"Well DUH!" Bongo support in DK Bongo Blast?

CZroeCZroe Registered User regular
edited August 2007 in Games and Technology
I had always said that one of the advantages of having I/O and a power source inside the Wii Remote is that it would make accessories much cheaper. One example I'd give is that the GameCube bongo controllers would likely be wireless if ever (or, rather, if they were first...) made for the Wii because all they'd essentially be is plastic and buttons/wires (just like the GCN bongos) with the Wii Remote taking the place of any other expensive wireless component. When Nintendo decided to move Donkey Kong Bongo Blast to the Wii, I knew that this probably wouldn't happen.

I know that because the Wii Remote negates the need for bongo controllers that it will not include anything like that. Even so, I still totally expect it to support having the bongo controllers plugged into the GCN ports. That said, it wouldn't cost much at all to make a bongo controller adapter for the Wii Remote. Heck, it could function as a GCN controller adapter for other purposes, though that would canibalize Classic Controller sales (so other uses are unlikely).

I hope Nintendo is considering this because it could be a quick way to sell all those Bongo controllers that are still piled up at Gamestops across the country.

So, does anyone know if it will at least support wired GCN bongos in the GCN controller ports in addition to motion bongo-less controlls? That seems like a "Duh! Obviously..." thing to me, but I've never seen confirmation either way. What chances are there of there being something more elaborate considering the simplicity of it vs. the flexibility of the Wii Remote/Nunchuk combo by itself?

CZroe on

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  • MHYoshimitzuMHYoshimitzu Registered User regular
    edited August 2007
    I have a desire to play the Donkey Konga games, as they are the only rhythm games I do not own.

    That said, Wii wireless peripherals, even third party, would be fantastic. Wii keyboard, anyone?

    MHYoshimitzu on
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  • ÆthelredÆthelred Registered User regular
    edited August 2007
    It's utterly idiotic Bongo Blast doesn't use the bongos anymore. The game looks dreadful now.

    Can the Wii really not access Gamecube controllers at all? You can use them for Virtual Console games I'm sure, so I don't see the obstacle in using them for Wii games. Your connector idea is sly and I approve of it.

    Æthelred on
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  • chaossoldierchaossoldier Registered User regular
    edited August 2007
    It's utterly idiotic Bongo Blast doesn't use the bongos anymore. The game looks dreadful now.

    Can the Wii really not access Gamecube controllers at all? You can use them for Virtual Console games I'm sure, so I don't see the obstacle in using them for Wii games. Your connector idea is sly and I approve of it.

    Well, considering that Smash Bros. Brawl is supposed to allow use of the Gamecube controller, I'm sure it can be done.

    chaossoldier on
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  • PoochPooch Registered User regular
    edited August 2007
    I think Resident Evil 4 (Wii edition of course) and that Metal Slug collection allow Gamecube controllers to be used.

    Pooch on
  • ZekZek Registered User regular
    edited August 2007
    Wii games can access everything. It's Gamecube games that can't access Wii features.

    Zek on
  • ÆthelredÆthelred Registered User regular
    edited August 2007
    Okay. So, unless you keep your Wii console miles away from your couch, a connector isn't really required. And Nintendo have no excuse for excising the bongo's from the control scheme. Mine need some loving!

    Æthelred on
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  • CouscousCouscous Registered User regular
    edited August 2007
    Okay. So, unless you keep your Wii console miles away from your couch, a connector isn't really required. And Nintendo have no excuse for excising the bongo's from the control scheme. Mine need some loving!

    They had originally intended to release both a GC and Wii version of it. They dropped the GC version and could have been too lazy to add bongo support to the Wii.

    Couscous on
  • ÆthelredÆthelred Registered User regular
    edited August 2007
    Too lazy to add bongo support to the game, you mean. If the GC controllers work on the Wii, so do the Bongos - they're just a reskin.

    Æthelred on
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  • CouscousCouscous Registered User regular
    edited August 2007
    Too lazy to add bongo support to the game, you mean. If the GC controllers work on the Wii, so do the Bongos - they're just a reskin.

    I mean the Wii version specifically.

    Couscous on
  • Mr_GrinchMr_Grinch Registered User regular
    edited August 2007
    Apparently people have tried and no, they don't work.

    Which is ridiculous.

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  • CZroeCZroe Registered User regular
    edited August 2007
    Wow. How could they pass up the opportunity to sell the huge stocks of bongos still in stores?! Heck, more bongo owners (Wii owners new to Nintendo) would likely buy the rest of the bongo games!

    CZroe on
  • apotheosapotheos Registered User, ClubPA regular
    edited August 2007
    I think this is just a case of Nintendo listening to the overwhelming majority that has no interest in bongos.

    apotheos on


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  • apotheosapotheos Registered User, ClubPA regular
    edited August 2007
    CZroe wrote: »
    would likely buy the rest of the bongo games!

