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My electric team (Anton/Anby/Rina) is off the fucking CHAIN, and I'm only at IK level 21. Super good synergy and rotations, Anton just absolutely melts everything instantly when given the buildup for it.
...It might help that the Gacha Gods decided to give me so many copies of him he's up to M4, with his M2 giving him a shield while he stands there like an asshole for 5 seconds letting his drill pierce the heavens, and M4 making it so every time he ults or chain attacks, the entire party gains 10% crit for 12 seconds.
Yeah I could definitely see TWEWY being on their inspiration boards when they were thinking about how the game should look and sound.
My gacha pulls have resulted in two Ellens in the same 10 pull, so I stopped pulling there and went for the weapon but so far nothing. I wonder how much she actually needs her weapon over using a higher starred A or B instead, so I've stopped using my poly and instead I'm waiting on the next banners.
So far no other S ranks pulled but I'm perfectly fine focusing on and playing with Anby, Nicole, Corin, and Soukaku until RNG/events hand me more. I was using Billy for the full Hares squad but Billy doesn't have those super satisfying defensive assists, instead he has only Witch time so I've been going with Nicole armor shred + Assist/Special/Ult grouping into Corin EX Specials for my physical needs. I now have those 2 squad missions available though so he still gets slotted into a team for now.
I hope they give Billy some love at some point. I really enjoy his whole design style, personality, and the feel of playing him, but his numbers just are not there.
Snake game event is fun. Already bought out the whole shop. I'm not very good at it though, I always just hit boost and never stop until suddenly I die, revive, and then do it all again because I refuse to learn my lesson
I hope they give Billy some love at some point. I really enjoy his whole design style, personality, and the feel of playing him, but his numbers just are not there.
He gets a lot more usable at C2, if I’m remembering when the taps out of aurofire become dodges
The pain of starting from literal scratch with equipment is hitting me pretty hard in the IK 35-40 doldroms where equipment is starting to matter and S-rank stuff is technically available, so farming it isn't a TOTAL loss, and it's all the way to IK 45 where farming it improves again, which is WAY the fuck off, while levels and skill/promotion stuff improves again at 40.
I'm super impressed by the Piper-Grace disorder team so far even with Piper only at level 30 and coping with some other 4* anomoly W-Engine at level 20 since her sig hasn't shown up yet. I wondered how it'd perform in Shiyu D level 8 since that's a super awkward stage for me. Trying to put them against the front side that was strong against Electric so Ellen could take on the ice-weak back side was more awful than expected, but they were able to handle the ice weak back side instead faster than Ellen did the front side, both teams against agnostic elements. Maybe that's not a surprise with two super synergistic 5*s on that side though. Still about 50 seconds off from an S rank, but I'll hit IK 40 next week and then it should be a coast. I'm definitely gunning for Jane now, assuming she's the upgrade over Piper she appears to be, and could work in a mono-Phys team as well.
I really do wish the anomaly bar was easier to see. It seems so important to have that set up for a big Disorder proc, but it can get lost in the chaos. Thankfully, just holding a spin gives you super armor and lets you focus on it, but I feel like both it and Grace's fully charged grenade meter could be made more naturally obvious. Ellen at least instantly stops doing ice damage when she's run dry to let you to know to get her off the field or recharge.
Just hit Rank 40 and unlocked the next tier of upgrades, but I already spent all my stamina for today so that'll have to wait to actually get some units to Level 50. I also didn't do my Notorious Hunts for this week yet so I kinda need the power boost before end of week.
Man, I'm having to face the fact I won't get Ellen before her event-pull ends. I mean, I'm not big on her per-say but I just dig Victoria Housekeeping as a whole and I'd love to snag all of them. So far all I got are Corin and Butler and while Corin works well with Lucy and Piper, I'm not sure they're a good influence on her.
Hmm. Third S rank off the standard banner, and it gave me Grace's engine. No idea what the heck that switch for matching character and weapon does though.
I may have gone all the way to floor 99 in the "infinite" hollow. For anyone wondering, it is definitely not worth it unless you're just bored. There's a little bit of extra lore, but it's not anything terribly interesting.
