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[Baldur's Gate 3] Four Halfing Barbarians Walk Into A Tavern...

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Posts

  • CoinageCoinage Heaviside LayerRegistered User regular
    In the Underdark with a Vengeance
    Killing Spaw for Glut was oathbreak. It is rude but also literally vengeance? Much to consider

  • DarkPrimusDarkPrimus Registered User regular
    Coinage wrote: »
    In the Underdark with a Vengeance
    Killing Spaw for Glut was oathbreak. It is rude but also literally vengeance? Much to consider
    How is it vengeance? How did Spaw wrong Glut? What vengeance is Glut owed against Spaw

    usnTyq4.jpg
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  • GoumindongGoumindong Registered User regular
    DarkPrimus wrote: »
    Coinage wrote: »
    In the Underdark with a Vengeance
    Killing Spaw for Glut was oathbreak. It is rude but also literally vengeance? Much to consider
    How is it vengeance? How did Spaw wrong Glut? What vengeance is Glut owed against Spaw
    maybe maybe glut feels spaw is responsible for the destruction of his colony. Because spaw could have acted to help glut kill the dreugar which would have saved his colony

    wbBv3fj.png
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    Man...my party has a knack for peacefully walking into hostile strongholds then causing complete chaos shortly afterwards.

    GiantGeek2020Zilla360
  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    Dragkonias wrote: »
    Man...my party has a knack for peacefully walking into hostile strongholds then causing complete chaos shortly afterwards.

    I just got (minor Act 3 spoiler)
    explosive blood

    and I want to try and figure out how I can use it to cause that kind of situation. Just walk in, do some seemingly innocuous setup, and then boom, CHAOS.

    JtgVX0H.png
  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    I'm so torn on giving my deep gnome hair and a big fancy mustache.

    I like the lore friendly hairless look but it also makes it harder for him to stand out next to NPCs of the same race.

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  • Road BlockRoad Block Registered User regular
    Dr. Chaos wrote: »
    I'm so torn on giving my deep gnome hair and a big fancy mustache.

    I like the lore friendly hairless look but it also makes it harder for him to stand out next to NPCs of the same race.

    Since it seems it's just the males who are hairless you could run a female Deep Gnome with a fancy Mustache.

    Dr. ChaosShadowhopeGiantGeek2020Fencingsax
  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    edited October 1
    Well, Astarion is

    *act 1*
    fucking dead

    The minute he got found out trying to bite me and told my vengeance paladin that he lured people to their death, he kind of sealed his fate.

    Rip sweet act two +2 STR potion.

    Dr. Chaos on
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  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    One day I will stop accidentally canceling concentration spells with other concentration spells. One day.

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  • HeavyVillainHeavyVillain Registered User regular
    edited October 1
    You know how desktop dungeons used to have a 'do this and you die. you sure you want to die' pop up? I could do with that cept for concentration

    Also maybe shit like 'lae zel is about to attack thin air you misclicked you clown'

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  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    You know how desktop dungeons used to have a 'do this and you die. you sure you want to die' pop up? I could do with that cept for concentration

    Also maybe shit like 'lae zel is about to attack thin air you misclicked you clown'

    For concentration, if you don't want to or can't remember what spells are concentration then you just gotta go slow and double check before using your skills and also check to see if you're currently concentrating on a spell.

    For the misclicking you can click the skill and then instead of trying to click the correct baddie in combat that might be partially occluded behind objects or party members or whatever, you can click the enemy's portrait at the top of the screen. Same as with concentration though, go slow and verify that the portrait you're about to click is for the enemy you're trying to attack instead of a different enemy across the battlefield (I've done that before, earning myself an attack of opportunity lol)

    JtgVX0H.png
  • SmrtnikSmrtnik job boli zub Registered User regular
    Getting ready for the final final fight (i think! First playthrough) and having a rough time on picking the companions that will come along. I haven't had a steady party, been mixing it up the whole time.

    I'm on Oath of Ancients paladin that's got uncrittable 26 AC (pre shield of faith) and sentinel.
    SH is Life Cleric who gives out 2 turn resistance and blade ward with bonus actions.
    Laezel his like a truck with the
    silver sword from getting the Orpheus hammer
    and she's battlemaster with precision strike i use to negate the -5 to hit from great weapon master, when needed
    Karlach is berserker and has the 2H sword that turns her into a giant so she hits even harder than LZ and can chuck medium creatures around.
    Astarion is assassin has dual daggers from Orin and dual hand xbows and is a single target monster especially on opener.
    Gale is evocation and negates fire resistance and has double dip on int modifier on cantrips too. Usually i lay down fire wall then boat fireballs, or use magic missile or the 5th level only version for "must hit" properties.
    Wyll is another single target monster pact of tome EB machine.
    Minsc i made into a gloom stalker with the guiding bolt bow.
    My Jaheira and Guy-i-play-so-little-i-can't-remember-his-name are technically lightning druid and owlbear, respectively, but their gear is not great and I've barely played them.

