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Lack of N64 games, and discussion.

urahonkyurahonky Cynical Old ManRegistered User regular
edited June 2007 in Games and Technology
Okay, I've been thinking:

"Why hasn't Nintendo released more N64 games on the Wii?" And I couldn't come up with an answer, until yesterday. I bought a Nintendo 64 on eBay with about 10 games, since I couldn't wait anymore.

I noticed that a lot of the games require a controller pak to save. And then I looked at the games that were released on the VC:

Star Fox,
Mario Kart,
Legend of Zelda: Ocarina of Time

(I think that's it)... They all save directly to the cartridge itself.

So do YOU think they will ever find a way to save on the other games that don't require it? If so, then that means they're tampering with the code, which means they are going against their original mission of retaining an exact copy of the games.

What say you, G&T?

(I apologize if this is common knowledge, I just figured it out... and I thought I'd like to enlighten anyone who didn't know this)

urahonky on
«13

Posts

  • AggroChanAggroChan __BANNED USERS regular
    edited June 2007
    They've tampered with the code before to help fix some slowdown and framerate issues. Their mission is mostly against major graphical updates (like XBLA's Prince of Persia) or new features like online play. I'm sure Nintendo will find a way to get those games on there eventually.

    AggroChan on
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  • ronzoronzo Registered User regular
    edited June 2007
    N64 game are pretty large in file size, probably a bitch to emulate (at least more so than a NES, Genesis, or SNES game.) Also, at 10, its kinda expensive, so then tend to only release big ones. They also could emulate the memory pack if they felt like it. Other, um, thrid parties have already done so.

    ronzo on
  • lordswinglordswing Registered User regular
    edited June 2007
    o.O? This is news for me. I always thought the controller pak was to allow you to bring it to a friend's house and compare high scores and play with your customized teams.

    lordswing on
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  • ChenChen Registered User regular
    edited June 2007
    Well, the N64 library wasn't exactly astoundingly big. I'm not sure what the complaint is when they already released 5 really good games for it in, what, 7 months? Also, Paper Mario will be released in the near future.

    Chen on
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  • urahonkyurahonky Cynical Old Man Registered User regular
    edited June 2007
    Chen wrote: »
    Well, the N64 library wasn't exactly astoundingly big. I'm not sure what the complaint is when they already released 5 really good games for it in, what, 7 months? Also, Paper Mario will be released in the near future.

    Which also stored saves on the cartridge.

    Games like Turok 2: Seeds of Evil, and NBA Hangtime (Man, I love that game) all used Controller Paks... Does that mean our chances of seeing these two games are low?

    urahonky on
  • urahonkyurahonky Cynical Old Man Registered User regular
    edited June 2007
    lordswing wrote: »
    o.O? This is news for me. I always thought the controller pak was to allow you to bring it to a friend's house and compare high scores and play with your customized teams.

    I thought so too. But when I bought the N64 off eBay... It didn't come with a controller pak.

    Many of the games I put in to play displayed an image like: "Controller pak not inserted. You cannot save your game without a controller pak."

    urahonky on
  • RaginRossRaginRoss Registered User regular
    edited June 2007
    F-Zero X is on the European VC. :P

    RaginRoss on
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  • PoochPooch Registered User regular
    edited June 2007
    Starfox saves to the cartridge, and so does Ocarina of time.

    Only the Mario Kart ghost times won't save on the Wii.

    Pooch on
  • lordswinglordswing Registered User regular
    edited June 2007
    urahonky wrote: »
    lordswing wrote: »
    o.O? This is news for me. I always thought the controller pak was to allow you to bring it to a friend's house and compare high scores and play with your customized teams.

    I thought so too. But when I bought the N64 off eBay... It didn't come with a controller pak.

    Many of the games I put in to play displayed an image like: "Controller pak not inserted. You cannot save your game without a controller pak."

    Maybe I just bought games that didn't need to use the controller pak. I remember using the rumble pak more than the controller pak. I vaguely recall you could use the controller pak with Pokemon Snap and bring it to a Blockbuster to print pictures, :P

    lordswing on
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  • slash000slash000 Registered User regular
    edited June 2007
    It might be a matter of the controller pak, that's an interesting theory... But I think it also has to do with the fact that the N64 really didn't have an enormous library of really great titles, and so that to extend releases over the course of a few years, Nintendo has to be moderate in releasing them.

    I guess. I don't know.


    Is it possible that Turok is in some weird limbo with licenses? What about an NBA licensed game, since these are the two that urahonky mentioned? What happened to Acclaim, since it looks like BVG now holds the Turok license, and they've handed it over to Propaganda Games, rather than Iguana, to make the new Turok. Does Iguana own any rights, to code perhaps? Is Acclaim still around, and if so, do they have the right to have Nintendo put out the old Turoks? Would BVG want the old turoks released on VC, when their next gen turok is coming out soon?

    slash000 on
  • SilentCoconutSilentCoconut Registered User regular
    edited June 2007
    urahonky wrote: »
    I noticed that a lot of the games require a controller pak to save.

