to a certain playthrough that becomes my "canon" run, but depending on the game and the choices presented I often still want to run through it again to try out the fun or zany options I made myself forgo the first time, or to satisfy my curiosity about certain things, like if I really dig the setting or lore maybe I'll come back with a guy who has high intelligence/perception/whatever to try and unearth as much of that as possible.

    rRwz9.gif
    Happy Little Machine
  • JacobkoshJacobkosh Gamble a stamp. I can show you how to be a real man!Moderator mod
    Preacher wrote: »
    Its me the guy who likes things.

    get a load of this guy!

    rRwz9.gif
    Magic PinkH0b0manZonugalCrippl33cl1ps3BahamutZEROshoeboxjeddyMaddocPreacherOdinDonnictonKarozShadowfirePeewiHappy Little MachineTofystedethLucedesMunkus BeaverTheySlashThemElvenshaeGlalNeveronKristmas KthulhuTrajan45OlivawsarukunSonelanFencingsaxSageinaRage
  • Crippl3Crippl3 oh noRegistered User regular
    edited August 2023

    Valve is now selling refurbished Steam Decks, way cheaper than new, tested by Valve themselves. They still include a 1-year warranty, power supply, and carrying case like new models.
    64GB for $319 ($399 new)
    256GB for $419 ($529 new)
    512GB for $519 ($649 new)

    Crippl3 on
    cursedkingBroloShadowfireIolodurandal4532ElvenshaeElderlycrawfishmatthias00Olivawnever die
  • Quantum TigerQuantum Tiger Registered User regular
    One type of game I always try to 100% is puzzle games

    Speaking of, I've just picked up The Talos Principle and it's kicking my ass. I've missed almost all the secret stars according to the signboards but I can't even tell where the puzzle for them starts never mind figuring it out

    The writing is very enjoyable so far though

    SageinaRage
  • captainkcaptaink TexasRegistered User regular
    The secret stars can get real crazy in that game, but they are fun to find. You're almost always going to have to do some real shenanigans to get them, stuff that feels broken or unintended.

    DiarmuidLokarn
  • asofyeunasofyeun Registered User regular

    pretty sure i've seen lotsa pics of blobjobs online

    PreacherJacobkoshFencingsax
  • TaminTamin Registered User regular
    edited August 2023
    Subnautica: Below Zero - idle thoughts
    The first game has a really basic structure. Your ship has crashed on an alien planet, and you must gather resources to create a base of operations from which you can work up the tech tree. Once you get to the top of the tree, you can build a rocket and get off the planet. But there's a twist. The reason your ship crashed is because it was shot down by an alien weapon, which exists to enforce a quarantine. By surviving the crash, you become infected (which has no gameplay ramifications) and so you also need to research a cure. Once cured, you disable the weapon and leave.

    These objectives are intertwined, or at least feel that way to my memory. You can pursue either, but really you're pursuing both.

    Below Zero's main story ought to be "discover what happened to your sister." But you've barely started that when a mysterious woman in a prawn suit drops in and demands you leave. Pursuing either of those (or just working the tech tree) gives you an SoS signal which leads to getting ALAN in your head.

    A couple of hours in you're pulled in four different directions. And there's no hook. Like, if you learned in Delta Station that you need a particular thing, and then the woman shows up and it turns out she has the thing? That'd be compelling. Or if there's a point where your leads for your sister have dried up and then a distress signal starts? Now there's a reason to do the thing with ALAN.

    Writing this out, I think the word I'm looking for is episodic. Each story feels like a distinct episode, but all happening at the same time. None of them seem to have the scale to be a full scenario. This leaves me with a vague sense of frustration, of not being sure where to put my focus.

    Tamin on
    JedocDavid_TBrovid HasselsmofTynnan3cl1ps3BionicPenguinElvenshaeLokarnKristmas Kthulhumatthias00Mortal SkyBeef Avenger
  • milskimilski Poyo! Registered User regular
    a
    captaink wrote: »
    The secret stars can get real crazy in that game, but they are fun to find. You're almost always going to have to do some real shenanigans to get them, stuff that feels broken or unintended.

    That's actually part of why I bounced off The Talos Principle; for me personally, when the puzzles stopped being "break the rules of these beam and light and line of sight puzzles" and started being "break the rules and collision of a 3d videogame" style stuff I found it way less engaging, while stuff like Baba is You or The Witness do a lot with their conceit but you're still just breaking their conceit.

    I ate an engineer
  • asofyeunasofyeun Registered User regular
    okay so the dark and darker early access is still real janky and not very stable, if anyone is considering it, maybe give it a few months unless you really want to support the game

  • BahamutZEROBahamutZERO Registered User regular
    dark and darker is the swords and sorcery extraction shooter, right? the one nexon harassed with lawsuits?

