In related news: Heavenly Sword demo this thursday!
Yeah and as luck would have it, it's the old demo not the new one playable at E3 this year...because yanno it would be a bad idea to release the latest build of your game to entice buyers O_o
Now, I haven't played Heavenly Sword (obviously), much like I haven't played Mass Effect or Too Human.
What's with these trilogies? What happened to putting your all into ONE GAME and then going from there?
Everyone wants to make an epic story and it's a lot easier to make your story seem really epic when you don't have to shove it all into one game. Take a look at Halo, where they've said there won't be a Halo 4. Hell, look at Jak, Ratchet and Sly for the PS2, all had their central 'trilogies' (and two of them had spinoffs). God of War will also have a trilogy once GoW3 is released (not including its spinoffs).
But I kinda like the idea that Ninja Theory have with their 'trilogy'. Basically, the only thing that'll crossover into Heavenly Sword 2 would be the Heavenly Sword itself. There'd be brand new characters and everything, so it wouldn't be just 'more of the same' like we usually see in sequels.
In related news: Heavenly Sword demo this thursday!
Yeah and as luck would have it, it's the old demo not the new one playable at E3 this year...because yanno it would be a bad idea to release the latest build of your game to entice buyers O_o
Didn't they do that with Motorstorm for kiosks?
What the hell is wrong with these people?
jungleroomx on
0
jungleroomxIt's never too many graves, it's always not enough shovelsRegistered Userregular
Now, I haven't played Heavenly Sword (obviously), much like I haven't played Mass Effect or Too Human.
What's with these trilogies? What happened to putting your all into ONE GAME and then going from there?
Everyone wants to make an epic story and it's a lot easier to make your story seem really epic when you don't have to shove it all into one game. Take a look at Halo, where they've said there won't be a Halo 4. Hell, look at Jak, Ratchet and Sly for the PS2, all had their central 'trilogies' (and two of them had spinoffs). God of War will also have a trilogy once GoW3 is released (not including its spinoffs).
But I kinda like the idea that Ninja Theory have with their 'trilogy'. Basically, the only thing that'll crossover into Heavenly Sword 2 would be the Heavenly Sword itself. There'd be brand new characters and everything, so it wouldn't be just 'more of the same' like we usually see in sequels.
Seems fine, but a gigantic 3 story arc can lose its steam quickly if not written with considerable vigor or talent.
I don't know how good the writers are for HS, so I can't comment on whether I believe they can do this feat. I'll just say not many people can, as far as I've seen... which is odd, since the primary literary form is a 3 act story.
In related news: Heavenly Sword demo this thursday!
Yeah and as luck would have it, it's the old demo not the new one playable at E3 this year...because yanno it would be a bad idea to release the latest build of your game to entice buyers O_o
Didn't they do that with Motorstorm for kiosks?
What the hell is wrong with these people?
It's not that old (the Motorstorm kiosk was several months old), just the one from Sony's Gamers Day back in May.
In related news: Heavenly Sword demo this thursday!
Yeah and as luck would have it, it's the old demo not the new one playable at E3 this year...because yanno it would be a bad idea to release the latest build of your game to entice buyers O_o
Didn't they do that with Motorstorm for kiosks?
What the hell is wrong with these people?
It's not that old (the Motorstorm kiosk was several months old), just the one from Sony's Gamers Day back in May.
Okay, that's a bit more reassuring.
That being said, is there some sort of reason they couldn't put out their E3 demo showing?
In related news: Heavenly Sword demo this thursday!
Yeah and as luck would have it, it's the old demo not the new one playable at E3 this year...because yanno it would be a bad idea to release the latest build of your game to entice buyers O_o
Didn't they do that with Motorstorm for kiosks?
What the hell is wrong with these people?
It's not that old (the Motorstorm kiosk was several months old), just the one from Sony's Gamers Day back in May.
Okay, that's a bit more reassuring.
That being said, is there some sort of reason they couldn't put out their E3 demo showing?
I imagine it was probably a time constraint possibly - I really have no idea how things like that work. All I know is I was really hoping for the E3 demo since it introduced her sister and allowed you to play as her.
You know, after a couple of these things have come and gone I throw them in the same category as the Matrix Sequels. And after seeing a bunch of them fail I have come to the conclusion that it is PURE stupidity and nothing more. No matter how much you like an IP it cannot be promised that the customers will like it and if the customers don't like it they aren't going to buy another one.
