I'd rather have no touch-screen support than something arbitrary and tacked on, like a lot of DS games. For an SRPG there isn't too terribly much touch-screen could do at any rate. It was completely useless in Advance Wars.
It really pisses me off that the remake is going to be on PSP and the DS is getting FFTA2. Christ, they're not even giving it 3D environments or touch screen support. Square-Enix is retarded.
How do you know they're not giving touch screen support?
It really pisses me off that the remake is going to be on PSP and the DS is getting FFTA2. Christ, they're not even giving it 3D environments or touch screen support. Square-Enix is retarded.
How do you know they're not giving touch screen support?
And it's not a remake. It's a port.
From what everyone involved with the project is saying, it's not.
Also, does it really matter? FFT is better than FFTA in pretty much every single way.
It really pisses me off that the remake is going to be on PSP and the DS is getting FFTA2. Christ, they're not even giving it 3D environments or touch screen support. Square-Enix is retarded.
How do you know they're not giving touch screen support?
And it's not a remake. It's a port.
From what everyone involved with the project is saying, it's not.
Also, does it really matter? FFT is better than FFTA in pretty much every single way.
It really pisses me off that the remake is going to be on PSP and the DS is getting FFTA2. Christ, they're not even giving it 3D environments or touch screen support. Square-Enix is retarded.
How do you know they're not giving touch screen support?
And it's not a remake. It's a port.
From what everyone involved with the project is saying, it's not.
Also, does it really matter? FFT is better than FFTA in pretty much every single way.
It really pisses me off that the remake is going to be on PSP and the DS is getting FFTA2. Christ, they're not even giving it 3D environments or touch screen support. Square-Enix is retarded.
Reading your message, it seems that you have a DS and you're upset that you're getting a brand new game, not a ten year old port?
Hey, I'd like both games, no matter which system I had... But I'm way hotter for FFTA2 than FFT.
Final Fantasy Tactics is the greatest game ever. If you say otherwise, I hope poo falls from the great sky onto your face with such force that it drives you into the ground.
It really pisses me off that the remake is going to be on PSP and the DS is getting FFTA2. Christ, they're not even giving it 3D environments or touch screen support. Square-Enix is retarded.
Reading your message, it seems that you have a DS and you're upset that you're getting a brand new game, not a ten year old port?
Hey, I'd like both games, no matter which system I had... But I'm way hotter for FFTA2 than FFT.
I didn't like FFTA. I wanted to like it so bad, but I didn't.
I'd much rather have a port of a game I already know I'll love than what is looking like a half assed sequel to one I didn't.
It really pisses me off that the remake is going to be on PSP and the DS is getting FFTA2. Christ, they're not even giving it 3D environments or touch screen support. Square-Enix is retarded.
How do you know they're not giving touch screen support?
And it's not a remake. It's a port.
From what everyone involved with the project is saying, it's not.
Also, does it really matter? FFT is better than FFTA in pretty much every single way.
I like FFTA better then FFT.
You do not stand alone! I liked FFT, sure, the first time I played it when it was called Tactics Ogre or FF 5 (take your pick, I'd say story>character classes)
This is how you make FFT
Take 2/3 of Tactics Ogre
add some FF5
and some loadtimes
and some shitty camera angles
Points to FFTA for making propositions more interesting and having what I saw as a more interesting roster of monsters, but everything else about the game was a step backwards.
It really pisses me off that the remake is going to be on PSP and the DS is getting FFTA2. Christ, they're not even giving it 3D environments or touch screen support. Square-Enix is retarded.
How do you know they're not giving touch screen support?
And it's not a remake. It's a port.
From what everyone involved with the project is saying, it's not.
Also, does it really matter? FFT is better than FFTA in pretty much every single way.
I like FFTA better then FFT.
You do not stand alone! I liked FFT, sure, the first time I played it when it was called Tactics Ogre or FF 5 (take your pick, I'd say story>character classes)
This is how you make FFT
Take 2/3 of Tactics Ogre
add some FF5
and some awesome
and some win
and presto, you got yourself some FFT!
FFTA is made of loads of shit.
