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After E3, I've been hearing a lot of mummbling, especially on 1UpYours, that Lost Odyssey might basically function as a Final Fantasy X clone, as far as the battle system, and as an all-encompassing Final Fantasy tribute, as far as storyline, characters, and score.
Is it wrong that this actually makes me MORE excited for it?
Some people get pictures... All I've got are words. Letters and numbers and exclamation points!
I sure hope not, I enjoyed FFX a great deal but I really don't want to deal with the Sphere Grid and switching characters in/out every random encounter again. Everything else was cool though.
I sure hope not, I enjoyed FFX a great deal but I really don't want to deal with the Sphere Grid and switching characters in/out every random encounter again. Everything else was cool though.
I'm pretty sure he means using the CTB system, not the Sphere Grid.
And it'll be nice to get a traditional JRPG on the 360. Hell, the fact that both the Gooch and Umetsu are behind it has me really excited.
Western style RPGs ie Fallout, Baldur's Gate, Neverwinter Nights, etc.
So, PC RPGs?
See also Pen and Paper RPGs like Dungeons and Dragons. I don't know if PC RPG applies as much anymore since a lot of Western RPGs have been getting console releases.
Western style RPGs ie Fallout, Baldur's Gate, Neverwinter Nights, etc.
So, PC RPGs?
Not exclusively. Jade Empire, Mass Effect, KoToR also fall into that category.
And none of those have ended up/will end up on a PC. :roll:
Yeah, it pretty much comes down to Western PC RPGS versus Eastern Console based ones.
What? Final Fantasies VII-XI have ended up on the PC, too, as well as a few Ys games. And Septerra Core never went to consoles, but most people would consider it a JRPG, too.
The PC versus console distinction, while largely true, isn't a very good one.
I'd say that the primary difference is that while JRPGs are primarily focused on moving you through a linear story, Western RPGs tend to be far more freeform, and give you much more control over the nature of your character and your actions. There obviously isn't a sharp line between the two, though most RPGs clearly fall on one side or the other.
Western style RPGs ie Fallout, Baldur's Gate, Neverwinter Nights, etc.
So, PC RPGs?
Not exclusively. Jade Empire, Mass Effect, KoToR also fall into that category.
And none of those have ended up/will end up on a PC. :roll:
Yeah, it pretty much comes down to Western PC RPGS versus Eastern Console based ones.
What? Final Fantasies VII-XI have ended up on the PC, too, as well as a few Ys games. And Septerra Core never went to consoles, but most people would consider it a JRPG, too.
Western style RPGs ie Fallout, Baldur's Gate, Neverwinter Nights, etc.
So, PC RPGs?
Not exclusively. Jade Empire, Mass Effect, KoToR also fall into that category.
And none of those have ended up/will end up on a PC. :roll:
Yeah, it pretty much comes down to Western PC RPGS versus Eastern Console based ones.
What? Final Fantasies VII-XI have ended up on the PC, too, as well as a few Ys games. And Septerra Core never went to consoles, but most people would consider it a JRPG, too.
Chris Kohler and I sat down with Sakaguchi at E3 for a 30 minute or so demo of the game as well as to talk with him on it. Blue Dragon left a sour taste in my mouth so I was interested to see how this project was coming along. It does seem very dramatic, though again combat sequences are long and drawn out, at least from what was shown. The acting is great, and while the story of an amnesiac made hero is hardly ground shattering, it looks like everything is coming together to make for a good, compelling story. So much of role-playing games is about making combat fun though, and this, like Blue Dragon, just looks to weigh down the experience in a plodding turn-based affair than might put me to sleep in between dramatic summons and high flying acrobatics.
I'd say the one difference between this and other amnesiac-main-hero plots is that the main is a 1000-year-old immortal. It'd be hard to remember a millenia of events. :P
Is it wrong that this actually makes me MORE excited for it?
Considering that FFX is a blight upon mankind? Yes.
If Lost Odyssey is anything like FFX, Mistwalker can just go fuck themselves and die from the infected blisters.
So far, I think it's just speculation. Thank god. Nothing has led me to believe that there are any spiky haired emo tards and his juvenile minded bitch.
EDIT
I just went back through the TGS gameplay video. Well... there's menus. And, uh... fighting. zOMG FFX clone!
I don't know what to say other than 1UpYours probably got their information from the same A-holes who blamed the 360's "lack of power" for the GTAIV day.
Western style RPGs ie Fallout, Baldur's Gate, Neverwinter Nights, etc.
So, PC RPGs?
Not exclusively. Jade Empire, Mass Effect, KoToR also fall into that category.
And none of those have ended up/will end up on a PC. :roll:
Yeah, it pretty much comes down to Western PC RPGS versus Eastern Console based ones.
What? Final Fantasies VII-XI have ended up on the PC, too, as well as a few Ys games. And Septerra Core never went to consoles, but most people would consider it a JRPG, too.
Actually only 7, 8 and 11 were on the pc.
Also Falcom, the Ys developers, work primarily on PC. The console versions are the ports.
I was under the impression that the Lost Odyssey battle system shown at TGS 2006 had been said by Sakaguchi to be a placeholder and that we'd had no solid info on it since.
Well... we have, it was used again in the E3 2007 trailer/gameplay.
I thought it wasn't even shown at E3. I vaguely remember a new trailer some time around E3 but I don't remember it containing any discernable gameplay footage (or at least any with a UI showing).
I don't think we should fault people for copying the FFX battle system. It was pretty awesome and I'd like to see more of it. Turn-based combat, but with a strategy to it, like Grandia.
The only BIG similiarity between the two is the Turn Priority system (sorry, using SH:Covenant/From the New World terminology).
Sounds like the Grandia system.