That said, it didn't take as long as I was expecting. I had hit the max number of buffs I could get by, like, floor 25, to the point where Soldier 11 was basically one shotting everything for the entire challenge. So from there on I was just coasting on duplicating tiles that reduce pressure, and the quizzes that give you more things for duplicating tiles. And avoiding optional encounters like the plague, of course.
Man, I'm having to face the fact I won't get Ellen before her event-pull ends. I mean, I'm not big on her per-say but I just dig Victoria Housekeeping as a whole and I'd love to snag all of them. So far all I got are Corin and Butler and while Corin works well with Lucy and Piper, I'm not sure they're a good influence on her.
You know what's a fun thing I didn't realize until someone pointed it out to me? All the Victoria Housekeeping characters' designs are based on old movie monsters.
The Wolfman, Jaws, Onryo, Frankenstein.
edit: Which would imply we're due for a Vampire Maid in the future.
Raiden333 on
+1
Orphanerivers of redthat run to seaRegistered Userregular
Hmm. Third S rank off the standard banner, and it gave me Grace's engine. No idea what the heck that switch for matching character and weapon does though.
Afaik it's a very subtle cosmetic glow or something like that
Man, I'm having to face the fact I won't get Ellen before her event-pull ends. I mean, I'm not big on her per-say but I just dig Victoria Housekeeping as a whole and I'd love to snag all of them. So far all I got are Corin and Butler and while Corin works well with Lucy and Piper, I'm not sure they're a good influence on her.
You know what's a fun thing I didn't realize until someone pointed it out to me? All the Victoria Housekeeping characters' designs are based on old movie monsters.
The Wolfman, Jaws, Onryo, Frankenstein.
edit: Which would imply we're due for a Vampire Maid in the future.
It looks like there's already a vampire as seen in Lyacon's Agent Story and he looks to be a future antagonist for him if not Victoria Housekeeping as a whole.
I hope they give Billy some love at some point. I really enjoy his whole design style, personality, and the feel of playing him, but his numbers just are not there.
it definitely does feel like Billy wants to have his personal W-Engine since it gives a sizeable phys damage bonus upon hitting distant enemies even at base. It's like Auralynx said once he gets his c2 where the crouching shot reposition also counts a dodge and he auto counters if you successfully dodge, that helps make up for the damage you lose dodging.
But yeah, given that his gameplay is very simple and has the safety of shooting enemies at a distance with crouching shot until they close in on him and then dodging away to repeat that, it makes sense that he doesn't do as much damage compared to melee attack characters.
The fact that ranged characters have damage fall-off when attacking from a distance is really a problem for Billy. I've heard he's still really good in AOE since his chain attack is so ridiculous, but most challenging content has you against at least one boss enemy at some point, where he really falls off.
Still, for a freebie attacker, he seems usable enough. Anby and Nicole being so good are the outliers here.
I like Billy but he has the distinct disadvantage of not having a defensive assist so completely missing out on that satisfying parry action. I can't say which is objectively better but the rule of cool is telling me defensive wins.
HA! Godlike Gacha Luck continues. I really didn't want Ellen, I want the next char, but I also wanted to roll for a chance at more Anton copies. I figured I was safe since I was 30 away from pity, so I did a 10roll. My heart sank when I saw the S.
...But it turned out to be an extra copy of Rina, who is a mainstay in my team, has a really strong M1, and now I'm guaranteed to win the 50/50 on Zhu Yuan!
Looking over the way disk drives/relics are set up and at least they seem a little generally nicer than HSR. Or maybe it's the lack of so many awful planars. It does help that the 4 piece elemental bonuses are all pretty good for the specific elemental, except for Ellen because she has a shitload of crit and Dmg% already in her kit. For existing characters at least. The Ether and Fire 4 pieces give crit boosts, so when Anomaly characters come in those elements, they won't want the four piece unless being run as a support/sub-DPS with a crit hypercarry.
