If gamepads had an analog stick and a trackball, I'd probably do great with them.
...man, why haven't they done that?
That would be... brilliantly awesome. I think I smell an intellectual property opportunity here.
NexusSix on
REASON - Version 1.0B7 Gatling type 3 mm hypervelocity railgun system
Ng Security Industries, Inc.
PRERELEASE VERSION-NOT FOR FIELD USE - DO NOT TEST IN A POPULATED AREA
-ULTIMA RATIO REGUM-
I think it was covered somewhere in the thread, but what exactly did Shoe say? I might be able to find it, but I'm gonna get a boot up my ass if I don't get at least a little bit of work done before it's time to leave the office.
NexusSix on
REASON - Version 1.0B7 Gatling type 3 mm hypervelocity railgun system
Ng Security Industries, Inc.
PRERELEASE VERSION-NOT FOR FIELD USE - DO NOT TEST IN A POPULATED AREA
-ULTIMA RATIO REGUM-
I'm REALLY starting to think I'm going to get this game for my PC (just run it however I can that's playable) and then maybe again next year when I get an 360 so it's pretty... if I do end up getting one once I'm all settled in w/my new jobby.
You two seem to be missing the central point that I don't give a shit.
It doesn't really cosmically matter if the problem is with the controls or with me. Either way, it's no fucking fun for me, which is, you know, the point of playing games.
Since when is a trackball a precise instrument of death? I've always loved mouselook, but trackballs are horrid.
Er. A trackball is just a reversed mouse, you know. And I'm talking about one that would be thumb-sized, not hand-sized. It'd be much easier to control accurately than the monstrosities they make for PCs.
Also, it would not greatly surprise me if some third-party made a controller like that, Faricazy. But that's a third-party. They don't count.
You two seem to be missing the central point that I don't give a shit.
It doesn't really cosmically matter if the problem is with the controls or with me. Either way, it's no fucking fun for me, which is, you know, the point of playing games.
Since when is a trackball a precise instrument of death? I've always loved mouselook, but trackballs are horrid.
Er. A trackball is just a reversed mouse, you know. And I'm talking about one that would be thumb-sized, not hand-sized. It'd be much easier to control accurately than the monstrosities they make for PCs.
Yeah but when you blame the controls for your suckage when everyone else is fine with them then we care because it is annoying.
I use a trackball instead of a mouse. It is the most perfect gaming and photoshop tool in all of creation. Sadly they do not design newer trackballs like this, something that terrifies me since I've had this one for at least 6 years now and it will, eventually, stop working.
Oh, hey, I found some used ones on Ebay...the asking price is $170+ I bought it for $50-60 new, way back when. Jesus, Logitech, get on making some new ones like this.
Accualt on
0
The_SpaniardIt's never lupinesIrvine, CaliforniaRegistered Userregular
You two seem to be missing the central point that I don't give a shit.
It doesn't really cosmically matter if the problem is with the controls or with me. Either way, it's no fucking fun for me, which is, you know, the point of playing games.
Since when is a trackball a precise instrument of death? I've always loved mouselook, but trackballs are horrid.
Er. A trackball is just a reversed mouse, you know. And I'm talking about one that would be thumb-sized, not hand-sized. It'd be much easier to control accurately than the monstrosities they make for PCs.
Yeah but when you blame the controls for your suckage when everyone else is fine with them then we care because it is annoying.
And a trackball is not just a reversed mouse.
Let's just ignore him, he's not willing to admit it. I mean he DID miss Batman with that rock.
I honestly don't see how a thumbsized trackball would be an improvement over an analog stick. Hell I am pretty sure I would like that less.
And Target Practice I think people are taking issue with the fact that because you can't manage FPS controls on a console, that it's a "shitty control scheme." Thats cool that you prefer a kb+mouse, personally I like the heft of the controller in my hand, mouselook is a little too floaty for me. But given the explosion of FPS games on consoles that started last gen, I think it's fair to see that controls are not an issue for most people.
Yeah but when you blame the controls for your suckage when everyone else is fine with them then we care because it is annoying.
Except that I am virtually certain that it is not due to my [sic] "suckage", but due to the relative inadequacy of analog sticks compared to a mouse.
And a trackball is not just a reversed mouse.
I don't see how not.
A mouse -- before the newfangled optical ones became popular, anyhow -- works by sensing the direction and speed of movement of a ball as it rolls along a surface. A trackball works by actually rolling that ball yourself.
Ok, so I haven't really been following Bioshock, I read the OP, screens look damn nice, but I'm not really a huge fps fan. So what's the big deal about Bioshock, why is it so awesome? Are there new mechanics planned? Is there a deep intricate story? What's the big deal?
Aren't analog sticks already like trackballs. Isn't the part that sits in the controller a ball? So it's just a trackball with a an extension to sit your thumb comfortably on
Aren't analog sticks already like trackballs. Isn't the part that sits in the controller a ball? So it's just a trackball with a an extension to sit your thumb comfortably on
Ok, so I haven't really been following Bioshock, I read the OP, screens look damn nice, but I'm not really a huge fps fan. So what's the big deal about Bioshock, why is it so awesome? Are there new mechanics planned? Is there a deep intricate story? What's the big deal?
BioShock is a video game in development by Irrational Games for Microsoft Windows and Xbox 360. It is described by the developers as a "spiritual successor" to their previous PC title System Shock 2.[3] It has been in development since late 2004 (and in planning for some time before that).