    I don't think you understand how things work.

    apotheos on


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  • LunkerLunker Registered User regular
    edited August 2007
    apotheos wrote: »
    CZroe wrote: »
    would likely buy the rest of the bongo games!

    I don't think you understand how things work.

    Yes. As much as I love my bongos (have four of them as well as Konga 1+2 and Jungle Beat), they've been on clearance at EBStop for like the past year. Tanked at retail, which is sad because Jungle Beat is arguably one of the finest platformers of last gen. And if the party-oriented Konga games or the platformer JB couldn't move bongos, why would a racing game?

    Count me in as another that's sad there's no bongo support for the game, though. The drunken pummeling of four sets of bongos is still the highlight of many of my parties, and I would have bought the racer in an instant.

    Lunker on
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  • CZroeCZroe Registered User regular
    edited August 2007
    Lunker wrote: »
    apotheos wrote: »
    CZroe wrote: »
    would likely buy the rest of the bongo games!

    I don't think you understand how things work.

    Yes. As much as I love my bongos (have four of them as well as Konga 1+2 and Jungle Beat), they've been on clearance at EBStop for like the past year. Tanked at retail, which is sad because Jungle Beat is arguably one of the finest platformers of last gen. And if the party-oriented Konga games or the platformer JB couldn't move bongos, why would a racing game?

    Count me in as another that's sad there's no bongo support for the game, though. The drunken pummeling of four sets of bongos is still the highlight of many of my parties, and I would have bought the racer in an instant.

    Which is EXACTLY why they need to give customers some incentive to clean them out: A secondary feature for some people to explore included with a game that doesn't require them.

    Every time I've seen some place clearance them out, they come right back in stock and get even cheaper. Those piles at Gamestop are EXACTLY what I'm talking about getting rid of by throwing in a "DUH!" feature. No one would be pissed if it ended up GONE because they would not have expected to find a GCN accessory for their Wii.

    CZroe on
  • apotheosapotheos Registered User, ClubPA regular
    edited August 2007
    CZroe wrote: »
    Lunker wrote: »
    apotheos wrote: »
    CZroe wrote: »
    would likely buy the rest of the bongo games!

    I don't think you understand how things work.

    Yes. As much as I love my bongos (have four of them as well as Konga 1+2 and Jungle Beat), they've been on clearance at EBStop for like the past year. Tanked at retail, which is sad because Jungle Beat is arguably one of the finest platformers of last gen. And if the party-oriented Konga games or the platformer JB couldn't move bongos, why would a racing game?

    Count me in as another that's sad there's no bongo support for the game, though. The drunken pummeling of four sets of bongos is still the highlight of many of my parties, and I would have bought the racer in an instant.

    Which is EXACTLY why they need to give customers some incentive to clean them out: A secondary feature for some people to explore included with a game that doesn't require them.

    Every time I've seen some place clearance them out, they come right back in stock and get even cheaper. Those piles at Gamestop are EXACTLY what I'm talking about getting rid of by throwing in a "DUH!" feature. No one would be pissed if it ended up GONE because they would not have expected to find a GCN accessory for their Wii.

    Nobody would buy it, though. They didn't buy it when there were two AAA titles for bongos. They won't buy it as an afterthought.

    The only incentive they could offer is to lower the price to $2.50 so the crazy gaming wierdos who buy anything regardless of utility or entertainment value could get their stock up to 8 bongs you know, in case any of their first 4 break.

    apotheos on


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  • LunkerLunker Registered User regular
    edited August 2007
    apotheos wrote: »
    Nobody would buy it, though. They didn't buy it when there were two AAA titles for bongos. They won't buy it as an afterthought.

    The only incentive they could offer is to lower the price to $2.50 so the crazy gaming wierdos who buy anything regardless of utility or entertainment value could get their stock up to 8 bongs you know, in case any of their first 4 break.

    That, uh ... that was me. :oops: There was an absurd deal where EBStop was selling DK:JB with two sets of first-party bongos for $10, so I bought it and another set to replace the shitty third-party ones I had and donated them to a Wii-owning friend.

    Lunker on
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  • apotheosapotheos Registered User, ClubPA regular
    edited August 2007
    Someone made third party bongos?

    Wow. What a poor idea.

    apotheos on


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  • LunkerLunker Registered User regular
    edited August 2007
    apotheos wrote: »
    Someone made third party bongos?

    Wow. What a poor idea.

    Oh Christ, and it was Pelican, of all people. I got them as gifts so I couldn't say no, but they were so inflexible that it was like drumming your palms on a wooden table.

    Lunker on
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  • cloudeaglecloudeagle Registered User regular
    edited August 2007
    Much as I love the bongos, they were a horrible failure and there's no way people would buy them now unless they were repackaged with "Wii" labeling. The Gamecube is now passe'.

