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Bioshock: 360 Demo is OUT!

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Posts

  • NexusSixNexusSix Registered User regular
    edited August 2007
    If gamepads had an analog stick and a trackball, I'd probably do great with them.

    ...man, why haven't they done that?

    That would be... brilliantly awesome. I think I smell an intellectual property opportunity here.

    NexusSix on
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  • BalefuegoBalefuego Registered User regular
    edited August 2007
    I dont have a problem both moving and aiming with dual analogs.

    Balefuego on
    [SIGPIC][/SIGPIC]
  • FaricazyFaricazy Registered User regular
    edited August 2007
    NexusSix wrote: »
    If gamepads had an analog stick and a trackball, I'd probably do great with them.

    ...man, why haven't they done that?

    That would be... brilliantly awesome. I think I smell an intellectual property opportunity here.
    I'm 99% positive there was a PS2 controller like that. It did not take off.

    Faricazy on
  • GroovyMr1337GroovyMr1337 Registered User regular
    edited August 2007
    When I heard about the 95% pc gamer review, I shit myself. I am officially psyched for this game.

    GroovyMr1337 on
  • durandal4532durandal4532 Registered User regular
    edited August 2007
    Faricazy wrote: »
    NexusSix wrote: »
    If gamepads had an analog stick and a trackball, I'd probably do great with them.

    ...man, why haven't they done that?

    That would be... brilliantly awesome. I think I smell an intellectual property opportunity here.
    I'm 99% positive there was a PS2 controller like that. It did not take off.

    Since when is a trackball a precise instrument of death? I've always loved mouselook, but trackballs are horrid.

    durandal4532 on
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  • BalefuegoBalefuego Registered User regular
    edited August 2007
    I remember playing centipede in the arcade with a trackball, and I would always pinch my fingers cause I would go too fast.

    Balefuego on
    [SIGPIC][/SIGPIC]
  • FaricazyFaricazy Registered User regular
    edited August 2007
    Faricazy wrote: »
    NexusSix wrote: »
    If gamepads had an analog stick and a trackball, I'd probably do great with them.

    ...man, why haven't they done that?

    That would be... brilliantly awesome. I think I smell an intellectual property opportunity here.
    I'm 99% positive there was a PS2 controller like that. It did not take off.

    Since when is a trackball a precise instrument of death? I've always loved mouselook, but trackballs are horrid.
    Who knows. TP is a crazy guy.

    Faricazy on
  • MildQuixoticMildQuixotic ClubPA regular
    edited August 2007
    God shut the fuck up about controllers lets talk about Bioshock

    bioshock_xbox360.jpg

    MildQuixotic on
  • NexusSixNexusSix Registered User regular
    edited August 2007
    I think it was covered somewhere in the thread, but what exactly did Shoe say? I might be able to find it, but I'm gonna get a boot up my ass if I don't get at least a little bit of work done before it's time to leave the office.

    NexusSix on
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    Ng Security Industries, Inc.
    PRERELEASE VERSION-NOT FOR FIELD USE - DO NOT TEST IN A POPULATED AREA
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  • ProspicienceProspicience The Raven King DenvemoloradoRegistered User regular
    edited August 2007
    I'm REALLY starting to think I'm going to get this game for my PC (just run it however I can that's playable) and then maybe again next year when I get an 360 so it's pretty... if I do end up getting one once I'm all settled in w/my new jobby.

    Prospicience on
  • Target PracticeTarget Practice Registered User regular
    edited August 2007
    Have you ever stopped to consider that maybe you just fucking suck at playing them?

    Or need more.. *snicker* Target Practice..
    Pharezon wrote: »

    It's not impossible you just suck. :P

    You two seem to be missing the central point that I don't give a shit.