    Storywise, i think i have to bring in
    Gale, so he can get out of Mystra's thumb.
    LZ, since i have the hammer and there has been no other way i could find to get back to the Astral Plane so it must be somewhere on the other side of this boat ride.

    Leaning main, SH, LZ, and Gale.

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  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    edited October 1
    Was thinking about it and should letting dangerous enemies go via intimidation that you know have been killing people for funsies be considered oath breaking for vengeance oath?

    I kind of feel like it should to be honest.

    Dr. Chaos on
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  • BadablackBadablack Registered User regular
    Whatever God empowers paladin oaths probably hates lawyers. You can kill them all you want without it messing with your oath even!

    FC: 1435-5383-0883
  • DrascinDrascin Registered User regular
    edited October 1
    Really, in most games I tend to play very pacifistic, but so many NPCs in this game go at your face like "hey, you know that character you just told me is your friend? Yeah I wanna kill them, do that for me".

    At which point honestly the face devouring by giant owlbear that follows is just on them, really. Like, what exactly did you expect was going to come from that, my guy.

    EDIT: Heck, just now in Act 3 it was hilarious
    Lorroakan: "Oh, so you braved the Gauntlet of Shar, the actual fucking Shadowfell, flipped off Shar herself, and killed an entire army of enemies, to save Dame Aylin from a prison, huh"
    Me: "Sure did"
    Lorroakan: "Alright, let me explain to you in detail how I intend to put her in an even worse prison while I stand in melee range of Karlach with my 90HP"
    Me: "That seems inadvisable"

    As you can imagine, the man did not get a turn. Sure his elemental bodguards took a bit more of an effort, but he himself never got an action.

    Drascin on
    Steam ID: Right here.
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  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    I don't know if elemental weapon, poison, hunters mark and the extra damage from divine smite all stack together but I can't wait to find out.

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  • SmrtnikSmrtnik job boli zub Registered User regular
    Dr. Chaos wrote: »
    I don't know if elemental weapon, poison, hunters mark and the extra damage from divine smite all stack together but I can't wait to find out.

    They do

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    GoodKingJayIIIGiantGeek2020Fencingsax
  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    edited October 1
    Smrtnik wrote: »
    Dr. Chaos wrote: »
    I don't know if elemental weapon, poison, hunters mark and the extra damage from divine smite all stack together but I can't wait to find out.

    They do
    Love it.

    Paladins can hit undead so fucking hard its like they never even existed at all.

    Dr. Chaos on
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  • Pixelated PixiePixelated Pixie They/Them Registered User regular
    Dragkonias wrote: »
    One day I will stop accidentally canceling concentration spells with other concentration spells. One day.

    As I like to say so often...

    There's a mod for that! :D

    ~~ Pixie on Steam ~~
    ironzerg wrote: »
    Chipmunks are like nature's nipple clamps, I guess?
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  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    edited October 1
    All this time I've been trying to figure out why my game won't stop crashing and I finally figured it out.

    Its a fucking memory leak. My browser pages crash along with BG3 which was weird but after finding out about all this, everything makes sense.

    Its also going to crash because its buggy as hell in general but still, this helped cut back on a lot of it. Just closed every single other process and it happens much less so far.

    Dr. Chaos on
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  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    Dr. Chaos wrote: »
    Smrtnik wrote: »
    Dr. Chaos wrote: »
    I don't know if elemental weapon, poison, hunters mark and the extra damage from divine smite all stack together but I can't wait to find out.

    They do
    Love it.

    Paladins can hit undead so fucking hard its like they never even existed at all.

    Most undead are immune to poison, but yeah paladins delete undead lol

    JtgVX0H.png
  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    Paladins kind of delete everything. The higher damage dice for undead and fiends is just hurling insult upon injury.

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  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    Speaking of Undead.