Ohmigosh. Was FFX just a rip off of Grandia II?
Meh, they're not that similar. You could tell who's turn was next, but unlike Grandia it was actually turn based, and interrupting your opponents turns wasn't possible in FFX. The only real similarity is that you can tell who goes next.
Unless Grandia II's battle system was different than Grandia III's. For some reason I've owned II for like two years and never played it.
You could tell who's turn was next, but unlike Grandia it was actually turn based, and interrupting your opponents turns wasn't possible in FFX. The only real similarity is that you can tell who goes next.
Actually, in FFX, certain attacks WOULD push back an enemy's turn order. If I'm remembering correctly. Maybe certain attacks were quicker and would let you go again before the enemy's turn came, compared to other attacks. In either case, the idea is very similar to Grandia.
The difference is that in Grandia it's psuedo-real-time, while in FFX it's your characters go - enemy goes - your characters go. There's no ATB bar whatsoever.
Their systems are quite different, and yes, there was gameplay footage of LO at E3.
You could tell who's turn was next, but unlike Grandia it was actually turn based, and interrupting your opponents turns wasn't possible in FFX. The only real similarity is that you can tell who goes next.
Actually, in FFX, certain attacks WOULD push back an enemy's turn order. If I'm remembering correctly. Maybe certain attacks were quicker and would let you go again before the enemy's turn came, compared to other attacks. In either case, the idea is very similar to Grandia.
Hmm, you're right, I do remember the quick attacks that would let you go more than once per turn.
Regardless, I still think the two battle systems are pretty different from each other. Enough so that calling FFX's system a ripoff of Grandia's isn't accurate, though Sleep was probably joking about that.
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I'm pretty sure he means using the CTB system, not the Sphere Grid.
And it'll be nice to get a traditional JRPG on the 360. Hell, the fact that both the Gooch and Umetsu are behind it has me really excited.
The Sixth Annual Triwizard Drinking Tournament Part 1 |
Pokecrawl Episode 4: The Power Of One!
Portalflip
Pokemon X: Atlus | 3539-8807-3813
Western style RPGs ie Fallout, Baldur's Gate, Neverwinter Nights, etc.
The Sixth Annual Triwizard Drinking Tournament Part 1 |
Pokecrawl Episode 4: The Power Of One!
Portalflip
Pokemon X: Atlus | 3539-8807-3813
So, PC RPGs?
Not exclusively. Jade Empire, Mass Effect, KoToR also fall into that category.
The Sixth Annual Triwizard Drinking Tournament Part 1 |
Pokecrawl Episode 4: The Power Of One!
Portalflip
Pokemon X: Atlus | 3539-8807-3813
See also Pen and Paper RPGs like Dungeons and Dragons. I don't know if PC RPG applies as much anymore since a lot of Western RPGs have been getting console releases.
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And none of those have ended up/will end up on a PC. :roll:
Yeah, it pretty much comes down to Western PC RPGS versus Eastern Console based ones.
And no PCs RPGs have ended up on a console. :roll:
Way to miss the point.
The Sixth Annual Triwizard Drinking Tournament Part 1 |
Pokecrawl Episode 4: The Power Of One!
Portalflip
Pokemon X: Atlus | 3539-8807-3813
I'd say that the primary difference is that while JRPGs are primarily focused on moving you through a linear story, Western RPGs tend to be far more freeform, and give you much more control over the nature of your character and your actions. There obviously isn't a sharp line between the two, though most RPGs clearly fall on one side or the other.
Actually only 7, 8 and 11 were on the pc.
Thats what you think.
Considering that FFX is a blight upon mankind? Yes.
If Lost Odyssey is anything like FFX, Mistwalker can just go fuck themselves and die from the infected blisters.
So far, I think it's just speculation. Thank god. Nothing has led me to believe that there are any spiky haired emo tards and his juvenile minded bitch.
EDIT
I just went back through the TGS gameplay video. Well... there's menus. And, uh... fighting. zOMG FFX clone!
http://www.youtube.com/watch?v=KMSL_bM3N7I
Lost Odyssey battles.
http://www.youtube.com/watch?v=mG15sU4D2F4
Final Fantasy X battles
I don't know what to say other than 1UpYours probably got their information from the same A-holes who blamed the 360's "lack of power" for the GTAIV day.
I was under the impression that the Lost Odyssey battle system shown at TGS 2006 had been said by Sakaguchi to be a placeholder and that we'd had no solid info on it since.
I thought it wasn't even shown at E3. I vaguely remember a new trailer some time around E3 but I don't remember it containing any discernable gameplay footage (or at least any with a UI showing).
But dear God, Square, please make a better story than X. Please.
No love for Ultima?
Anyways, I'd be cool with a purdy homage to FF X, the battle system was pretty damn great.
Sounds like the Grandia system.
Ohmigosh. Was FFX just a rip off of Grandia II?
Square's not making Lost Odyssey- that's being done by Mistwalker, which was responsible for Blue Dragon.
Unless Grandia II's battle system was different than Grandia III's. For some reason I've owned II for like two years and never played it.
Ah, yeah, brainfart.
Still, though. Sakaguchi, please make something better than FFX's narrative.
The BD demo already wowed me and the trailers for LO look really great.
Actually, in FFX, certain attacks WOULD push back an enemy's turn order. If I'm remembering correctly. Maybe certain attacks were quicker and would let you go again before the enemy's turn came, compared to other attacks. In either case, the idea is very similar to Grandia.
Their systems are quite different, and yes, there was gameplay footage of LO at E3.
Regardless, I still think the two battle systems are pretty different from each other. Enough so that calling FFX's system a ripoff of Grandia's isn't accurate, though Sleep was probably joking about that.