Ether + Energy: Energy 4 piece is pretty much BIS for all supports and almost everybody can use the Energy 2 piece.
Phys + Atk: Generic stuff but decent on anybody.
Elec + Stun: BIS for all stunners.
Crit + Def: Crit is at least a good 2 piece for attack units, but literally nobody wants the def set, and 4 piece of their own element is better for all the non-Ellen hypercarries, both crit and anomaly.
Fire + PenR: Literally everybody likes PenR. 4 piece is decent on ult-burst based characters.
Ice + AnoP: Anomaly one is solid on Grace and Piper, and a good generic backup option for supports and stunners.
TLDW: If you have his M1 upgrade, when he drills, he gains energy. So the tech is, you intentionally whiff the first 2 hits of his enhanced combo to not waste energy, to connect with the third one and keep his energy running infinitely.
That being said, question. I was looking at my Anton stuff and I'm not sure if this is a graphical glitch or I'm missing something.
I don't understand why my M1 looks like it's disabled, and I don't seem to have any way to "click it on"? But it feels like it works in combat? Very confused.
0
Orphanerivers of redthat run to seaRegistered Userregular
Looking over the way disk drives/relics are set up and at least they seem a little generally nicer than HSR. Or maybe it's the lack of so many awful planars. It does help that the 4 piece elemental bonuses are all pretty good for the specific elemental, except for Ellen because she has a shitload of crit and Dmg% already in her kit. For existing characters at least. The Ether and Fire 4 pieces give crit boosts, so when Anomaly characters come in those elements, they won't want the four piece unless being run as a support/sub-DPS with a crit hypercarry.
Ether + Energy: Energy 4 piece is pretty much BIS for all supports and almost everybody can use the Energy 2 piece.
Phys + Atk: Generic stuff but decent on anybody.
Elec + Stun: BIS for all stunners.
Crit + Def: Crit is at least a good 2 piece for attack units, but literally nobody wants the def set, and 4 piece of their own element is better for all the non-Ellen hypercarries, both crit and anomaly.
Fire + PenR: Literally everybody likes PenR. 4 piece is decent on ult-burst based characters.
Ice + AnoP: Anomaly one is solid on Grace and Piper, and a good generic backup option for supports and stunners.
The Ether drive disc set gives Crit Dmg, not crit. The Ice 4pc just generically increases basic and dash attack by 20% with a further increase when you proc Freeze or Shatter, which seems fine for Ellen given that she dash attacks + charged followups to get flash freeze stacks and then attacks to use them up?
I'm having a hard time figuring out your rationale for some of these combinations unless you're mixing names of the drive discs up with actual set effects
I think Soukaku and Lucy actually want Hormone Punk aka the generic attack boost 2pc since both their buffs scale off their personal attack. Rina probably wants the Pen Ratio% 2pc due to how her Core Passive works, while Nicole is flexible in whatever 2 pc she uses (but probably Ether damage?) in addition to every support wanting energy regen + team damage on chain/ultimate etc. 4pc.
Why would Koleda or Lycaon want electricity? I don't have either but i think they would either value energy regen 2pc for more ex skill usage, or penetration as a general all round damage increase or even just their respective elemental sets?
I'm very confused at you pairing Crit + Def and then saying Crit is good but nobody wants Def set?
Like yeah, Pen Ratio is good as a generic 2 pc probably as enemy defense further goes up, but I am again really confused why you would suggest Ice element to go with Grace and Piper, unless you're assuming the +10% ele dmg 2pc actually adds that damage type to their attacks instead of only increasing what already exists?
0
Orphanerivers of redthat run to seaRegistered Userregular
That being said, question. I was looking at my Anton stuff and I'm not sure if this is a graphical glitch or I'm missing something.
