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Wii Thread : Metroid! Lock this thread and make a new one

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  • Anime OwnsAnime Owns Registered User regular
    edited July 2007
    yeah, PC gaming is great

    edit: timing heh

    Anime Owns on
  • Garlic BreadGarlic Bread i'm a bitch i'm a bitch i'm a bitch i'm a Registered User, Disagreeable regular
    edited July 2007
    Khavall wrote: »
    Keith wrote: »
    Khavall wrote: »
    Why would you not want to play an FPS(or First Person Adventure if you're Nintendo), on a system that is like... the perfect FPS system? I mean... instead of relying on an archaic analog stick to "aim", you just aim.

    And there's also Strikers Charged and SSBB.

    why would you play an FPS on a console when you get better controls on PC?

    Metroid isn't being released on PC?

    okay so now you're completely missing your point

    Garlic Bread on
  • KhavallKhavall British ColumbiaRegistered User regular
    edited July 2007
    Keith wrote: »
    Khavall wrote: »
    Keith wrote: »
    Khavall wrote: »
    Why would you not want to play an FPS(or First Person Adventure if you're Nintendo), on a system that is like... the perfect FPS system? I mean... instead of relying on an archaic analog stick to "aim", you just aim.

    And there's also Strikers Charged and SSBB.

    why would you play an FPS on a console when you get better controls on PC?

    Metroid isn't being released on PC?

    okay so now you're completely missing your point

    Not really... Sure, I tend to play FPSs on the PC... unless they're not being released on the PC, and then my next choice would be the Wii, and then 360/PS3.... The times I'll play console games on 360 or PS3 are the times when the game is KZ2 or Halo 3....

    I was just wondering about the whole mechanics of Metroid making it not good for Wii.... I mean... it's a FPS basically, with other elements, and it's on a system that is just excellent for it. I mean, I know it's opinion, I was just wondering what about the mechanics would make it better on a traditional console control than a game that's the same with controls that are absolutely gorgeous for the genre.

    Khavall on
  • Garlic BreadGarlic Bread i'm a bitch i'm a bitch i'm a bitch i'm a Registered User, Disagreeable regular
    edited July 2007
    Khavall wrote: »
    Keith wrote: »
    Khavall wrote: »
    Keith wrote: »
    Khavall wrote: »
    Why would you not want to play an FPS(or First Person Adventure if you're Nintendo), on a system that is like... the perfect FPS system? I mean... instead of relying on an archaic analog stick to "aim", you just aim.

    And there's also Strikers Charged and SSBB.

    why would you play an FPS on a console when you get better controls on PC?

    Metroid isn't being released on PC?

    okay so now you're completely missing your point

    Not really... Sure, I tend to play FPSs on the PC... unless they're not being released on the PC, and then my next choice would be the Wii, and then 360/PS3.... The times I'll play console games on 360 or PS3 are the times when the game is KZ2 or Halo 3....

    I was just wondering about the whole mechanics of Metroid making it not good for Wii.... I mean... it's a FPS basically, with other elements, and it's on a system that is just excellent for it. I mean, I know it's opinion, I was just wondering what about the mechanics would make it better on a traditional console control than a game that's the same with controls that are absolutely gorgeous for the genre.

    It wouldn't be better on traditional consoles, and who knows if it's better on the Wii. It worked perfectly on GameCube, except now on the Wii you move your hand to open doors

    Garlic Bread on
  • Dangerou-DaveDangerou-Dave __BANNED USERS regular
    edited July 2007
    It's not that. I'm sure it'd be fun to play with Wii controls...it's just that the games like that just aren't appealing to me right now because I'm burnt out on them. Let's be honest, they do look and probably play (in terms of design) quite similar to the gamecube games, which I've played to death. I'm just looking forward to something fresh for my hardcore gaming experiences (i.e. Gears of War), and will probably just stick to Wii for party games.

    Dangerou-Dave on
  • KhavallKhavall British ColumbiaRegistered User regular
    edited July 2007
    Ah. That makes sense to me then. I just read it as like "Metroid where the arm is your arm? Bah!" and was like "BWUH?!"

    Khavall on
  • FortyTwoFortyTwo strongest man in the world The Land of Pleasant Living Registered User regular
    edited July 2007
    Defender wrote: »
    Watch Gamespot's video review of Red Steel. You can see gameplay footage of the thing just fucking up all over the place, having bugs that no finished game should have, especially one that can't be patched.

