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T H E S U N T H E S U N T H E S U N T H E S U N T H E S U N T H E S U N

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Posts

  • shoeboxjeddyshoeboxjeddy Registered User regular
    edited April 14
    Cleared IS for the first time last night, finally got the right Operators and Promotions lined up (I think one of my previous runs would have absolutely been a winner if it gave me a single Guard chance instead of like 5 Defenders in a row).

    And pulled Ling on pull number 67. Grabbing Dusk and Ling this time, I have the full family here.

    Anzekay on
  • OrphaneOrphane rivers of red that run to seaRegistered User regular
    edited April 14
    Rosmontis can dunk a lot of the waregeist extra adds with her s2 because not only can it stun, she deals 4 hits per attack during it in aoe that hits every target

    Anzekay on
  • PolaritiePolaritie Sleepy Registered User regular
    edited April 14
    Orphane wrote: »
    Rosmontis can dunk a lot of the waregeist extra adds with her s2 because not only can it stun, she deals 4 hits per attack during it in aoe that hits every target

    Like I said, MVP. Her regular attacks already hit multiple times to begin with.

    Banner was rude to me and gave me a Hellagur dupe. It could have at least been one of the other sisters, but no.

    Anzekay on
    Steam: Polaritie
    3DS: 0473-8507-2652
    Switch: SW-5185-4991-5118
    PSN: AbEntropy
  • FeldornFeldorn Mediocre Registered User regular
    edited April 14
    I've tried a few times to use Rosmontis but her abilities are beyond me.

    Anzekay on
  • shoeboxjeddyshoeboxjeddy Registered User regular
    edited April 14
    Feldorn wrote: »
    I've tried a few times to use Rosmontis but her abilities are beyond me.

    Ability 3 is just the ranged version of Nalter's third skill. Throw down an impediment to block enemy movement, then hurt everyone near it. The catch is that it has to be a tile you could use for placing units, no blocked tiles or holes.

    Anzekay on
  • PolaritiePolaritie Sleepy Registered User regular
    edited April 14
    Feldorn wrote: »
    I've tried a few times to use Rosmontis but her abilities are beyond me.

    Ability 3 is just the ranged version of Nalter's third skill. Throw down an impediment to block enemy movement, then hurt everyone near it. The catch is that it has to be a tile you could use for placing units, no blocked tiles or holes.

    Yeah, her S3 is high damage, but only to things blocked. S2 is absolutely better for this event, since it does so many hits each attack with splash. The only downside is only her S1 has arts damage so a couple enemy types ignore her here. Fortunately AoE arts is easily come by for them.

    In general, she's also just nice for her super large attack range.

    Anzekay on
    Steam: Polaritie
    3DS: 0473-8507-2652
    Switch: SW-5185-4991-5118
    PSN: AbEntropy
  • FeldornFeldorn Mediocre Registered User regular
    edited April 14
    I’ll try out her S2 some time, I M3 her S3 so usually try and use it.

    Anzekay on
  • DarkewolfeDarkewolfe Registered User regular
    edited April 14
    I am realizing how far behind I am on actually leveling anything up, since I come and go a lot. I've got silverdaddy beast mode supported by... eh, not a lot. And now I'm dumping resources into 3/4s for the roguelike.

    Anzekay on
    What is this I don't even.
  • LorekLorek Registered User regular
    edited April 14
    Knocked out the new set of 15 pages for IS2; so I have the fancy new profile emblem to show off. Beaten the first ending with a couple different starter bonuses, so that was fun. Maxed out the permanent buffs thing as well; the last talent node is pretty sweet as it gives +1 Temporary Life. One free life point per map is very helpful for dealing with the early map struggles where all the pieces aren't together yet.

    Now all I need is one more monthly squad reset and I can get the last IS2 medal and be back to 100% medal collection.

    Anzekay on
  • EinzelEinzel Registered User regular
    edited April 14
    Got me a new trash bike!

    r4730xu9y06k.jpg

    Best I can tell it's a 79 Trek 710. It rides well even though it's a bit small for me. I wanna get a replacement seat of the same style for it cause it's the most comfortable one I've ever had (despite just being hard leather). The brakes are squeaky, but I'm fairly certain that that's cause the rubber on them is half rotted.