    Turn Undead is one of those abilities that is useless until it isn't and when it isn't its really damn good.

    htm
  • Pixelated PixiePixelated Pixie They/Them Registered User regular
    334BF2E9491A496F8AD59FF7B024EAE514BC9FAA

    All righty then. Took a break from BG3 to play some Nu-Cyberpunk, but I'm ready for a break from that, plus it's October now and a good time for devil girls, so I rolled up a new Fierna-blooded tiefling crossbow-expert fighter, and away we go...

    ~~ Pixie on Steam ~~
    ironzerg wrote: »
    Chipmunks are like nature's nipple clamps, I guess?
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  • Road BlockRoad Block Registered User regular
    edited October 2
    Do enemies deliberately target dual wielders with disarm? Poor Astarion was constantly either getting his crossbows knocked out of his hands or failing saves against Command: Drop. It even happened in the final boss fight. Ended up just leaving them unequipped and put him on
    Call allies duty

    Road Block on
  • [Expletive deleted][Expletive deleted] The mediocre doctor NorwayRegistered User regular
    edited October 2
    Dr. Chaos wrote: »
    I'm so torn on giving my deep gnome hair and a big fancy mustache.

    I like the lore friendly hairless look but it also makes it harder for him to stand out next to NPCs of the same race.

    Wig.

    [Expletive deleted] on
    Sic transit gloria mundi.
  • GoumindongGoumindong Registered User regular
    Road Block wrote: »
    Do enemies deliberately target dual wielders with disarm? Poor Astarion was constantly either getting his crossbows knocked out of his hands or failing saves against Command: Drop. It even happened in the final boss fight. Ended up just leaving them unequipped and put him on
    Call allies duty

    No. Probably just low wisdom saves.

    wbBv3fj.png
  • ShadowhopeShadowhope Baa. Registered User regular
    Darmak wrote: »
    You know how desktop dungeons used to have a 'do this and you die. you sure you want to die' pop up? I could do with that cept for concentration

    Also maybe shit like 'lae zel is about to attack thin air you misclicked you clown'

    For concentration, if you don't want to or can't remember what spells are concentration then you just gotta go slow and double check before using your skills and also check to see if you're currently concentrating on a spell.

    For the misclicking you can click the skill and then instead of trying to click the correct baddie in combat that might be partially occluded behind objects or party members or whatever, you can click the enemy's portrait at the top of the screen. Same as with concentration though, go slow and verify that the portrait you're about to click is for the enemy you're trying to attack instead of a different enemy across the battlefield (I've done that before, earning myself an attack of opportunity lol)

    How bad am I with concentration spells?

    I will have Lae’zel use Haste on herself.

    And then, with my extra action, I’ll have her cast Hunter’s Mark on an enemy.

    Civics is not a consumer product that you can ignore because you don’t like the options presented.
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  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    Shadowhope wrote: »
    Darmak wrote: »
    You know how desktop dungeons used to have a 'do this and you die. you sure you want to die' pop up? I could do with that cept for concentration

    Also maybe shit like 'lae zel is about to attack thin air you misclicked you clown'

    For concentration, if you don't want to or can't remember what spells are concentration then you just gotta go slow and double check before using your skills and also check to see if you're currently concentrating on a spell.

    For the misclicking you can click the skill and then instead of trying to click the correct baddie in combat that might be partially occluded behind objects or party members or whatever, you can click the enemy's portrait at the top of the screen. Same as with concentration though, go slow and verify that the portrait you're about to click is for the enemy you're trying to attack instead of a different enemy across the battlefield (I've done that before, earning myself an attack of opportunity lol)

    How bad am I with concentration spells?

    I will have Lae’zel use Haste on herself.

    And then, with my extra action, I’ll have her cast Hunter’s Mark on an enemy.

    Like I said, just slow down and double check. It's a turn-based game, you don't gotta go fast.

    Treat it like chess, where if you make a move and take your hand off your piece then you're locked in. Stop, go over the layout of the board and your potential options, stop to check to see if you're concentrating on something and if you are then stop and check every skill you might use to see if they're concentration or not.

    JtgVX0H.png
    Smrtnik
  • Pixelated PixiePixelated Pixie They/Them Registered User regular
    Or... just install the mod I linked which will require you to manually toggle off a failsafe in order to cast a concentration spell while you have one active...

    ~~ Pixie on Steam ~~
    ironzerg wrote: »
    Chipmunks are like nature's nipple clamps, I guess?
    DarmakUnluckyGiantGeek2020
  • OrcaOrca Also known as Espressosaurus WrexRegistered User regular
    edited October 2
    Or... just install the mod I linked which will require you to manually toggle off a failsafe in order to cast a concentration spell while you have one active...

