I'm waiting on seeing if this supposed Genki Rockets album ever comes out before ordering this soundtrack - I like to group my expensive import CD buying together.
And the game is now mine.
Lack of blood really doesn't hurt it much, if you ask me.
I think I might actually prefer it that way if I had the choice. It's annoying as fuck to decapitate a couple henchmen and then....go blind and try to dodge randomly as his buddies rape your ass without fear of retribution. In the assasination missions so far I've pretty much had to devote post-killing time to doding about randomly to avoid getting fucked up and since they're TIMED that pisses me off.
Plus it's a fucking laser sword. It should cauterize when it cuts.
Also, Dr. Peace...
is a pussy. His combo is rediculously easy to dodge, and the wrestling move takes off a big ammount of life. The only way he can hope to kill you is if you're dumb enough to wear out your beam sabre battery trying to block his pissy little bullets.
But at least now I've got access to the gym and clothing store and beam sabre upgrades. Too bad I blew a ton of cash on clothes and have to save up for the next sword.
And the game is now mine.
Lack of blood really doesn't hurt it much, if you ask me.
It does make some of the cutscenes really, really silly though.
Like, even though the game is already knowingly ridiculous, it obliterates some of the moments where it's trying to be serious.
So, I started out my game on Mild, because I didn't think that I would need to play on the easiest difficulty and come to Shinobu, who I could just not beat. Then I started a game on Sweet and it is amazing how huge the difference between the two is.
On Mild Dr. Peace took over a hundred hits to kill, while he took less than fifty on Sweet. I really think that there should be something inbetween the two.
Play on Mild. Shinbou is incredibly hard the first time, but seriously, she's the biggest challenge for a large portion of the game. And Mild will prepare you better for Bitter.
Play on Mild. Shinbou is incredibly hard the first time, but seriously, she's the biggest challenge for a large portion of the game. And Mild will prepare you better for Bitter.
I just fought Shinobu on Mild, and I have to say I don't get all the bitching. She's fucking bad ass compared to the first assasins (in all ways), but it wasn't all that hard - shit, I got more pissed off at the two lightsabre bitches right before her. It's not like it's some big secret how to take her down.
Fucking dodge the end of her combos, then wail on her. Mix up high/lock/kicks, and you'll take off huge chunks of life whenever you get a wrestling move or sword clash. If you time it right you can totally lose her and just wail on her forever, too. It's just a battle of attrition - dodge dodge dodge and you'll be fine, but if you try to initiate an attack against her, she'll fuck you up quick. Plus, the first time I fought her she unleashed some megawave of uberdeath when she was slivered and just wrecked my shit - but I'm pretty sure that if you just stay close to her she'll attacklike normal and you can counter, which is what I did..
Still, that was the most atmospheric and satisfying gaming experience I've had since SotC. Absolutely fucking awesome.
So I'm finally up to Rank #3. I'm really bothered by this game, as when its not being spectacularly awesome it is the worst game I have ever spent more than 30 seconds with. Ok ok I get that there is some style at work here but why couldn't Grasshopper just make the game at least average in all areas, rather than 100% mixed with 15%?
Its just pretentious and tiring to have to put up with.
So I'm finally up to Rank #3. I'm really bothered by this game, as when its not being spectacularly awesome it is the worst game I have ever spent more than 30 seconds with. Ok ok I get that there is some style at work here but why couldn't Grasshopper just make the game at least average in all areas, rather than 100% mixed with 15%?
Its just pretentious and tiring to have to put up with.
So I'm finally up to Rank #3. I'm really bothered by this game, as when its not being spectacularly awesome it is the worst game I have ever spent more than 30 seconds with. Ok ok I get that there is some style at work here but why couldn't Grasshopper just make the game at least average in all areas, rather than 100% mixed with 15%?
Its just pretentious and tiring to have to put up with.
Oddly enough, at this point Travis is acting the same way. It's not about getting to number one anymore, it's just about seeing things through and getting it over with.
So I'm finally up to Rank #3. I'm really bothered by this game, as when its not being spectacularly awesome it is the worst game I have ever spent more than 30 seconds with. Ok ok I get that there is some style at work here but why couldn't Grasshopper just make the game at least average in all areas, rather than 100% mixed with 15%?
Its just pretentious and tiring to have to put up with.
It gets better.
I disagree.
The game shines on the ranked matches and everything outside of that is pretty bad. It's like that the whole game so it doesn't get better. I still love the game though.