    It doesn't really cosmically matter if the problem is with the controls or with me. Either way, it's no fucking fun for me, which is, you know, the point of playing games.
    Since when is a trackball a precise instrument of death? I've always loved mouselook, but trackballs are horrid.
    Er. A trackball is just a reversed mouse, you know. And I'm talking about one that would be thumb-sized, not hand-sized. It'd be much easier to control accurately than the monstrosities they make for PCs.

    Also, it would not greatly surprise me if some third-party made a controller like that, Faricazy. But that's a third-party. They don't count.

    Target Practice on
    sig.gif
  • The_ScarabThe_Scarab Registered User regular
    edited August 2007
    Have you ever stopped to consider that maybe you just fucking suck at playing them?

    Or need more.. *snicker* Target Practice..
    Pharezon wrote: »

    It's not impossible you just suck. :P

    You two seem to be missing the central point that I don't give a shit.

    It doesn't really cosmically matter if the problem is with the controls or with me. Either way, it's no fucking fun for me, which is, you know, the point of playing games.
    Since when is a trackball a precise instrument of death? I've always loved mouselook, but trackballs are horrid.
    Er. A trackball is just a reversed mouse, you know. And I'm talking about one that would be thumb-sized, not hand-sized. It'd be much easier to control accurately than the monstrosities they make for PCs.

    Yeah but when you blame the controls for your suckage when everyone else is fine with them then we care because it is annoying.

    And a trackball is not just a reversed mouse.

    The_Scarab on
  • AccualtAccualt Registered User regular
    edited August 2007
    I use a trackball instead of a mouse. It is the most perfect gaming and photoshop tool in all of creation. Sadly they do not design newer trackballs like this, something that terrifies me since I've had this one for at least 6 years now and it will, eventually, stop working.

    Oh, hey, I found some used ones on Ebay...the asking price is $170+ D: I bought it for $50-60 new, way back when. Jesus, Logitech, get on making some new ones like this.

    7460bjh0.jpg

    Accualt on
  • The_SpaniardThe_Spaniard It's never lupines Irvine, CaliforniaRegistered User regular
    edited August 2007
    The_Scarab wrote: »
    Have you ever stopped to consider that maybe you just fucking suck at playing them?

    Or need more.. *snicker* Target Practice..
    Pharezon wrote: »

    It's not impossible you just suck. :P

    You two seem to be missing the central point that I don't give a shit.

    It doesn't really cosmically matter if the problem is with the controls or with me. Either way, it's no fucking fun for me, which is, you know, the point of playing games.
    Since when is a trackball a precise instrument of death? I've always loved mouselook, but trackballs are horrid.
    Er. A trackball is just a reversed mouse, you know. And I'm talking about one that would be thumb-sized, not hand-sized. It'd be much easier to control accurately than the monstrosities they make for PCs.

    Yeah but when you blame the controls for your suckage when everyone else is fine with them then we care because it is annoying.

    And a trackball is not just a reversed mouse.
    Let's just ignore him, he's not willing to admit it. I mean he DID miss Batman with that rock.

    The_Spaniard on
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  • BalefuegoBalefuego Registered User regular
    edited August 2007
    I honestly don't see how a thumbsized trackball would be an improvement over an analog stick. Hell I am pretty sure I would like that less.

    And Target Practice I think people are taking issue with the fact that because you can't manage FPS controls on a console, that it's a "shitty control scheme." Thats cool that you prefer a kb+mouse, personally I like the heft of the controller in my hand, mouselook is a little too floaty for me. But given the explosion of FPS games on consoles that started last gen, I think it's fair to see that controls are not an issue for most people.

    Balefuego on
    [SIGPIC][/SIGPIC]
  • MildQuixoticMildQuixotic ClubPA regular
    edited August 2007
    So, Bioshock!

    I hear it has two shocks

    MildQuixotic on
  • Target PracticeTarget Practice Registered User regular
    edited August 2007
    The_Scarab wrote: »
    Yeah but when you blame the controls for your suckage when everyone else is fine with them then we care because it is annoying.
    Except that I am virtually certain that it is not due to my [sic] "suckage", but due to the relative inadequacy of analog sticks compared to a mouse.
    And a trackball is not just a reversed mouse.
    I don't see how not.

