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[Clock Tower: Rewind] Running From Scissors [PS/XB/PC/NSW - Out now!]

cj iwakuracj iwakura The Rhythm RegentBears The Name FreedomRegistered User regular
edited October 31 in Games and Technology
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Clock Tower is one of the founding fathers(mothers?) of the horror gaming genre.
While it freely borrows inspiration from Dario Argento's Phenomena(the game stars "Jennifer", a wayward orphan adopted into a strange mansion), it still managed to bring a swath of innovations all its own, and content that remains unpredictably creepy to this day(including multiple endings).

https://www.youtube.com/watch?v=3maNqcDaPhw

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By some miracle, not only are we finally getting an official localization nearly 30(!) years later, it's also been lovingly handled by the 2D gurus at Wayforward, keeping the aesthetics and gameplay of the SNES original almost completely intact.

https://www.youtube.com/watch?v=l6B3kbnyoi4

To the unfamiliar, Clock Tower largely plays like a classic point'n'click PC adventure, at a slow, often agonizingly methodical pace:

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Jennifer has to not only try and solve the mysteries of the mansion, but also, maybe, somehow escape alive.

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For those who've never experienced Jennifer's insane adventure, this is a perfect time(and the perfect season).

Included is a brand new opening, extensive bonus content like art galleries, motion comics, scans of the original manuals, and new music by the inimitable songstresses of Mary Elizabeth McGlynn and Emi Evans:

https://www.youtube.com/watch?v=jcFzwWdVbEQ

Also, it's only $20.

($15 on Steam!)
https://store.steampowered.com/app/2794770/Clock_Tower_Rewind/

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Posts

  • Jam WarriorJam Warrior Registered User regular
    edited October 31
    I have fond memories of trying the SNES original in the early 00s in what must have been a fan translation emulation, but never getting far due to some fairly arbitrary seeming deaths that sent you right back to the start.

    Picked it up on Steam and initial early impressions:

    - Death by horrible scissor boy still feels v random but can now be quick rewound and/or reloaded to an auto save on each room entry so is much more acceptable.
    - Walking speed is still either very deliberate or excruciating depending on your point of view.
    - Works great on Steam Deck despite not being verified yet.
    - I need to break out the old paper and pencil and make myself a map.

    I've only found one safe way shake a chase so far,
    the small hole in the wall to the courtyard,
    so there's been quite a bit of backtracking.

    Am I missing some consistency in approach or is it just random whether scissor boy instantly knocks you over for the kill or if you get to button mash to escape?

    Jam Warrior on
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  • Jam WarriorJam Warrior Registered User regular
    Ok, now I’ve started mapping I’ve found a good few more hiding places.

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  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    The randomization of the rooms makes it really hard to know where I need to go back to, but at least you never have to worry about running out of health... just getting OHKO'd by Scissorman.

    Also, wow, is this game bloody.

    It was fun to watch the interviews and find the director was inspired by Suspiria, because boy does it show.

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