Options

Why Is There No Wii Fit Thread?

2456

Posts

  • Options
    bombardierbombardier Moderator Mod Emeritus
    edited July 2007
    UGH, they're using BMI?

    Fail, Nintendo. Fail.

    bombardier on
  • Options
    bruinbruin Registered User regular
    edited July 2007
    bruin wrote: »
    I wouldn't be surprised to see a Wii bundle that comes with a Wii, remote, balance board, and Wii Fit. Wii Fitness bundle or whatever. For the price of the Wii plus the game minues $20 or whatever ($300?). Seriously, they could sell it in infomercials and on home shopping networks and kiosks in malls.

    That's not a bad idea, actually. They'd have to start selling Wii Sports to make it available to those who bought that particular package, but that's not a big deal. One day maybe we'll see a Wii mega-package with the balance board, zapper shell, classic controller, 2 remotes/nunchucks and a copy of WiiFit/Sports/Play/Shoot. They had a pretty comprehensive package back in the days of the NES with controller, zapper, ROB and games, didn't they?

    Yeah, good thing about Wii using older technology is that they could have pretty ridiculous packages like that for pretty cheap, much cheaper than the competition, and still make a healthy profit. If not now or soon, definitely down the road some time.

    bruin on
  • Options
    143999143999 Tellin' ya not askin' ya, not pleadin' with yaRegistered User regular
    edited July 2007
    I hope to God that Nintendo's smart enough to tattoo disclaimers and hold-harmless notices on the inside of the eyelids of everyone who buys this.

    143999 on
    8aVThp6.png
  • Options
    ZekZek Registered User regular
    edited July 2007
    I'm buying this primarily for the board, since it'll probably be used awesomely down the road. I'll still use the game, though.

    Don't count on it. Very few, if any, games are going to require a board that's associated primarily with a fitness program.

    Zek on
  • Options
    AbsoluteZeroAbsoluteZero The new film by Quentin Koopantino Registered User regular
    edited July 2007
    143999 wrote: »
    I hope to God that Nintendo's smart enough to tattoo disclaimers and hold-harmless notices on the inside of the eyelids of everyone who buys this.

    We will probably have to go through like 10 warning screens before the game starts.

    Oh man, where are those awesome Wii warning pictures that people photoshopped?

    AbsoluteZero on
    cs6f034fsffl.jpg
  • Options
    bruinbruin Registered User regular
    edited July 2007
    Zek wrote: »
    I'm buying this primarily for the board, since it'll probably be used awesomely down the road. I'll still use the game, though.

    Don't count on it. Very few, if any, games are going to require a board that's associated primarily with a fitness program.

    If it sells as well as people think it's going to, I wouldn't be at all surprised to see a bunch of games that optionally use it. I'm also sure Nintendo will develop at least a few more games for it.

    bruin on
  • Options
    EvanderEvander Disappointed Father Registered User regular
    edited July 2007
    Zek wrote: »
    I'm buying this primarily for the board, since it'll probably be used awesomely down the road. I'll still use the game, though.

    Don't count on it. Very few, if any, games are going to require a board that's associated primarily with a fitness program.

    If this product is as popular as if seems it will be, the penetration will be large enough for third parties to see that there is an attractive hole waiting to be filled. (That's what she said...)

    Also, Nintendo was talking about it as though they had more plans for it, and were only using Wii Fit to introduce it. Just because it is initially released with a fitness product doesn't mean it won't have other implimentations.

    Evander on
  • Options
    FireflashFireflash Montreal, QCRegistered User regular
    edited July 2007
    Zek wrote: »
    I'm buying this primarily for the board, since it'll probably be used awesomely down the road. I'll still use the game, though.

    Don't count on it. Very few, if any, games are going to require a board that's associated primarily with a fitness program.

    Well it depends. If WiiFit sees multimillion sales, some devs might be inclined to support it in their games, if not make a game based around it.