    That honestly feels like it should have been a toggle-able option like the reactions built into the game. At least there's a mod!

    Orca on
    DarmakZilla360GiantGeek2020HyperSplatt
  • see317see317 Registered User regular
    Shadowhope wrote: »
    Darmak wrote: »
    You know how desktop dungeons used to have a 'do this and you die. you sure you want to die' pop up? I could do with that cept for concentration

    Also maybe shit like 'lae zel is about to attack thin air you misclicked you clown'

    For concentration, if you don't want to or can't remember what spells are concentration then you just gotta go slow and double check before using your skills and also check to see if you're currently concentrating on a spell.

    For the misclicking you can click the skill and then instead of trying to click the correct baddie in combat that might be partially occluded behind objects or party members or whatever, you can click the enemy's portrait at the top of the screen. Same as with concentration though, go slow and verify that the portrait you're about to click is for the enemy you're trying to attack instead of a different enemy across the battlefield (I've done that before, earning myself an attack of opportunity lol)

    How bad am I with concentration spells?

    I will have Lae’zel use Haste on herself.

    And then, with my extra action, I’ll have her cast Hunter’s Mark on an enemy.

    It's hard to laugh, since I've done this in real games.
    "I'm gonna conjure animals!"
    Next round
    "Haste!... wait, where did my horde of murder raptors go?"

  • Steel AngelSteel Angel Registered User regular
    Coinage wrote: »
    In the Underdark with a Vengeance
    Killing Spaw for Glut was oathbreak. It is rude but also literally vengeance? Much to consider
    It's been a while, but I went through the Oath of Vengeance dialogue options with Glut when I agreed to take him to the duergar and swear I got additional ones pointing out that Vengeance must have an element of Justice or Understanding to be righteous and couldn't help him kill Spaw as a result. That may have been a different quest though as there were a lot of discussions about Vengeance I took.

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

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  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    Orca wrote: »
    Or... just install the mod I linked which will require you to manually toggle off a failsafe in order to cast a concentration spell while you have one active...

    That honestly feels like it should have been a toggle-able option like the reactions built into the game. At least there's a mod!

    It really should be an option in the base game, yeah. But my advice could still be helpful for anyone not willing or able to use mods

    JtgVX0H.png
    Zilla360Orca
  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    My greatest joy in this game was finding out

    *act 2*
    That Us, your intellect devourer buddy from the nautiloid, actually survived.

    https://youtu.be/_P3znK-7rD0?feature=shared

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  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited October 2
    Oh no I started romancing Lae'zel cause the idea of having a casual fling was amusing to me but now I find her endearing in an extremely abrasive way.

    Guess you'll have to wait for a second playthrough Karlach.

    Dragkonias on
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  • Pixelated PixiePixelated Pixie They/Them Registered User regular
    7nfw879cae9p.png

    My game did a stupid.

    Za'krug, the goblin leader in the initial attack on the grove, attacked ten times in a row! And it's not a display error - it was a different attack roll every time.

    It was actually hilarious because he kept whiffing but also concerning... >.>

    ~~ Pixie on Steam ~~
    ironzerg wrote: »
    Chipmunks are like nature's nipple clamps, I guess?
    Fencingsax
  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    edited October 2
    7nfw879cae9p.png

    My game did a stupid.

    Za'krug, the goblin leader in the initial attack on the grove, attacked ten times in a row! And it's not a display error - it was a different attack roll every time.

    It was actually hilarious because he kept whiffing but also concerning... >.>
    There was an enemy that kept trying to unlock a door like twelve times each turn in one fight.

    I can only assume eldritch blast gave him brain damage.

    Dr. Chaos on
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  • KreutzKreutz Blackwater Park, IARegistered User regular
    Dr. Chaos wrote: »
    7nfw879cae9p.png

    My game did a stupid.

    Za'krug, the goblin leader in the initial attack on the grove, attacked ten times in a row! And it's not a display error - it was a different attack roll every time.

    It was actually hilarious because he kept whiffing but also concerning... >.>
    There was an enemy that kept trying to unlock a door like twelve times each turn in one fight.

    I can only assume eldritch blast gave him brain damage.

    Was it during (Act I)
    the tiefling vs. druid bedlam in the Grove prison? Because it happened to me yesterday and it would have been amusing had it not bugged out the door and prevented me from saving the poor defenseless devil children. They still won the fight, though it took like 20 rounds and it looked like a clawshrimp attack when it was over.

    GiantGeek2020
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