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EA: "Game devs shouldn't rehash so much." World: 0.o
The head of Electronic Arts says game-makers have to be more innovative or risk losing audiences to iPods and mobile phones
For years they were the staple of the computer gaming community. Publishers would release new versions of popular games and hordes of devotees rushed out to buy them, challenging one another to finish their many levels first.
Now the age of the grand strategy game appears to be ebbing away, as the boss of the largest computer and video game publishers declared many of today's offerings "boring", and called on companies to appeal more to casual game players.
John Riccitiello, the chief executive of Electronic Arts, which publishes The Sims and will also release the official Harry Potter and the Order of the Phoenix game, said that many of today's games lacked innovation, and that the formula of releasing sequels needed to change or audiences would drift away.
Strategy games, which often cost between £25 and £30, take up to 40 hours to finish, and would only ever be finished by a few players, were singled out for particular criticism.
"We're boring people to death and making games that are harder and harder to play," Mr Riccitiello said in an interview with the Wall Street Journal. "For the most part, the industry has been rinse-and-repeat. There's been lots of product that looked like last year's product, that looked a lot like the year before."
Mr Riccitiello praised a handful of games, including Guitar Hero, made by Activision as well as Blizzard Entertainment's online role-playing game, World of Warcraft. He also singled out one which was part-released by his own company, called Rock Band.
But on the whole not enough titles were breaking new ground, he said, and game developers would have to be much more innovative when they produced sequels to popular games.
The games business was "at risk of being a little less interesting than Facebook and iPods and the next cool cellphone," Mr Riccitiello said.
Mr Riccitiello's comments, which came ahead of the E3 games conference in Santa Monica, California, this week, echo the views of many within the industry, but such criticisms are rarely voiced by the executives of companies which make games.
The success of the Nintendo Wii, which according to industry figures is outselling Sony's PS3 by a rate of two to one in the UK, is often attributed to its ability to attract customers who wouldn't traditionally consider themselves gamers.
Are you suprised that they know that they suck, or that they're admitting it? I see no claims that they're creative or promises to become more so in this.
Are you suprised that they know that they suck, or that they're admitting it? I see no claims that they're creative or promises to become more so in this.
It's moreso the fact that they seem to be claiming game devs shouldn't rehash, yet they're one of the biggest offenders.
It's like Hitler telling people to stop committing genocide. You kinda lose the right to reprimand others over it.
So we're making games harder and harder to play (presumably by adding new features), but at the same time all we're doing is rehashing last year's content? I guess that can be construed as consistent, but it's kind of pushing it and overall this just comes off as a rant to me.
Are we really in danger of people dropping their jrpg's for mobile phone games?
This reminds me of the time that the ever-unreliable Eurogamer smugly gave Gears of War 8/10 then, in an even more bare-faced act of smugness, posted a news item on the frontpage in which some EA executive congratulated EG for having the 'honesty' to call out Gears for being 'just another shooter'.
An EA exec decrying Epic, one of the greatest game studios in the world, for a lack of innovation.
Cue howls of laughter and Eurogamer being forced to remove the newspost in shame.
(for the record, it wasn't the original review score that bothered me, just the EA comment and the general smugness exhibited by EG over the whole affair.)
The gall of this guy to do this kind of shit. Could it be possible that he doesn't really know that EA is one of the largest culprits of the shit he is lambasting? It's got to be next to impossible not to.
I don't think any of you actually read the article.
Neva on
SC2 Beta: Neva.ling
"Everyone who is capable of logical thought should be able to see why you shouldn't sell lifetime subscriptions to an MMO. Cell phone companies and drug dealers don't offer lifetime subscriptions either, guess why?" - Mugaaz
I don't think any of you actually read the article.
I read it, and EA has some fucking nerve to call the industry out for a problem they are DRIVING. They are literally DRIVING the industry feasibility of regurgitation and non-innovation for capital gain. So fuck them in their stupid fucking idiotic hypocritical asses.
what i think is funny is that he ties two separate arguments together. first he says games (specifically simulations) are too hard and/or boring, and then in the very next sentence he's talking about rinse-and-repeat games. he's at once advocating more casual games and also more innovation, but somehow it sounds like he sees this as one and the same.