    FortyTwo, did you seriously lose weight by having to stand up and move your arms to play video games? Are you a REALLY overweight person who gets absolutely no exercise?

    When I play tennis, I get into it.

    And no I am not seriously overweight and I DO get exercise

    Red Steel is a bad game. Look at the Gundam game that launched with PS3 and then tell me about its superior abilities.

    FortyTwo on
  • KhavallKhavall British ColumbiaRegistered User regular
    edited July 2007
    FortyTwo wrote: »
    Defender wrote: »
    Watch Gamespot's video review of Red Steel. You can see gameplay footage of the thing just fucking up all over the place, having bugs that no finished game should have, especially one that can't be patched.

    FortyTwo, did you seriously lose weight by having to stand up and move your arms to play video games? Are you a REALLY overweight person who gets absolutely no exercise?

    When I play tennis, I get into it.

    And no I am not seriously overweight and I DO get exercise


    Same here... I definitely get exercise when playing Wii. It's not because I'm unfit enough that flicking my wrist makes me shed pounds, it's because I am basically playing Tennis in my TV room. I'm not just sitting around doing the minimum, I'm fucking punching out that other fucking Mii. The Bastard. Fuck you Katherine with skill level 675. I'll punch your face in so hard.....

    Khavall on
  • JayKaosJayKaos Registered User regular
    edited July 2007
    I actually kinda liked Red Steel... I can definitely see why people wouldn't though and it did have alot of control issues. But I enjoyed it, probably because there were so many things you could blow up.

    Like that one furnace level where there's explosive pipes running from the ceiling to the floor in like fifty places. You just kinda blast all of em with the uzi and it kills 90% of the guards in the area.

    JayKaos on
    Steam | SW-0844-0908-6004 and my Switch code
  • DefenderDefender Registered User regular
    edited July 2007
    Something about FPS games and graphics.

    Graphics do not make a bad game good. They can make an otherwise good game bad, but they can't polish a turd. However, just because graphics alone cannot make a game good doesn't mean that graphics don't matter.

    Of all games, FPSes have a tendency to have the best graphics. This is important because of the perspective; in a beat-em-up like God of War, Ninja Gaiden, Shinobi, X-Men Legends, or whatever, the camera is pulled back and the player can't look at things too close-up. In puzzle games, too, the camera's usually showing a big picture. In adventure games like Final Fantasy, the user has basically zero camera control, and the really flashy stuff tends to be in cutscenes, which up until fairly recently were usually pre-rendered. FPSes, however, tend to be fast-moving, and tend to allow the player to put the camera really close to objects and world geometry. For this reason, FPSes have always pushed the real-time graphical boundaries a little harder than other genres.

    So one reason why someone might not want to play an FPS on the Wii is because the graphics are lacking, and as I just said, graphics are a bigger part of FPSes than most other genres. While I'm not a fan of the dual-analog setup nearly as much as the kb/mouse, it seems that people haven't found the Wii to be much better than the dual-analog systems. The main problem seems to be that, although the pointer is great for in-place shooting, it's weaker when turning the screen and moving have to happen at the same time. This is just what I'm hearing. In general.

    Defender on
  • DefenderDefender Registered User regular
    edited July 2007
    Also, despite what you say, I'm finding it hard to believe that you exercise regularly but the Wii is actually a workout for you.

    Defender on
  • Anime OwnsAnime Owns Registered User regular
    edited July 2007
    I think MP3 will be the game that defines Wii FPS controls, and nearly every hands on of it that I've read thinks so, too.

    Anime Owns on
  • BalefuegoBalefuego Registered User regular
    edited July 2007
    I guess Defender isn't looking forward to WiiFit.

    Balefuego on
    [SIGPIC][/SIGPIC]
  • hpjchobbeshpjchobbes Registered User regular
    edited July 2007
    I've not played any FPS for the Wii yet. Are the controls just setup to be stupid? I would imagine that they would have the nunchuck control forward/backward/turning, and holding a button on either the remote or the nunchuck control strafing.

    I still don't really understand how we still have games that don't let you remap the buttons to other options. It seems like it should be something every game has. I do realize there would be some limitations, but it seems like game developers don't even want to give you the option. The thing that I really hate is when they give you 'pre-set' choices like Setup A, Setup B, and Setup C, but none of those choices are any good. Pisses me off.

    hpjchobbes on
    [SIGPIC][/SIGPIC]
  • KhavallKhavall British ColumbiaRegistered User regular
    edited July 2007
    An hour and a half of running from side to side and using the Wiimote as though it were a real tennis racket? Well, actually it's more like 30 minutes of Tennis and then an hour or so of WiiBoxing as though I'm actually boxing? It's the same reason I prefer FPSs on the Wii.