I agree!
Seriously, the story was so retarded, the gameplay was dumbed down to the point where it was incredibly easy. Oh, but good thing the laws were there to make it challenging! And by "challenging" I mean "even more retarded".
And I did spend over a 100 hours playing the game before I realized that it was only my blind devotion to the original that kept me going, so I have a lot of hate. :x
Akinos on
0
BarcardiAll the WizardsUnder A Rock: AfganistanRegistered Userregular
edited July 2007
can someone explain the ending of the first fft game to me.... 10 years or so on and i still dont get it
cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
edited July 2007
If I remember right...
The Church covers up everything. Olan Durai tries to spread the story of what really happened, and they had him executed as a heretic. It isn't until centuries or so later that his descendant tells the truth about the Lion War.
Ramza and Alma went into hiding.
As for Ovelia and Delita... best as I can figure, she found out about his lies, and tried to stab him, only he killed her first. Did Delita live? Good question.
I can't wait for the remake. I was psyched on general principle before, but looking at the new translation is making a PSP essential.
It really pisses me off that the remake is going to be on PSP and the DS is getting FFTA2. Christ, they're not even giving it 3D environments or touch screen support. Square-Enix is retarded.
How do you know they're not giving touch screen support?
And it's not a remake. It's a port.
From what everyone involved with the project is saying, it's not.
Also, does it really matter? FFT is better than FFTA in pretty much every single way.
I like FFTA better then FFT.
You do not stand alone! I liked FFT, sure, the first time I played it when it was called Tactics Ogre or FF 5 (take your pick, I'd say story>character classes)
This is how you make FFT
Take 2/3 of Tactics Ogre
add some FF5
and some awesome
and some win
and presto, you got yourself some FFT!
FFTA is made of loads of shit.
I agree!
Seriously, the story was so retarded, the gameplay was dumbed down to the point where it was incredibly easy. Oh, but good thing the laws were there to make it challenging! And by "challenging" I mean "even more retarded".
And I did spend over a 100 hours playing the game before I realized that it was only my blind devotion to the original that kept me going, so I have a lot of hate. :x
Apparently you somehow quoted me wrong. It's a common error around here, and you must be new or something, so I suppose we can forgive it. I understand that FFTA might be a bit too awesome for you to grasp, and that's ok. Baby steps and all. Eventually you'll move up to games that aren't shameless TO clones.
It really pisses me off that the remake is going to be on PSP and the DS is getting FFTA2. Christ, they're not even giving it 3D environments or touch screen support. Square-Enix is retarded.
How do you know they're not giving touch screen support?
And it's not a remake. It's a port.
From what everyone involved with the project is saying, it's not.
Also, does it really matter? FFT is better than FFTA in pretty much every single way.
I like FFTA better then FFT.
You do not stand alone! I liked FFT, sure, the first time I played it when it was called Tactics Ogre or FF 5 (take your pick, I'd say story>character classes)
This is how you make FFT
Take 2/3 of Tactics Ogre
add some FF5
and some loadtimes
and some shitty camera angles
and presto, you got yourself some FFT!
FFTA is made of awesome and win.
I knew you were an evil communist when you said you prefer Twin Snakes over MGS1 but I never thought you were this evil and dastardly! Away you fiend!
It really pisses me off that the remake is going to be on PSP and the DS is getting FFTA2. Christ, they're not even giving it 3D environments or touch screen support. Square-Enix is retarded.
How do you know they're not giving touch screen support?
And it's not a remake. It's a port.
From what everyone involved with the project is saying, it's not.
Also, does it really matter? FFT is better than FFTA in pretty much every single way.
I like FFTA better then FFT.
You do not stand alone! I liked FFT, sure, the first time I played it when it was called Tactics Ogre or FF 5 (take your pick, I'd say story>character classes)
This is how you make FFT
Take 2/3 of Tactics Ogre
add some FF5
and some loadtimes
and some shitty camera angles
and presto, you got yourself some FFT!
FFTA is made of awesome and win.
I knew you were an evil communist when you said you prefer Twin Snakes over MGS1 but I never thought you were this evil and dastardly! Away you fiend!