    Anzekay on
  • notyanotya Registered User regular
    edited April 14
    My hands have also been going numb. Thought I was too stretched out, so got a shorter stem. I don't think it really helped, but maybe a bit more comfortable.

    I think a big part of it is that my job has me on a computer all day and I'm just starting to get carpal tunnel. Magic Pink, do your hands go numb at other times? For me, when I'm painting a wall, or doing anything where I have to grip something for a long time, they start to get the tingles.

    Anzekay on
  • notyanotya Registered User regular
    edited April 14
    You could always try Ron's Orthopedic Bicycle Bar (for the aging cyclist it says haha)

    https://crustbikes.com/products/rons-ortho-bar-for-whenever-it-shows-up

    Anzekay on
  • notyanotya Registered User regular
    edited April 14
    Doodmann wrote: »
    notya wrote: »
    You could always try Ron's Orthopedic Bicycle Bar (for the aging cyclist it says haha)

    https://crustbikes.com/products/rons-ortho-bar-for-whenever-it-shows-up

    I would very much like to spend thousands of dollars on that site.

    Yeah they make some rad bikes and gear. I could see myself getting one of their bikes for my next one. Plus they seem like they've been building a fun biking community

    https://youtu.be/Zbv4doxOstM

    Anzekay on
  • T-DangerT-Danger Registered User regular
    edited April 19
    Inti Creates are making a brand new Castlevania-inspired game.... starring two of the ladies from the Gal Gun series. You know, that game where you shoot Japanese schoolgirls with a pheromone gun to make them swoon?
    https://www.youtube.com/watch?v=FBHPxC3m_A0

    Thankfully, this looks like a proper Metroidvania, with some well designed sprites and a lot of inspiration from Portrait of Ruin. I'm certainly interested.

    Anzekay on
  • McMoogleMcMoogle Registered User regular
    edited April 19
    Are you implying that the Belmonts were not shooting Japanese schoolgirls with a pheromone gun to make them swoon?

    Anzekay on
    steam_sig.png
  • NaphtaliNaphtali Hazy + Flow SeaRegistered User regular
    edited April 19
    McMoogle wrote: »
    Are you implying that the Belmonts were not shooting Japanese schoolgirls with a pheromone gun to make them swoon?

    maybe the belmondos

    Anzekay on
    Steam | Nintendo ID: Naphtali | Wish List
  • DirtyDirty Registered User regular
    edited April 19
    This is definitely the weirdest timeline. Bloodstained was already a Not-Castlevania, and now we've got a Not-Bloodstained?

    Anzekay on
  • KalnaurKalnaur I See Rain . . . Centralia, WARegistered User regular
    edited April 19
    Dirty wrote: »
    This is definitely the weirdest timeline. Bloodstained was already a Not-Castlevania, and now we've got a Not-Bloodstained?

    I mean, if Konami is not going to make Castlevania, might as well start iterating off it and its successors like mad.

    Anzekay on
    I make art things! deviantART: Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
  • L Ron HowardL Ron Howard The duck MinnesotaRegistered User regular
    edited April 19
    Kalnaur wrote: »
    Dirty wrote: »
    This is definitely the weirdest timeline. Bloodstained was already a Not-Castlevania, and now we've got a Not-Bloodstained?

    I mean, if Konami is not going to make Castlevania, might as well start iterating off it and its successors like mad.

    Maybe they'll make their own Not-Grim Guardians and we'll come full circle!

    Anzekay on
  • NaphtaliNaphtali Hazy + Flow SeaRegistered User regular
    edited April 19
    Kalnaur wrote: »
    Dirty wrote: »
    This is definitely the weirdest timeline. Bloodstained was already a Not-Castlevania, and now we've got a Not-Bloodstained?

    I mean, if Konami is not going to make Castlevania, might as well start iterating off it and its successors like mad.

    Maybe they'll make their own Not-Grim Guardians and we'll come full circle!

    and they can call it portrait of ruin

    Anzekay on
    Steam | Nintendo ID: Naphtali | Wish List
  • WordherderWordherder Registered User regular
    edited April 19
    T-Danger wrote: »
    Inti Creates are making a brand new Castlevania-inspired game.... starring two of the ladies from the Gal Gun series. You know, that game where you shoot Japanese schoolgirls with a pheromone gun to make them swoon?

