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Posts

  • Cowboybot67Cowboybot67 Registered User regular
    edited July 2007
    I think basing the "dedication" off of finding the camp a requirement is a bit silly, seeing as how the directions suck and the map has changed.

    Cowboybot67 on
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    Yar!
  • Doctor BobDoctor Bob Registered User regular
    edited July 2007
    I think basing the "dedication" off of finding the camp a requirement is a bit silly, seeing as how the directions suck and the map has changed.


    Its not the map, its the whole damn world thats changed

    Doctor Bob on
  • CycophantCycophant Registered User regular
    edited July 2007
    jothki wrote: »
    Cycophant wrote: »
    Perfect timing. Here I am, stuck in the Canadian Arctic with huge blocks of free time on my hands between helicopter jobs. Sure enough, I stumble across an engrossing, time-consuming MMO! As soon as I saw the reference to ATITD, I was sold. I loved that game, but it was too hard without knowing lots of folks in-game, and I just didn't have the free time. With Wurm, I have both now!

    Character in-game is Cycophant as well. I'm currently in NewTown, I'm going to run through the tutorial on the wiki to at least get my cooking skills at a reasonable level. Once I'm ready to trek to PA's town, I'll hop on IRC and see if I can find a brave soul.

    Also, for those in the know, what seems to be the most pressing need for our fledgling village? I've skimmed over all the skills in game, and they all seem equally interesting. So, what do we need badly? Cooks, smiths, miners, weaponsmiths, what?

    If you can get really good at cooking or healing, we'll love you. Beyond that, I'm not sure.

    I'll take at look at those and see if they're something I could enjoy doing. I thought we already had a few really dedicated cooks, though? Maybe I'll become the resident medic...

    As it stands, I'm romping around NT trying to learn the ways of not dying. It's...not going well...maybe I'll be a zombie medic!

    Cycophant on
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  • Wombat!!Wombat!! Registered User regular
    edited July 2007
    Why are people flattening the ground in the current camp if we are just going to abandon it? Have we changed out minds?

    EDIT:ive been told it is just for practice, so I suggest we have a set time tonight for when we will have a mass exodus. I have to write a paper for my AP class, so I cant do it until 7 or 8 tonight.

    Wombat!! on
  • piLpiL Registered User regular
    edited July 2007
    Wombat!! wrote: »
    Why are people flattening the ground in the current camp if we are just going to abandon it? Have we changed out minds?

    I think so that people know how to flatten the ground when we do move. And so people have some relevent skills and so there wont be this soul-searching, "What do I want to do?" when we get to the new villiage--people will already have a bit of experience with how we're doing things. Those are my current theories anyway.

    piL on
  • GoombaGoomba __BANNED USERS regular
    edited July 2007
    Wombat!! wrote: »
    Why are people flattening the ground in the current camp if we are just going to abandon it? Have we changed out minds?

    EDIT:ive been told it is just for practice, so I suggest we have a set time tonight for when we will have a mass exodus. I have to write a paper for my AP class, so I cant do it until 7 or 8 tonight.
    Uh, what? Where are you going to go to?

    Besides, we're finding a spot as I type this. Calm down.

    Goomba on
    [SIGPIC][/SIGPIC]
  • Wombat!!Wombat!! Registered User regular
    edited July 2007
    Where am I going to go to? I dont understand what you are saying. I hope I'll be going to our new site, if that is what you mean.

    If you mean the paper, it is for a high school AP english class.

    Wombat!! on
  • GoombaGoomba __BANNED USERS regular
    edited July 2007
    "I suggest we have a set time tonight for when we will have a mass exodus."

    Where do you plan to exodus to? A random uncleared, beastie riddled forest?

    Goomba on
    [SIGPIC][/SIGPIC]
  • ErgandarErgandar Registered User regular
    edited July 2007
    OK, I finished downloading this-I'll decide on a specialization and join up with the pa folks momentarily.

    Ergandar on
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  • Wombat!!Wombat!! Registered User regular
    edited July 2007
    I was just suggesting that after the area you had scouted was the final place, that we would organize a journey from the current camp to that location to avoid every person and their friend asking "WHAR IZ DUH CAMP?!" Are we just going to post a map, and leave it up to the REAL outdoorsmen to find their way?

    Wombat!! on
  • GoombaGoomba __BANNED USERS regular
    edited July 2007
    Ahh, ok. That makes sense.

    Goomba on
    [SIGPIC][/SIGPIC]
  • ErgandarErgandar Registered User regular
    edited July 2007
    I'm attempting to discover clay-yet no clay tile in sight as I roam the land with merely basic tools and rye in my bag.