    Maybe I'm just really disposed to suspending disbelief, and I can get into games and movies and TV really easily. Sure, I can always look at something critically, notice all the technical aspects of the production/game, whatever it is.... But when I'm watching or playing I completely suspend disbelief.... to a point. The control systems always get me. I find it a lot easier to suspend disbelief with the Wiimote in my hands, even if it's not a 1:1 ratio. Even if the controls are a little clunkier, not being able to quickly turn around and shoot someone who's behind me.... unless the game is designed for Wii....but the designers forgot about that, and coded it wrong.

    So when I play even WiiTennis, I don't think about how the Miis will run on their own, or how all I need to do is time the shots and flick my wrist, I'm completely in the game and playing it as such. And yeah, when you're actually playing the game instead of treating it like a console and playing it as a min/maxing gamer, it's not too shabby as exercise.

    Khavall on
  • JayKaosJayKaos Registered User regular
    edited July 2007
    hpjchobbes wrote: »
    I've not played any FPS for the Wii yet. Are the controls just setup to be stupid? I would imagine that they would have the nunchuck control forward/backward/turning, and holding a button on either the remote or the nunchuck control strafing.

    Thusfar I think they're generally nunchuck for forward/back/strafe, point at edge of screen for turning. Which is kinda the issue really.

    JayKaos on
    Steam | SW-0844-0908-6004 and my Switch code
  • BalefuegoBalefuego Registered User regular
    edited July 2007
    Point at edge of screen for turning? Ugh, that sounds awful. I'd rather use dual analogs than that.

    Balefuego on
    [SIGPIC][/SIGPIC]
  • Anime OwnsAnime Owns Registered User regular
    edited July 2007
    Red Steel had an invisible box that acted like the edge of the screen for turning, but it was still too big.

    MP3 has a really small box, so I guess that's why it works so well.

    Anime Owns on
  • FortyTwoFortyTwo strongest man in the world The Land of Pleasant Living Registered User regular
    edited July 2007
    Defender wrote: »
    Also, despite what you say, I'm finding it hard to believe that you exercise regularly but the Wii is actually a workout for you.

    once a week at the gym.

    it also helps that my room is the hottest room in the house, with little AC. So when I do go nuts on Tennis I do work up a bit of a sweat.

    And I mean I have lost like two pounds. But I know for a fact that I am burning calories.

    FortyTwo on
  • DefenderDefender Registered User regular
    edited July 2007
    Balefuego wrote: »
    I guess Defender isn't looking forward to WiiFit.

    Yeah. See, I actually take care of my body, so WiiFit isn't of interest to me. Also, I already have a scale in my bathroom.
    Khavall wrote: »
    An hour and a half of running from side to side and using the Wiimote as though it were a real tennis racket? Well, actually it's more like 30 minutes of Tennis and then an hour or so of WiiBoxing as though I'm actually boxing? It's the same reason I prefer FPSs on the Wii.

    Yeah, it just that you might find that a few matches of actual tennis are way harder. You will also likely find, and I say this from a somewhat experienced background, that you cannot hit a heavy bag (hard) for even a single three-minute round. And if you do somehow make it, which is extremely unlikely, you'll need to sit down.
    Khavall wrote: »
    Maybe I'm just really disposed to suspending disbelief, and I can get into games and movies and TV really easily. Sure, I can always look at something critically, notice all the technical aspects of the production/game, whatever it is.... But when I'm watching or playing I completely suspend disbelief.... to a point. The control systems always get me. I find it a lot easier to suspend disbelief with the Wiimote in my hands, even if it's not a 1:1 ratio. Even if the controls are a little clunkier, not being able to quickly turn around and shoot someone who's behind me.... unless the game is designed for Wii....but the designers forgot about that, and coded it wrong.

    I can't help but mention that you said you "completely suspend disbelief...to a point." I mean...pick one. Is it completely, or is it to a point?