The idea that these publishers/power players/developers have that they are going to make trilogies is at best lazy writing and at worst an idea that they can sell anything to anyone. All the craftsmanship in the world couldn't make games like Psychonauts or BG&E big sellers and all the advertisements in the world couldn't make DRIV3R a great game.
But the problem is that advertisements did make DRIV3R a big seller, advertisements and the games general theme. So if a game looks really convincingly good and has what some executive thinks is a bankable theme they will say "yeah let's throw a big campaign behind this and since the developer is actually good let's commit to some sequels." And even though advertising can make a shit game a big seller it doesn't guarantee it. Hence promising a coming trilogy is stupid. Better to do what Naughty Dog did with Jak and Daxter and make a good game with a versatile engine that can be used for other games.
You know, after a couple of these things have come and gone I throw them in the same category as the Matrix Sequels. And after seeing a bunch of them fail I have come to the conclusion that it is PURE stupidity and nothing more. No matter how much you like an IP it cannot be promised that the customers will like it and if the customers don't like it they aren't going to buy another one.
The idea that these publishers/power players/developers have that they are going to make trilogies is at best lazy writing and at worst an idea that they can sell anything to anyone. All the craftsmanship in the world couldn't make games like Psychonauts or BG&E big sellers and all the advertisements in the world couldn't make DRIV3R a great game.
But the problem is that advertisements did make DRIV3R a big seller, advertisements and the games general theme. So if a game looks really convincingly good and has what some executive thinks is a bankable theme they will say "yeah let's throw a big campaign behind this and since the developer is actually good let's commit to some sequels." And even though advertising can make a shit game a big seller it doesn't guarantee it. Hence promising a coming trilogy is stupid. Better to do what Naughty Dog did with Jak and Daxter and make a good game with a versatile engine that can be used for other games.
I'd agree if you were comparing the Matrix trilogy to the Halo trilogy or even the God of War trilogy but the others, not so much. The Matrix, Halo and God of War trilogies were thought up after the first ones were successes. And what's retarded, is that all three seemed to take the approach of making the second one lead straight into the third, giving us "to be continued" endings (which are completely bullshit).
But with Mass Effect or Heavenly Sword, I'd say they're closer to the Lord of the Rings. Where they've already got a basic outline of the entire trilogy and now they're just plotting out each segment. And I'm pretty sure Ninja Theory and Bioware have both said that their games will be fine as standalone products but if they're successful, there's room left for a trilogy.
As for whether Heavenly Sword will be a God of War or a Ninja Gaiden, I really don't know. It does have the QTE from God of War but gameplay-wise, it's completely different. IMO God of War's combat has very little depth and its strength lies in its platforming. But Heavenly Sword's combat appears to have a considerable amount of depth and no platforming at all. So I'd probably say that Heavenly Sword takes elements from both and mixes it up into its own game. But then I haven't played the game, those are just my impressions from watching all the videos they've released.
I'm pretty excited for this. I was hoping the demo would hit during E3, but I'll take it now. As a big fan of God of War and Ninja Gaiden, I'm craving something new in the crazy-action field. Heavenly Sword seems right up my alley.
brynstar on
Xbox Live: Xander51
PSN ID : Xander51 Steam ID : Xander51
You know, after a couple of these things have come and gone I throw them in the same category as the Matrix Sequels. And after seeing a bunch of them fail I have come to the conclusion that it is PURE stupidity and nothing more. No matter how much you like an IP it cannot be promised that the customers will like it and if the customers don't like it they aren't going to buy another one.
The idea that these publishers/power players/developers have that they are going to make trilogies is at best lazy writing and at worst an idea that they can sell anything to anyone. All the craftsmanship in the world couldn't make games like Psychonauts or BG&E big sellers and all the advertisements in the world couldn't make DRIV3R a great game.
But the problem is that advertisements did make DRIV3R a big seller, advertisements and the games general theme. So if a game looks really convincingly good and has what some executive thinks is a bankable theme they will say "yeah let's throw a big campaign behind this and since the developer is actually good let's commit to some sequels." And even though advertising can make a shit game a big seller it doesn't guarantee it. Hence promising a coming trilogy is stupid. Better to do what Naughty Dog did with Jak and Daxter and make a good game with a versatile engine that can be used for other games.
I said the same thing in the Mass Effect thread, because I have the exact same fear. Announcing your game is to be a planned trilogy is akin to putting all your money on 31 Black. Developers seem to think it's completely up to them if they make more sequels or not, when it's really up to the publisher and whether or not the IP seems profitable enough to continue.