So I'm finally up to Rank #3. I'm really bothered by this game, as when its not being spectacularly awesome it is the worst game I have ever spent more than 30 seconds with. Ok ok I get that there is some style at work here but why couldn't Grasshopper just make the game at least average in all areas, rather than 100% mixed with 15%?
Its just pretentious and tiring to have to put up with.
It gets better.
I disagree.
The game shines on the ranked matches and everything outside of that is pretty bad. It's like that the whole game so it doesn't get better. I still love the game though.
New swords, new abilities, and the story gets a lot more interesting.
So I'm finally up to Rank #3. I'm really bothered by this game, as when its not being spectacularly awesome it is the worst game I have ever spent more than 30 seconds with. Ok ok I get that there is some style at work here but why couldn't Grasshopper just make the game at least average in all areas, rather than 100% mixed with 15%?
Its just pretentious and tiring to have to put up with.
It gets better.
I disagree.
The game shines on the ranked matches and everything outside of that is pretty bad. It's like that the whole game so it doesn't get better. I still love the game though.
New swords, new abilities, and the story gets a lot more interesting.
none of that makes the bad parts of gameplay better in my opinion.
also, I thought th story got a little too wacky and stupid. Was still a fun to play though
Yeah I'm ranked #3 so I'm assuming I've seen most everything.
Outside of the ranked matches I'd say someone was insane to rate it over 50%. This game is, in parts, fucking broken. And, in parts, a fucking disaster.
Yeah I'm ranked #3 so I'm assuming I've seen most everything.
Outside of the ranked matches I'd say someone was insane to rate it over 50%. This game is, in parts, fucking broken. And, in parts, a fucking disaster.
The cool parts are really damn cool though.
I remember playing it and saying, "this is the best unfinished game ever!"
Game isn't even almost finished. The levels aren't even designed fully
Yeah I'm ranked #3 so I'm assuming I've seen most everything.
Outside of the ranked matches I'd say someone was insane to rate it over 50%. This game is, in parts, fucking broken. And, in parts, a fucking disaster.
The cool parts are really damn cool though.
I remember playing it and saying, "this is the best unfinished game ever!"
Game isn't even almost finished. The levels aren't even designed fully
Having seen Killer 7, I think this is just how they roll.
It's really disappointing. I suspect powerful drugs are involved.
Also, this makes me deeply suspicious of the entire game review industry. GameSpot gave this 90%. Thats...unfathomable. I suspect powerful drugs were involved.
Yeah I'm ranked #3 so I'm assuming I've seen most everything.
Outside of the ranked matches I'd say someone was insane to rate it over 50%. This game is, in parts, fucking broken. And, in parts, a fucking disaster.
The cool parts are really damn cool though.
I remember playing it and saying, "this is the best unfinished game ever!"
Game isn't even almost finished. The levels aren't even designed fully
Having seen Killer 7, I think this is just how they roll.
It's really disappointing. I suspect powerful drugs are involved.
Also, this makes me deeply suspicious of the entire game review industry. GameSpot gave this 90%. Thats...unfathomable. I suspect powerful drugs were involved.
I didn't think much of the game for the majority of it. Somehow, without doing anything different (for the most part), it all comes together in such a way that you can't help but look back at the whole game in a more favorable light. It's weird.
I concur it's not a 90%, unless you're judging it off of the budget it was made on - in which case it was utterly fantastic - but yeah. I can't really recommend anything other than playing it through to the end.
Luckily, the remaining bosses are far more entertaining than any you've done since rank 8.
Except for rank 5, which was entertaining for a completely different reason.
Rank 5 was pretty fucking awesome. All of the bosses have been awesome. The bosses are fine.
Its just the bits in between make me feel like the development team hates me. And don't excuse it on budget, thats total bullshit. The city could be made an entirely more usable experience with no additional dollars spent.
I don't really understand the complaints about the overworld. It's only there to link the places you want to go together - and if they'd just had a list, people would be bitching about how menus like that died with at PSX and the devs made a shitty game and should have ha dthe whole city.
The bike handles wierd, but it's not that bad - I just point it down one of the main drags and boost until I'm close to where I want to be, and it doesn't take more than a minute to get where I want to go. My only gripe so far are the free fights - if you want me to take on 10 guys at once without getting hit, maybe the whole fucking screen shouldn't be so obscured with blood that I can't even fucking see where the fuck they are and have to dodge randomly.
I don't really understand the complaints about the overworld. It's only there to link the places you want to go together.
