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The old GTAIV thread that should be locked

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Posts

  • VeeveeVeevee WisconsinRegistered User regular
    edited March 2008
    Willeth wrote: »
    In before GTA:GTA, which is where this kind of discussion inevitably leads.

    Greater Toronto Area?

    Veevee on
  • WillethWilleth Registered User regular
    edited March 2008
    Veevee wrote: »
    Willeth wrote: »
    In before GTA:GTA, which is where this kind of discussion inevitably leads.

    Greater Toronto Area?

    Indeed.

    Willeth on
    @vgreminders - Don't miss out on timed events in gaming!
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  • BasilBasil Registered User regular
    edited March 2008
    Man, I can't wait for Saints Row 2.

    Alll byyy myyyseeeeellff

    Seriously, who the hell will even give Saints Row 2 a shot with GTA4 out?

    Yo. Yo. Sup? Hey. REPRESENT! Hiya! Hey. Mornin'.

    Quite a few people, there can never be enough pedestrian shanking. Brand loyalty is a moot point in an arena where quality is synonymous with carbon-copy.

    Basil on
    9KmX8eN.jpg
  • TubeTube Registered User admin
    edited March 2008
    Maybe the new Saint's Row will be closer to the old arcadey GTA style and people will want that.

    Tube on
  • Regicid3Regicid3 Registered User regular
    edited March 2008
    I have a bad feeling that GTA4 will be short . . . it is just in my gut. How long has this game been in development again? Have any developers made the "quality over content" comment yet like Bethseda did with Oblivion?

    Regicid3 on
  • Local H JayLocal H Jay Registered User regular
    edited March 2008
    Saints Row is a fun distraction, but it won't really dent GTA4 at all.
    I have SR just to run around when I feel like it, but now I have a PSP and Vice City Stories, so it won't be played much anymore. And then VCS won't be played once GTA4 comes...
    GTASAvsSR.JPG

    Local H Jay on
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  • UnbreakableVowUnbreakableVow Registered User regular
    edited March 2008
    Regicid3 wrote: »
    I have a bad feeling that GTA4 will be short . . . it is just in my gut. How long has this game been in development again? Have any developers made the "quality over content" comment yet like Bethseda did with Oblivion?

    It's been stated that GTA4 will take over 100 hours to complete.

    Even taking out the item hunts (of which there only appears to be one, hidden packages) and stunt jumps and all that and you're still looking at a lengthy game.

    UnbreakableVow on
  • fortyforty Registered User regular
    edited March 2008
    If the achievements posted previously are real, apparently the main story is expected to be beatable in less than 30 hours.

    How long did the PS2 GTAs take if you just played through the story missions.

    forty on
    Officially the unluckiest CCG player ever.
  • David_TDavid_T A fashion yes-man is no good to me. Copenhagen, DenmarkRegistered User regular
    edited March 2008
    Regicid3 wrote: »
    I have a bad feeling that GTA4 will be short . . . it is just in my gut. How long has this game been in development again? Have any developers made the "quality over content" comment yet like Bethseda did with Oblivion?

    They've made a "It takes testers playing four hours a day a good two weeks to play through the single-player game" comment.

    http://www.videogamesblogger.com/2008/03/28/final-grand-theft-auto-4-trailer-exclaims-everyones-a-rat-single-player-takes-over-56-hours-to-finish.htm

    Re: GTA: Whereever, I doubt they'd ever go outside of the US, but they really should make the next GTA game in a GTA-Alternate Universe version of Paris. They went to Paris in Midnight Club II and it was glorious. Plus, Jean Reno would have to appear which would also be glorious. Possibly gloriouser.

    David_T on
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  • bombboybombboy Registered User regular
    edited March 2008
    forty wrote: »
    If the achievements posted previously are real, apparently the main story is expected to be beatable in less than 30 hours.

    How long did the PS2 GTAs take if you just played through the story missions.

    8 hours or less

    bombboy on
    XBL - BombBoyGT | PSN - BombBoyGT | Steam - BombBoy | BF4
  • BasilBasil Registered User regular
    edited March 2008
    That number surprises me. I probably had upwards of forty under my belt before I even got a third into the storyline of each, of course, I never finished any.

    You know, the RC missions.

    Basil on
    9KmX8eN.jpg
  • UnbreakableVowUnbreakableVow Registered User regular
    edited March 2008
    bombboy wrote: »
    forty wrote: »
    If the achievements posted previously are real, apparently the main story is expected to be beatable in less than 30 hours.

    How long did the PS2 GTAs take if you just played through the story missions.

    8 hours or less

    For SA? Bullshit.

    UnbreakableVow on
  • SzechuanosaurusSzechuanosaurus Registered User, ClubPA regular
    edited March 2008
    Isn't it 8 hours or less to walk from one side of the map to the other?