    BahamutZERO.gif
    asofyeunKristmas Kthulhu
  • Fig-DFig-D Tustin, CA, USRegistered User regular
    Yep.

    SteamID - Fig-D :: PSN - Fig-D
  • PreacherPreacher Registered User regular
    So pretty much like all there other tests had lead people to believe.

    I'm just confused what people like about it considering how absolutely slow the combat is.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
    Magic Pink
  • BahamutZEROBahamutZERO Registered User regular
    It's a good thing you don't have to like it preacher, or all the people who do enjoy it would be right fucked wouldn't they

    BahamutZERO.gif
  • PreacherPreacher Registered User regular
    It's a good thing you don't have to like it preacher, or all the people who do enjoy it would be right fucked wouldn't they

    Well I am a guy who likes things, some would say the guy who likes things.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
    Magic PinkElvenshae
  • LarsLars Registered User regular
    Ben Grimm, the John Carpenter movie, the disembodied hand, just all of the Things.

    PreacherCrippl3JacobkoshLucedes3cl1ps3durandal4532TynnanElvenshaeNeveronOlivawFencingsax
  • PreacherPreacher Registered User regular
    Lars wrote: »
    Ben Grimm, the John Carpenter movie, the disembodied hand, just all of the Things.

    hilariously yes I do enjoy all of those things.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
    MaddocLucedesKristmas KthulhuFencingsax
  • DrDinosaurDrDinosaur Registered User regular
    Preacher wrote: »
    So pretty much like all there other tests had lead people to believe.

    I'm just confused what people like about it considering how absolutely slow the combat is.

    It's the emergent gameplay (and, consequently, endless stream potential) of an extraction shooter but with a fantasy flavor that sets it apart from the modern military options currently available

  • milskimilski Poyo! Registered User regular
    Nexon is absolutely terrible but from everything I've seen about Dark and Darker its basically impossible they didn't just plan to work on the game as Nexon employees and take all that work to a new company.

    I ate an engineer
    Preacher
  • PreacherPreacher Registered User regular
    milski wrote: »
    Nexon is absolutely terrible but from everything I've seen about Dark and Darker its basically impossible they didn't just plan to work on the game as Nexon employees and take all that work to a new company.

    I wonder if the fact Nexon wasn't planning on doing anything with the work that got done will factor in? I can't recall what court this is getting tried in though. Like jurisdiction etc.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • LucedesLucedes might be real Registered User regular
    edited August 2023
    but have you considered Nexon is an absolutely fucking terrible company, and that they predatorily acquire and enshittify any small game studios they come across?

    they basically invented awful f2p / p2win mechanics in the 00s

    edit: literally the grandparent company of mobile gacha hell

    Lucedes on
    BahamutZEROMortal Sky
  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    JRPGs are typically(always?) terrible at letting choices matter, but Growlanser 2 is one of the few I've ever played that actually lets the main character have agency, since one of the routes lets the player straight up
    join up with the evil mercenaries, and turn against everyone who was with you before.

    wVEsyIc.png
    Shadowfiredurandal4532
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    Der Langrisser did that way earlier on the SNES

  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    JRPGs are very very rarely 'choices matter' games.

    They do sometimes feature 'a choice matters.' And have exactly one major decision point that everything else hinges on.

    Humor can be dissected as a frog can, but dies in the process.
    MaddocElvenshaeDonnictonKadithDuke 2.0cj iwakura
  • MadicanMadican No face Registered User regular
    JRPGs are very very rarely 'choices matter' games.

    They do sometimes feature 'a choice matters.' And have exactly one major decision point that everything else hinges on.

    Chaos, Order, or Balance

    Munkus Beavermatthias00
  • Lost CanuckLost Canuck World's Greatest Escape Artist Doctor Vundabar's Murder MachineRegistered User regular
    Preacher wrote: »
    I kind of hate when games do that though, they know people will want to do it all and putting in shit you are supposed to skip over, or not do first time feels ass.

    Like that's why I ultimately hated the time gating in dead rising 1 and 2. It makes you have to do like a ground hog day perfect run, and once you've done that you're done there is no reason to ever touch that game again.

    Encouraging unrestricted entitlement is one of the main ways video games fuck people up imo

    But also: it seems like "choices that matter" is always gonna be at odds with "ability to do everything, everywhere, without restriction," and in a narrative driven game the former is pretty much always gonna be more interesting/satisfying than the latter

    Having played a lot of “choices matter” games where it felt like the game had a preferred path it wanted you to go down (lotta Telltale games), I thought it was kind of refreshing that Pentiment had a lack of outcomes that were overtly better than others.

    I made a choice in the first act that I was really afraid I fucked up and it was a relief when research indicated that there was no “good” option.