So make the places closer, and the overworld suck less. There is a huge list of 6-7.5 rated titles that did overworlds better than this game. There is a list of glitches a mile long on this thing. Oh look, pedestrians in the air again!
You could not make the places much closer without just having a menu. It seriously takes no more than 2 minutes to get almost anywhere. If they had just gone the menu route, the game would not have as much character. The overworld is vital to the game.
I didn't notice anything wrong with anything with the game, to be honest. The whole time I was thinking how awesome the game was, and not thinking about all the bugs or whatever. Though I didn't see any when I was playing.
You could not make the places much closer without just having a menu. It seriously takes no more than 2 minutes to get almost anywhere. If they had just gone the menu route, the game would not have as much character. The overworld is vital to the game.
Ok so please respond and type "They could not have made the overworld better" so we can all point and laugh.
I didn't notice anything wrong with anything with the game, to be honest. The whole time I was thinking how awesome the game was, and not thinking about all the bugs or whatever. Though I didn't see any when I was playing.
There were not so many bugs as there were horrible design choices. Such as, if the bike and the mission start are equidistant getting back on the bike takes precedence.
I didn't notice anything wrong with anything with the game, to be honest. The whole time I was thinking how awesome the game was, and not thinking about all the bugs or whatever. Though I didn't see any when I was playing.
There were not so many bugs as there were horrible design choices. Such as, if the bike and the mission start are equidistant getting back on the bike takes precedence.
Aha, okay... I'll give you that. Would you rather it go the other way around? I wouldn't, because that would mean if you got the bike on an entrance you'd never be able to get back on the bike again, because even if you went inside the bike would still be there.
Bah, that's not fair apotheos. We all know the overworld could have been better, but really everything about every game could have been better.
But I disagree. The combat system is really polished, as is all of the boss fights. Sure, some are better than others, but they are all very well done.
The connective tissue on this beast doesn't live up to the rest of it though. Earning money is a fucking chore that gets in the way of fun.
I didn't notice anything wrong with anything with the game, to be honest. The whole time I was thinking how awesome the game was, and not thinking about all the bugs or whatever. Though I didn't see any when I was playing.
There were not so many bugs as there were horrible design choices. Such as, if the bike and the mission start are equidistant getting back on the bike takes precedence.
Aha, okay... I'll give you that. Would you rather it go the other way around? I wouldn't, because that would mean if you got the bike on an entrance you'd never be able to get back on the bike again, because even if you went inside the bike would still be there.
Well. Get closer to the bike. If you are closer to the bike, get on the bike. If you are closer to the mission, start the mission.
I've been closer to the mission and gotten on the bike.
I mean I think there's been a lot of good stuff written in defense of this game. Personally, I found that the vast majority of the bad in it was supposed to be bad, and worked.
Hmmm... I don't buy this "supposed to be bad" kind of thing... Thats just an excuse lazy indie bands make. I REALLY like the game, but christ alive the physics of the city driving, the lack of interactivity, and the repetition of the games "kill a ranked guy, work a job, assasinate a guy, kill a ranked guy..." Does not help make for an interesting game.
The dialogue, the combat, the boss fights, art style... ALL A+ though.
jeddy lee on
Backlog Challenge: 0%
0/8
PS2
FF X replay
PS3
God of War 1&2 HD
Rachet and Clank Future
MGS 4
Prince of Persia
Things can be deliberately bad. You can create disharmonies and juxtapositions to alarm the player, to shock them, to set them off balance.
The driving on this stupid fucking bike is nothing but stupidity and laziness. I mean if you want to accept the overworld as a post-modern criticism of overworlds, well, I think then you'd be doing more work than the developers did.
I've not read all those links. I'll try to find some time to do so. Obviously given the metacritic and gamerankings averages I'm not in the majority here.
I agree with you Apo. The overworld and everything dealing with it is just bad, but it's worth it just to "hear th boss name", gt the phone call, and then fight them. The game has so much cool style, but the overworld is lame and it being "bad" on purpose is bullshit. No one makes a part of their game design bad on purpose. They'll ignore one part in favor of another, but never make it bad as a goal.
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Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
Lack of blood really doesn't hurt it much, if you ask me.
Me too!
Hi5
Plus it's a fucking laser sword. It should cauterize when it cuts.
Also, Dr. Peace...
But at least now I've got access to the gym and clothing store and beam sabre upgrades. Too bad I blew a ton of cash on clothes and have to save up for the next sword.
It does make some of the cutscenes really, really silly though.
