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For those who don't know, forums.penny-arcade.com will be closing soon. However, we're doing the same kind of stuff over at coin-return.org with (almost) all the same faces! Please do feel welcome to
join us.
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It very likely is, pretty much everyone you can buy with Starglitter is fairly solid to busted, especially with constellations. The only ones to avoid are Barbara (since you will get C6 Barbara from banners even if you don't want her) and arguably Amber. Ningguang is niche but good and everyone else has a place now, even Razor.
yeah ive thrown a fair few primos at the blue banner too, also only c2 amber.. c3 noelle.
at least I can always count my blessings that I am still only c0 qiqi >.>
i wish i could get c4 dori but is she ever gettting a rerun? ;/
Oh I agree. I don't have a problem with boundaries in the game or playing by the rules, but I also understand that ultimately this is content generating, cooperative story telling that needs some flexibility from time to time, and the DM deserves some leeway for judgement calls and allowing characters to really shine. But there is a certain type of player haunting social media, who apparently thinks the entire thing should run like a staid boardgame and any variance or fudging of things is not allowed. Maybe it's not as bad lately, but I remember constantly running into it on Aquisition's Inc.'s early videos.
Except Childe. His cooldown gets long, but I'm so close to his C6.
https://steamcommunity.com/profiles/76561197970666737/
When I say Wishes, I mean Purple wishes, though I've probably gotten some blues here and there when I was close to 5-star pity for all the good that's done. (3 Wolf's Gravestones since the start of the game as my only five star weapons from it. Only got an Amos Bow because I missed on the Weapon banner for it. p a i n )
Dori's probably due for a rate-up soon. She's not exactly popular but, well, that's never stopped them before. We're almost certainly getting a Nahida rerun in 3.6 and I would be surprised if she wasn't on that one.
It's been a while, but I don't recall this happening much with Emily, at least not any more than with anyone else? Do you have any specifics we can argue about?
Regarding Emily specifically: one of the reasons she's among the best at that table is that while she will constantly try to push the limits of what her characters can do, she'll also drop it if the ruling isn't in her favor, or, and this is the more common outcome, when things go immediately sideways, she's as delighted as anyone else that she's now in a very stupid situation. The real key to being a good, "hey, but if I do this, this and this, can this wild thing happen?" sort of player is accepting that, "no, you can't," or "no, but this'll happen if you do."
"Baizhu fans waited so long, they can wait a few more weeks."
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-with the goal of creating elemental reactions (which she is bad at)
-with the same (bad) artifact set she has in the Test Run (Tenacity of the Milileth with not great stats)
-with The Bell (It's not even good on her! The weapon effect has ACTUAL ANTI-SYNERGY WITH HER!)
In all seriousness, do they actually know how the character they designed works? Like they have to, right? And yet we get...this.
Her weapon also has anti-synergy in the trial. If Noelle's shield is up, Dehya's sword's ability stops.
It's just bad.
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Origin ID: Discgolfer27
Untappd ID: Discgolfer1981
(and omg plz when can we see cooldown timers or at least a ring-timer for non-active characters e-skills??)
that aside, i'm still having a blast with deyha + mona + heizou + sayu (c6 sayu + the new event weapon is pretty beast)
the 3 of them are so powerful that deyha's just there to look cool once in a while.
at least they got the dashing during her ult right. i've been able to not die in peak of vindagyr pretty easily without having to break burst
Please tell me you got a picture!
Also cropped down to get within forum regulations
Yes, but generally when starting out you want to conserve those resources and spend them only on your primary DPS character (the one you play as the most) and then on the other three support characters. This is the advice I followed when I started a few months ago.
It's broken down into each range of progression based all the way up to maximum level. By following it I was able to keep up with the game as difficulty increased without ever feeling weak, and I was using a unit that is not much known for its combat strength (Jean) so an actual DPS character would do even better.
......what
"Because China" seems as good of an explanation as you're going to get. Although it's a common issue in many Japanese games, too. The few darker toned people we have either live in a desert (and even then, should definitely be far darker than they are), or are Xinyan. And I don't really know what Xinyan's deal is, to be honest.
xinyan is exactly the kind of character that comes out of people asking questions like this lol
designed by committee to try to appeal all bases, but just comes out a hot mess.
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Based on the visual style of this game I did NOT expect the soundtrack to go this HARD, holy shit
Got Saga as my guarantee from the new banner so I'm out of rice and soybeans now.
MWO: Adamski
My leafs fan friend's text to me after sending him a picture was "That is a war crime"
She was pretty new as of Fantasy High. There's a clip from a one on one with Brennan and Lou where he talked about the test game he ran with her and some others where he murdered the NPC she latched onto as a twist ending to the session and how they all "got" DnD from that.
Sumeru has been heavily uneven from the start with characters. Dendro MC was finally decent for once. Four stars were bad, Like, Collei and Dori were miserable, meanwhile Tighnari was strangely very good. Then Candace came out and she was also bad, but she was a 4 Star and they'd been bad for a while now so we just thought that was going to be the thing. But then Cyno was also not very great and Nilou was very niche (niche enough that she couldn't even fit in the role they designed for her because there weren't enough Dendro characters yet). It kinda just seemed like the quality of characters was declining overall.
Then we got Nahida, who was broken and Layla who was pretty good, which skewed the whole thing. Then we went back to Wanderer and Faruzan who were not great and pretty bad respectively. (Bad because she's only 'complete' at C6) And then Alhaitham and Yaoyao, who were very good. And then Dehya. Who is Dehya.
It's really, really easy to draw parallels to which characters ended up bad and which were good and make inferences based on that. Considering how it worked out, I'm certainly not discounting it as an option. i imagine if we looked at Inazuma, we could draw similar parallels, too, that just kinda make it seem like the devs are just not good at making games, which ends up in a lot of characters coming out poor. (And frankly, we do have plenty of proof that they basically forced their own hands several times to get things out the door despite them not being finished correctly.) But there's also an absurd amount of care in everything else about the characters, so it's hard to say they just outright hate them. Like, arguably everything with Dehya is fantastic except her kit and like anything to do with the gameplay in general. I just dunno what it really is.
It just sucks in general. I rationalized it all out but it still pisses me off enough that I honestly could just drop the game entirely and I still might. It's a fact that Xinyan's kit doesn't make sense and has been outright broken since she came out. (They 'fixed it' but the 'fix' is still ping-dependent so it's not really fixed) It's a fact that Candace's kit is just not great because it's literally just a rehash of an already not-widely-used character because his kit isn't great (Chongyun) with arguably more niche use. It's a fact that Cyno is just very easily replaced, so even if he's solid mechanically, he isn't ever the 'best' fit for his own spot. Kaeya is arguably the best of them (still easily replaceable) but he was in the release when they visibly had less idea of what they were doing and kits were stronger as a result. So it's really hard to say there isn't something going on, it's just a matter of if they know it or not and, at this point, if they're intent on course correcting or they're just going to keep doing what they're doing. The Cyno/Dehya double-banner is the worst-selling one in the game's history and it's not even close, relatively. So that's definitely incentive for them to fix it. But they've also historically displayed that they don't really give a fuck what the playerbase thinks, so...who knows.
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