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[GAME ON] Warcraft 3 or something else

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    sarukunsarukun RIESLING OCEANRegistered User regular
    edited July 2007
    >_>


    <_<



    Who wants to play?

    sarukun on
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    iusehappymodiusehappymod Registered User regular
    edited July 2007
    I may game in a bit. FIrst I must make some phone calls.

    iusehappymod on

    Hamlet will be Hamlet
    An ineffable tragedy of the human spirit that still resonates, even today.
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    DefenderDefender Registered User regular
    edited July 2007
    I tend to get raped in ladder games no matter when I play.


    I need epic human stratz plz

    How about "Archmage rifles sorcs mortars"? That's a good one.

    Defender on
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    JavenJaven Registered User regular
    edited July 2007
    I would maybe play ladder if I was desperate enough. It's not that I hate it, I just don't like going into a game with the predisposition that I'm going to lose horribly.

    Javen on
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    iusehappymodiusehappymod Registered User regular
    edited July 2007
    Defender wrote: »
    I tend to get raped in ladder games no matter when I play.


    I need epic human stratz plz

    How about "Archmage rifles sorcs mortars"? That's a good one.

    No wonder I lose. I always go priests instead.


    And I know what to build, but I've never made it that far. Their first rush almost always owns me, and even if I do survive, i'm crippled enough to be so far behind in unit production that their next push rolls me over without them really having to try.

    iusehappymod on

    Hamlet will be Hamlet
    An ineffable tragedy of the human spirit that still resonates, even today.
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    iusehappymodiusehappymod Registered User regular
    edited July 2007
    Also, I'm on east in PA right now.

    iusehappymod on

    Hamlet will be Hamlet
    An ineffable tragedy of the human spirit that still resonates, even today.
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    sarukunsarukun RIESLING OCEANRegistered User regular
    edited July 2007
    Defender wrote: »
    I tend to get raped in ladder games no matter when I play.


    I need epic human stratz plz

    How about "Archmage rifles sorcs mortars"? That's a good one.

    No wonder I lose. I always go priests instead.


    And I know what to build, but I've never made it that far. Their first rush almost always owns me, and even if I do survive, i'm crippled enough to be so far behind in unit production that their next push rolls me over without them really having to try.

    Priests/Knights is fucking awesome.

    It really depends on what you're fighting against.

    sarukun on
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    DefenderDefender Registered User regular
    edited July 2007
    sarukun wrote: »
    Defender wrote: »
    I tend to get raped in ladder games no matter when I play.


    I need epic human stratz plz

    How about "Archmage rifles sorcs mortars"? That's a good one.

    No wonder I lose. I always go priests instead.


    And I know what to build, but I've never made it that far. Their first rush almost always owns me, and even if I do survive, i'm crippled enough to be so far behind in unit production that their next push rolls me over without them really having to try.

    Priests/Knights is fucking awesome.

    It really depends on what you're fighting against.

    Yeah priests work great with knights or gryphon riders, but as you said, it matters what you're fighting against. Archmage + Rifles + sorcs + mortars is the most general-purpose human army.

    If you are dying to an early rush, you're doing something wrong.

    Do you have an arcane tower protecting your gold line? Arcanes make heroes want not to fuck with you. You should be using farms as walls, building them around towers such that enemy melee troops have to walk all the way around the farms to hit the towers.

    Defender on
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    iusehappymodiusehappymod Registered User regular
    edited July 2007
    Alright, I'm fairly sure I've fixed the problem, and I've only managed to reassure myself that I'm mentally challenged.

    I figured out that I'm dying to early rushes because I stop building units at like, 3 footmen so I can get rifles.

    and my three footman are no match for 6 ghouls and a Dk.

    iusehappymod on

    Hamlet will be Hamlet
    An ineffable tragedy of the human spirit that still resonates, even today.
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    sarukunsarukun RIESLING OCEANRegistered User regular
    edited July 2007
    No, they are indeed not.

    sarukun on
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    DefenderDefender Registered User regular
    edited July 2007
    Alright, I'm fairly sure I've fixed the problem, and I've only managed to reassure myself that I'm mentally challenged.

    I figured out that I'm dying to early rushes because I stop building units at like, 3 footmen so I can get rifles.

    and my three footman are no match for 6 ghouls and a Dk.

    Yeah but a Paladin with Holy Light or an Archmage with Water Elemental leading 3 footmen and 10-12 militia can stop that, especially if there's an arcane tower in the picture. Throw in a guard tower and you can leave 5 of those militia behind to keep mining gold.

    Did you know that, although they have fewer hit points, militia have better armor AND better damage output than footmen?

    EDIT: About the level 1 DK, you have two ways to deal with his power (which is likely Death Coil):

    1) Surround a ghoul and beat the fuck out of it. If it's surrounded, the DK will probably try to heal it, but it won't matter, because you'll still pound it to death. (A smart DK will use the coil to speed up killing a militia guy so the ghoul can escape. You just use Holy Light to heal the militia man in that case.)