I don't think any of you actually read the article.
I read it, and EA has some fucking nerve to call the industry out for a problem they are DRIVING. They are literally DRIVING the industry feasibility of regurgitation and non-innovation for capital gain. So fuck them in their stupid fucking idiotic hypocritical asses.
Calm down, Sailor Moon. They aren't "driving" the problem. The guy just said it was a problem, and still is somewhat. He didn't praise EAs own work as being new, nor did he start pointing fingers at certain groups. The line up of upcoming EA games really shows that they are trying to get away from the "generic" path, which goes with what this dude is saying.
Neva on
SC2 Beta: Neva.ling
"Everyone who is capable of logical thought should be able to see why you shouldn't sell lifetime subscriptions to an MMO. Cell phone companies and drug dealers don't offer lifetime subscriptions either, guess why?" - Mugaaz
I don't think any of you actually read the article.
I read it, and EA has some fucking nerve to call the industry out for a problem they are DRIVING. They are literally DRIVING the industry feasibility of regurgitation and non-innovation for capital gain. So fuck them in their stupid fucking idiotic hypocritical asses.
Calm down, Sailor Moon. They aren't "driving" the problem. The guy just said it was a problem, and still is somewhat. He didn't praise EAs own work as being new, nor did he start pointing fingers at certain groups. The line up of upcoming EA games really shows that they are trying to get away from the "generic" path, which goes with what this dude is saying.
and if you really wanna get at the root of it, the people driving the problem are the consumers buying their games. dont blame companies for going where the money is.
because those are looking pretty original. EA actually seem to be working on good games at the moment..
Spore is also an EA game. As is Rock Band.
Rock Band at this point is a well worn idea just put together (hopefully) really well. I have faith in it.
Spore, who the hell cares about Spore anyways? It will come out in a year or two and probably be just as dissapointing as other high concept games like The Movies.
because those are looking pretty original. EA actually seem to be working on good games at the moment..
Spore is also an EA game. As is Rock Band.
Rock Band at this point is a well worn idea just put together (hopefully) really well. I have faith in it.
Spore, who the hell cares about Spore anyways? It will come out in a year or two and probably be just as dissapointing as other high concept games like The Movies.
And Sim City, and The Sims. You're probably right!
Spore, who the hell cares about Spore anyways? It will come out in a year or two and probably be just as dissapointing as other high concept games like The Movies.
because those are looking pretty original. EA actually seem to be working on good games at the moment..
Spore is also an EA game. As is Rock Band.
Rock Band at this point is a well worn idea just put together (hopefully) really well. I have faith in it.
Spore, who the hell cares about Spore anyways? It will come out in a year or two and probably be just as dissapointing as other high concept games like The Movies.
And Sim City, and The Sims. You're probably right!
I know, it's such a burden to be right all the time. No need to lump Sim City in with those other jokers though, as that is a good time.
because those are looking pretty original. EA actually seem to be working on good games at the moment..
Spore is also an EA game. As is Rock Band.
Rock Band at this point is a well worn idea just put together (hopefully) really well. I have faith in it.
Spore, who the hell cares about Spore anyways? It will come out in a year or two and probably be just as dissapointing as other high concept games like The Movies.
And Sim City, and The Sims. You're probably right!
I know, it's such a burden to be right all the time. No need to lump Sim City in with those other jokers though, as that is a good time.
whether or not its disappointing has absolutely no bearing on how innovative the game is, or is trying to be.
because those are looking pretty original. EA actually seem to be working on good games at the moment..
Spore is also an EA game. As is Rock Band.
Rock Band at this point is a well worn idea just put together (hopefully) really well. I have faith in it.
Spore, who the hell cares about Spore anyways? It will come out in a year or two and probably be just as dissapointing as other high concept games like The Movies.
And Sim City, and The Sims. You're probably right!
I know, it's such a burden to be right all the time. No need to lump Sim City in with those other jokers though, as that is a good time.
because those are looking pretty original. EA actually seem to be working on good games at the moment..