    Actually, very few games used the controller pack. The ones that did were mostly third party and games ported from the PlayStation, because it was cheaper then programming it to use the cartridge. The few first party and exclusives that used it did so in a minor way, like the ghosts in Mario Kart 64. I don't think the lack of controller pack functionality has anything to do with what games come out on the VC.

    SilentCoconut on
  • mntorankusumntorankusu I'm not sure how to use this thing.... Registered User regular
    edited June 2007
    AggroChan wrote: »
    They've tampered with the code before to help fix some slowdown and framerate issues. Their mission is mostly against major graphical updates (like XBLA's Prince of Persia) or new features like online play. I'm sure Nintendo will find a way to get those games on there eventually.
    Fixing slowdown and frame rate issues doesn't require tampering with the ROM, it's just a feature of the emulator software.

    Saving on games that required a memory pak wouldn't require tampering with the game either. Again, it would be a function of the emulator.

    mntorankusu on
  • SaddlerSaddler Registered User regular
    edited June 2007
    There really should be a list of games that use the controller pak to save. The fact that they didn't allow for controller pak for the Mario Kart ghost saves doesn't bode well, and at the very least makes me think its going to be a while before we are able to do controller pak saves on the VC. Surely they can work this out eventually, as its clearly not an insurmountable issue.

    Saddler on
  • DarlanDarlan Registered User regular
    edited June 2007
    Does the requirement of the N64 expansion pack hinder VC emulation? The only unreleased N64 VC game I want (other than Goldeneye and Perfect Dark, which will probably remain so) is Majora's Mask.

    Darlan on
  • TubularLuggageTubularLuggage Registered User regular
    edited June 2007
    If a bunch of random hackers can get ROMs to save when the original game needed a controller pak, I doubt Nintendo will have a problem doing so. Also, IIRC, the standard controller pak Nintendo made was 256kb, which I'd think would be pretty easy to emulate and add to the ROM.

    TubularLuggage on
  • PataPata Registered User regular
    edited June 2007
    lordswing wrote: »
    urahonky wrote: »
    lordswing wrote: »
    o.O? This is news for me. I always thought the controller pak was to allow you to bring it to a friend's house and compare high scores and play with your customized teams.

    I thought so too. But when I bought the N64 off eBay... It didn't come with a controller pak.

    Many of the games I put in to play displayed an image like: "Controller pak not inserted. You cannot save your game without a controller pak."

    Maybe I just bought games that didn't need to use the controller pak. I remember using the rumble pak more than the controller pak. I vaguely recall you could use the controller pak with Pokemon Snap and bring it to a Blockbuster to print pictures, :P

    I'm pretty sure it was the actual cartridge.

    Pata on
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  • Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    edited June 2007
    I'm gonna go with "there weren't many good N64 games so we have to release them more moderately."

    I mean, once Pokemon Snap and Majora's Mask hits, they'll pretty much be out of Nintendo titles.

    Speed Racer on
  • urahonkyurahonky Cynical Old Man Registered User regular
    edited June 2007
    The following I'd like to see (minus the ones already released):

    StarWars: Shadow of the Empire,
    Killer Instinct: Gold (I know it's Rare, so we probably won't),
    Mystical Ninja: Starring Goemon (The N64 version kicks so much ass),
    NBA Hangtime,
    Turok (all of them, including Rage Wars),
    Majora's Mask,
    Mischief Makers,
    and a few more I can't think of now.

    urahonky on
  • The_DcipleThe_Dciple Registered User regular
    edited June 2007
    Why would you honestly want Turok?

    It's aged even worse than Goldeneye.

    The_Dciple on
  • urahonkyurahonky Cynical Old Man Registered User regular
    edited June 2007
    Childhood memories, above all else.

    urahonky on
  • slash000slash000 Registered User regular
    edited June 2007
    I d'no. Nostalgia? I wouldn't mind seeing it.


    I'd like to see Sin and Punishment; but what I truly wish is to see an actual Wii sequel. That game is idea for the Wii controller.

    slash000 on
  • WrenWren ninja_bird Registered User regular
    edited June 2007
    BAAAATTLE TAAAANX

    is that one in?

    Wren on
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  • LeumasWhiteLeumasWhite New ZealandRegistered User regular
    edited June 2007
    No Blast Corps, Silicon Valley, or DK64? You people make me sad.

    I didn't think N64 games were that big. Though I can understand complaints about there not really being that many good games for the system.

    LeumasWhite on
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  • ChenChen Registered User regular
    edited June 2007
    Pilot Wings 64 and Blast Corps are the only titles I want. Nay, need. And maybe Command & Conquer and Starcraft 64 for laughs and kicks.