    2) Don't surround at all, but don't let them surround you. You'll gradually weaken their whole line, and that's the worst case for Death Coil. Use your Holy Light to spot-heal badly-wounded men, or if he casts Coil and leaves a very weak ghoul, quickly follow up with Light on that ghoul (because you know he can't counter-coil it) and finish it off.

    Also, this should go without saying, but micro the arcane tower! If the DK looks like he might be in range, tell the tower to fire at him. Rapid-fire mana burn like that will run him out of coils, hurt him, and make him want not to fuck with your town.

    Defender on
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    sarukunsarukun RIESLING OCEANRegistered User regular
    edited July 2007
    Humans have huge bonus while defending, provided you rape their hero with that tower and leave the ghoulies alone.

    And yes, Militia are fucking tanks, but the problem is that your economy disappears while they are fighting.

    Use either the Paladin or the Archmage for your hero. They both require micro, but the Paladin can heal your dudes/nuke an undead hero and the Archmage has the water elemental and can run away from just about anything.


    Good micro is really huge in War III.

    sarukun on
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    DefenderDefender Registered User regular
    edited July 2007
    sarukun wrote: »
    Humans have huge bonus while defending, provided you rape their hero with that tower and leave the ghoulies alone.

    And yes, Militia are fucking tanks, but the problem is that your economy disappears while they are fighting.

    This is why you build enough towers that you only need to pull off lumber workers, not gold workers. Also, lumber workers don't disappear into a mine, so they're easier to heal with a regen scroll after the fight...you just walk everybody over near the mill and read the scroll off, and your peasants will be at full health by the time the next attack comes.

    And like Sarukun said, micro is REALLY important.

    Oh hey, one other thing. Thunderclap is unbelievably powerful against small units like ghouls. The total damage that you get is awesome, not to mention how rapidly you can cast it and the powerful 50/50 slow effect. The drawback is that the MK is a fucking idiot, so you run out of mana fast. Use clarity between fights and get an archmage with brilliance. At tier 2, start carrying mana potions.

    Even if you don't get thunderclap, the MK's ability to stun-surround with storm bolt is impressive. You can do it to units or heroes, whatever you like, and it fucking hurts to get hit by that. And even if you don't get him as your lead hero, he can be a good second to either the archmage or the paladin. (Especially the Paladin, since Holy Light and Divine Shield combine to make them BOTH nearly impossible to kill.)

    Defender on
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    sarukunsarukun RIESLING OCEANRegistered User regular
    edited July 2007
    Mountain King is always the number two Hero because he is murder even at low levels, and is easily one of the best hero killers in the game. Pally+MK is basically unstoppable.

    sarukun on
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    DefenderDefender Registered User regular
    edited July 2007
    I wasn't great with humans, but sometimes I'd use MK first, and archmage second. The AM would have Brilliance as his primary power, and would basically just be a mobile mana fountain for the MK and casters. Having a high level of Storm Bolt makes high-food units and heroes wary. Having a few points in Bash makes people not want to fight him directly.

    Defender on
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    sarukunsarukun RIESLING OCEANRegistered User regular
    edited July 2007
    I only ever played Night Elves.


    What I learned for strats in other races was from watching them beat the shit out of me.



    I actually did learn a lot watch others use them and chatting with my buddies.


    Mk can go first, but generally people would get either Archmage or Paladin first and worry about hero killing after they were basically already invincible.

    sarukun on
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    Dread Pirate ArbuthnotDread Pirate Arbuthnot OMG WRIGGLY T O X O P L A S M O S I SRegistered User regular
    edited July 2007
    If anyone wants to play, I will be in US East Channel PA

    Rather, channel SE as channel PA is filled with folks

    Dread Pirate Arbuthnot on
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    DocshiftyDocshifty Registered User regular
    edited July 2007
    If anyone wants to play, I will be in US East Channel PA

    Rather, channel SE as channel PA is filled with folks

    They actually never say anything.

    Just sit there quietly, waiting, watching.

    Always watching..

    Docshifty on
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    Wombat!!Wombat!! Registered User regular
    edited July 2007
    Ill be on to play. Anyone else up for it?

    Wombat!! on
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    iusehappymodiusehappymod Registered User regular
    edited July 2007
    I only usually go AM or MK... rarely do I dick around with the paladin, which doesn't make much sense given I lose to undead.

    See, I'm stupid enough to need people to tell me I'm retarded.

    I'll play now.

    iusehappymod on

    Hamlet will be Hamlet
    An ineffable tragedy of the human spirit that still resonates, even today.
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    sarukunsarukun RIESLING OCEANRegistered User regular
    edited July 2007
    Paladin is really the "obvious choice" on the human side.