    Oooooh, THAT explains the constant anime shrieking.

    Anzekay on
    Why the crap did I ever make my original name "cloudeagle?"
  • DirtyDirty Registered User regular
    edited April 19
    Yeah, the game looks like it has the potential to be fun. But I'd really be inclined to play it on mute unless that gets toned down during localization.

    Anzekay on
  • CantidoCantido Registered User regular
    edited April 19
    Those girls are talking way to much.

    Yelling will not make the bullets hit harder.

    Anzekay on
    3DS Friendcode 5413-1311-3767
  • SteevSteev What can I do for you? Registered User regular
    edited April 19
    Grim Guardians could be good, or it could just look really nice and be a boring game like Record of Lodoss War: Deedlit in Wonder Labyrinth. But it does look promising!

    Anzekay on
  • NaphtaliNaphtali Hazy + Flow SeaRegistered User regular
    edited April 19
    Cantido wrote: »
    Those girls are talking way to much.

    Yelling will not make the bullets hit harder.

    jonathan
    charlotte
    jonathan
    charlotte

    Anzekay on
    Steam | Nintendo ID: Naphtali | Wish List
  • ShadowfireShadowfire Vermont, in the middle of nowhereRegistered User regular
    edited April 19
    SteevL wrote: »
    Grim Guardians could be good, or it could just look really nice and be a boring game like Record of Lodoss War: Deedlit in Wonder Labyrinth. But it does look promising!

    This is not the bad takes thread.

    Anzekay on
  • SteevSteev What can I do for you? Registered User regular
    edited April 19
    Shadowfire wrote: »
    SteevL wrote: »
    Grim Guardians could be good, or it could just look really nice and be a boring game like Record of Lodoss War: Deedlit in Wonder Labyrinth. But it does look promising!

    This is not the bad takes thread.

    Hey, I wanted to like it. And at first I did! Maybe I'll go back to it one day, but I just got bored with it a few hours in.

    Anzekay on
  • RidleySariaRidleySaria AnaheimRegistered User regular
    edited April 19
    Hm. The voices don’t bother me. Maybe it’s because I watch a lot of anime and I’m accustomed to it.

    Or maybe it’s because I played Super Mario Advance and I know it could be a lot worse.

    Anzekay on
    -- Switch friend code: 2978-3296-1491 -- PSN: RidleySaria -- Genshin Impact UID: 607033509 --
  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    edited April 19
    SteevL wrote: »
    Shadowfire wrote: »
    SteevL wrote: »
    Grim Guardians could be good, or it could just look really nice and be a boring game like Record of Lodoss War: Deedlit in Wonder Labyrinth. But it does look promising!

    This is not the bad takes thread.

    Hey, I wanted to like it. And at first I did! Maybe I'll go back to it one day, but I just got bored with it a few hours in.

    Oh, so you beat it then. :)

    Anzekay on
    Need a voice actor? Hire me at bengrayVO.com
    Switch ID: MNC Dover SW-1154-3107-1051
    Steam ID
  • DirtyDirty Registered User regular
    edited April 19
    MNC Dover wrote: »
    SteevL wrote: »
    Shadowfire wrote: »
    SteevL wrote: »
    Grim Guardians could be good, or it could just look really nice and be a boring game like Record of Lodoss War: Deedlit in Wonder Labyrinth. But it does look promising!

    This is not the bad takes thread.

    Hey, I wanted to like it. And at first I did! Maybe I'll go back to it one day, but I just got bored with it a few hours in.

    Oh, so you beat it then. :)

    I bounced off of it too. Was kinda boring to play, and it didn't help that I had no attachment to the franchise.

    Anzekay on
  • rahkeesh2000rahkeesh2000 Registered User regular
    edited April 19
    The "story" elements of Deedlit admittedly mean absolutely nothing without having watched the OVA Anime. Not much of a hook to keep you going without that.

    Game also felt like it suffered from a lack of gameplay-changing upgrades in the last half. Would have liked to see what some more budget or creativity might have bought the game.