    A mouse -- before the newfangled optical ones became popular, anyhow -- works by sensing the direction and speed of movement of a ball as it rolls along a surface. A trackball works by actually rolling that ball yourself.

    Target Practice on
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  • BalefuegoBalefuego Registered User regular
    edited August 2007
    The_Scarab wrote: »
    Yeah but when you blame the controls for your suckage when everyone else is fine with them then we care because it is annoying.
    Except that I am virtually certain that it is not due to my [sic] "suckage", but due to the relative inadequacy of analog sticks compared to a mouse.

    Then how come 8 million Halo players can work dual analogs just fine?

    Balefuego on
    [SIGPIC][/SIGPIC]
  • SageinaRageSageinaRage Registered User regular
    edited August 2007
    Ok, so I haven't really been following Bioshock, I read the OP, screens look damn nice, but I'm not really a huge fps fan. So what's the big deal about Bioshock, why is it so awesome? Are there new mechanics planned? Is there a deep intricate story? What's the big deal?

    SageinaRage on
    sig.gif
  • Target PracticeTarget Practice Registered User regular
    edited August 2007
    Balefuego wrote: »
    The_Scarab wrote: »
    Yeah but when you blame the controls for your suckage when everyone else is fine with them then we care because it is annoying.
    Except that I am virtually certain that it is not due to my [sic] "suckage", but due to the relative inadequacy of analog sticks compared to a mouse.

    Then how come 8 million Halo players can work dual analogs just fine?
    Hamburger is ambrosia to those who have never eaten steak.

    Target Practice on
    sig.gif
  • BalefuegoBalefuego Registered User regular
    edited August 2007
    Balefuego wrote: »
    The_Scarab wrote: »
    Yeah but when you blame the controls for your suckage when everyone else is fine with them then we care because it is annoying.
    Except that I am virtually certain that it is not due to my [sic] "suckage", but due to the relative inadequacy of analog sticks compared to a mouse.

    Then how come 8 million Halo players can work dual analogs just fine?
    Hamburger is ambrosia to those who have never eaten steak.

    Yes I am sure none of them have ever played PC FPS games.

    :roll:

    Balefuego on
    [SIGPIC][/SIGPIC]
  • FaricazyFaricazy Registered User regular
    edited August 2007
    Balefuego wrote: »
    The_Scarab wrote: »
    Yeah but when you blame the controls for your suckage when everyone else is fine with them then we care because it is annoying.
    Except that I am virtually certain that it is not due to my [sic] "suckage", but due to the relative inadequacy of analog sticks compared to a mouse.

    Then how come 8 million Halo players can work dual analogs just fine?
    Hamburger is ambrosia to those who have never eaten steak.
    TP i'm sure you can realize that what you just said is retarded.

    Faricazy on
  • AccualtAccualt Registered User regular
    edited August 2007
    So, Bioshock!

    I hear it has two shocks

    omg it is getting released to the PS2!?!?!?!?

    Accualt on
  • DesertBoxDesertBox Registered User regular
    edited August 2007
    Aren't analog sticks already like trackballs. Isn't the part that sits in the controller a ball? So it's just a trackball with a an extension to sit your thumb comfortably on

    DesertBox on
  • Target PracticeTarget Practice Registered User regular
    edited August 2007
    Faricazy wrote: »
    Balefuego wrote: »
    The_Scarab wrote: »
    Yeah but when you blame the controls for your suckage when everyone else is fine with them then we care because it is annoying.
    Except that I am virtually certain that it is not due to my [sic] "suckage", but due to the relative inadequacy of analog sticks compared to a mouse.