    Fireflash on
    PSN: PatParadize
    Battle.net: Fireflash#1425
    Steam Friend code: 45386507
  • Options
    subediisubedii Registered User regular
    edited July 2007
    So this thread has a disturbing lack of trailer:

    http://www.gametrailers.com/player/21592.html

    Press conference part 1:

    http://www.gametrailers.com/player/21555.html

    Part 2:

    http://www.gametrailers.com/player/21557.html

    Part 3:

    http://www.gametrailers.com/player/21569.html


    This ought to help demonstrate some of the functionality. Looks quite versatile.

    One thing I'm confused about is the whole Yoga thing. Sure it can detect shifts in weight and balance, but it's not as if it can tell what you're doing with your hands and feet otherwise is it? I mean, maybe if they had some sort of wrist / ankle straps that it read inputs from, but otherwise I can't see it. The other stuff is cool, but for things like Yoga, the game isn't exactly going to be able to tell you when your posture is off.

    subedii on
  • Options
    EvanderEvander Disappointed Father Registered User regular
    edited July 2007
    143999 wrote: »
    I hope to God that Nintendo's smart enough to tattoo disclaimers and hold-harmless notices on the inside of the eyelids of everyone who buys this.

    Just wait until we see internet complaints, and eventually local news stories, on "the dangers of the Wii: falling off of the balance board edition".

    Evander on
  • Options
    bruinbruin Registered User regular
    edited July 2007
    subedii wrote: »
    One thing I'm confused about is the whole Yoga thing. Sure it can detect shifts in weight and balance, but it's not as if it can tell what you're doing with your hands and feet otherwise is it? I mean, maybe if they had some sort of wrist / ankle straps that it read inputs from, but otherwise I can't see it. The other stuff is cool, but for things like Yoga, the game isn't exactly going to be able to tell you when your posture is off.

    Why would someone fake doing the yoga? If they don't want to actually do it they just wont.

    bruin on
  • Options
    seasleepyseasleepy Registered User regular
    edited July 2007
    bruin wrote: »
    I think the balance board is a brilliant idea, and I think this game is going to sell millions of copies.

    I'm probably not going to buy it though.

    Edit - Also,

    dsc_1042.jpg

    This is rather nitpicky, but I'm surprised that nobody's said anything about the color scheme on that bar. Red-yellow-green basically means bad-okay-good, and underweight isn't good. If they leave it like it is, whenever it comes out the local news will be all "Nintendo promotes anorexia!!!" or at the very least there will be a bunch of doctors being upset about it.

    That being said, I am totally on board with this game, since I probably should exercise, you know, some. Also, yes, this will sell bazillions.

    seasleepy on
    Steam | Nintendo: seasleepy | PSN: seasleepy1
  • Options
    FireflashFireflash Montreal, QCRegistered User regular
    edited July 2007
    Slightly off topic but last summer I tried yoga for a few sessions.

    Me looking at yoga: Hmm I heard yoga is good for you, looks relaxing.

    Me trying yoga: Holy shit! This stuff is hard!

    Fireflash on
    PSN: PatParadize
    Battle.net: Fireflash#1425
    Steam Friend code: 45386507
  • Options
    EvanderEvander Disappointed Father Registered User regular
    edited July 2007
    subedii wrote: »
    So this thread has a disturbing lack of trailer:

    http://www.gametrailers.com/player/21592.html

    Press conference part 1:

    http://www.gametrailers.com/player/21555.html

    Part 2:

    http://www.gametrailers.com/player/21557.html

    Part 3:

    http://www.gametrailers.com/player/21569.html


    This ought to help demonstrate some of the functionality. Looks quite versatile.

    One thing I'm confused about is the whole Yoga thing. Sure it can detect shifts in weight and balance, but it's not as if it can tell what you're doing with your hands and feet otherwise is it? I mean, maybe if they had some sort of wrist / ankle straps that it read inputs from, but otherwise I can't see it. The other stuff is cool, but for things like Yoga, the game isn't exactly going to be able to tell you when your posture is off.