Like, even though the game is already knowingly ridiculous, it obliterates some of the moments where it's trying to be serious.
On Mild Dr. Peace took over a hundred hits to kill, while he took less than fifty on Sweet. I really think that there should be something inbetween the two.
Still, that was the most atmospheric and satisfying gaming experience I've had since SotC. Absolutely fucking awesome.
Its just pretentious and tiring to have to put up with.
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It gets better.
Are you playing on Sweet or Mild, though?
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
Oddly enough, at this point Travis is acting the same way. It's not about getting to number one anymore, it's just about seeing things through and getting it over with.
I disagree.
The game shines on the ranked matches and everything outside of that is pretty bad. It's like that the whole game so it doesn't get better. I still love the game though.
New swords, new abilities, and the story gets a lot more interesting.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
also, I thought th story got a little too wacky and stupid. Was still a fun to play though
Outside of the ranked matches I'd say someone was insane to rate it over 50%. This game is, in parts, fucking broken. And, in parts, a fucking disaster.
The cool parts are really damn cool though.
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Game isn't even almost finished. The levels aren't even designed fully
Having seen Killer 7, I think this is just how they roll.
It's really disappointing. I suspect powerful drugs are involved.
Also, this makes me deeply suspicious of the entire game review industry. GameSpot gave this 90%. Thats...unfathomable. I suspect powerful drugs were involved.
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I didn't think much of the game for the majority of it. Somehow, without doing anything different (for the most part), it all comes together in such a way that you can't help but look back at the whole game in a more favorable light. It's weird.
I concur it's not a 90%, unless you're judging it off of the budget it was made on - in which case it was utterly fantastic - but yeah. I can't really recommend anything other than playing it through to the end.
Luckily, the remaining bosses are far more entertaining than any you've done since rank 8.
Except for rank 5, which was entertaining for a completely different reason.
Its just the bits in between make me feel like the development team hates me. And don't excuse it on budget, thats total bullshit. The city could be made an entirely more usable experience with no additional dollars spent.
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I linked an article a page or two back that explains it nicely.
Frankly, as intelligent satire rather than just a brainless game, it's living up to the review scores in my book.
Deliberately bad is still bad.
And when I keep running into houses on my stupid uncontrollable bike I find the satire slightly less than intelligent.
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The bike handles wierd, but it's not that bad - I just point it down one of the main drags and boost until I'm close to where I want to be, and it doesn't take more than a minute to get where I want to go. My only gripe so far are the free fights - if you want me to take on 10 guys at once without getting hit, maybe the whole fucking screen shouldn't be so obscured with blood that I can't even fucking see where the fuck they are and have to dodge randomly.
So make the places closer, and the overworld suck less. There is a huge list of 6-7.5 rated titles that did overworlds better than this game. There is a list of glitches a mile long on this thing. Oh look, pedestrians in the air again!
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Ok so please respond and type "They could not have made the overworld better" so we can all point and laugh.
猿も木から落ちる
There were not so many bugs as there were horrible design choices. Such as, if the bike and the mission start are equidistant getting back on the bike takes precedence.
猿も木から落ちる
Aha, okay... I'll give you that. Would you rather it go the other way around? I wouldn't, because that would mean if you got the bike on an entrance you'd never be able to get back on the bike again, because even if you went inside the bike would still be there.
But I disagree. The combat system is really polished, as is all of the boss fights. Sure, some are better than others, but they are all very well done.
The connective tissue on this beast doesn't live up to the rest of it though. Earning money is a fucking chore that gets in the way of fun.
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Well. Get closer to the bike. If you are closer to the bike, get on the bike. If you are closer to the mission, start the mission.
I've been closer to the mission and gotten on the bike.
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EDGE review
My review
Write-up at GameSetWatch
Another good blog post about it
I mean I think there's been a lot of good stuff written in defense of this game. Personally, I found that the vast majority of the bad in it was supposed to be bad, and worked.
The dialogue, the combat, the boss fights, art style... ALL A+ though.
PS2
FF X replay
PS3
God of War 1&2 HD
Rachet and Clank Future
MGS 4
Prince of Persia
360
Bayonetta
Fable 3
DS
FF: 4 heroes of light
The driving on this stupid fucking bike is nothing but stupidity and laziness. I mean if you want to accept the overworld as a post-modern criticism of overworlds, well, I think then you'd be doing more work than the developers did.
I've not read all those links. I'll try to find some time to do so. Obviously given the metacritic and gamerankings averages I'm not in the majority here.
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