Spore is also an EA game. As is Rock Band.
Rock Band at this point is a well worn idea just put together (hopefully) really well. I have faith in it.
Spore, who the hell cares about Spore anyways? It will come out in a year or two and probably be just as dissapointing as other high concept games like The Movies.
And Sim City, and The Sims. You're probably right!
I know, it's such a burden to be right all the time. No need to lump Sim City in with those other jokers though, as that is a good time.
whether or not its disappointing has absolutely no bearing on how innovative the game is, or is trying to be.
This is true. I did go off the beaten topic a little bit. Spore is going to be plenty innovative.
This is true. I did go off the beaten topic a little bit. Spore is going to be plenty innovative.
which is the topic of discussion. and rock band is just as innovative. its taking a known formula (guitar hero) and taking it to another level. that is pretty much the definition of innovation.
I don't think any of you actually read the article.
I read it, and EA has some fucking nerve to call the industry out for a problem they are DRIVING. They are literally DRIVING the industry feasibility of regurgitation and non-innovation for capital gain. So fuck them in their stupid fucking idiotic hypocritical asses.
Calm down, Sailor Moon. They aren't "driving" the problem. The guy just said it was a problem, and still is somewhat. He didn't praise EAs own work as being new, nor did he start pointing fingers at certain groups. The line up of upcoming EA games really shows that they are trying to get away from the "generic" path, which goes with what this dude is saying.
and if you really wanna get at the root of it, the people driving the problem are the consumers buying their games. dont blame companies for going where the money is.
Jesus Christ. Yes, yes, yes, and more yes. I blame that one on the huge boom of the industry; so many new gamers came into the hobby recently that they don't know what games could be considered banal and what games could be considered innovative because it's all new to them.
EA has done a lot of innovative games though, especially for their time. Medal of Honor, Battlefield, the newer C&C's, The Sims, the aforementioned Spore, Goldeneye, Burnout, SimCity, etc. They are the rehash kings, but I'd rather have them around than not.
I'm going to say again that some of you didn't even read the article, and just replaced what he said with what you think he would of said, cause you hate EA.
Neva on
SC2 Beta: Neva.ling
"Everyone who is capable of logical thought should be able to see why you shouldn't sell lifetime subscriptions to an MMO. Cell phone companies and drug dealers don't offer lifetime subscriptions either, guess why?" - Mugaaz
true, i have no idea what they're doing on the Wii. Also, some horrible texturing going on there..
but yeah, EA aren't all that bad at the moment. Nowhere near what they have been.
Here's what they've got on the Wii:
Sequels/ports
Black [next-gen]
FIFA Soccer 08
Harry Potter and the Order of the Phoenix
Madden NFL 07
Madden NFL 08
Marvel Nemesis 2
Medal of Honor Vanguard
NBA Live 08
Need for Speed Carbon
Need for Speed ProStreet
SSX Blur
The Godfather: Blackhand Edition
The Simpsons Game
The Sims 2: Pets
Tiger Woods PGA Tour 07
Tiger Woods PGA Tour 08
New IP:
Boogie
EA Playground
MySims
Spore [unofficial]
I'm putting MySims in the "new" column to give them the benefit of the doubt. It might not be a complete rehash.
EA has done a lot of innovative games though, especially for their time. Medal of Honor, Battlefield, the newer C&C's, The Sims, the aforementioned Spore, Goldeneye, Burnout, SimCity, etc. They are the rehash kings, but I'd rather have them around than not.
Battlefield = Not really innovative, as it was merely a spiritual sequel to "Codename Eagle." Also, the original (Battlefield) game was just published by EA and not developed by them. "newer" C&C's = Innovative? No. Most of the C&C series have been good games, but none of the newest installations in the series can be called innovative. Burnout = Quite innovative yes, but EA had nothing to do with the series until the 3rd one. Goldeneye = Again, not EA. The original game was developed by Rare.
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It's moreso the fact that they seem to be claiming game devs shouldn't rehash, yet they're one of the biggest offenders.