    After level two, the damn things never die.

    sarukun on
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    TrexyTrexy Registered User regular
    edited July 2007
    AM keeps your casters/other heros brimming with mana, and water elementals make creeping easy.
    75% of the time I get AM first, just because he gives you such a huge boost. You can always get other heroes later, and then you don’t end up guzzling mana potions to keep your heroes at full potential.

    Trexy on
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    sarukunsarukun RIESLING OCEANRegistered User regular
    edited July 2007
    AM is a really good caster support hero.

    Paladins never die, and they make it so none of their units ever fucking die, with that fucking heal of theirs.

    sarukun on
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    TrexyTrexy Registered User regular
    edited July 2007
    You lack offense with him though, and human already has a really good early game healing scroll available. Just hide hurt units in the back of your base until the fight is over.

    Trexy on
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    sarukunsarukun RIESLING OCEANRegistered User regular
    edited July 2007
    None of the Heroes are "necessary", they all excell at different things.

    The Paladin is merely the one people look to immediately because a) he never dies and b) he keeps all his units alive.

    sarukun on
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    TrexyTrexy Registered User regular
    edited July 2007
    You can do that without him though!

    Trexy on
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    sarukunsarukun RIESLING OCEANRegistered User regular
    edited July 2007
    Yeah, and?

    sarukun on
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    DrezDrez Registered User regular
    edited July 2007
    Defender wrote: »
    I wasn't great with humans.

    Sigged.

    Sorry, carry on.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
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    iusehappymodiusehappymod Registered User regular
    edited July 2007
    you guys should make this less talk more game.

    I want to play.

    iusehappymod on

    Hamlet will be Hamlet
    An ineffable tragedy of the human spirit that still resonates, even today.
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    iusehappymodiusehappymod Registered User regular
    edited July 2007
    Infact, defender/trexy/sakuran. Why dont you one on one me, and tell me why you win so badly. That might help.

    iusehappymod on

    Hamlet will be Hamlet
    An ineffable tragedy of the human spirit that still resonates, even today.
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    sarukunsarukun RIESLING OCEANRegistered User regular
    edited July 2007
    Too tired.

    sarukun on
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    iusehappymodiusehappymod Registered User regular
    edited July 2007
    sarukun wrote: »
    Too tired.

    You will not exert yourself playing me.

    iusehappymod on

    Hamlet will be Hamlet
    An ineffable tragedy of the human spirit that still resonates, even today.
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    PiptheFairPiptheFair Frequently not in boats. Registered User regular
    edited July 2007
    Drez wrote: »
    Defender wrote: »
    I wasn't great with humans.

    Sigged.

    Sorry, carry on.

    oh man


    context is a bitch

    PiptheFair on
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    TrexyTrexy Registered User regular
    edited July 2007
    Infact, defender/trexy/sakuran. Why dont you one on one me, and tell me why you win so badly. That might help.

    Just play solo ladder for a day or two, and watch the replays.
    Build orders/unit choices will come to you naturally.
    What you really need to learn is situations.

    The first couple of times I was in a serious battle with defender, he would net my heroes down with raiders and proceed to beat the crap out of them while ignoring the rest of my army.
    When it happened, I froze up for a second. Having not been in this situation in a long while, my mind hit a blank and it resulted in my hero dieing.

    Even though I lost, next time I see an orc player starting to get raiders, I will remember to get an invulnerability or invisibility potion on my hero. At very least I can focus fire down a raider or two and teleport out instead of just loosing my hero.

    Trexy on
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    ZombiemamboZombiemambo Registered User regular
    edited July 2007
    Never, ever underestimate the power of a hero. They can, and often do, turn the tide of a battle. It's a good idea to make the enemy hero vulnerable and try to pin him down.

    Zombiemambo on
    JKKaAGp.png
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    TossrockTossrock too weird to live too rare to dieRegistered User regular
    edited July 2007
    lose!=loose

    this is my pet peeve

    Tossrock on
    sig.png
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    Wombat!!Wombat!! Registered User regular
    edited July 2007
    So, I found this map called Wilderness Survival. Anyone want to play it?

    Wombat!! on
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    MonkeybombMonkeybomb Registered User regular
    edited July 2007
    I'll play with you, wombat

    Monkeybomb on
    Xbox Live Gamertag: Triplemonkeybom
    monkeysig-1.jpg
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    TrexyTrexy Registered User regular
    edited July 2007
    Me too!

    Trexy on
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    MonkeybombMonkeybomb Registered User regular
    edited July 2007
    that was sooooo fun

    NOT


    hahahahahahaha

    my friends tell me I should do stand up

    Monkeybomb on
    Xbox Live Gamertag: Triplemonkeybom
    monkeysig-1.jpg
This discussion has been closed.