    This is stimulating gaming-I'm addicting to traveling. :P

    Ergandar on
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  • Dee KaeDee Kae Registered User regular
    edited July 2007
    Whenever someone can, drop a few flasks or items full of water near the "here b farmz" pillasade fort a little past Bearback mountain express way.

    I'm stuck thirsting and can barely move. :/

    Dee Kae on
  • Darkblade_1Darkblade_1 __BANNED USERS regular
    edited July 2007
    I wanna be an explorer

    What traits are we looking for in a camp site?

    Rocks. Water. Clay. Flat Land. Remote but easy to find location?

    Darkblade_1 on
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    You're drawn to my eccentric Brawl Code: 4596 9143 4529
  • SurikoSuriko AustraliaRegistered User regular
    edited July 2007
    I wanna be an explorer

    What traits are we looking for in a camp site?

    Rocks. Water. Clay. Flat Land. Remote but easy to find location?

    Those, and minable ores. I think that covers everything.

    Edit: oh, and preferably a long distance away from any other settlements.

    Suriko on
  • AkinosAkinos Registered User regular
    edited July 2007
    Just started this, would be willing to help with whatever needs doing when I have time, if I can find you guys. :)

    Akinos on
  • Dee KaeDee Kae Registered User regular
    edited July 2007
    Akinos wrote: »
    Just started this, would be willing to help with whatever needs doing when I have time, if I can find you guys. :)

    Bring me water. ;-; <3

    Dee Kae on
  • GoombaGoomba __BANNED USERS regular
    edited July 2007
    I wanna be an explorer

    What traits are we looking for in a camp site?

    Rocks. Water. Clay. Flat Land. Remote but easy to find location?
    Probably rocks, water, clay, iron, other metals, willows, pines, oaks, cherry trees, lemon trees, lava, flat land, thick forest that can be cut down for open spaces, and semi-remote.

    Goomba on
    [SIGPIC][/SIGPIC]
  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    edited July 2007
    Goomba wrote: »
    I wanna be an explorer

    What traits are we looking for in a camp site?

    Rocks. Water. Clay. Flat Land. Remote but easy to find location?
    Probably rocks, water, clay, iron, other metals, willows, pines, oaks, cherry trees, lemon trees, lava, flat land, thick forest that can be cut down for open spaces, and semi-remote.

    While you're at it, I'd also like a backrub.

    Darmak on
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  • GoombaGoomba __BANNED USERS regular
    edited July 2007
    Darmak wrote: »
    Goomba wrote: »
    I wanna be an explorer

    What traits are we looking for in a camp site?

    Rocks. Water. Clay. Flat Land. Remote but easy to find location?
    Probably rocks, water, clay, iron, other metals, willows, pines, oaks, cherry trees, lemon trees, lava, flat land, thick forest that can be cut down for open spaces, and semi-remote.

    While you're at it, I'd also like a backrub.
    Oh, right.

    Olive trees, too. And a marsh.

    Foragable a strong pro.

    Goomba on
    [SIGPIC][/SIGPIC]
  • ZombiemamboZombiemambo Registered User regular
    edited July 2007
    I was told we picked a camp so freaking far away for those exact reasons. Why, exactly, are we leaving?

    Zombiemambo on
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  • SurikoSuriko AustraliaRegistered User regular
    edited July 2007
    I was told we picked a camp so freaking far away for those exact reasons. Why, exactly, are we leaving?

    Lack of expansion room and uneven as hell ground. Also, no clay.

    Suriko on
  • ZombiemamboZombiemambo Registered User regular
    edited July 2007
    By the way, put me in the metal/stone list. I'm primarily a miner, but I've started forging a wee bit.

    Zombiemambo on
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  • NilZirNilZir Registered User new member
    edited July 2007
    Hello Guys.

    I'm currently one of your closest neighbours, and i would like to welcome you to the game and the area. I hope your going to like both.

    Quite a few of you have ended up at my place when getting lost, this is mainly becourse i'm building a road from my place (north) and straight south. I will try to help you the best i can to find the right direction towards then camp, also if you need food/water/healing and so on.

    However i got a small request. Since i'm a bit lazy i often leave different materials laying around i need to work on the road whit, if you come across piles of stonebricks or the like please leave them alone. And most importent, don't drag of whit one of my cart (painted green)

    Along the road i have constructed 2 buildings, named Sanctuary 1 and 2. Inside theres a large barrel whit water. feel free to drink if you need, thats what it's there for.

    Hope this helps a bit, and i whish you all the best of luck.

    See you ingame

    NilZir.

    NilZir on
  • Wombat!!Wombat!! Registered User regular
    edited July 2007
    Thanks man! We are actually in the process of scouting out a new area, because of may reasons. Do you know any decent places around where we are?

    Wombat!! on
  • Rhesus PositiveRhesus Positive GNU Terry Pratchett Registered User regular
    edited July 2007
    Damn server reset. Oh well, time for me to eat in real life, and at least now I've worked out how to combine items.