    The anxiety over getting the best ending or whatever was gone. I made decisions purely based on my interpretation of the story and I was really engrossed with the rest of the game.

    QYW8SHm.jpg
    Nintendo Switch friend code: SW-4012-4821-3053
  • ElkiElki get busy Moderator, ClubPA mod
    I’m playing Death Stranding and I’m dead certain this would be vastly improved by ditching 100% of its combat sections. It feels like it’s there because it’s an obligatory thing to include in a AAA game.

    smCQ5WE.jpg
    Magic Pink
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    Elki wrote: »
    I’m playing Death Stranding and I’m dead certain this would be vastly improved by ditching 100% of its combat sections. It feels like it’s there because it’s an obligatory thing to include in a AAA game.

    If I can't throw my piss at ghosts I'm not sure I want to play it

    DiarmuidMagic PinkDee Kae
  • milskimilski Poyo! Registered User regular
    Lucedes wrote: »
    but have you considered Nexon is an absolutely fucking terrible company, and that they predatorily acquire and enshittify any small game studios they come across?

    they basically invented awful f2p / p2win mechanics in the 00s

    edit: literally the grandparent company of mobile gacha hell

    I mean, yes, that's what I said in the first part of my post, it has been considered. Nixon being a horrible company for the gaming industry doesn't have any impact on how the case looks against Dark and Darker, except that it's more of a "let them fight" situation than me feeling at all sorry for Nexon

    I ate an engineer
  • A duck!A duck! Moderator, ClubPA mod
    Jacobkosh wrote: »
    Preacher wrote: »
    Its me the guy who likes things.

    get a load of this guy!

    Zonugal's Ross avatar hanging out in the agrees really makes this post sing.

    TynnanJacobkoshMunkus BeaversarukunFencingsax
  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    https://www.youtube.com/watch?v=9BjWEK1pGnI
    FREE PROLOGUE! Robin Hood - Sherwood Builders is an action-adventure RPG with base-building elements, where you take on the role of a classic hero who stands up to the tyranny and injustice that haunts Sherwood. Fight, craft, steal, and of course help the local people grow and prosper.
    20230809 Robin Hood - Sherwood Builders - Bandit's Trail (Adventure RPG Simulation Action Action RPG )

    ElvenshaeIoloShadowfire
  • HiT BiTHiT BiT 🍒 Fresh, straight from Pac-man's Registered User regular
    6lqeku129hhm.png
    Fanatical are giving away Unity of Command: Stalingrad Campaign (Steam key):
    https://www.fanatical.com/en/game/unity-of-command-stalingrad-campaign

    KarozGlalasofyeunElvenshaeIolo
  • matthias00matthias00 Registered User regular
    I really like Dark and Darker's fantasy take on the extraction genre. It feels way less swingy with almost everyone swinging swords instead of sniping each other from 300 yards away. I pretty much despise the "aaaaand it's gone" feel of the extraction genre otherwise, but I can muck around in their dungeons for hours.

    With that said, it's been so janky every time, and I'm pretty curious as to why I haven't seen a bigger studio come in and Fortnite their PUBG. The lawsuit thing might be scaring people away?

    The lawsuit thing seems to boil down to whether or not it's ok to take a scrapped idea from a company and un-scrap it independently. I haven't seen evidence of them squirreling art or code assets away with them when they left, but I also haven't been following super closely

  • ElendilElendil Registered User regular
    JRPGs are very very rarely 'choices matter' games.

    They do sometimes feature 'a choice matters.' And have exactly one major decision point that everything else hinges on.
    shin megami tensei nocturne has like six endings and i was locked out of the one i wanted to get by fucking up a single decision i made 30 hours prior

    this rules, imo

    Lucedes
  • milskimilski Poyo! Registered User regular
    edited August 2023
    Elendil wrote: »
    JRPGs are very very rarely 'choices matter' games.

    They do sometimes feature 'a choice matters.' And have exactly one major decision point that everything else hinges on.
    shin megami tensei nocturne has like six endings and i was locked out of the one i wanted to get by fucking up a single decision i made 30 hours prior

    this rules, imo

    The funniest SMT thing is the neutral ending in SMT IV. There's a hidden scale from -100 to 100 from fully Chaotic to fully Lawful, and where you are at after a certain point determines your ending. In order to achieve the neutral ending, you have to hit dead on between -8 and 8 on the alignment scale.

    Right at the alignment lock point, there is a decision you have to make that either gives you -10 or +10 alignment, which is a bigger number than 8 [citation needed]. This means that, yes, if you manage to be perfectly neutral throughout the entire game, you can be too neutral to achieve the neutral ending, and be forced to pick either Chaos or Law.

    milski on
    I ate an engineer
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This discussion has been closed.