    Then how come 8 million Halo players can work dual analogs just fine?
    Hamburger is ambrosia to those who have never eaten steak.
    TP i'm sure you can realize that what you just said is retarded.

    I suppose this would be a bad time to point out that, technically speaking, statements can't be retarded.
    Accualt wrote: »
    So, Bioshock!

    I hear it has two shocks

    omg it is getting released to the PS2!?!?!?!?

    If the Emotion Engine can run the equivalent of Toy Story in realtime, I'm sure it can handle this.

    Target Practice on
    sig.gif
  • FaricazyFaricazy Registered User regular
    edited August 2007
    DesertBox wrote: »
    Aren't analog sticks already like trackballs. Isn't the part that sits in the controller a ball? So it's just a trackball with a an extension to sit your thumb comfortably on
    Uh, no.

    Faricazy on
  • FaricazyFaricazy Registered User regular
    edited August 2007
    I suppose this would be a bad time to point out that, technically speaking, statements can't be retarded.
    Yes, it would.

    Faricazy on
  • BalefuegoBalefuego Registered User regular
    edited August 2007
    Ok, so I haven't really been following Bioshock, I read the OP, screens look damn nice, but I'm not really a huge fps fan. So what's the big deal about Bioshock, why is it so awesome? Are there new mechanics planned? Is there a deep intricate story? What's the big deal?
    wiki wrote:
    BioShock is a video game in development by Irrational Games for Microsoft Windows and Xbox 360. It is described by the developers as a "spiritual successor" to their previous PC title System Shock 2.[3] It has been in development since late 2004 (and in planning for some time before that).

    BioShock is said by the developers to include a great deal of interactive environments and player-driven choices, called emergent gameplay, with Ken Levine stating its interactivity would be "unprecedented"... it is believed that this gameplay will borrow highly from System Shock and System Shock 2. Another point of focus is the "AI ecology", which will dynamically search for opportunities to fulfill their purpose. The player can even exploit the ecology to his/her advantage, making enemies and NPCs turn against each other or otherwise manipulate them into helping the player.

    To adapt and advance their character, the player can spend ADAM to gain upgrades called "Plasmids" to modify themselves and give themselves new and/or enhanced abilities and weapons. These are grouped under trees that are Weaponry, Engineering, Active, and Physical. The "Active" Plasmids are essentially alternate weapons, activated by the player in order to be used. The other classes of Plasmids (referred to as "Tonics" in one magazine) are passive ability-boosters.

    The developers encourage the player to use their imagination. Plasmids are amazingly versatile, and the player can use them in concert with each other and the environment to great effect. For example, one of the first bosses the player will face is a crazed surgeon. The player can use "Incinerate" to set him on fire, then as he tries to put himself out in a pool of water the player can use "Electro Bolt" to electrocute the water. While he is stunned and convulsing the player can hack a nearby medical station so that it will poison the surgeon when he tries to heal himself. "Telekinesis" can be used on anything not nailed down; not only can the player can catch grenades and throw them back at an enemy, one can also pick up a burning object and throw it to set an enemy on fire, or even defuse and re-set traps.

    There is also Weapon customization. You can alter weapons to hold bigger magazines, to augment firepower, etc. You can also equip each weapon with three different kinds of ammo (for example, the revolver can shoot normal, anti-personnel and armor piercing bullets) including one you have to invent yourself.

    The player also has access to a type of vending machines called "U-Invent", where the player can combine bits of scrap found around Rapture to create ammo, traps, hacking devices, etc

    Balefuego on
    [SIGPIC][/SIGPIC]
  • SageinaRageSageinaRage Registered User regular
    edited August 2007
    Balefuego wrote: »
    Ok, so I haven't really been following Bioshock, I read the OP, screens look damn nice, but I'm not really a huge fps fan. So what's the big deal about Bioshock, why is it so awesome? Are there new mechanics planned? Is there a deep intricate story? What's the big deal?
    wiki wrote:
    lots o text

    Well I never played System Shock, but it sounds a lot like Deus Ex, which I can definitely get behind. Sounds awesome.