    Rhesus Positive on
    [Muffled sounds of gorilla violence]
  • BearcatBearcat Registered User regular
    edited July 2007
    Yeah, and do you have any olives? I'd kill for some olives.

    Bearcat on
  • DogDog Registered User, Administrator, Vanilla Staff admin
    edited July 2007
    Alright guys, listen up. Arcadia has been founded on the north coastline of the continent we are on. We are on a gently sloping plain that turns into clay beach on a like right next to the ocean.

    The town is going to be two terraced, a higher plain further inland, a lower plain closer to the water (though there will be a cliff when we remove all the clay for mortaring. The token has been placed in the center of the village. Every row inland of the token will be on the higher terrace, the token itself and the rows closer to the water will be on the lower terrace.

    Map is pending.

    Unknown User on
  • DogDog Registered User, Administrator, Vanilla Staff admin
    edited July 2007
    ampvn5.jpg

    The town itself will eventually be surrounded by a wall of some sort (wood or stone has yet to be determined.) Kazhiim has ordered that the town itself be industry/buildings, so that means farmer has to occur outside. Any fencing inside will eventually be destroyed, so will forges. No road building inside either, we all remember how happy that ended.

    In fact, if you want to work with metal/stone/masonry, make nails, and get bricks/stuff ready for an initial wall around the town. We'll let you know when to cobblestone when the roads are figured out.

    What we want to avoid at all costs: Statues of Demons, Dogs, anything. Cobblestone roads before they are authorized. Placing necessary but hard to remove structures in the town borders. Put the forge just outside so we can destroy when the town is done, and move it to where its suppose to be. Instead of tearing it down and rebuilding it multiple times. Same for anvil.

    If you aren't helping level the city by digging/flattening, or feeding the city with food, you should be chopping down trees, making planks, and gathering clay/iron, making mortars/nails. This is our chance people, stick with it for a week and we will have a city and the leisure to persue high technology and skill in leisure.

    Unknown User on
  • Dee KaeDee Kae Registered User regular
    edited July 2007
    So uh, from new town, how do you get there?

    Dee Kae on
  • DogDog Registered User, Administrator, Vanilla Staff admin
    edited July 2007
    Kazhiim and I believe Goomba are the only ones who have memorized the path

    Unknown User on
  • Dee KaeDee Kae Registered User regular
    edited July 2007
    Rygar wrote: »
    Kazhiim and I believe Goomba are the only ones who have memorized the path
    So is this some sort of secrett thing or will a map be available at a later date?

    Dee Kae on
  • Doctor BobDoctor Bob Registered User regular
    edited July 2007
    So, about how long does it take to get to this new site in mins? And is there a giid chance of death upon that path to it?

    @ NilZir, Seriously thanks for the help you've given people like me, without you I would have met one more bear related fate. Rock on.

    Doctor Bob on
  • Rhesus PositiveRhesus Positive GNU Terry Pratchett Registered User regular
    edited July 2007
    Is there a trick to cooking that I'm missing? All I'm getting are tiny stews and casseroles that add a millimetre to my hunger bar. It's taking so long that any benefit from the food must be being lost by the time it's taking to cook.

    Rhesus Positive on
    [Muffled sounds of gorilla violence]
  • KazhiimKazhiim __BANNED USERS regular
    edited July 2007
    Rygar wrote: »
    Kazhiim and I believe Goomba are the only ones who have memorized the path
    So is this some sort of secrett thing or will a map be available at a later date?



    I'm going to be making a big post about this later today.

    Kazhiim on
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  • jothkijothki Registered User regular
    edited July 2007
    Is there a trick to cooking that I'm missing? All I'm getting are tiny stews and casseroles that add a millimetre to my hunger bar. It's taking so long that any benefit from the food must be being lost by the time it's taking to cook.

    You need to increase your cooking skill. According to the wiki, two-ingredient foods are actually better for that when your skill is low.

    jothki on
  • ErgandarErgandar Registered User regular
    edited July 2007
    I've been attempting to /tell you folks for the entire day-are you folks on a wild server?

    My quest for clay deposits is failing miserably

    Ergandar on
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  • FodderFodder Registered User regular
    edited July 2007
    We're on the home server.

    Fodder on
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  • RecoillessRecoilless Registered User regular
    edited July 2007
    So do we have a time to move?

    P.S. Vhzod, I'm a dirty dirty liar, switch me to wood working.

    Recoilless on
    Once a month women act the way men do all the time.
    -Robert A. Heinlein
  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    edited July 2007
    So, I'm trying to craft a short sword to defend myself on the trek to the new location. Turns out I need to work on my skills some more. :)

    Darmak on
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This discussion has been closed.