    I can understand that suspension of disbelief is easier with more hands-on controls, though I'm going to have to trot out my old favorite, Thief 1. That game had sub-par graphics even when it came out, which was 1998. For reference, Quake 2 came out that year. The controls for Thief were almost identical to FPS games of the time. But it's the single most immersive game I've ever seen. It is, to date, the only stealth game I've seen where players actually whisper while playing it so the super-low-poly guys on the screen won't hear them. Immersion is primarily about overall design. Control scheme is part of it, but not the largest part. Also, and this actually works against the Wii, non-responsive controls or laggy controls tend to break the immersion a little bit because the player starts to feel a disconnect between himself and the game world. While the Wii has gesture-recognition as an advantage, that same gesture recognition causes an inherent lag that works as a disadvantage. What it really comes down to, though, is overall design, and Wiimote/gamepad/keyboard/mouse/whatever is a small part of that.
    Khavall wrote: »
    So when I play even WiiTennis, I don't think about how the Miis will run on their own, or how all I need to do is time the shots and flick my wrist, I'm completely in the game and playing it as such. And yeah, when you're actually playing the game instead of treating it like a console and playing it as a min/maxing gamer, it's not too shabby as exercise.

    By using "min/max" in a derogatory way, you're expressing that anyone who really gets into the game or takes it seriously will break it.

    Defender on
  • DefenderDefender Registered User regular
    edited July 2007
    FortyTwo wrote: »
    Defender wrote: »
    Also, despite what you say, I'm finding it hard to believe that you exercise regularly but the Wii is actually a workout for you.

    once a week at the gym.

    it also helps that my room is the hottest room in the house, with little AC. So when I do go nuts on Tennis I do work up a bit of a sweat.

    And I mean I have lost like two pounds. But I know for a fact that I am burning calories.

    Oh, it's two pounds and you live in a hot room? Yeah I believe that. That can be done just by sweating. A gallon of water weighs eight pounds, so if you just drop (net) a pint of water from your body, you'll drop a pound right there. Supposedly, you lose a quart of water (two pounds) per day just in the moisture that your body loses by breathing.

    Defender on
  • DefenderDefender Registered User regular
    edited July 2007
    Gym wrote: »
    Red Steel had an invisible box that acted like the edge of the screen for turning, but it was still too big.

    MP3 has a really small box, so I guess that's why it works so well.

    I'm not really convinced that that's a great method. Wasn't that was CoD did as well? Maybe it can work, who knows? Maybe MP3 will be the first Wii FPS that gets it right and then others can basically copy it.

    Defender on
  • BalefuegoBalefuego Registered User regular
    edited July 2007
    Defender my post was a joke. :(

    Balefuego on
    [SIGPIC][/SIGPIC]
  • DefenderDefender Registered User regular
    edited July 2007
    Balefuego wrote: »
    Defender my post was a joke. :(

    FACE VALUE.

    This isn't easy for me to do, you know.

    Defender on
  • ButtersButters A glass of some milks Registered User regular
    edited July 2007
    Well I hope they figure something out because shooting with the Wii remote is awesome. RE4 is awesome with a wiimote.

    Butters on
    PSN: idontworkhere582 | CFN: idontworkhere | Steam: lordbutters | Amazon Wishlist
  • Anime OwnsAnime Owns Registered User regular
    edited July 2007
    I think if you use a small enough box it could work. The alternate is, what, always one to one looking where you always turn where ever you point? I don't really know.

    All of the positive press that MP3 has been getting gives me a bit of hope.

    edit: tButters I think Battalion Wars 2 is going to be a kick ass third person shooter. Hopefully we get some news on it in the next month or so.

    Anime Owns on
  • FortyTwoFortyTwo strongest man in the world The Land of Pleasant Living Registered User regular
    edited July 2007
    Defender wrote: »
    FortyTwo wrote: »
    Defender wrote: »
    Also, despite what you say, I'm finding it hard to believe that you exercise regularly but the Wii is actually a workout for you.

    once a week at the gym.

    it also helps that my room is the hottest room in the house, with little AC. So when I do go nuts on Tennis I do work up a bit of a sweat.

    And I mean I have lost like two pounds. But I know for a fact that I am burning calories.

    Oh, it's two pounds and you live in a hot room? Yeah I believe that. That can be done just by sweating. A gallon of water weighs eight pounds, so if you just drop (net) a pint of water from your body, you'll drop a pound right there. Supposedly, you lose a quart of water (two pounds) per day just in the moisture that your body loses by breathing.

    Yeah, summer time bouncing in front of my TV in a hot room, I do sweat.

    saying I lose weight is a bit much, but I know I burn calories playing that thing.