    Szechuanosaurus on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited March 2008
    Isn't it 8 hours or less to walk from one side of the map to the other?

    Well it's certainly not that long, but without real definitive proof I don't see how beating SA is possible within 8 hours. III and VC, sure. But SA is just so goddamned huge with so many story missions.

    UnbreakableVow on
  • SithDrummerSithDrummer Registered User regular
    edited March 2008
    I doubt any of the three III-engine can be completed in 8 hours. Maybe GTAIII.

    SithDrummer on
  • VeeveeVeevee WisconsinRegistered User regular
    edited March 2008
  • BasilBasil Registered User regular
    edited March 2008
    Veevee.

    You deliver.

    Basil on
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  • UnbreakableVowUnbreakableVow Registered User regular
    edited March 2008
    Oh. Speed runs. Okay, I'll take that as proof, but still, fuck that. Most people don't do speed runs, because most people actually like enjoying the games they buy.

    UnbreakableVow on
  • BasilBasil Registered User regular
    edited March 2008
    Well, the question was how long the storyline would take if you didn't fuck around. Considering the nature of the games, driving and divesting large quantities of generic evil minions of their pantaloons as quickly as possible, it's not unthinkable to call the first two genuine under eight hour experiences. Andreas is somewhat inflated in comparison, but it's hardly an epic either.

    Basil on
    9KmX8eN.jpg
  • UnbreakableVowUnbreakableVow Registered User regular
    edited March 2008
    I suppose that's true. But if someone asks me if San Andreas is an eight hour game, I would still say no. Mainly because no one has speed-run-level perfection going through it for the first time, nor are they skipping cutscenes, etc.

    UnbreakableVow on
  • VeeveeVeevee WisconsinRegistered User regular
    edited March 2008
    I want to know how someone is both interested in GTA4 and also has 8.8 hours logged into Barbie Fashion Show.

    If I were you basil, I'd burn that steam account. That might not even be enough.

    Veevee on
  • BasilBasil Registered User regular
    edited March 2008
    Veevee wrote: »
    I want to know how someone is both interested in GTA4 and also has 8.8 hours logged into Barbie Fashion Show.

    If I were you basil, I'd burn that steam account. That might not even be enough.

    It's not my fault, this is a Team Fortress signature linked to a gigantic signature database run by Sudmuffin. Suds, whatever. It seems to be April first where he lives.

    Basil on
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  • darleysamdarleysam On my way to UKRegistered User regular
    edited March 2008
    I'll put it this way. If you're buying GTAIV with the intent of straightlining through the storyline on your first play as quickly as possible, you are buying the wrong game.

    darleysam on
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  • VeeveeVeevee WisconsinRegistered User regular
    edited March 2008
    Basil wrote: »
    Veevee wrote: »
    I want to know how someone is both interested in GTA4 and also has 8.8 hours logged into Barbie Fashion Show.

    If I were you basil, I'd burn that steam account. That might not even be enough.

    It's not my fault, this is a Team Fortress signature linked to a gigantic signature database run by Sudmuffin. Suds, whatever. It seems to be April first where he lives.

    The I must give my congrats to suds. He is one awesome dude. Maybe even The Dude's dude.

    Veevee on
  • BasilBasil Registered User regular
    edited March 2008
    Pretty good trick, yeah. It's just barely believable at first, then you start seeing the guys with a hundred odd hours logged and begin to wonder.

    Basil on
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  • bruinbruin Registered User regular
    edited March 2008
    Bumping this because it was at the bottom of a page a few pages back and nobody's replied to it

    The fucking HUD, you guys!
    bruin wrote: »
    http://www.gta4.net/news/4046/gta4-hud-revealed/
    The latest issue of Australian magazine ZOO contains photographs of one of their journalists playing GTA IV on a large TV screen. As expected, the HUD is minimal, and the only thing that's permanently visible is the radar. The radar is surrounded by two semi-circles representing health and armour. Everything on the radar is translucent except for the roads. Things like weapons and wanted stars only appear when you are changing weapons or when you obtain a wanted level, we presume.
    4278-gta-iv-hud-revealed-in-zoo.jpg
    4279-gta-iv-hud-revealed-in-zoo.jpg

    bruin on
  • WMain00WMain00 Registered User regular
    edited March 2008
    What about it? It's nice and clean.

    WMain00 on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited March 2008
    bruin wrote: »
    Bumping this because it was at the bottom of a page a few pages back and nobody's replied to it

    The fucking HUD, you guys!
    bruin wrote: »
    http://www.gta4.net/news/4046/gta4-hud-revealed/
    The latest issue of Australian magazine ZOO contains photographs of one of their journalists playing GTA IV on a large TV screen. As expected, the HUD is minimal, and the only thing that's permanently visible is the radar. The radar is surrounded by two semi-circles representing health and armour. Everything on the radar is translucent except for the roads. Things like weapons and wanted stars only appear when you are changing weapons or when you obtain a wanted level, we presume.
    4278-gta-iv-hud-revealed-in-zoo.jpg
    4279-gta-iv-hud-revealed-in-zoo.jpg

    That's cool and all, but I liked the HUD from the old games as well. Never really presented a problem.