To me, personally, it seems like an extremely arrogant move to make these days. By doing this, they're saying "Our game is obviously going to be critically acclaimed and a best seller, so we're going to plan and make the sequels before the first game is even out." That may work in films, but not the game industry. Bad sales or lackluster performance, and your "planned trilogy" is now shot down to 1 sequel, or worse.
Saying your game is going to be fantastic is a given, since they want to do well and aren't going to badmouth their own project. Saying your game is so fantastic that you're guaranteed to have sequels though... to me that's on the level of Daikatana and it's "We're going to make you out bitch" ads.
The Wolfman on
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
Is this game going to be more like God of War or more like Ninja Gaiden?
I'm so bored by God of War, but I like being an agile sword-wielding badass.
I gotta say that Heavenly Sword bored the bejezzus out of me at E3. I love me some God of War, but so much of the game felt scripted, so that at times it felt like it didn't matter what I did, the game would just play itself. Here's hoping things pan out though because the PS3 could use an uber action exclusive like this to turn out well.
Ouch, that sounds pretty damning etoy. Was the e3 demo not very robust? I mean was it just a simple section of gameplay or did they let you play for a level?
Preacher on
I would like some money because these are artisanal nuggets of wisdom philistine.
it just felt hollow to me...like that sexy cheerleader you lust after from a distance but when whe opens her mouth all you hear is the echo. I have hopes that it will pan out..I hope, but the e3 demo was chalk full of quick time events and emotionless combat. As said, it just bored me.
Yikes, well they still have development time right? Just to judge your opinion on action games, did you like Stranglehold at E3? Or was that also not so good?
Preacher on
I would like some money because these are artisanal nuggets of wisdom philistine.
it just felt hollow to me...like that sexy cheerleader you lust after from a distance but when whe opens her mouth all you hear is the echo. I have hopes that it will pan out..I hope, but the e3 demo was chalk full of quick time events and emotionless combat. As said, it just bored me.
You mean like Rise Of Honour? The game where you just run forward and hit a button when told to in order to complete it?
Im willing to bet that after the amount of time spent on it that this game is going to be good but great has yet to be seen. Hopefully it'll pan out though. My core fear is that they've said that King guy is the main villain and they've already shown the fight with him in fused with some black demon thingy. So is that it? The entire game spoiled already or what?
it just felt hollow to me...like that sexy cheerleader you lust after from a distance but when whe opens her mouth all you hear is the echo. I have hopes that it will pan out..I hope, but the e3 demo was chalk full of quick time events and emotionless combat. As said, it just bored me.
You mean like Rise Of Honour? The game where you just run forward and hit a button when told to in order to complete it?
Im willing to bet that after the amount of time spent on it that this game is going to be good but great has yet to be seen. Hopefully it'll pan out though. My core fear is that they've said that King guy is the main villain and they've already shown the fight with him in fused with some black demon thingy. So is that it? The entire game spoiled already or what?
Do you mean Rise to Honour/Honor, the Jet Li game? The thing that bugged me most about that was the right stick fighting controls.
I for one absolutely love Dragon's Lair, so honestly if Heavenly Sword is full of quick time event moments, I'll love it all the more. I think I'm somewhat in the minority with that opinion there, if not completely in the minority, if not the only one.
brynstar on
Xbox Live: Xander51
PSN ID : Xander51 Steam ID : Xander51
it just felt hollow to me...like that sexy cheerleader you lust after from a distance but when whe opens her mouth all you hear is the echo. I have hopes that it will pan out..I hope, but the e3 demo was chalk full of quick time events and emotionless combat. As said, it just bored me.
You mean like Rise Of Honour? The game where you just run forward and hit a button when told to in order to complete it?
Im willing to bet that after the amount of time spent on it that this game is going to be good but great has yet to be seen. Hopefully it'll pan out though. My core fear is that they've said that King guy is the main villain and they've already shown the fight with him in fused with some black demon thingy. So is that it? The entire game spoiled already or what?
Do you mean Rise to Honour/Honor, the Jet Li game? The thing that bugged me most about that was the right stick fighting controls.
I for one absolutely love Dragon's Lair, so honestly if Heavenly Sword is full of quick time event moments, I'll love it all the more. I think I'm somewhat in the minority with that opinion there, if not completely in the minority, if not the only one.