It's like Hitler telling people to stop committing genocide. You kinda lose the right to reprimand others over it.
My sweet, untouched Miranda
And while the seagulls are crying
We fall but our souls are flying
Are we really in danger of people dropping their jrpg's for mobile phone games?
An EA exec decrying Epic, one of the greatest game studios in the world, for a lack of innovation.
Cue howls of laughter and Eurogamer being forced to remove the newspost in shame.
(for the record, it wasn't the original review score that bothered me, just the EA comment and the general smugness exhibited by EG over the whole affair.)
because those are looking pretty original. EA actually seem to be working on good games at the moment..
Blasphemy.
true, i have no idea what they're doing on the Wii. Also, some horrible texturing going on there..
but yeah, EA aren't all that bad at the moment. Nowhere near what they have been.
I hate hypocrisy!
Hypocrisy should be a crime.
The gall of this guy to do this kind of shit. Could it be possible that he doesn't really know that EA is one of the largest culprits of the shit he is lambasting? It's got to be next to impossible not to.
"Everyone who is capable of logical thought should be able to see why you shouldn't sell lifetime subscriptions to an MMO. Cell phone companies and drug dealers don't offer lifetime subscriptions either, guess why?" - Mugaaz
I read it, and EA has some fucking nerve to call the industry out for a problem they are DRIVING. They are literally DRIVING the industry feasibility of regurgitation and non-innovation for capital gain. So fuck them in their stupid fucking idiotic hypocritical asses.
Calm down, Sailor Moon. They aren't "driving" the problem. The guy just said it was a problem, and still is somewhat. He didn't praise EAs own work as being new, nor did he start pointing fingers at certain groups. The line up of upcoming EA games really shows that they are trying to get away from the "generic" path, which goes with what this dude is saying.
"Everyone who is capable of logical thought should be able to see why you shouldn't sell lifetime subscriptions to an MMO. Cell phone companies and drug dealers don't offer lifetime subscriptions either, guess why?" - Mugaaz
Spore is also an EA game. As is Rock Band.
Rock Band at this point is a well worn idea just put together (hopefully) really well. I have faith in it.
Spore, who the hell cares about Spore anyways? It will come out in a year or two and probably be just as dissapointing as other high concept games like The Movies.
And Sim City, and The Sims. You're probably right!
I know, it's such a burden to be right all the time. No need to lump Sim City in with those other jokers though, as that is a good time.
This is true. I did go off the beaten topic a little bit. Spore is going to be plenty innovative.
Jesus Christ. Yes, yes, yes, and more yes. I blame that one on the huge boom of the industry; so many new gamers came into the hobby recently that they don't know what games could be considered banal and what games could be considered innovative because it's all new to them.
WTF is he playing? Unless the only thing he has played in the last several years is Ikaruga that goddamn quote doesn't make an ounce of sense.
That would explain a lot about Sony.
Sony should take a page from EA's book, and come out all angry and say:
"Gaming companies shouldn't shoot themselves in the face with stupid marketing involving dead livestock and fake bloggers so much."
You could only be talking about Rogue Agent, since EA acquired the Bond license in 1999, and I hope to God you're not.
but hey, the never third person bonds were decent and technically innovative, no?
Actually, I absolutely fucking love Everything or Nothing. Considering GoldenEye's age, it's my preferred Bond game of choice.
"Everyone who is capable of logical thought should be able to see why you shouldn't sell lifetime subscriptions to an MMO. Cell phone companies and drug dealers don't offer lifetime subscriptions either, guess why?" - Mugaaz
Here's what they've got on the Wii:
Sequels/ports
New IP:
I'm putting MySims in the "new" column to give them the benefit of the doubt. It might not be a complete rehash.
"newer" C&C's = Innovative? No. Most of the C&C series have been good games, but none of the newest installations in the series can be called innovative.
Burnout = Quite innovative yes, but EA had nothing to do with the series until the 3rd one.
Goldeneye = Again, not EA. The original game was developed by Rare.
I'll give you The Sims, Sim City & Spore though.