I don't understand why my M1 looks like it's disabled, and I don't seem to have any way to "click it on"? But it feels like it works in combat? Very confused.
afaik that button only refers to activating the art panels, and it's disabled because you already have him at m4 which is overwriting the m1 art panel with a dressed down version
you can, if you want to see your characters more dressed, hit the button at the bottom that promps Show/Hide and see this notif
Those are the pairings of what discs you get in each run I believe.
ah, that makes sense, but also barely matters because while you might be hoping to luck into slightly more efficient usage of your batteries, rng is probably just going to give you disks you junk for mats anyways while you try to make specific slot # disks at Bardic Needle with.
anyways, i really wish they would consolidate all the databases into one you can access from the menu instead of having to run around to each individual store to check databases for W-Engines and Drive discs when you want to confirm the effects on a piece of gear you don't own.
Yeah, it's a Hoyoverse game. If you try to build horizontally, you're going to run out of resources fast and end up with everybody poorly built, and there's a pretty hard limit to how much you can do with skills and levels, not to mention that anomaly and support characters barely care about leveling anything but their core and get the vast majority of their damage/usage out of their equipment. Endgame is dumping most of your stamina into the relic mines and fighting off despair as they never give you what they want. You're going to be stuck in there anyway even with the secondary pity-gacha thing just to get the bits for it and the bits for leveling them. Any pieces you luck into are ones you don't need to roll for elsewhere, so might as well farm the places good for units you're trying to build.
But also, from about IK 35-40, you're really hard capped on leveling... levels, as well as skills, with a low and easy to reach cap. On the equipment side, the next time farming that gets upgraded is all the way at IK45 with the leveling already slowed from running out of events on top of taking just a shitload more, and you already can get S ranked equipment, with a chance for two drops. It's not great, but that's likely where your biggest power gap is going to be. And you get ~50% more stuff from the level/skill farming things once you hit IK40 as well. Combat Sim unfortunately is random since its drops are 0-1 per card of the top level material, so it's pretty random, but every one drop of that is still worth 9 of the lower level, plus the level 2 stuff goes from 2-3 to 4-5, so a little less than double on those alone. Pre-farming isn't a waste, but the returns are so much better once you hit IK40.
+1
Orphanerivers of redthat run to seaRegistered Userregular
edited July 2024
this is my first Mihoyo game since i played HI3 several years ago, so I misread your post to be talking about the actual disk set designs themselves instead of being about the Cleanup Operations where you farm them.
I didn't really start to like Ellen until she actually appeared in the story, and that took so long to happen that I was already kinda committed to passing at that point. I was also initially planning to skip Zhu Yuan, because she's a cop. But she wound up being pretty fun, and... if I'm ruling out cops, it looks like I'll have to wait too long to roll for anybody.
Ellen's playstyle clicked with me right away, so I'm happy with her. All her kit makes sense to me, when you want to use what, what to do in all situations, and how it flows together. Also, she has the Jingliu thing going where she gets an obscene amount of base CritD, so building her is a lot simpler.
I'm still struggling with Grace/Piper though, and I think it's a lot because Grace being more ranged makes it a lot harder for me to see the dodge/assist indicators, especially with the explosion of numbers, which I'd turn off, except they're useful for Ellen. Transitioning between her at range and Piper being close up is also really awkward for me, though with how much Grace jumps around in her basic strings, playing her at melee range just adds to the confusion. Damage is still good, but they definitely have survivability issues because I have a much harder time with all the screen clutter.
Posts
Sorry i should say something other than shitposting
Ironically I am the opposite of Benless, i think he's at c5 or mindscape 5 or w/e you want to call it
I feel like if we're including vibes TWEWY also deserves a mention
...It might help that the Gacha Gods decided to give me so many copies of him he's up to M4, with his M2 giving him a shield while he stands there like an asshole for 5 seconds letting his drill pierce the heavens, and M4 making it so every time he ults or chain attacks, the entire party gains 10% crit for 12 seconds.
My gacha pulls have resulted in two Ellens in the same 10 pull, so I stopped pulling there and went for the weapon but so far nothing. I wonder how much she actually needs her weapon over using a higher starred A or B instead, so I've stopped using my poly and instead I'm waiting on the next banners.