    Its fun, I have fun. I am sure I would have fun playing the other machines too. But I have this one. The controller intrigued me and so far it has not disappointed. Granted I only have 3 games, including wii sports. but I doubt I would have many more if I had the other systems.

    FortyTwo on
  • DefenderDefender Registered User regular
    edited July 2007
    Gym wrote: »
    I think if you use a small enough box it could work. The alternate is, what, always one to one looking where you always turn where ever you point? I don't really know.

    All of the positive press that MP3 has been getting gives me a bit of hope.

    edit: tButters I think Battalion Wars 2 is going to be a kick ass third person shooter. Hopefully we get some news on it in the next month or so.

    Well, that's basically how you look around with the mouse in Warcraft and similar games. And it's similar to how the mouse works in PC FPSes. The problem, though, is that when you stop moving in an FPS, the expectation is that the camera stops. With a border area, that's not the case. Also, to do different degrees of fast/slow turn, you'd need to have more sensitivity in that border area, which means that the player will have to focus on that instead of what's actually on the screen.

    Defender on
  • KhavallKhavall British ColumbiaRegistered User regular
    edited July 2007
    Defender wrote: »
    Balefuego wrote: »
    I guess Defender isn't looking forward to WiiFit.

    Yeah. See, I actually take care of my body, so WiiFit isn't of interest to me. Also, I already have a scale in my bathroom.
    Khavall wrote: »
    An hour and a half of running from side to side and using the Wiimote as though it were a real tennis racket? Well, actually it's more like 30 minutes of Tennis and then an hour or so of WiiBoxing as though I'm actually boxing? It's the same reason I prefer FPSs on the Wii.

    Yeah, it just that you might find that a few matches of actual tennis are way harder. You will also likely find, and I say this from a somewhat experienced background, that you cannot hit a heavy bag (hard) for even a single three-minute round. And if you do somehow make it, which is extremely unlikely, you'll need to sit down.

    Yeah, I do play tennis. And I know it's harder. And I do get more of a workout doing it. You seem to think that I don't do sports, and I have no idea what they're like, and that's why I think playing the Wii can be exercise. What you don't seem to understand is that I do play sports, and I think playing the Wii is a hell of a lot more exercise than playing Halo. Here's what you're missing: I'm not avoiding exercise in favor of playing the Wii, I'm avoiding sitting on my ass not moving beyond my fingers for playing Wii. So we're talking about leisure time spent on gaming, or leisure time spend on physically active gaming. Maybe it's that I've been decreasing calories, maybe it's that I've been going to the gym more since I don't have classes to attend right now, maybe it's the Wii.... or hey, here's an idea, it's a combination of factors. I don't think anyone has ever said "Just exercise is enough. Eat big macs all day and you'll lose weight if you exercise", so why is it hard to imagine a physically active video game helping to contribute to a healthy lifestyle? Tell you what, you play whatever game you want on whatever system you want, and I'll play WiiTennis on the Wii, and we'll see who gets more exercise doing it.
    Khavall wrote: »
    Maybe I'm just really disposed to suspending disbelief, and I can get into games and movies and TV really easily. Sure, I can always look at something critically, notice all the technical aspects of the production/game, whatever it is.... But when I'm watching or playing I completely suspend disbelief.... to a point. The control systems always get me. I find it a lot easier to suspend disbelief with the Wiimote in my hands, even if it's not a 1:1 ratio. Even if the controls are a little clunkier, not being able to quickly turn around and shoot someone who's behind me.... unless the game is designed for Wii....but the designers forgot about that, and coded it wrong.

    I can't help but mention that you said you "completely suspend disbelief...to a point." I mean...pick one. Is it completely, or is it to a point?

    Granted... that was unclear. I can completely suspend disbelief in most films and most live theater. I can suspend disbelief only to a point in most video games, most of the time when I can't, it's not the game's fault, it's the controls, and while there are poorly done Wii controls, it makes it much easier to suspend disbelief.
    I can understand that suspension of disbelief is easier with more hands-on controls, though I'm going to have to trot out my old favorite, Thief 1. That game had sub-par graphics even when it came out, which was 1998. For reference, Quake 2 came out that year. The controls for Thief were almost identical to FPS games of the time. But it's the single most immersive game I've ever seen. It is, to date, the only stealth game I've seen where players actually whisper while playing it so the super-low-poly guys on the screen won't hear them. Immersion is primarily about overall design. Control scheme is part of it, but not the largest part. Also, and this actually works against the Wii, non-responsive controls or laggy controls tend to break the immersion a little bit because the player starts to feel a disconnect between himself and the game world. While the Wii has gesture-recognition as an advantage, that same gesture recognition causes an inherent lag that works as a disadvantage. What it really comes down to, though, is overall design, and Wiimote/gamepad/keyboard/mouse/whatever is a small part of that.