BioShock is said by the developers to include a great deal of interactive environments and player-driven choices, called emergent gameplay, with Ken Levine stating its interactivity would be "unprecedented"... it is believed that this gameplay will borrow highly from System Shock and System Shock 2. Another point of focus is the "AI ecology", which will dynamically search for opportunities to fulfill their purpose. The player can even exploit the ecology to his/her advantage, making enemies and NPCs turn against each other or otherwise manipulate them into helping the player.
To adapt and advance their character, the player can spend ADAM to gain upgrades called "Plasmids" to modify themselves and give themselves new and/or enhanced abilities and weapons. These are grouped under trees that are Weaponry, Engineering, Active, and Physical. The "Active" Plasmids are essentially alternate weapons, activated by the player in order to be used. The other classes of Plasmids (referred to as "Tonics" in one magazine) are passive ability-boosters.
The developers encourage the player to use their imagination. Plasmids are amazingly versatile, and the player can use them in concert with each other and the environment to great effect. For example, one of the first bosses the player will face is a crazed surgeon. The player can use "Incinerate" to set him on fire, then as he tries to put himself out in a pool of water the player can use "Electro Bolt" to electrocute the water. While he is stunned and convulsing the player can hack a nearby medical station so that it will poison the surgeon when he tries to heal himself. "Telekinesis" can be used on anything not nailed down; not only can the player can catch grenades and throw them back at an enemy, one can also pick up a burning object and throw it to set an enemy on fire, or even defuse and re-set traps.
There is also Weapon customization. You can alter weapons to hold bigger magazines, to augment firepower, etc. You can also equip each weapon with three different kinds of ammo (for example, the revolver can shoot normal, anti-personnel and armor piercing bullets) including one you have to invent yourself.
The player also has access to a type of vending machines called "U-Invent", where the player can combine bits of scrap found around Rapture to create ammo, traps, hacking devices, etc
Ok, so I haven't really been following Bioshock, I read the OP, screens look damn nice, but I'm not really a huge fps fan. So what's the big deal about Bioshock, why is it so awesome? Are there new mechanics planned? Is there a deep intricate story? What's the big deal?
Ok, so I haven't really been following Bioshock, I read the OP, screens look damn nice, but I'm not really a huge fps fan. So what's the big deal about Bioshock, why is it so awesome? Are there new mechanics planned? Is there a deep intricate story? What's the big deal?
Mmmm Bioshock videos... I will check them out soon! Thanks!
EDIT: Looks like you've got a compilation of pretty much every video there that has been released, nice! Also you should probably edit out the part in the description about Nazis. That's from a few years back.
brynstar on
Xbox Live: Xander51
PSN ID : Xander51 Steam ID : Xander51
Posts
That would be... brilliantly awesome. I think I smell an intellectual property opportunity here.
Ng Security Industries, Inc.
PRERELEASE VERSION-NOT FOR FIELD USE - DO NOT TEST IN A POPULATED AREA
-ULTIMA RATIO REGUM-
Since when is a trackball a precise instrument of death? I've always loved mouselook, but trackballs are horrid.
Ng Security Industries, Inc.
PRERELEASE VERSION-NOT FOR FIELD USE - DO NOT TEST IN A POPULATED AREA
-ULTIMA RATIO REGUM-
My Portfolio Site
You two seem to be missing the central point that I don't give a shit.
It doesn't really cosmically matter if the problem is with the controls or with me. Either way, it's no fucking fun for me, which is, you know, the point of playing games.
Er. A trackball is just a reversed mouse, you know. And I'm talking about one that would be thumb-sized, not hand-sized. It'd be much easier to control accurately than the monstrosities they make for PCs.
Also, it would not greatly surprise me if some third-party made a controller like that, Faricazy. But that's a third-party. They don't count.
Yeah but when you blame the controls for your suckage when everyone else is fine with them then we care because it is annoying.
And a trackball is not just a reversed mouse.
Oh, hey, I found some used ones on Ebay...the asking price is $170+
And Target Practice I think people are taking issue with the fact that because you can't manage FPS controls on a console, that it's a "shitty control scheme." Thats cool that you prefer a kb+mouse, personally I like the heft of the controller in my hand, mouselook is a little too floaty for me. But given the explosion of FPS games on consoles that started last gen, I think it's fair to see that controls are not an issue for most people.
I hear it has two shocks
I don't see how not.
A mouse -- before the newfangled optical ones became popular, anyhow -- works by sensing the direction and speed of movement of a ball as it rolls along a surface. A trackball works by actually rolling that ball yourself.
Then how come 8 million Halo players can work dual analogs just fine?
Yes I am sure none of them have ever played PC FPS games.
:roll:
omg it is getting released to the PS2!?!?!?!?
I suppose this would be a bad time to point out that, technically speaking, statements can't be retarded.
If the Emotion Engine can run the equivalent of Toy Story in realtime, I'm sure it can handle this.
Well I never played System Shock, but it sounds a lot like Deus Ex, which I can definitely get behind. Sounds awesome.
If you loved Deus Ex you will love this
ON THE DS YOU MEAN!
they shuld make it fro the wii m i rite?
PS - Local_H_Jay
Sub me on Youtube
And Twitch
We've got some Bioshock vids up at MSXBOX-WORLD. I didn't know they were going up so I have no clue if they are new or not.
http://www.msxbox-world.com/xbox360/movies/view/209/Bioshock.html#
:P
Mmmm Bioshock videos... I will check them out soon! Thanks!
EDIT: Looks like you've got a compilation of pretty much every video there that has been released, nice! Also you should probably edit out the part in the description about Nazis. That's from a few years back.
PSN ID : Xander51 Steam ID : Xander51
The harder the rain, honey, the sweeter the sun.
Plant.