So I traded a desktop for this guys PS2 and a few games, notably Grand theft Auto SA, Grand Tourismo 3 A-Spec and Disgaea.
Played everything else at one time or another so I popped in the Disgaea disc, hit the power button, and completely LOST yesterday. Ho Lee Crap.
To catch you guys up with where I'm at. In the first go around, tried to run though everything like I do in most other RPGS, got slaughtered in Vyers castle by Braggarts (SP?) and started over, (Do'h for not saving it.) Played a few levels over again to get my team's levels built... Laharl, Etna, and 3 prinnys. Still I feel like I'm going no where.
Then Lo and behold I figured out how to get more people on my team, YAY!!!! Wait, they have to be levelled up too. :x GRR...
Found out I can get a lotta cheap crap from the magnificent gate, I've done it about 50 times already. Yay for the geo stones or whatever. Finally have a party capable of beating mid-boss. Then i go online and start reading about this game on gamefaqs and found out you dudes can hit lvl 9999.
LVL 9999!!!!!!!!!
Once more for emphasis...
LEVEL 9999!!!!!!!!!
Ok, this game has WAY too many things to do before I attack it again without guidance. So I'm posting to get tips and stratagies here.
Oh... and yeah... you can level up your weapons/armors/items, etc too... WHAT?!?!?! Totally lost now. TYVM.
Posts
Though the smart monkeys just abuse the capture mechanics to hit level 9999.
Seriously... thats insane. How long does it take to get to that level?
Great, no PM64 for me tonight. And I'm near the end, too.
Thanks a lot, thread.
you don't need to get to level 9999 if you don't want to.
you can beat the game around lv 80 i think...
its just most of us have fetishes for high numbers
There definitely is a ton of stuff to do though.
The very name pains me.
the item world is fun if you are sick of playing the exact same level over and over, plus you get to level up your equipment!
Cept none of my guys last past the 3rd floor of any given item. I think I'm doing something wrong
depending on your level you need to do weaker items.
you should be starting fights off against guys 5-10 levels lower then you...
if you get into a bad situation you can always throw people to the next floor if there isnt a gate keeper
It's a doublejump guide, which basically means a bunch of guys dissect the game, in full detail, and tell you EVERYTHING there is to know about it. Doublejump are amazingly precise, and there's a bunch of stuff detailed in there that you wouldn't even want to think about. It's a great guide by a group of people that actually care about their job. Get it.
Beohrn, 70 tauren druid
random alts.
Wii number -- 0277 0746 9561 0171
--Metroid Prime 3
Depends. If you follow a guide, a few weeks of work. If you don't, well, you should just enjoy it. It has one of the best stories of any SRPG.
Really, Disgaea is the first one that I know of to really throw off the "Zomg, we're pretentious politicians" storyline cliche that Tactics Ogre / Fire Emblem started so long ago. It really reinvented the genre and established NIS as the SRPG kings.
BTW, Etna = . Flonne too.
Protip: Doublejump hired someone who wrote a really kickass GameFAQs Guide and hired him to write for them. So they get super mucho +++ points in my book. Plus their forums freaking rock, with contests to find errors, erratta, updated tricks and strategy, etc etc.
(although they have saved me more then a few times)
The strategy itself, however, is too devious to not introduce here...
In Jotunheim, there's a map 'Terrible Cold' or something that is filled with those 'sexy demons', where every square except one is invincible. I'm sure a few of you have figured out that combining all the monsters into one with a few choice lift/throws will create a level 100 and something demon which gives off large sums of money and experience after you trap it in that corner and kill it.
This is where munchkin playing comes in. If you were to be able to pass the 'Stronger Enemies Bill' 20 times, with ample use of bribing and such, you could get a level gain of 400% + 40. A level 500-something demon. Not to mention if you could also pass the '3x Exp' Bill. Imaginably, assuming you were strong enough to do damage to a level 500-something enemy with at least one character, you could grow a large number of levels. Once you defeated it once, doing damage would be less off a problem because with all your newfound wealth, you could buy very powerful equips with the 'more expensive stuff' proposal.
I read the relevant sections dozens of times, and I STILL don't understand the mechanics of Item World.
step 1 - have a main character make a cleric pupil (more then likely flonne)
step 2 - Have this cleric make a mage (red, green or blue)
step 3 - level the mage and have the cleric near him/her at all times to siphon the magic knowledge from them
step 4 - use mage magic to level cleric
Repeat 3 & 4 ad nauseum
the pupil and mentor stuff bout the game is very deep. about 1/2 of my characters can learn to heal because of a pupil/mentor chain.
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
also having a single lv 72 creature destroy my base panel because the ass wouldn't get off the invul panel so i had to throw him away into the base...
GAY
I want to play Disgaea for the story, but how does it hold up to the sequel as far as gameplay? I suppose it's not too horrible, I haven't even really finished the story in 2, I'm at the semi-finals of the battle thinger (7-4). Despite sinking almost 70 hours into it. F*cking item world. Also, I need to read the plot again at gamefaqs, because I forgot everything.
I also have Phantom Brave sitting there, unfinished. I really like that game as well, and I'm about 2/3rds of the way through the Story (I think). I've also sunk about 120 hours into that one. Should I just finish the story and worry about the item world/random dungeons after that? Maybe I'm doing it wrong, but it's fun making gods.
the story is going to be AWESOME, but the gameplay will be shallower. you wont have felonies and the item world with be a bit less cool.
i love them both equally. but, they both have thier ups and downs.
Transmigrating is resetting your character to level 1, and then receiving bonuses for the ## of levels you have stored in your character. However, the 1st time you transmigrate, the a majority of the bonuses don't apply.
the other thing you need to keep in mind is that the new character does *not* get to keep the mana they have stored. so make sure that your transmigration uses 95% of their mana. if you are a few hundred short, go grind up some kills and come back. also, do not bother with low level transmigrations, go with genius or 1 level less.
just my .02
Sorry. It always bothers me when someone messes that up.
There's even kind of a pun built in there.
Because it takes a leap of faith to imagine you could play anything for hundreds of hours without picking up on one of the key mechanics.