    Back to your point about graphics.... Good controls don't make a bad game good. Bad controls can ruin a good game... but adding one... Good controls can make a good game better. If the Wiimote is used correctly in a game, it can have quite a good effect... if it's used poorly, it's no better than sticks.
    Khavall wrote: »
    So when I play even WiiTennis, I don't think about how the Miis will run on their own, or how all I need to do is time the shots and flick my wrist, I'm completely in the game and playing it as such. And yeah, when you're actually playing the game instead of treating it like a console and playing it as a min/maxing gamer, it's not too shabby as exercise.

    By using "min/max" in a derogatory way, you're expressing that anyone who really gets into the game or takes it seriously will break it.

    Yeah, I would be.... except that I'm a min/maxer myself most of the time. Even when I'm into the game, my mind is still thinking "What's the best?". I'm saying though, that if you do play like that on the Wii, you'll get a lessened experience... when dealing only with the control scheme. Other parts of the game? Min-max away.

    But I was speaking to someone saying something along the lines of "waving your arms around" and saying it wouldn't be good exercise. If that's all you're doing, if you're only flicking your wrist... it is bad exercise. If you're getting into the game and using the controls to get yourself further into the game... it is none too shabby, again compared to gaming with other control schemes.

    Khavall on
  • MenaceMenace regular
    edited July 2007
    Menace on
  • Anime OwnsAnime Owns Registered User regular
    edited July 2007
    yeah, saw it this morning

    pretty much the strangest update yet

    Anime Owns on
  • PotUPotU __BANNED USERS regular
    edited July 2007
    It's coo'.

    PotU on
    2mong9u.jpg
  • TheySlashThemTheySlashThem Registered User regular
    edited July 2007
    Now I might be crazy

    but I'm gonna go out on a limb here and say that the fact that, so far, all of the FPSs for Wii are terrible probably has an awful lot to do with the fact that, so far, all of the FPSs for Wii were developed in a hurry and by Ubisoft

    TheySlashThem on
  • Dangerou-DaveDangerou-Dave __BANNED USERS regular
    edited July 2007
    Christ, you guys get into some pretty hot and heavy debate in this fuckin' thread, huh.

    Dangerou-Dave on
  • TheySlashThemTheySlashThem Registered User regular
    edited July 2007
    Christ, you guys get into some pretty hot and heavy debate in this fuckin' thread, huh.

    Honestly? I tend to ignore most of it. The longer the post, the greater the tendency that I'm just going to skip past it. Any post too long for me to see all of it on my screen at one time has no fucking chance.

    TheySlashThem on
  • Dangerou-DaveDangerou-Dave __BANNED USERS regular
    edited July 2007
    Christ, you guys get into some pretty hot and heavy debate in this fuckin' thread, huh.

    Honestly? I tend to ignore most of it. The longer the post, the greater the tendency that I'm just going to skip past it. Any post too long for me to see all of it on my screen at one time has no fucking chance.

    Really. I mean, it's just a video game console. Quoting multiple posts and articulating some grand argument just makes you look like kind of a douche. There are better things to argue about.

    Dangerou-Dave on
  • TheySlashThemTheySlashThem Registered User regular
    edited July 2007
    1up's got a review of Strikers Charged up

    BAM!

    TheySlashThem on
  • TheySlashThemTheySlashThem Registered User regular
    edited July 2007
    Does the 360 thread ever get as bad as the Wii thread, as far as arguments?

    This is a serious question.

    TheySlashThem on
  • agoajagoaj Top Tier One FearRegistered User regular
    edited July 2007
    Does the 360 thread ever get as bad as the Wii thread, as far as arguments?

    This is a serious question.

    They argue over the best way to get money.

    agoaj on
    ujav5b9gwj1s.png
  • BalefuegoBalefuego Registered User regular
    edited July 2007
    Not really, there's not much to argue about in there.

    Balefuego on
    [SIGPIC][/SIGPIC]
This discussion has been closed.