    SageinaRage on
    sig.gif
  • MildQuixoticMildQuixotic ClubPA regular
    edited August 2007
    Balefuego wrote: »
    Ok, so I haven't really been following Bioshock, I read the OP, screens look damn nice, but I'm not really a huge fps fan. So what's the big deal about Bioshock, why is it so awesome? Are there new mechanics planned? Is there a deep intricate story? What's the big deal?
    wiki wrote:
    lots o text

    Well I never played System Shock, but it sounds a lot like Deus Ex, which I can definitely get behind. Sounds awesome.

    If you loved Deus Ex you will love this

    MildQuixotic on
  • darleysamdarleysam On my way to UKRegistered User regular
    edited August 2007
    Accualt wrote: »
    So, Bioshock!

    I hear it has two shocks

    omg it is getting released to the PS2!?!?!?!?

    ON THE DS YOU MEAN!

    darleysam on
    forumsig.png
  • Local H JayLocal H Jay Registered User regular
    edited August 2007
    darleysam wrote: »
    Accualt wrote: »
    So, Bioshock!

    I hear it has two shocks

    omg it is getting released to the PS2!?!?!?!?

    ON THE DS YOU MEAN!

    they shuld make it fro the wii m i rite?

    Local H Jay on
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  • FencingsaxFencingsax It is difficult to get a man to understand, when his salary depends upon his not understanding GNU Terry PratchettRegistered User regular
    edited August 2007
    darleysam wrote: »
    Accualt wrote: »
    So, Bioshock!

    I hear it has two shocks

    omg it is getting released to the PS2!?!?!?!?

    ON THE DS YOU MEAN!

    they shuld make it fro the wii m i rite?

    Fencingsax on
  • BamelinBamelin Registered User regular
    edited August 2007
    Heya guys,

    We've got some Bioshock vids up at MSXBOX-WORLD. I didn't know they were going up so I have no clue if they are new or not.

    http://www.msxbox-world.com/xbox360/movies/view/209/Bioshock.html#

    Bamelin on
  • ErgandarErgandar Registered User regular
    edited August 2007
    I've decided to man up and pre order this game.

    :P

    Ergandar on
    RachelSig.jpg
  • brynstarbrynstar Registered User regular
    edited August 2007
    Bamelin wrote: »
    Heya guys,

    We've got some Bioshock vids up at MSXBOX-WORLD. I didn't know they were going up so I have no clue if they are new or not.

    http://www.msxbox-world.com/xbox360/movies/view/209/Bioshock.html#

    Mmmm Bioshock videos... I will check them out soon! Thanks!

    EDIT: Looks like you've got a compilation of pretty much every video there that has been released, nice! Also you should probably edit out the part in the description about Nazis. That's from a few years back. :)

    brynstar on
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  • MuddBuddMuddBudd Registered User regular
    edited August 2007
    Bamelin wrote: »
    Heya guys,

    We've got some Bioshock vids up at MSXBOX-WORLD. I didn't know they were going up so I have no clue if they are new or not.

    http://www.msxbox-world.com/xbox360/movies/view/209/Bioshock.html#

    CornPlant_Bush_L.jpg

    MuddBudd on
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  • Lucky CynicLucky Cynic Registered User regular
    edited August 2007
    Care to explain that one?

    Lucky Cynic on
  • PharezonPharezon Struggle is an illusion. Victory is in the Qun.Registered User regular
    edited August 2007
    Care to explain that one?

    Plant.

    Pharezon on
    jkZziGc.png
  • The_SpaniardThe_Spaniard It's never lupines Irvine, CaliforniaRegistered User regular
    edited August 2007
    Pharezon wrote: »
    Care to explain that one?

    Plant.
    Easy one.

    The_Spaniard on
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This discussion has been closed.