I can do QTE's as long as the combat is deep and not a bunch of movie scenes I watch after pressing X and not being blocked.
Agreed, and with the three different fighting styles that have varying effects on the enemies, it looks like the combat does indeed have some depth.
I wasn't trying to say that I don't like deep combat and would love Heavenly Sword to be a whole game of QTE's (though another game, well...maybe...:) ). I'm not expecting it to come to the level of Ninja Gaiden, but I hope it's not just a straight-up button masher. We'll find out on Thursday!
brynstar on
Xbox Live: Xander51
PSN ID : Xander51 Steam ID : Xander51
Or Beyond Good and Evil, or Xenosaga(suppose to be six games instead of three) or Advent Rising.
I hate, hate, hate that so many developers are jumping the gun on the whole trilogy thing. It's fine and dandy if you want to announce that you're already working on the sequel, but if you're going to do that, you damn well better make sure that give us a satisfying ending to the game. I remember all the hoopla about Advent Rising before it came out, how Orson Card was helping pen the story, how it was going to be epic, blah, blah, blah, and what happens? The game tanks, so the people that invested time and actually grew to like and be into the story are left hanging.
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Yeah and as luck would have it, it's the old demo not the new one playable at E3 this year...because yanno it would be a bad idea to release the latest build of your game to entice buyers O_o
Everyone wants to make an epic story and it's a lot easier to make your story seem really epic when you don't have to shove it all into one game. Take a look at Halo, where they've said there won't be a Halo 4. Hell, look at Jak, Ratchet and Sly for the PS2, all had their central 'trilogies' (and two of them had spinoffs). God of War will also have a trilogy once GoW3 is released (not including its spinoffs).
But I kinda like the idea that Ninja Theory have with their 'trilogy'. Basically, the only thing that'll crossover into Heavenly Sword 2 would be the Heavenly Sword itself. There'd be brand new characters and everything, so it wouldn't be just 'more of the same' like we usually see in sequels.
Didn't they do that with Motorstorm for kiosks?
What the hell is wrong with these people?
Seems fine, but a gigantic 3 story arc can lose its steam quickly if not written with considerable vigor or talent.
I don't know how good the writers are for HS, so I can't comment on whether I believe they can do this feat. I'll just say not many people can, as far as I've seen... which is odd, since the primary literary form is a 3 act story.
It's not that old (the Motorstorm kiosk was several months old), just the one from Sony's Gamers Day back in May.
Okay, that's a bit more reassuring.
That being said, is there some sort of reason they couldn't put out their E3 demo showing?
I imagine it was probably a time constraint possibly - I really have no idea how things like that work. All I know is I was really hoping for the E3 demo since it introduced her sister and allowed you to play as her.
I'm so bored by God of War, but I like being an agile sword-wielding badass.
You'll be an agile sword-wielding badassess.
I'm not sure, but I think it's leaning more towards GOW.
Looks to be a combo of both. Lots of enemies, but there is strategy involved.
http://www.ps3fanboy.com/2007/07/15/hands-on-heavenly-sword/
http://DocumentingLaziness.blogspot.com/
The idea that these publishers/power players/developers have that they are going to make trilogies is at best lazy writing and at worst an idea that they can sell anything to anyone. All the craftsmanship in the world couldn't make games like Psychonauts or BG&E big sellers and all the advertisements in the world couldn't make DRIV3R a great game.
But the problem is that advertisements did make DRIV3R a big seller, advertisements and the games general theme. So if a game looks really convincingly good and has what some executive thinks is a bankable theme they will say "yeah let's throw a big campaign behind this and since the developer is actually good let's commit to some sequels." And even though advertising can make a shit game a big seller it doesn't guarantee it. Hence promising a coming trilogy is stupid. Better to do what Naughty Dog did with Jak and Daxter and make a good game with a versatile engine that can be used for other games.
I'd agree if you were comparing the Matrix trilogy to the Halo trilogy or even the God of War trilogy but the others, not so much. The Matrix, Halo and God of War trilogies were thought up after the first ones were successes. And what's retarded, is that all three seemed to take the approach of making the second one lead straight into the third, giving us "to be continued" endings (which are completely bullshit).
But with Mass Effect or Heavenly Sword, I'd say they're closer to the Lord of the Rings. Where they've already got a basic outline of the entire trilogy and now they're just plotting out each segment. And I'm pretty sure Ninja Theory and Bioware have both said that their games will be fine as standalone products but if they're successful, there's room left for a trilogy.
