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For those who don't know, forums.penny-arcade.com will be closing soon. However, we're doing the same kind of stuff over at coin-return.org with (almost) all the same faces! Please do feel welcome to
join us.
For those who don't know, forums.penny-arcade.com will be closing soon. However, we're doing the same kind of stuff over at coin-return.org with (almost) all the same faces! Please do feel welcome to
join us.
For those who don't know, forums.penny-arcade.com will be closing soon. However, we're doing the same kind of stuff over at coin-return.org with (almost) all the same faces! Please do feel welcome to
join us.
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the forced story sections in genshin really are kinda nuts sometimes.. no warning and suddenly you're in for a half-hour+ of solid cutscenes even with mashing the dialogue button.
it doesn't make much sense, considering how skippable all the dialogue is in Honkai.
Blue Archive has the perfect Skip Button - it gives you a 20-50 word recap on what's going on before the skip happens. So you can hit the button, see if you really want to read through all of whatever's going to happen and if it does look boring, skip. If something actually interesting is going to happen, don't skip. It's just so good.
ETA: Before the current "all the playable characters turn out everywhere all the time" -phase, it was useless and forgettable NPCs blathering endlessly. So even though they still blather, the current situation is an improvement.
World level increases when I wasn’t ready is ultimately why I took a break the first time.
For events… use the quick start button. I haven’t found them to be overly jarring when it’sa character I haven’t met yet.
Also, don’t pull when tired… I was going to do some more pulls on the weapon banner last night and saw Hu Tao and was like, yea, Staff of Homa is her weapon.
It’s fine since I didn’t end up with a 5* so I’m even closer to pity and it was a crappy pull anyways.
it sure sounds like scheduling and cash is a big headwind!
Just some clarity on this; there's a minimum requirement of completing the archon quest "Ritou Escape Plan" (and AR30, for whatever reason). In this case, it makes complete sense that this is a requirement; the events would be nonsensical if you haven't completed that quest. If you've completed that, then there's a Quick Start option, until you've completed another quest.
My bad, I forgot you started recently… I finished up the Liyue archon quest after returning and all the interlude quests leading up to Inazuma really seemed to drag on.
I mean, the entire story about Inazuma is that it is inaccessible. You can't get there without completing story (barring shenanigans), and then you can't leave Ritou without completing more story. So, it really is a completely necessary prerequisite. THAT SAID, you can totally argue that designing an area like that in and of itself was a bad idea, which I will agree with. Thankfully Sumeru doesn't have that problem, and you can just stroll over there whenever you want.
A few different sites are telling me that the requirement is AR30. If it's not letting you until 40, that sucks! Sorry to hear that.
Huh, and you really don't have the quick start option? I'm seeing this on the wiki page for the event:
"If the player has not completed Raiden Shogun's Story Quest: "Imperatrix Umbrosa Chapter: Act II" during the event, they can enter the event through "Quick Start" in the event page."
Everything I'm seeing shows that you should be able to start the event already.
this parry mechanic could be an interesting way to revamp phys damage
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4:
Mondstadt (Anemo)
Liyue (Geo)
Inazuma (Electro)
Sumeru (Dendro)
I think we have Fontaine (Hydro) next, then Pyro-Land, and finally Cryo.
At this point just pack it in, ltir some guys, trade for some draft picks and call it a season.
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There's no Macguffin we're collecting in the countries we visit.
Post Liyue story spoilers
But now after meeting your sibling briefly in the Abyss, your new goal is to take the journey they did and learn more about the world to decide for yourself what you believe about its history and what you'll do next when you learn that history. Because the sibling did just that and chose to ally with the Abyss, and they believe when you learn what they saw you'll join them. So we're still going to all the countries looking for the Archons, but with the goal of getting that information from them.
Except commuting by bike right now is anything but perfectly safe. You make a big deal of the bikes speed, but don't seem to advocate a speed limit on the trail. I have had bikes blow right past me on my ebike like I am standing still. If bikes going that fast is a problem then we need a better solution than just chucking out one class.
There are actually speed limits on a lot of bike paths.
It's partially why I think the max capable speed isn't the most important factor in deciding who should be let on a bike path. After all on a road, the max possible speed of cars is well over 100mph for pretty much all of them, but people stay closer to the speed limits.
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You can have all the bike handling skills you want. Someone on foot doing something stupid next to you is going to be well beyond your control. It is why here you can't ride a bike on the sidewalk at all. Mixing those two types of traffic is dangerous. I don't think it is inherently more dangerous to have another method to create the same problem. Does it bring it to a head sooner? Likely, but that is just a matter of when and not if.
For what it is worth, class 3 are the fastest that are recognized by bikes. The industry itself is pushing to keep that as the cap. They also cannot instant accelerate like you claim. If they can they are not class 3. The only class of ebike that has throttle is 2 which is capped at 20mph. The throttle does get you going quick, but pedal assist builds up. You gotta actually put some effort into it. I got a class 2 when I was looking specifically because of the realities of my disability. It really feels like the class 3 ebike you have a clear picture of in your mind is one everyone has already decided shouldn't be around. The one that does works different.
Edit: I will say in terms of safety as well that at least here cars and bikes all constantly try to force collisions with each other. Ony my bike I will have people pull out in front of me with zero notice, open the car doors into the bike path, run me off the road, and at least once threaten me for being in the street while stopped at a red light. Bikes will just blow through red lights, zip through cross roads, and get pissed at me for not stopping at an intersection where they have stop signs. Mixing the traffic is a bad idea because people are inherently bad at moving as fast as these vehicles let us move. Anything that gets bikes and cars off the same paths is a good idea. The current plan can only lead to a lot of people getting killed by someone only half paying attention.
Yeah, they're collecting MacGuffins for some reason we don't know about yet. It's not impossible for this to end up with some theoretically good goal achieved through the worst means possible, since there's definitely other groups/entities that are potentially worse out there.
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Now back to upgrading and mastering all the Operators that I'm honestly never going to use.
Mind you that assist level also cuts the average range from like 50-60 miles down to 20-30.
Same, I actually did it relatively early this time around. That map was a pain in the ass but at least I managed to work out a solution to all the challenges (some of which basically turned everyone into tissue paper). Random side note - will always hate the stupid map that uses the white/black mechanic that shows up in rotation now. Bleh. Most other CC maps I can basically deal with based on a rough memory of where to put stuff and the fact that I'm not going for risk 18 anymore, but that one is always a huge PITA because of those stupid exploding things.
And yeah, I've been *kinda* trying to upgrade everyone but I feel like I'm always money starved in this game. Everything is stupidly expensive. Instead I try to at least get the 6*s and hopefully 5*s upgraded to e2 when they come out to stay on top of it. But there's a bunch that I just haven't had time for.
Honestly I really wanna work on more modules too but I'm always so busy. I swear every time I log in I notice a new operator with that little module square that I could try to go for. I'd at least like to get modules for the operators I actually use really frequently (I finally got Saria's... still need Bagpipe's and some others)
We already have time-travel, aliens, other shit.