Seriously though. Go Play Tactics Ogre:LUCT. Then play FF5. Then play FFT. It's spooky.
Somewhat interesting story about FFT. I've always wanted to play through it because I hear the story is amazing, but I plain simple suck at SRPGs. But when they released it as a Greatest Hit, I bought it on impulse. Now I had an external mod chip on my old grey PS1 at the time...it was plugged in but no cheats were activated. Having it plugged in doesn't affect any other game, as long as you opt not to use cheats. So I start playing, and I go through the lengthy tutorial, and finally: Free to move around. So I go to the first plot-specific point on the map, but on my way I hit a random battle in some field.
And there sat five Level 99 Chocobos.
Who kicked the living shit out of me, and undoubtedly pecked my eyes out behind the scenes.
Took the mod chip out, tried again, and it played normally. But then I found out that regardless of over-powered enemies, I still suck at SRPGs. My friends make it a point to laugh about my Level 99 Chocobo problem every time the game is mentioned, though.
Seriously though. Go Play Tactics Ogre:LUCT. Then play FF5. Then play FFT. It's spooky.
Why even bother with FF5? Just go to the first. The fighter, he fights! Spells from the mages! Holy crap, that guy fights with his fists. It's all the same!
What was wrong with Twin Snakes? I thought it was a great remake.
And I don't care how much FFT was a rip on other games, that doesn't stop it from being a great game. A lot of games take and borrow from other good IP's, but when has that stopped us from enjoying it anyhow?
Mild Confusion on
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
FFT cleaned up the menus and ugly character customization that Tactics Ogre had (least, that's what I thought about ten thousand years ago when I last played TO) and polished up the SRPG formula with a nice, brutal, political story that confuses the living poop out of me (mostly due to localization issues). Plus it had awesome music and didn't mind kicking your ass if you didn't use some of the more overpowered ability sets. Oh right, and back in the day? Yeah those cinematics were pretty badass.
THAT'S why FFT > Tactics Ogre
FFTA is just a shitty FFT though, no matter how you want to look at it. Gone is the cool story and brutal politics, say hello to moogles and lollipops and rainbows.
What really annoyed me about FFTA is the way it was more restrictive than the original. After playing the original, it's maddening to not be able to learn abilities as you want. Even abilities that are the only thing that make a class useful! What's even the point of having a ninja if he can't use two swords? Or a gunner if he can't HIT ANYTHING!?!?
Also, the multiple races thing is good in principle, but in practice it just makes it really hard to build the team you want. Epsecially with the fact that there's no recruiting venters anymore, nono, you get to hope that you can recuit someone after a battle, and if you're lucky they'll be the race that you want.
It just felt alot more random and restricted and far, FAR too easy. I still played it for 100 hours because hey, it was a portable SRPG and I really wanted it to be good, but I just kept wanting it to be more like the original.
Also, I hated the plot. Everyone's happy here in this magical fantasy land! Including my brother who was formerly confined to a wheelchair and suffering a debilitating illness!
Let's go destroy it!
Behemoth on
0
cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
edited July 2007
I liked the characters and plot of FFTA, but... they didn't really take the story anywhere. It was like the exact antithesis of everything FFT was.
I was fine with the gameplay, though. Nothing amazing, but it passed the time.
Seriously though. Go Play Tactics Ogre:LUCT. Then play FF5. Then play FFT. It's spooky.
Why even bother with FF5? Just go to the first. The fighter, he fights! Spells from the mages! Holy crap, that guy fights with his fists. It's all the same!
You might have a point if the stories in TO and FFT weren't exactly identical. The only differences is that FFT's doesn't branch and FFT's has people occasionally turn into monsters instead of just being assholes. Ramza is a clone of Denim, Alma is a clone of Kachua, Delita of Vice, etc etc etc. Same story. Same flow. Same betrayals. Same twists. Same endings.