As for whether Heavenly Sword will be a God of War or a Ninja Gaiden, I really don't know. It does have the QTE from God of War but gameplay-wise, it's completely different. IMO God of War's combat has very little depth and its strength lies in its platforming. But Heavenly Sword's combat appears to have a considerable amount of depth and no platforming at all. So I'd probably say that Heavenly Sword takes elements from both and mixes it up into its own game. But then I haven't played the game, those are just my impressions from watching all the videos they've released.
PSN ID : Xander51 Steam ID : Xander51
I said the same thing in the Mass Effect thread, because I have the exact same fear. Announcing your game is to be a planned trilogy is akin to putting all your money on 31 Black. Developers seem to think it's completely up to them if they make more sequels or not, when it's really up to the publisher and whether or not the IP seems profitable enough to continue.
To me, personally, it seems like an extremely arrogant move to make these days. By doing this, they're saying "Our game is obviously going to be critically acclaimed and a best seller, so we're going to plan and make the sequels before the first game is even out." That may work in films, but not the game industry. Bad sales or lackluster performance, and your "planned trilogy" is now shot down to 1 sequel, or worse.
Saying your game is going to be fantastic is a given, since they want to do well and aren't going to badmouth their own project. Saying your game is so fantastic that you're guaranteed to have sequels though... to me that's on the level of Daikatana and it's "We're going to make you out bitch" ads.
I still want my Shenmue 3...Shenmue 2 was such a tease.
Have you seen any sailors?
Looking forward to the demo, I don’t care what build it is. Any idea if this game/demo is going to be 1080p?
I gotta say that Heavenly Sword bored the bejezzus out of me at E3. I love me some God of War, but so much of the game felt scripted, so that at times it felt like it didn't matter what I did, the game would just play itself. Here's hoping things pan out though because the PS3 could use an uber action exclusive like this to turn out well.
pleasepaypreacher.net
pleasepaypreacher.net
http://ps3.advancedmn.com/images/media/heavenlysworde32007_006.jpg
You mean like Rise Of Honour? The game where you just run forward and hit a button when told to in order to complete it?
Im willing to bet that after the amount of time spent on it that this game is going to be good but great has yet to be seen. Hopefully it'll pan out though. My core fear is that they've said that King guy is the main villain and they've already shown the fight with him in fused with some black demon thingy. So is that it? The entire game spoiled already or what?
Do you mean Rise to Honour/Honor, the Jet Li game? The thing that bugged me most about that was the right stick fighting controls.
I for one absolutely love Dragon's Lair, so honestly if Heavenly Sword is full of quick time event moments, I'll love it all the more. I think I'm somewhat in the minority with that opinion there, if not completely in the minority, if not the only one.
PSN ID : Xander51 Steam ID : Xander51
I can do QTE's as long as the combat is deep and not a bunch of movie scenes I watch after pressing X and not being blocked.
I wasn't trying to say that I don't like deep combat and would love Heavenly Sword to be a whole game of QTE's (though another game, well...maybe...:) ). I'm not expecting it to come to the level of Ninja Gaiden, but I hope it's not just a straight-up button masher. We'll find out on Thursday!
PSN ID : Xander51 Steam ID : Xander51
http://DocumentingLaziness.blogspot.com/
PSN ID : Xander51 Steam ID : Xander51
http://DocumentingLaziness.blogspot.com/
May as well. It comes out tomorrow in the US.
Really? If I may ask good sir, from whence did you get this important info?
PSN ID : Xander51 Steam ID : Xander51
(Just created a UK account, and they don't have it yet either.)
http://DocumentingLaziness.blogspot.com/
Yes same here. This is one of the games I bought a PS3 for, it looks like fun, so I'm quite eager!
PSN ID : Xander51 Steam ID : Xander51
Or Beyond Good and Evil, or Xenosaga(suppose to be six games instead of three) or Advent Rising.
I hate, hate, hate that so many developers are jumping the gun on the whole trilogy thing. It's fine and dandy if you want to announce that you're already working on the sequel, but if you're going to do that, you damn well better make sure that give us a satisfying ending to the game. I remember all the hoopla about Advent Rising before it came out, how Orson Card was helping pen the story, how it was going to be epic, blah, blah, blah, and what happens? The game tanks, so the people that invested time and actually grew to like and be into the story are left hanging.
Assholes.
Well call me a sad panda.
http://DocumentingLaziness.blogspot.com/