    I'm guessing what is does there is detect for gradual shifts in weight and balance, etc. Moving yourarms around DOES have some effects on your balance, although often they are rather slim.

    Ultimately, you COULD cheat at a lot of this stuff, probably fairly easy too, but if you are going to cheat, why bother buying it in the first place? The draw of it, though, is as opposed to previous workout games that gave either superficial interaction, or none at all, this game involves direct interaction with the interface. If it tells you to do push-ups, it doesn't just say "hit the A button when you are done," it KNOWS when you are done.

    Evander on
  • Options
    KhavallKhavall British ColumbiaRegistered User regular
    edited July 2007
    Evander wrote: »
    the penetration will be large enough for third parties to see that there is an attractive hole waiting to be filled

    *giggle*

    Khavall on
  • Options
    EvanderEvander Disappointed Father Registered User regular
    edited July 2007
    seasleepy wrote: »
    bruin wrote: »
    I think the balance board is a brilliant idea, and I think this game is going to sell millions of copies.

    I'm probably not going to buy it though.

    Edit - Also,

    dsc_1042.jpg

    This is rather nitpicky, but I'm surprised that nobody's said anything about the color scheme on that bar. Red-yellow-green basically means bad-okay-good, and underweight isn't good. If they leave it like it is, whenever it comes out the local news will be all "Nintendo promotes anorexia!!!" or at the very least there will be a bunch of doctors being upset about it.

    That being said, I am totally on board with this game, since I probably should exercise, you know, some. Also, yes, this will sell bazillions.

    meh, a color scale is a color scale



    I guess they could have used blue for underweight, but it looks like they wanted to keep the number of colors simplistic. There's nothing actually on screen saying that underweight is good, so it's not really a big deal.

    Evander on
  • Options
    subediisubedii Registered User regular
    edited July 2007
    Evander wrote: »

    I'm guessing what is does there is detect for gradual shifts in weight and balance, etc. Moving yourarms around DOES have some effects on your balance, although often they are rather slim.

    Ultimately, you COULD cheat at a lot of this stuff, probably fairly easy too, but if you are going to cheat, why bother buying it in the first place? The draw of it, though, is as opposed to previous workout games that gave either superficial interaction, or none at all, this game involves direct interaction with the interface. If it tells you to do push-ups, it doesn't just say "hit the A button when you are done," it KNOWS when you are done.

    I'm not talking about deliberately cheating, I'm talking about adopting the correct posture and whether or not the game will know when you aren't and tell you what you're doing wrong. Such things are important in Yoga (and other activities) in order to prevent injury and strain.

    subedii on
  • Options
    KhavallKhavall British ColumbiaRegistered User regular
    edited July 2007
    Evander wrote: »
    seasleepy wrote: »
    bruin wrote: »
    I think the balance board is a brilliant idea, and I think this game is going to sell millions of copies.

    I'm probably not going to buy it though.

    Edit - Also,

    dsc_1042.jpg

    This is rather nitpicky, but I'm surprised that nobody's said anything about the color scheme on that bar. Red-yellow-green basically means bad-okay-good, and underweight isn't good. If they leave it like it is, whenever it comes out the local news will be all "Nintendo promotes anorexia!!!" or at the very least there will be a bunch of doctors being upset about it.

    That being said, I am totally on board with this game, since I probably should exercise, you know, some. Also, yes, this will sell bazillions.

    meh, a color scale is a color scale



    I guess they could have used blue for underweight, but it looks like they wanted to keep the number of colors simplistic. There's nothing actually on screen saying that underweight is good, so it's not really a big deal.


    Also I'd have to wonder about someone who would stop eating or something so that their video game console would think they're "better" because it turned blue when it measured them.

    Khavall on
  • Options
    EvanderEvander Disappointed Father Registered User regular
    edited July 2007
    subedii wrote: »
    Evander wrote: »

    I'm guessing what is does there is detect for gradual shifts in weight and balance, etc. Moving yourarms around DOES have some effects on your balance, although often they are rather slim.