FFT cleaned up the menus and ugly character customization that Tactics Ogre had (least, that's what I thought about ten thousand years ago when I last played TO) and polished up the SRPG formula with a nice, brutal, political story that confuses the living poop out of me (mostly due to localization issues). Plus it had awesome music and didn't mind kicking your ass if you didn't use some of the more overpowered ability sets. Oh right, and back in the day? Yeah those cinematics were pretty badass.
THAT'S why FFT > Tactics Ogre
Aside from the dumbed down story, that's what happens when you advance in hardware and jump two years. FFT is really as much a derivitive of TO as Super Mario World was of Super Mario 3.
Apparently you somehow quoted me wrong. It's a common error around here, and you must be new or something, so I suppose we can forgive it. I understand that FFTA might be a bit too awesome for you to grasp, and that's ok. Baby steps and all. Eventually you'll move up to games that aren't shameless TO clones.
Ha. Anyway, I don't think we're here to decide who copied what and when. That's another discussion. I've played them all extensively and if I had to pick one to go back and play again it'd be FFT every time.
Apparently you somehow quoted me wrong. It's a common error around here, and you must be new or something, so I suppose we can forgive it. I understand that FFTA might be a bit too awesome for you to grasp, and that's ok. Baby steps and all. Eventually you'll move up to games that aren't shameless TO clones.
Ha. Anyway, I don't think we're here to decide who copied what and when. That's another discussion. I've played them all extensively and if I had to pick one to go back and play again it'd be FFT every time.
Well, in reality no one copied anyone because it was all the same guy... copying himself.
Seriously though. Go Play Tactics Ogre:LUCT. Then play FF5. Then play FFT. It's spooky.
Why even bother with FF5? Just go to the first. The fighter, he fights! Spells from the mages! Holy crap, that guy fights with his fists. It's all the same!
You might have a point if the stories in TO and FFT weren't exactly identical. The only differences is that FFT's doesn't branch and FFT's has people occasionally turn into monsters instead of just being assholes. Ramza is a clone of Denim, Alma is a clone of Kachua, Delita of Vice, etc etc etc. Same story. Same flow. Same betrayals. Same twists. Same endings.
FFT cleaned up the menus and ugly character customization that Tactics Ogre had (least, that's what I thought about ten thousand years ago when I last played TO) and polished up the SRPG formula with a nice, brutal, political story that confuses the living poop out of me (mostly due to localization issues). Plus it had awesome music and didn't mind kicking your ass if you didn't use some of the more overpowered ability sets. Oh right, and back in the day? Yeah those cinematics were pretty badass.
THAT'S why FFT > Tactics Ogre
Aside from the dumbed down story, that's what happens when you advance in hardware and jump two years. FFT is really as much a derivitive of TO as Super Mario World was of Super Mario 3.
My big beef is the total story copy. I actually like the fact that they pretty much dumped the jobs from FF5 wholesale into the game. You can't really find fault for copying the gameplay, it's the lazy ass story.
I think FFTA was a move in the right direction. Judges forcing you to mix up your party, races limiting the learn everything, smash everything attitude of FFT. Useless summons and tossable quest items I could do without. FF9 style skill progression is still one of my favorite features.
FFTA has its difficulty peak in the beginning, where certain laws will kill you such as getting no melee before you have any real magic. FFT hits its peak somewhere near the middle until you reach the point of much spammitude.
How can you defend the law system? It's a terrible, lazy, arbitrary way of getting you to balance your party. How about instead of some moronic guy in armor telling you what to do, the game keeps track of the classes you use most in your party, and totally exploits this knowledge if you're dumb enough to have a party of just summoners or knights by changing the enemies you'll be facing?
My biggest beef with the law system is how easy it is to get around it 99% of the time. Just move back and forth on the map a few times if you really don't like the laws in effect in the next battle. IMO as better system would've been having story battles have set laws in effect for them, and random battles have random laws (you get told the laws in effect before you pick your party, but after commiting to battle).
I have this thing where I hate fantasy inside of fantasy.
For example: Whenever I read a book, watch a movie, or play a game, and at the very end, the guy was really just asleep or daydreaming, it really pisses me off.
FFTA was just like this. When shit like this happens, it reminds me that it isn't real which totally ruins the experiance.