    Chen on
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  • ZekZek Registered User regular
    edited June 2007
    It's much more difficult to accurately emulate an N64 game than an NES/SNES game, that's why they take much longer to release. There's no lack of time here, they'll have tons of N64 games by the end of the Wii's life. It seems like they haven't yet worked out an emulation solution for memory pak support, since Mario Kart 64 doesn't have it, but they'll probably do it eventually since a number of games require it or use it for major features.

    Zek on
  • RohanRohan Registered User regular
    edited June 2007
    I mean, once Pokemon Snap and Majora's Mask hits, they'll pretty much be out of Nintendo titles.

    Funny.

    Rohan on
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  • METAzraeLMETAzraeL Registered User regular
    edited June 2007
    Don't forget the Snowboard Kids games.

    METAzraeL on

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  • urahonkyurahonky Cynical Old Man Registered User regular
    edited June 2007
    Man, how did I forget those titles??

    Blast Corps was the one with the aliens and stuff right?

    Also: Jet Force Gemini. :)

    urahonky on
  • LeumasWhiteLeumasWhite New ZealandRegistered User regular
    edited June 2007
    Nah, Blast Corps was the one that made you scream when you saw that you had powerslide the dumptruck through a straight mile of buildings to get the gold medal. You're thinking of Body Harvest, which I should have remembered. As well as JFG.

    LeumasWhite on
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  • RohanRohan Registered User regular
    edited June 2007
    urahonky wrote: »
    Jet Force Gemini. :)

    JFG was a Rareware game, so that's a no-no.

    Rohan on
    ...and I thought of how all those people died, and what a good death that is. That nobody can blame you for it, because everyone else died along with you, and it is the fault of none, save those who did the killing.

    Nothing's forgotten, nothing is ever forgotten
  • urahonkyurahonky Cynical Old Man Registered User regular
    edited June 2007
    Body Harvest, sweet... Yeah that game was great.

    Yeah, I know it's Rare... But they aren't going to do anything with it. Hell they don't do anything anyway :P

    And I just google'd Blast Corps, and I remember that game being great.

    urahonky on
  • Target PracticeTarget Practice Registered User regular
    edited June 2007
    slash000 wrote: »
    It might be a matter of the controller pak, that's an interesting theory... But I think it also has to do with the fact that the N64 really didn't have an enormous library of really great titles, and so that to extend releases over the course of a few years, Nintendo has to be moderate in releasing them.
    And anyway, the N64 is easily the least popular of Nintendo's consoles. Far more people have fond memories of NES and SNES games (and for that matter, Genesis games) than N64 games.

    Target Practice on
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  • IncenjucarIncenjucar VChatter Seattle, WARegistered User regular
    edited June 2007
    It could also be that many of those franchises are currently in use in similar forms, and they don't want to cut off one revenue source with an old one.

    Incenjucar on
  • ZekZek Registered User regular
    edited June 2007
    What I want to know is if we're ever going to get Gameboy/Color games on there. That in conjunction with an addon or something to play them on the DS would mean $$$.

    Zek on
  • thorpethorpe Registered User regular
    edited June 2007
    Wren wrote: »
    BAAAATTLE TAAAANX

    is that one in?

    Yes

    Tactical Nukes in 16-tank team deathmatch in the ruins of Berlin?
    Yes Plz.

    thorpe on
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  • slash000slash000 Registered User regular
    edited June 2007
    Incenjucar wrote: »
    It could also be that many of those franchises are currently in use in similar forms, and they don't want to cut off one revenue source with an old one.


    It may seem weird, but sometimes a company doesn't want to put out an old product from a franchise when they're busy trying to hype a new entry to the franchise.

    Sometimes these old games are based on IP that was owned and/or used by different companies in the past. And sometimes the code itself for these games are owned by different companies still. I think Turok is in this situation, and perhaps the situation I just mentioned above. (The devs aren't even going to use weapons from previous turok games in the new one)


    Who knows for sure, though.

    slash000 on
  • Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    edited June 2007
    Rohan wrote: »
    I mean, once Pokemon Snap and Majora's Mask hits, they'll pretty much be out of Nintendo titles.

    Funny.

    Oh yeah, I almost forgot Paper Mario and Smash Bros.

    Speed Racer on
  • WrenWren ninja_bird Registered User regular
    edited June 2007
    thorpe wrote: »
    Wren wrote: »
    BAAAATTLE TAAAANX

    is that one in?

    Yes

    Tactical Nukes in 16-tank team deathmatch in the ruins of Berlin?
    Yes Plz.

    flip-e tank was the best

    Wren on
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  • slash000slash000 Registered User regular
    edited June 2007
    So... what was the original Paper Mario? Was it more of a platformer or was it mostly an RPG like Thousand Year Door?

    slash000 on
  • urahonkyurahonky Cynical Old Man Registered User regular
    edited June 2007
    slash000 wrote: »
    So... what was the original Paper Mario? Was it more of a platformer or was it mostly an RPG like Thousand Year Door?

    RPG. It was awesome.

    urahonky on
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