    UnbreakableVow on
  • NegrodamusNegrodamus Registered User regular
    edited March 2008
    bruin wrote: »
    Bumping this because it was at the bottom of a page a few pages back and nobody's replied to it

    The fucking HUD, you guys!
    bruin wrote: »
    http://www.gta4.net/news/4046/gta4-hud-revealed/
    The latest issue of Australian magazine ZOO contains photographs of one of their journalists playing GTA IV on a large TV screen. As expected, the HUD is minimal, and the only thing that's permanently visible is the radar. The radar is surrounded by two semi-circles representing health and armour. Everything on the radar is translucent except for the roads. Things like weapons and wanted stars only appear when you are changing weapons or when you obtain a wanted level, we presume.
    4278-gta-iv-hud-revealed-in-zoo.jpg
    4279-gta-iv-hud-revealed-in-zoo.jpg

    That's cool and all, but I liked the HUD from the old games as well. Never really presented a problem.
    I also never had a problem with the GTA III series' HUD.
    But if it really does hide everything (except for the map) when it's not in use...I welcome the change.

    Negrodamus on
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  • LewiePLewieP Registered User regular
    edited March 2008
    Fuck Zoo magazine.

    LewieP on
  • The_ScarabThe_Scarab Registered User regular
    edited March 2008
    Lewie is a Nuts guy then.

    The_Scarab on
  • fortyforty Registered User regular
    edited March 2008
    I wouldn't be surprised to see speed run videos of GTAIV in under eight or ten hours some day. Will that mean it's a short game? No. It just means highly skilled speed runs are fucking insane.

    forty on
    Officially the unluckiest CCG player ever.
  • NarianNarian Registered User regular
    edited March 2008
    bruin wrote: »
    Bumping this because it was at the bottom of a page a few pages back and nobody's replied to it

    The fucking HUD, you guys!

    What HUD!

    Narian on
    Narian.gif
  • The_ScarabThe_Scarab Registered User regular
    edited March 2008
    forty wrote: »
    I wouldn't be surprised to see speed run videos of GTAIV in under eight or ten hours some day. Will that mean it's a short game? No. It just means highly skilled speed runs are fucking insane.

    Have you see nthe 8 minute Morrowind run. Im not even kidding.

    Speedruns, or even let's plays are no indication of a games length at all.

    The_Scarab on
  • LewiePLewieP Registered User regular
    edited March 2008
    Didn't someone on these very boards beat portal in like 16 minutes.

    LewieP on
  • davidbarrydavidbarry Registered User regular
    edited March 2008
    I mean, given that it is an achievement, Rockstar is expecting a 30-hour game completion to be a relative challenge. So I'm sure the main game will be a hefty piece of work, especially on the first time through. That's not even factoring all the hours I end up personally pouring into screwing around.

    davidbarry on
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  • BasilBasil Registered User regular
    edited March 2008
    I fully intend to spend the first ten hours of my killing spree avoiding the first story mission.

    After the first feeding break, It'll be time to say hello to the family.

    Basil on
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  • DarkWarriorDarkWarrior __BANNED USERS regular
    edited March 2008
    To be fair, I'm pretty sure Rockstar don't expect you to keep going back and back spending near 30 hours to beat an achievement. 30 hours is probably quite substantial to complete it in as long as you don't do some serious fucking around. I'm willing to bet a quite a few people get this their first playthrough without trying.

    DarkWarrior on
  • PacifistPacifist Registered User regular
    edited March 2008
    Basil wrote: »
    I fully intend to spend the first ten hours of my killing spree avoiding the first story mission.

    After the first feeding break, It'll be time to say hello to the family.

    Seriously. I'm still deciding whether I'm going to try out the singleplayer when I first get the game or just spend a few months with free roam.

    Pacifist on
    XBL: Pacifist NJ
  • fortyforty Registered User regular
    edited March 2008
    davidbarry wrote: »
    I mean, given that it is an achievement, Rockstar is expecting a 30-hour game completion to be a relative challenge.
    Of course, there are also achievements like "complete the first mission," right? So something being an achievement isn't necessarily indicative of any challenge level. I'm just going to figure we have almost no idea how long the main story is compared to other GTAs. That said, I'm sure I'll be satisfied with the game's length, considering I always spend more time in GTA games not doing the story missions than doing the story missions.

    forty on
    Officially the unluckiest CCG player ever.
This discussion has been closed.