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Make your own Wii games, VC ready!

DelzhandDelzhand Registered User, Transition Team regular
edited July 2007 in Games and Technology
Okay, maybe a little misleading, but in theory...

http://www.nintendo.com/newsarticle?articleid=lJUgYjCGf4pVbYMAU2qmwF3wp7DiOK5k

There's really nothing I can say that the article doesn't.
Nintendo announced the introduction of WiiWare, a game-creation service that will allow developers large and small to create new downloadable video game content for sale by Nintendo through the Wii Shop Channel of the hot Wii home video game system. WiiWare paves the way for smaller, more creative games to make their way to the public at lower prices, without any inventory risk to developers. The first WiiWare content will launch in early 2008.

Nintendo's answer to XNA? It looks like they're even going to let Torque get their hands on it. I don't think this is quite a "web 2.0" level of user content - it's still difficult to make a good game, even with Torque doing the heavy lifting. This isn't going to be a revolution that allows your average computer geek to produce a triple A title. However, I think what this really means is that small and startup developers who are serious about producing games will be able to create smaller games with much smaller budgets.

So that's Microsoft and Nintendo. I personally thought that Sony would have been the first on the User Content Bandwagon.

Delzhand on

Posts

  • BehemothBehemoth Compulsive Seashell Collector Registered User regular
    edited July 2007
    Delzhand wrote: »
    So that's Microsoft and Nintendo. I personally thought that Sony would have been the first on the User Content Bandwagon.

    If the PSP firmware wars have taught me anything, it's that Sony doesn't give a shit about the people who buy their products.

    Also, this looks really cool. I like the fact that they're using torque, I saw some of their stuff at PAX last year. Very cool.

    Behemoth on
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  • DelzhandDelzhand Registered User, Transition Team regular
    edited July 2007
    Behemoth wrote: »
    Delzhand wrote: »
    So that's Microsoft and Nintendo. I personally thought that Sony would have been the first on the User Content Bandwagon.

    If the PSP firmware wars have taught me anything, it's that Sony doesn't give a shit about the people who buy their products.

    Also, this looks really cool. I like the fact that they're using torque, I saw some of their stuff at PAX last year. Very cool.

    Yeah. I'm really not a huge fan of Torque GameBuilder/Engine. It's a bit arcane to me, and the documentation is abhorrent. I'm more of a source code guy, myself, but I realize the immense value Torque provides as a learning tool.

    Delzhand on
  • AmygdalaAmygdala Registered User regular
    edited July 2007
    Uh, the article you linked is three weeks old, and we already had a thread about it here.

    Amygdala on
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  • DelzhandDelzhand Registered User, Transition Team regular
    edited July 2007
    Oh, damnit, when I ran a search, I put it in the username field. I'm retarded.

    Delzhand on
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