    Anzekay on
  • shoeboxjeddyshoeboxjeddy Registered User regular
    edited April 14
    Event medal set gathered. I had to look up a strat for the EX-8 gimmick medal, since my clear didn't allow flames to get through. Challenge EX-8 was also obnoxious as the dragon just wipes the floor with you and blanks all the tiles. Otherwise, I did enjoy having to shift my teams to multi-hit instead of high damage, it caused some pretty interesting team comps (I didn't end up using 5 star Kroos or Greythroat, but they both would play well here).

    Anzekay on
  • DibbyDibby I'll do my best! Registered User regular
    edited April 14
    I actually found EX-8 and the CM to be a pretty fun challenge (no pun intended). It was striking a balance between having the right amount of units to kill off Wisps, having the right amount of burst, and having the right amount to handle the actual waves.

    I went for a full on insta-burst setup with Ptil and Suzu pumping out heals to keep everyone up as much as possible, did a ton of recalls/redeploys. There's also a Secret Deploy Spot that is probably the most important one since it completely avoids the laser breath.

    EX-8 Trimmed Medal that wasn't too bad; just ignore the first two waves of Wisps and blow up the third. For CM I ignored the first wave because I needed to build up DP like crazy to get my setup in place, but then I slapped the Wisp-killers in for the 2nd, it was far too important at that point. No Wisps made it through on the 2nd or 3rd, that would've been instant death.

    https://www.youtube.com/watch?v=T-syIRQyOzk

    Fun clear though. I really liked this event and how it was able to bring several lesser used Operators and skills to the forefront and be extremely meta for this event. Ethan with S1, Rosmontis with S2, etc etc. All killer fuckin' Ops for this one.

    Funny, though, because I steamrolled normals with Ling (Just Ling Things :V) but for EXs and CMs they definitely were very aggressive about like "Fuck your Ling. You wanna use Ling? Fuck you." I mean it wasn't impossible to use her, but there were definitely several stages that made it very difficult to fully utilize her. Those Sharpedges fuck up Ling's draggo's SUPER HARD. I used Nearl Alter for those instead and had the Blazing Sun tank them while she burst them down. That and there's quite a few stages that just don't have many deployable melee tiles!

    La Pluma, Angie with S2, Rosmontis S2, Ethan S1, Ifrit S3, and Nearl Alter S3 were all pretty key players for my EX clears. Angie's S2 fucking shreds those 30+ hit plates like no one's business. Ifrit was just goddamn amazing, S3 would obliterate everything. La Pluma's AoE has no hit cap (unlike Centurion Guards) so it could easily shred those spawns of like 15 cups or w/e. Hell there was even a stage I cleared without any Medics/Heal Defenders/Skadi Alter just through Angie's regen alone.

    Anzekay on
    DNiDlnb.png
    Battle.net Tag: Dibby#1582
  • DarkewolfeDarkewolfe Registered User regular
    edited April 14
    Getting back into the game and the one thing I'm not really sure what to do with is annihilation. I can just afk farm lungken outskirts like always, or there's like six different maps that drop to the same pool I could go spend hours and hours trying to master?

    Anzekay on
    What is this I don't even.
  • chrono_travellerchrono_traveller Registered User regular
    edited April 14
    Darkewolfe wrote: »
    Beirng back into the game and the one thing I'm not really sure what to do with is annihilation. I can just afk farm lungken outskirts like always, or there's like six different maps that drop to the same pool I could go spend hours and hours trying to master?

    I'm not exactly an expert on this, but this is my understanding:

    The current annihilation map gives limited time rewards for how many enemies you kill in a run as well as the weekly Orundum (up to a cap). It runs for 4 weeks, I think?, maybe longer. The permanent missions also have one-time rewards, as well as being able to increase the weekly cap of Orundum. So, it does get you more rewards if you try to keep doing the current annihilation mission for the one-time rewards, but if you don't feel like learning the map, or feel like you've hit some ceiling with your current lineup, I wouldn't beat your head against the current map, and instead just farm Lungmen after maybe taking a shot or two at the current Annihilation map to get the low hanging fruit as it is.