That said, I still played it forever. The gameplay was still pretty good despite the law system.
Mild Confusion on
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
It really pisses me off that the remake is going to be on PSP and the DS is getting FFTA2. Christ, they're not even giving it 3D environments or touch screen support. Square-Enix is retarded.
I see this a lot, and I know a lot of it is due to more people here having DSes than PSPs, but it still doesn't make sense.
FFT on Sony PS1 --> FFT: Lion War on Sony PSP
FFTA on Nintendo GBA --> FFTA2 on Nintendo DS
Keeping the lines on similar companies' handhelds seems to make sense from a publisher/developer standpoint. Why would they randomly jump brands? Additionally, as others have said, from a game design standpoint the DS is getting a true sequel while the PSP is getting a remake (sexily beefed up as it is).
I have this thing where I hate fantasy inside of fantasy.
For example: Whenever I read a book, watch a movie, or play a game, and at the very end, the guy was really just asleep or daydreaming, it really pisses me off.
FFTA was just like this. When shit like this happens, it reminds me that it isn't real which totally ruins the experiance.
That said, I still played it forever. The gameplay was still pretty good despite the law system.
You know... to be fair, that was explicitly obvious about 5 minutes into the game.
So I've been lacking on my FFT play, thanks to City of Heroes. I will certainly be picking this back up here shortly after my 10 day free trial is over.
I have this thing where I hate fantasy inside of fantasy.
For example: Whenever I read a book, watch a movie, or play a game, and at the very end, the guy was really just asleep or daydreaming, it really pisses me off.
FFTA was just like this. When shit like this happens, it reminds me that it isn't real which totally ruins the experiance.
That said, I still played it forever. The gameplay was still pretty good despite the law system.
You know... to be fair, that was explicitly obvious about 5 minutes into the game.
Of coarse.
The only reason I managed to ignore that part was because it was FFT. Any other game and I would have probably been turned off.
Mild Confusion on
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
Posts
How do you know they're not giving touch screen support?
And it's not a remake. It's a port.
Also, does it really matter? FFT is better than FFTA in pretty much every single way.
I'm gonna have to go with remake over port.
I am a freaking nerd.
I like FFTA better then FFT.
Reading your message, it seems that you have a DS and you're upset that you're getting a brand new game, not a ten year old port?
Hey, I'd like both games, no matter which system I had... But I'm way hotter for FFTA2 than FFT.
I'd much rather have a port of a game I already know I'll love than what is looking like a half assed sequel to one I didn't.
You do not stand alone! I liked FFT, sure, the first time I played it when it was called Tactics Ogre or FF 5 (take your pick, I'd say story>character classes)
This is how you make FFT
Take 2/3 of Tactics Ogre
add some FF5
and some loadtimes
and some shitty camera angles
and presto, you got yourself some FFT!
FFTA is made of awesome and win.
I agree!
Seriously, the story was so retarded, the gameplay was dumbed down to the point where it was incredibly easy. Oh, but good thing the laws were there to make it challenging! And by "challenging" I mean "even more retarded".
And I did spend over a 100 hours playing the game before I realized that it was only my blind devotion to the original that kept me going, so I have a lot of hate. :x
Ramza and Alma went into hiding.
As for Ovelia and Delita... best as I can figure, she found out about his lies, and tried to stab him, only he killed her first. Did Delita live? Good question.
I can't wait for the remake. I was psyched on general principle before, but looking at the new translation is making a PSP essential.
Apparently you somehow quoted me wrong. It's a common error around here, and you must be new or something, so I suppose we can forgive it. I understand that FFTA might be a bit too awesome for you to grasp, and that's ok. Baby steps and all. Eventually you'll move up to games that aren't shameless TO clones.
I knew you were an evil communist when you said you prefer Twin Snakes over MGS1 but I never thought you were this evil and dastardly! Away you fiend!
Seriously though. Go Play Tactics Ogre:LUCT. Then play FF5. Then play FFT. It's spooky.
And there sat five Level 99 Chocobos.
Who kicked the living shit out of me, and undoubtedly pecked my eyes out behind the scenes.
