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That's a thing the series has been doing since like a handful of chapters into the original Dragon Ball.
Personally, I find the workaround to be using nicknames, or maybe terms of endearment once they start using given names only.
Okay, so, I'm going to critique this narrative choice.
Front-loading your animated program with a 45-minute pilot stuffed exclusively with pure exposition is fundamentally a poor decision. It absolutely reeks of telling, not showing.
I think it would have been a far better/wiser choice to seed that exposition throughout the show as the audience progressed.
Because, again, this is a cartoon and not a novel.
I'm interested to see if my continued issues with Fate/Zero derive from its slavish relationship to adapting its source material.
Unless those exist, in which case oh god no
I probably woulda gone with Unlimited Blade Works instead
I dunno if it's quite that simple
Not because the terms don't match up so much as the usage in certain social settings would seem incredibly strange to an English speaker
Like calling your classmates "Mr. whatever", so there has to be a conscious effort to know when to replace the honorifics with something equivalent and when to simply drop them entirely because their presence has no specific meaning.
That's how we handled it in the Umineko fighting game. Lord Battler, Lady Beatrice, etc. (Though it lends itself particularly well to Umineko)
Well, in this case, it is literally adapting a novel, so it's more that than anything else. The novel actually has even more dialogue and internal conflict. I finally got to read the books a while back, and ufotable definitely condensed it down to brass tacks as best they could. I think you'll be satisfied once the action really ramps up(which, as said, happens right about now since the trains are starting to collide).
Here's the novel key art, by the by:
But again, I loved the pilot of Zero, since I love scenes of characters just talking(see: anything from Castlevania Season 4 with Isaac and Hector, easily the highlight of the series).
As much as I enjoy UBW, it has a ton of slice-of-life content that I think really puts people off(like long stretches of Special Cooking), but then again, given the average reaction to the exposition dumps in Zero, maybe that's the kind of thing people want more of...
Shit like, I dunno, politics around the administration of the Holy Grail War or something is not something I would expect anyone to care about unless they are already fully bought in
EDIT: To say nothing of context behind characters that only makes sense with knowledge of the wider setting
Yeah, maybe it's just specifically something that I like, since I'm the kind of idiot who loved senate politics in the Star Wars prequels.
There are elements of Zero that are informed by FSN, and not vice versa
Actually, arguably there are numerous plot reveals in FSN that make more sense with the assumption that you don't know Zero
And if you wanted to get into the Stay Night, UBW, Heavens Feel argument, I just don't think Stay Night holds up very well and I don't think Heaven's Feel was very good so UBW kind of wins by default
I think there's elements that are rewarding both ways, for instance
It's kind of like whether or not you know Anakin Skywalker is Vader before watching A New Hope.
Of course back then it was a translation of the censored visual novel that I was reading, and that's much longer than just watching the anime, but so it goes
The UBW anime stands alone well enough that, barring some minor issues, it's a reasonable one and done
There's lots of talking. Strategy. Politics. Secret motivations. Cruelty. Hope. There's also lots of great action. That's just what Fate is. And it's totally ok if that's not your thing!
The basic hook of various characters from history and myth getting together and having a big tournament is a powerful one, but along with that is a whole heap of world building and in depth explanation of what is what and why.
Like, if Q Hayashida pulled a BLAME! and made a couple issues to a volume of a Japanese high-school setting Dorohedoro parody manga, that'd be a bit different, but the core manga itself? Meh
Of course, said story is tied to a predatory slot machine that has been running for 5+ years, but still.
Funny, I think it's at its best when it takes itself seriously. FGO is problematic on many levels, and not just being a gacha. It's very uncomfortably sexualized, which is another plus for Fate/Zero in my book.
There's no OST yet but there's a million covers on Youtube already of the epic music (again, gigantic spoilers):
Also you still have to get to the 4th Chapter before it really starts getting good in the story. Though 1 and 3 are fine, Orleans and Okeanos. Septem and the Nerowank are the major hurdle. Even 4 is just Okay but the end of it reveals some major information and it leads into America where things hit their stride and it's golden from there.
It's a bit of an ask, but if someone's got time to kill the full story is up on YouTube so you don't even have to engage with the gacha to experience it. Heck you'd be further in the story than the people playing, since JP has fan translators and gods mercy on them after Nasu revealed he'd spent the entirety of covid writing the leviathan that is Lostbelt 6.
I just think FGO (and specifically the later half of FGO) is the most interesting thing they've done with the setting, mostly cause they aren't afraid to play around and try shit out.
I love ufotable's kinetic bursts of action, like Saber's rush during F/Z 4:
It's a bummer for me as I have been finding it really enjoyable and sweet.
FGO is Fate stripped of a lot of it's pretenses and distilled into the elements I actually care about in the whole franchise:
...taking these garish caricatures of legendary individuals and making them go "pew pew pew" like they were action figures.