    Others who have been playing longer, feel free to correct me. :)

    Anzekay on
    The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it. ~ Terry Pratchett
  • shoeboxjeddyshoeboxjeddy Registered User regular
    edited April 14
    Darkewolfe wrote: »
    Beirng back into the game and the one thing I'm not really sure what to do with is annihilation. I can just afk farm lungken outskirts like always, or there's like six different maps that drop to the same pool I could go spend hours and hours trying to master?

    I'm not exactly an expert on this, but this is my understanding:

    The current annihilation map gives limited time rewards for how many enemies you kill in a run as well as the weekly Orundum (up to a cap). It runs for 4 weeks, I think?, maybe longer. The permanent missions also have one-time rewards, as well as being able to increase the weekly cap of Orundum. So, it does get you more rewards if you try to keep doing the current annihilation mission for the one-time rewards, but if you don't feel like learning the map, or feel like you've hit some ceiling with your current lineup, I wouldn't beat your head against the current map, and instead just farm Lungmen after maybe taking a shot or two at the current Annihilation map to get the low hanging fruit as it is.

    Others who have been playing longer, feel free to correct me. :)

    Every annihilation map has rewards for getting a perfect clear on it. You absolutely should be aiming to get all of those rewards on all of the maps (presuming you play this regularly and not just every once in a while on a whim). If you're brand new to the game, clearing each map will raise the weekly total of Orundum you can get. This is your weekly stipend of gacha currency that you'll be dependent on for pulls (assuming you're not just buying them with real cash), so it's important to get this cap to the max to max out your potential earnings (the current cap is 1800/week). Finally, (this is the part I'm least certain about) only certain maps pay out for your weekly 1800, which ones do rotate over a period of time. It might be worth your time to play on a map that is not currently paying out if you're after the permanent rewards available there, otherwise I would not use the Sanity cost on that.

    Anzekay on
  • DibbyDibby I'll do my best! Registered User regular
    edited April 14
    All three of the original Annihilations give Orundum rewards, but whichever one is the newest/current gives the most bang for your buck and requires the least amount of Sanity to cap out.

    The new maps always require one less run to cap than the older maps (assuming a 400 kill auto-deploy) so it's worth doing that if possible

    Otherwise you can just stick to the older ones like Lungmen Downtown or whatever, that's fine too

    If you're just after the permanent rewards, don't be afraid to look up a video guide or use a Support Unit either. Might not be an auto-deploy but it'll get you the 400 at least

    Anzekay on
    DNiDlnb.png
    Battle.net Tag: Dibby#1582
  • DarkewolfeDarkewolfe Registered User regular
    edited April 14
    Yeah I've come and gone a few times and almost always during an event where I chased something random. So my core team is not as well established as it should be, too many E1s with no mastery, etc.

    Anzekay on
    What is this I don't even.
  • shoeboxjeddyshoeboxjeddy Registered User regular
    edited April 14
    Darkewolfe wrote: »
    Yeah I've come and gone a few times and almost always during an event where I chased something random. So my core team is not as well established as it should be, too many E1s with no mastery, etc.

    This game, like all gacha games, is a bit of a second job if you want to get the most out of it. One of the reasons I still play it is that it's less unpleasant in that respect than MANY games of the style I've played, but that aspect still exists.

    All that to say, advice given here is usually in terms of "best efficiency" or "to get the best results over time", but not spending a billion hours on this is a fine thing too. Better, even. If you're looking to do the best possible with more limited time, there are certain ops worth focusing on, if you happened to get them.

    Anzekay on
  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    edited April 14
    Darkewolfe wrote: »
    Yeah I've come and gone a few times and almost always during an event where I chased something random. So my core team is not as well established as it should be, too many E1s with no mastery, etc.

    I will say, don't worry too too much about the masteries. They are helpful but I don't think there's really anything in this game you can't do without them (and I'd say in most cases the improvement they give is really negligible anyways, barring a few exceptions like when they mess with range or push strength or what have you). e2 is probably ultimately way more important. Though of course there are always low-end guides for practically everything if you just have mostly free operators too.

    Anzekay on
    Switch: 2143-7130-1359 | 3DS: 4983-4927-6699 | Steam: warlock82 | PSN: Warlock2282
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