    Ultimately, you COULD cheat at a lot of this stuff, probably fairly easy too, but if you are going to cheat, why bother buying it in the first place? The draw of it, though, is as opposed to previous workout games that gave either superficial interaction, or none at all, this game involves direct interaction with the interface. If it tells you to do push-ups, it doesn't just say "hit the A button when you are done," it KNOWS when you are done.

    I'm not talking about deliberately cheating, I'm talking about adopting the correct posture and whether or not the game will know when you aren't and tell you what you're doing wrong. Such things are important in Yoga (and other activities) in order to prevent injury and strain.

    Well, it'll demonstrate the pose for you, so you can copy that, and it will also detect your balance etc. Beyond that, knowing Nintendo, I imagine that there will be a disclaimer saying that if anything starts to hurt, or you feel like anything you are doing is going to cause injury if you continue doing it, then stop immediately. Not just on Yoga, but on the game as a whole, probably.

    I don't think that the game is intended to TEACH Yoga, and I doubt it'll have any very complex poses in it. My assumption is that it'll just have a set of simple poses that are less likely to cause harm.

    Evander on
  • Options
    SageinaRageSageinaRage Registered User regular
    edited July 2007
    bombardier wrote: »
    UGH, they're using BMI?

    Fail, Nintendo. Fail.

    Yeah, I'm kind of annoyed about that too, but short of putting electrical resistance pads in the board and making people play barefoot, I don't really see what other option they have. Lean body mass is not an easy thing to calculate with those kind of tools.

    SageinaRage on
    sig.gif
  • Options
    Anti-SeanAnti-Sean Registered User regular
    edited July 2007
    I just hope they're keeping the Wario Ware dev team away from this game, otherwise we'll be switching yoga positions every five seconds.

    Anti-Sean on
  • Options
    JLM-AWPJLM-AWP Registered User regular
    edited July 2007
    I am actually quite impressed with the Board, but not so much about what it is being primarily shown/used for. I'm skinny and exercise already, and I don't need what Wii Fit has to offer me.

    I DO, however, have a great desire to be able to play snowboarding, skateboarding, and skiing games (as well as others that involve your feet/balance). Imagine playing Tony Hawk and doing all the kick-flipping and railing yourself, and using the Wiimote for button combinations to pull of the mid-air moves. I want it now, dammit.

    JLM-AWP on
  • Options
    subediisubedii Registered User regular
    edited July 2007
    I'm wondering what the weight tolerance is of the board and whether it'll be up for running / jumping.

    If it is, combine it with the Wiimote and you could make some really awesome FPS games.

    Think about the Killzone 2 trailer only you're doing all the running and firing and jumping yourself. Nintendo, GET ON IT!

    subedii on
  • Options
    RamiRami Registered User regular
    edited July 2007
    I like the Wii Fit thing, but I am far more excited about the prospect of playing games, especially shooters, with balance board + wiimote.

    It's the tiniest step forward towards real time motion capture of your movements in gaming.

    Rami on
  • Options
    subediisubedii Registered User regular
    edited July 2007
    I've been thinking for a while now that the next logical extension of all this is to have wrist / ankle straps that feed back to the console and so let you interact in-game. Probably too expensive and bulky at the moment, but you hope it'll be a possibility for the future.

    subedii on
  • Options
    143999143999 Tellin' ya not askin' ya, not pleadin' with yaRegistered User regular
    edited July 2007
    seasleepy wrote: »
    bruin wrote: »
    I think the balance board is a brilliant idea, and I think this game is going to sell millions of copies.

    I'm probably not going to buy it though.

    Edit - Also,

    dsc_1042.jpg

    This is rather nitpicky, but I'm surprised that nobody's said anything about the color scheme on that bar. Red-yellow-green basically means bad-okay-good, and underweight isn't good. If they leave it like it is, whenever it comes out the local news will be all "Nintendo promotes anorexia!!!" or at the very least there will be a bunch of doctors being upset about it.