Took the mod chip out, tried again, and it played normally. But then I found out that regardless of over-powered enemies, I still suck at SRPGs. My friends make it a point to laugh about my Level 99 Chocobo problem every time the game is mentioned, though.
Why even bother with FF5? Just go to the first. The fighter, he fights! Spells from the mages! Holy crap, that guy fights with his fists. It's all the same!
And I don't care how much FFT was a rip on other games, that doesn't stop it from being a great game. A lot of games take and borrow from other good IP's, but when has that stopped us from enjoying it anyhow?
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
Bitch flips off of a fucking missile!
THAT'S why FFT > Tactics Ogre
FFTA is just a shitty FFT though, no matter how you want to look at it. Gone is the cool story and brutal politics, say hello to moogles and lollipops and rainbows.
Also, the multiple races thing is good in principle, but in practice it just makes it really hard to build the team you want. Epsecially with the fact that there's no recruiting venters anymore, nono, you get to hope that you can recuit someone after a battle, and if you're lucky they'll be the race that you want.
It just felt alot more random and restricted and far, FAR too easy. I still played it for 100 hours because hey, it was a portable SRPG and I really wanted it to be good, but I just kept wanting it to be more like the original.
Also, I hated the plot. Everyone's happy here in this magical fantasy land! Including my brother who was formerly confined to a wheelchair and suffering a debilitating illness!
Let's go destroy it!
I was fine with the gameplay, though. Nothing amazing, but it passed the time.
You might have a point if the stories in TO and FFT weren't exactly identical. The only differences is that FFT's doesn't branch and FFT's has people occasionally turn into monsters instead of just being assholes. Ramza is a clone of Denim, Alma is a clone of Kachua, Delita of Vice, etc etc etc. Same story. Same flow. Same betrayals. Same twists. Same endings.
Aside from the dumbed down story, that's what happens when you advance in hardware and jump two years. FFT is really as much a derivitive of TO as Super Mario World was of Super Mario 3.
Ha. Anyway, I don't think we're here to decide who copied what and when. That's another discussion. I've played them all extensively and if I had to pick one to go back and play again it'd be FFT every time.
Well, in reality no one copied anyone because it was all the same guy... copying himself.
My big beef is the total story copy. I actually like the fact that they pretty much dumped the jobs from FF5 wholesale into the game. You can't really find fault for copying the gameplay, it's the lazy ass story.
I think FFTA was a move in the right direction. Judges forcing you to mix up your party, races limiting the learn everything, smash everything attitude of FFT. Useless summons and tossable quest items I could do without. FF9 style skill progression is still one of my favorite features.
FFTA has its difficulty peak in the beginning, where certain laws will kill you such as getting no melee before you have any real magic. FFT hits its peak somewhere near the middle until you reach the point of much spammitude.
My order of these three games seperated by time
TO:LUCT
FFTA
FFT in a distant but respectable third.
I am a freaking nerd.
For example: Whenever I read a book, watch a movie, or play a game, and at the very end, the guy was really just asleep or daydreaming, it really pisses me off.
FFTA was just like this. When shit like this happens, it reminds me that it isn't real which totally ruins the experiance.
That said, I still played it forever. The gameplay was still pretty good despite the law system.
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
I see this a lot, and I know a lot of it is due to more people here having DSes than PSPs, but it still doesn't make sense.
FFT on Sony PS1 --> FFT: Lion War on Sony PSP
FFTA on Nintendo GBA --> FFTA2 on Nintendo DS
Keeping the lines on similar companies' handhelds seems to make sense from a publisher/developer standpoint. Why would they randomly jump brands? Additionally, as others have said, from a game design standpoint the DS is getting a true sequel while the PSP is getting a remake (sexily beefed up as it is).
You know... to be fair, that was explicitly obvious about 5 minutes into the game.
Why should they not jump brands? Square obviously isn't married to any company, as evidenced by them developing for companies aside from Sony.
Of coarse.
The only reason I managed to ignore that part was because it was FFT. Any other game and I would have probably been turned off.
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.