    Yeah, I read some previews on this game, and they all said that while you wave the Wiimote/nunchuck up and down as if you were drumming, it's just not as fun without the bongos.

    cloudeagle on
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  • IchinisanIchinisan Registered User regular
    edited August 2007
    apotheos wrote: »
    CZroe wrote: »
    Lunker wrote: »
    apotheos wrote: »
    CZroe wrote: »
    would likely buy the rest of the bongo games!

    I don't think you understand how things work.

    Yes. As much as I love my bongos (have four of them as well as Konga 1+2 and Jungle Beat), they've been on clearance at EBStop for like the past year. Tanked at retail, which is sad because Jungle Beat is arguably one of the finest platformers of last gen. And if the party-oriented Konga games or the platformer JB couldn't move bongos, why would a racing game?

    Count me in as another that's sad there's no bongo support for the game, though. The drunken pummeling of four sets of bongos is still the highlight of many of my parties, and I would have bought the racer in an instant.

    Which is EXACTLY why they need to give customers some incentive to clean them out: A secondary feature for some people to explore included with a game that doesn't require them.

    Every time I've seen some place clearance them out, they come right back in stock and get even cheaper. Those piles at Gamestop are EXACTLY what I'm talking about getting rid of by throwing in a "DUH!" feature. No one would be pissed if it ended up GONE because they would not have expected to find a GCN accessory for their Wii.

    Nobody would buy it, though. They didn't buy it when there were two AAA titles for bongos. They won't buy it as an afterthought.
    It's all relative. This is about burning through remainders, not making a new load and selling them. Giving a small incentive to sell them would help even if it only helps sell a fraction. It's a near zero effort thing to do unless the game has some new Wii Remote elements that wouldn't translate back onto the bongos.
    apotheos wrote: »
    The only incentive they could offer is to lower the price to $2.50 so the crazy gaming wierdos who buy anything regardless of utility or entertainment value could get their stock up to 8 bongs you know, in case any of their first 4 break.
    That's the problem: They aren't selling for $5, so they won't sell for $2.50 either. I finished my four and loaded up my niece and nephew by scrounging at multiple Circuit City stores for a couple months when they hit $7.XX... then they restocked with tons of Jungle Beat and new bongos last Fall.

    Ichinisan on
  • IchinisanIchinisan Registered User regular
    edited August 2007
    cloudeagle wrote: »
    Much as I love the bongos, they were a horrible failure and there's no way people would buy them now unless they were repackaged with "Wii" labeling. The Gamecube is now passe'.

    Yeah, I read some previews on this game, and they all said that while you wave the Wiimote/nunchuck up and down as if you were drumming, it's just not as fun without the bongos.

    The Wii Remote was part of that same "accessory push" policy that Nintendo had with the bongos: They made a public plan to extend the life of the GCN with unique and innovative accessories. When they made a primitive version of the Wii remote for Chibi Robo, they realized that only a small subset of GCN games would ever use it. By essentially repackaging the GCN as something else with this as the standard controller, they acheived the same exact thing with spectacular results. In one way, the policy that spawned the bongos was the greatest success ever. Also, one could say that they were more successful than GCN dance mats. DDR games are all the same game, though three of the four GCN bongo titles were the same, one was totally different and another was on the way (before the Wii made it obsolete). Considering that it took the Wii to "fail" them, I'd say that they were pretty damn successful.

    Ichinisan on
  • apotheosapotheos Registered User, ClubPA regular
    edited August 2007
    ....primitive version of the Wii remote for Chibi Robo?

    apotheos on


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  • LewiePLewieP Registered User regular
    edited August 2007
    In the UK the bongo's have been very successful, it's hard to get a set of bongo's and any of the games for less than £20.

    LewieP on
  • IchinisanIchinisan Registered User regular
    edited August 2007
    apotheos wrote: »
    ....primitive version of the Wii remote for Chibi Robo?

    It was discussed heavily back when Nintendo's statements about extending the GCN lifecycle with accessories was still in recent memory and the Wii was still known as the Revolution.

    "The game Chibi-Robo for Gamecube was, in it's prototype stage years ago, demonstrated by controlling Chibi-Robo on screen as he followed a pointer (similar to you pointing a laser at your tv screen but it being translated intot he rooms in the game). the controllers were never shown during these demos so people assumed the control stick moved the dot. you can still find old screenshots and videos where he is chasing a red or green dot, but in the game, no dot exists as you control the robot yourself now."

    Ichinisan on
  • LBD_NytetraynLBD_Nytetrayn TorontoRegistered User regular
    edited August 2007
    I think the repackage idea is good, especially if they were cheap and came with games. Or just print up some cheap bonus discs for the stand-alone bongos that have the DK games on them.

    Anyway, I don't see how it harms anything to have a bongo mode for those of us who do have the bongos. It just feels a little more like a rip-off to have it taken out entirely, when it wouldn't hurt anything.

    LBD_Nytetrayn on
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