    That being said, I am totally on board with this game, since I probably should exercise, you know, some. Also, yes, this will sell bazillions.

    Green = go eat something.
    Yellow = maintain current eating rate, but with caution.
    Red = stop eating.

    143999 on
    8aVThp6.png
  • Options
    MikeRyuMikeRyu Registered User regular
    edited July 2007
    bombardier wrote: »
    UGH, they're using BMI?

    Fail, Nintendo. Fail.

    Yeah, I'm kind of annoyed about that too, but short of putting electrical resistance pads in the board and making people play barefoot, I don't really see what other option they have. Lean body mass is not an easy thing to calculate with those kind of tools.

    To be fair even the professionals are never certain at detecting these things. You can go to two specialists and get two different results. I'm guessing that Nintendo are using BMI because it the best option that they have available. It's something, as long as you don't take it as the be all end all of your training it can be a handy thing to have.

    I'm really positive about Wii Fit. I wonder whos initial idea it was? It seems just the sort of thing that Nintendo would do these days, they sure are getting adventurous in their old age.

    MikeRyu on
    Ranmasig5.png
  • Options
    ArdeArde Registered User regular
    edited July 2007
    I'm actually more interested in the use of the Wii-Board more than WiiFit itself - although I'll buy WiiFit when it comes out though.

    This might have been what Nintendo had in mind with the Wii for a while - Wiimote for hand and upper body gestures, Wii-Board for feet and lower body gestures.
    I think WiiFit is the trojan software to get Wii-Board into the homes of unsuspecting Wii owners, be it core or casual gamers.

    With enough penetration, Wii-Boards will almost become the second controller for a lot of Wii games causing third party to develop Wii games using the Wii-Boards to ride out the "fad" of the Wii-boards, as third parties are doing now with Wiimotes.

    This way, any game built for the Wii will even be more distinct than the games for other consoles, and thus ensures an almost SNES-like level of exclusivity for Nintendo.

    Conspirary theory FTW!

    Arde on
    Wii code:3004 5525 7274 3361
    XBL Gametag: mailarde

    Screen Digest LOL3RZZ
  • Options
    ZekZek Registered User regular
    edited July 2007
    The balance board is just too expensive to be used for normal games. It's sure to cost more than a wiimote, so probably at least $50/60 on its own. It's not a safe assumption that gamers will buy WiiFit, not to mention multiple boards for multiplayer. I don't much like the idea of controllers for a game being $100 apiece.

    Zek on
  • Options
    NofrikinfuNNofrikinfuN Registered User regular
    edited July 2007
    I just remembered something that makes games involving the balance board a lot more plausible.

    WiiWare

    Low budget, experimental titles are sure to show up on WiiWare, so whats to stop a few games requiring a balance board, or any other peripheral that may appear down the line? Sure, this means games on a much smaller scale than a full commercial offering, but depending upon their relative success, perhaps someone would decide to take a risk at a full title?

    NofrikinfuN on
  • Options
    subediisubedii Registered User regular
    edited July 2007
    Arde wrote: »
    I'm actually more interested in the use of the Wii-Board more than WiiFit itself - although I'll buy WiiFit when it comes out though.

    This might have been what Nintendo had in mind with the Wii for a while - Wiimote for hand and upper body gestures, Wii-Board for feet and lower body gestures.
    I think WiiFit is the trojan software to get Wii-Board into the homes of unsuspecting Wii owners, be it core or casual gamers.

    With enough penetration, Wii-Boards will almost become the second controller for a lot of Wii games causing third party to develop Wii games using the Wii-Boards to ride out the "fad" of the Wii-boards, as third parties are doing now with Wiimotes.

    This way, any game built for the Wii will even be more distinct than the games for other consoles, and thus ensures an almost SNES-like level of exclusivity for Nintendo.

    Conspirary theory FTW!

    I don't see how that's a conspiracy theory. Proprietary hardware has always been a means of distinguishing yourself from the competition. I would tend to agree with your assessment that allowing a new means of interactivity, and making it prolific, would give Nintendo a really heavy advantage in the console arena.

