Okay, I've been thinking:
"Why hasn't Nintendo released more N64 games on the Wii?" And I couldn't come up with an answer, until yesterday. I bought a Nintendo 64 on eBay with about 10 games, since I couldn't wait anymore.
I noticed that a lot of the games require a controller pak to save. And then I looked at the games that were released on the VC:
Star Fox,
Mario Kart,
Legend of Zelda: Ocarina of Time
(I think that's it)... They all save directly to the cartridge itself.
So do YOU think they will ever find a way to save on the other games that don't require it? If so, then that means they're tampering with the code, which means they are going against their original mission of retaining an exact copy of the games.
What say you, G&T?
(I apologize if this is common knowledge, I just figured it out... and I thought I'd like to enlighten anyone who didn't know this)
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Which also stored saves on the cartridge.
Games like Turok 2: Seeds of Evil, and NBA Hangtime (Man, I love that game) all used Controller Paks... Does that mean our chances of seeing these two games are low?
I thought so too. But when I bought the N64 off eBay... It didn't come with a controller pak.
Many of the games I put in to play displayed an image like: "Controller pak not inserted. You cannot save your game without a controller pak."
Only the Mario Kart ghost times won't save on the Wii.
Maybe I just bought games that didn't need to use the controller pak. I remember using the rumble pak more than the controller pak. I vaguely recall you could use the controller pak with Pokemon Snap and bring it to a Blockbuster to print pictures, :P
I guess. I don't know.
Is it possible that Turok is in some weird limbo with licenses? What about an NBA licensed game, since these are the two that urahonky mentioned? What happened to Acclaim, since it looks like BVG now holds the Turok license, and they've handed it over to Propaganda Games, rather than Iguana, to make the new Turok. Does Iguana own any rights, to code perhaps? Is Acclaim still around, and if so, do they have the right to have Nintendo put out the old Turoks? Would BVG want the old turoks released on VC, when their next gen turok is coming out soon?
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
Actually, very few games used the controller pack. The ones that did were mostly third party and games ported from the PlayStation, because it was cheaper then programming it to use the cartridge. The few first party and exclusives that used it did so in a minor way, like the ghosts in Mario Kart 64. I don't think the lack of controller pack functionality has anything to do with what games come out on the VC.
Saving on games that required a memory pak wouldn't require tampering with the game either. Again, it would be a function of the emulator.
I'm pretty sure it was the actual cartridge.
I mean, once Pokemon Snap and Majora's Mask hits, they'll pretty much be out of Nintendo titles.
http://www.audioentropy.com/
StarWars: Shadow of the Empire,
Killer Instinct: Gold (I know it's Rare, so we probably won't),
Mystical Ninja: Starring Goemon (The N64 version kicks so much ass),
NBA Hangtime,
Turok (all of them, including Rage Wars),
Majora's Mask,
Mischief Makers,
and a few more I can't think of now.
It's aged even worse than Goldeneye.
I'd like to see Sin and Punishment; but what I truly wish is to see an actual Wii sequel. That game is idea for the Wii controller.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
is that one in?
I didn't think N64 games were that big. Though I can understand complaints about there not really being that many good games for the system.
Funny.
Nothing's forgotten, nothing is ever forgotten
dream a little dream or you could live a little dream
sleep forever if you wish to be a dreamer
Blast Corps was the one with the aliens and stuff right?
Also: Jet Force Gemini.
JFG was a Rareware game, so that's a no-no.
Nothing's forgotten, nothing is ever forgotten
Yeah, I know it's Rare... But they aren't going to do anything with it. Hell they don't do anything anyway :P
And I just google'd Blast Corps, and I remember that game being great.
Yes
Tactical Nukes in 16-tank team deathmatch in the ruins of Berlin?
Yes Plz.
It may seem weird, but sometimes a company doesn't want to put out an old product from a franchise when they're busy trying to hype a new entry to the franchise.
Sometimes these old games are based on IP that was owned and/or used by different companies in the past. And sometimes the code itself for these games are owned by different companies still. I think Turok is in this situation, and perhaps the situation I just mentioned above. (The devs aren't even going to use weapons from previous turok games in the new one)
Who knows for sure, though.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
Oh yeah, I almost forgot Paper Mario and Smash Bros.
http://www.audioentropy.com/
flip-e tank was the best
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
RPG. It was awesome.