So far no other S ranks pulled but I'm perfectly fine focusing on and playing with Anby, Nicole, Corin, and Soukaku until RNG/events hand me more. I was using Billy for the full Hares squad but Billy doesn't have those super satisfying defensive assists, instead he has only Witch time so I've been going with Nicole armor shred + Assist/Special/Ult grouping into Corin EX Specials for my physical needs. I now have those 2 squad missions available though so he still gets slotted into a team for now.
He gets a lot more usable at C2, if I’m remembering when the taps out of aurofire become dodges
Still trades damage output for safety though.
Well, it's not anymore!
I'm super impressed by the Piper-Grace disorder team so far even with Piper only at level 30 and coping with some other 4* anomoly W-Engine at level 20 since her sig hasn't shown up yet. I wondered how it'd perform in Shiyu D level 8 since that's a super awkward stage for me. Trying to put them against the front side that was strong against Electric so Ellen could take on the ice-weak back side was more awful than expected, but they were able to handle the ice weak back side instead faster than Ellen did the front side, both teams against agnostic elements. Maybe that's not a surprise with two super synergistic 5*s on that side though. Still about 50 seconds off from an S rank, but I'll hit IK 40 next week and then it should be a coast. I'm definitely gunning for Jane now, assuming she's the upgrade over Piper she appears to be, and could work in a mono-Phys team as well.
I really do wish the anomaly bar was easier to see. It seems so important to have that set up for a big Disorder proc, but it can get lost in the chaos. Thankfully, just holding a spin gives you super armor and lets you focus on it, but I feel like both it and Grace's fully charged grenade meter could be made more naturally obvious. Ellen at least instantly stops doing ice damage when she's run dry to let you to know to get her off the field or recharge.
Let's Play Final Fantasy 'II' (Ch10 - 5/17/10)
She really is just constantly throwing shade, huh?
I probably should've cropped that...oh well.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
That said, it didn't take as long as I was expecting. I had hit the max number of buffs I could get by, like, floor 25, to the point where Soldier 11 was basically one shotting everything for the entire challenge. So from there on I was just coasting on duplicating tiles that reduce pressure, and the quizzes that give you more things for duplicating tiles. And avoiding optional encounters like the plague, of course.
You know what's a fun thing I didn't realize until someone pointed it out to me? All the Victoria Housekeeping characters' designs are based on old movie monsters.
The Wolfman, Jaws, Onryo, Frankenstein.
edit: Which would imply we're due for a Vampire Maid in the future.
Afaik it's a very subtle cosmetic glow or something like that
Let's Play Final Fantasy 'II' (Ch10 - 5/17/10)
it definitely does feel like Billy wants to have his personal W-Engine since it gives a sizeable phys damage bonus upon hitting distant enemies even at base. It's like Auralynx said once he gets his c2 where the crouching shot reposition also counts a dodge and he auto counters if you successfully dodge, that helps make up for the damage you lose dodging.
But yeah, given that his gameplay is very simple and has the safety of shooting enemies at a distance with crouching shot until they close in on him and then dodging away to repeat that, it makes sense that he doesn't do as much damage compared to melee attack characters.
Still, for a freebie attacker, he seems usable enough. Anby and Nicole being so good are the outliers here.
Let's Play Final Fantasy 'II' (Ch10 - 5/17/10)
...But it turned out to be an extra copy of Rina, who is a mainstay in my team, has a really strong M1, and now I'm guaranteed to win the 50/50 on Zhu Yuan!
Ether + Energy: Energy 4 piece is pretty much BIS for all supports and almost everybody can use the Energy 2 piece.
Phys + Atk: Generic stuff but decent on anybody.
Elec + Stun: BIS for all stunners.
Crit + Def: Crit is at least a good 2 piece for attack units, but literally nobody wants the def set, and 4 piece of their own element is better for all the non-Ellen hypercarries, both crit and anomaly.
Fire + PenR: Literally everybody likes PenR. 4 piece is decent on ult-burst based characters.
Ice + AnoP: Anomaly one is solid on Grace and Piper, and a good generic backup option for supports and stunners.
https://www.youtube.com/watch?v=5ro4g6GrtOk
TLDW: If you have his M1 upgrade, when he drills, he gains energy. So the tech is, you intentionally whiff the first 2 hits of his enhanced combo to not waste energy, to connect with the third one and keep his energy running infinitely.