    Personally, what I would like to see is software designed for the PC. The hardware itself is already compatible and usable with the PC, so I wouldn't mind seeing some software released for it. Who knows, maybe they could get it into offices on some executive idea of a work 'health' scheme. :mrgreen:

    Never gonna happen. Realistically, I can see them wanting to tie this largely to the Wii, and not suggest that this is something you would ever consider using on anything as positively uncouth as a PC and monitor. :mrgreen:

    Still, I'd like to see it someday.

    subedii on
  • Options
    Alfred J. KwakAlfred J. Kwak is it because you were insulted when I insulted your hair?Registered User regular
    edited July 2007
    My only problem with Wii Fit is that I can't imagine this beeing fun for a long time

    Alfred J. Kwak on
  • Options
    bruinbruin Registered User regular
    edited July 2007
    My only problem with Wii Fit is that I can't imagine this beeing fun for a long time

    I don't think it's about having fun really. Some parts sure, but overall that's not what it's trying to do.

    bruin on
  • Options
    subediisubedii Registered User regular
    edited July 2007
    My only problem with Wii Fit is that I can't imagine this beeing fun for a long time

    Not on your own. It might be decet for keeping a more active lifestyle. If they allow two to be used at once though (and it's economically viable for the customer), then I could see this taking off with all sorts of games in future.

    Wiifit seems to be like Wii Sports in that regard. It'll likely be the means by which people get introduced to the system and take it in. Later on, we'll probably get the more innovative / awesome stuff.
    I was serious about that FPS Nintendo! Get to work on it now!

    subedii on
  • Options
    XaquinXaquin Right behind you!Registered User regular
    edited July 2007
    this might be a dumb thought, but I wonder how it will work sitting on carpet. I know a lot of bathroom scales will give false readings while sitting on carpet because of the way it sort of sinks into the carpet/pad unevenly. I haven't seen the videos yet, but I assume they are on a hard floor?

    anyways just a (dumb?) idea.

    Xaquin on
  • Options
    AlgertmanAlgertman Registered User regular
    edited July 2007
    My only problem with Wii Fit is that I can't imagine this beeing fun for a long time

    People said the same thing about WiiSports

    Algertman on
  • Options
    YumcakeYumcake Registered User regular
    edited July 2007
    Heh, might be fun to play an FPS with the nunchuck for where you're looking, Wiimote for where you're aming(Like RE4 for Wii), and leaning around on the balanceboard for movement.

    Yumcake on
    Cake is yum, is yum cake? I think, therefore I am. I am... Yumcake.

    kelbear1.png
  • Options
    FieryBalrogFieryBalrog Registered User regular
    edited July 2007
    Algertman wrote: »
    My only problem with Wii Fit is that I can't imagine this beeing fun for a long time

    People said the same thing about WiiSports



    They were right

    FieryBalrog on
    In Koprulu Sector, marines micro YOU!
  • Options
    subediisubedii Registered User regular
    edited July 2007
    Xaquin wrote: »
    this might be a dumb thought, but I wonder how it will work sitting on carpet. I know a lot of bathroom scales will give false readings while sitting on carpet because of the way it sort of sinks into the carpet/pad unevenly. I haven't seen the videos yet, but I assume they are on a hard floor?

    anyways just a (dumb?) idea.

    No that makes sense. Placing it on a soft surface will likely affect its effectiveness at any sensing it's trying to do. And you're right, the trailer does show it on hard surfaces.

    My guess is they'll just say to use it on a hard surface. If you lay down a board or something you're pretty much set.

    subedii on
  • Options
    No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited July 2007
    Algertman wrote: »
    My only problem with Wii Fit is that I can't imagine this beeing fun for a long time

    People said the same thing about WiiSports



    They were right
    derrrrrrrrrrrrrrrr

    No Great Name on
    PSN: NoGreatName Steam:SirToons Twitch: SirToons
    sirtoons.png
Sign In or Register to comment.