One thread about a good gatcha deserves another I guess.
NIKKE: Goddess Of Victory (or Goddess Of Victory: NIKKE, depending on who you ask) is a sci-fi gatcha game with third-person shooter gameplay released in late 2022 by Shift Up. Like it's fellow game, Azur Lane, the big goal is to collect the various Nikkes to amass your own personal
harem army to clear the levels and bosses thrown your way. After that's lured you in and see the first couple chapters of story though...
...yeah, that's kinda NIKKE's story in a nutshell.
The plot's set in the future where humanity had it's collective butt handed to them by the Rapture, mystery robots from out of nowhere that soon overran everything. In an effort to fight back, the Nikke were created as first as brains tossed into robot bodies before they figured out how to make proper mass-produced androids. It still wasn't enough. What was left of humanity retreated to a mega city-bunker called the Ark. Over 100 years later, humanity's still stuck in the Ark while sending Nikke (who are treated as second-class citizens at BEST) forces up to the surface in an attempt to at least keep the Rapture from finding the last of humanity, led by barely-trained commanders taught to treat Nikke like tools instead of people like everyone else in the Ark. That's where you come in.
No, this is just a doll of you that your Nikke can equip for stats. Yes, seriously.
The newest commander shot through Ark's military academy, you end up learning first-hand just how bad it is to be a proclaimed hero of the Ark. A lesson you survive because mainly unlike most, you actually see the robots built to look like people AS people. Brought together with the stoic Rapi, the playfully cynical Anis and the firepower-obsessed ditz Neon (for real, she'll yell 'FIREPOWER' all the time if she's in your current team), you form and lead the Counters squad. As the (so far 32-chapter) story progresses, your squad (as games like these tend to do) begin to slowly break up the stalemate between both sides and earning enemies also on both sides because of it.
Gameplay as mentioned has you sending out a group of five Nikke to clear enemies from one end of an overworld map to another where the level's big boss lies. You can automate your way through most levels which are mainly extermination of all enemies with base-defense and barrier-defense as alternative options that crop up. Boss fights do need a bit more attention however, often requiring you to take down quick certain spots on the boss to cancel out major attacks that can obliterate your cover if not your units at the same time. Nikke also have special skills called Bursts that come in one of three categories (which can be automated separately). Using all three in proper order creates a Full Burst that ups damage for 10 seconds alongside any special effects from the regular Bursts still going. In-between levels and fights, you can tackle different content to earn what you need to raise your Nikke's stats for endgame content.
So far I've been digging the game, having gotten to Chapter 10 of the story so far. Probably the only major gripe I have so far is that there doesn't seem to be a way to learn what went on in the aforementioned events in-game if you weren't there to play them first-hand. Which is kind of painful as some of them are actually important lore-wise. Other then that, things are going alright though I'll see if that stays the same once I hit the game's first level-cap. The drop rates for pulls aren't too bad by the way with every new unit other then the special crossover ones ending up in the standard banner which lets you 'wishlist' fifteen top-rank Nikke (five each from three of the four major factions) for a better chance that your top-rank pull will be one of them. Anyone else around here giving this a go? The game does have a guild system in place for those that want to band together.
Oh yeah, speaking of the special crossover events, NIKKE's having it's fourth one (having previously gone through Chainsawman, Nier: Automata and Re:Zero) with the female leads of the Rebuild Of Evangelion film series. Sadly, none of the Eva-Units came with them.
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My now-ancient iPhone XR cannot run it reliably though so eh
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
That depends. If you like fielding a group of mostly-fanservice-y robot women into shooting gallery fights, then yes. If you like a story that can get pretty dark at times and leans repeatedly on the 'can robots/cyborgs still be seen as people' plot-point pretty hard, then also yes. I'm not gonna toss out the tired old "I look at it only for the articles" excuse but the story has legitimately surprised me a few times and besides the pretty ladies, it's a major part of why I'm continuing to play if just to see what comes next. Which again is why I'm annoyed there's no way to at least see cutscenes from plot-important events whenever you want after it's over.
Let's Play Final Fantasy 'II' (Ch10 - 5/17/10)