That being said, question. I was looking at my Anton stuff and I'm not sure if this is a graphical glitch or I'm missing something.
I don't understand why my M1 looks like it's disabled, and I don't seem to have any way to "click it on"? But it feels like it works in combat? Very confused.
The Ether drive disc set gives Crit Dmg, not crit. The Ice 4pc just generically increases basic and dash attack by 20% with a further increase when you proc Freeze or Shatter, which seems fine for Ellen given that she dash attacks + charged followups to get flash freeze stacks and then attacks to use them up?
I'm having a hard time figuring out your rationale for some of these combinations unless you're mixing names of the drive discs up with actual set effects
I think Soukaku and Lucy actually want Hormone Punk aka the generic attack boost 2pc since both their buffs scale off their personal attack. Rina probably wants the Pen Ratio% 2pc due to how her Core Passive works, while Nicole is flexible in whatever 2 pc she uses (but probably Ether damage?) in addition to every support wanting energy regen + team damage on chain/ultimate etc. 4pc.
Why would Koleda or Lycaon want electricity? I don't have either but i think they would either value energy regen 2pc for more ex skill usage, or penetration as a general all round damage increase or even just their respective elemental sets?
I'm very confused at you pairing Crit + Def and then saying Crit is good but nobody wants Def set?
Like yeah, Pen Ratio is good as a generic 2 pc probably as enemy defense further goes up, but I am again really confused why you would suggest Ice element to go with Grace and Piper, unless you're assuming the +10% ele dmg 2pc actually adds that damage type to their attacks instead of only increasing what already exists?
afaik that button only refers to activating the art panels, and it's disabled because you already have him at m4 which is overwriting the m1 art panel with a dressed down version
you can, if you want to see your characters more dressed, hit the button at the bottom that promps Show/Hide and see this notif
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
ah, that makes sense, but also barely matters because while you might be hoping to luck into slightly more efficient usage of your batteries, rng is probably just going to give you disks you junk for mats anyways while you try to make specific slot # disks at Bardic Needle with.
anyways, i really wish they would consolidate all the databases into one you can access from the menu instead of having to run around to each individual store to check databases for W-Engines and Drive discs when you want to confirm the effects on a piece of gear you don't own.
But also, from about IK 35-40, you're really hard capped on leveling... levels, as well as skills, with a low and easy to reach cap. On the equipment side, the next time farming that gets upgraded is all the way at IK45 with the leveling already slowed from running out of events on top of taking just a shitload more, and you already can get S ranked equipment, with a chance for two drops. It's not great, but that's likely where your biggest power gap is going to be. And you get ~50% more stuff from the level/skill farming things once you hit IK40 as well. Combat Sim unfortunately is random since its drops are 0-1 per card of the top level material, so it's pretty random, but every one drop of that is still worth 9 of the lower level, plus the level 2 stuff goes from 2-3 to 4-5, so a little less than double on those alone. Pre-farming isn't a waste, but the returns are so much better once you hit IK40.
Don't forget to do the Ellen banner demos for the polychromes and chips.
I'm actually genuinely surprised they gave her such a demo.
I grok her kit just fine, I just do not like it at all. And that was made abundently clear during her demo thingy to get resources.
I play a lot of Honaki Star Rail and the new character showcases are generally a temptation rather than "oh, hard pass"
Made it easy to wait for Zhu Yuan, who was a lot of fun in her intermission chapter.
I'm still struggling with Grace/Piper though, and I think it's a lot because Grace being more ranged makes it a lot harder for me to see the dodge/assist indicators, especially with the explosion of numbers, which I'd turn off, except they're useful for Ellen. Transitioning between her at range and Piper being close up is also really awkward for me, though with how much Grace jumps around in her basic strings, playing her at melee range just adds to the confusion. Damage is still good, but they definitely have survivability issues because I have a much harder time with all the screen clutter.